bicobus Posted October 14, 2016 Posted October 14, 2016 Something weird is happening with the free trial: I go in the shop, ask for free trial and both Master and my character moves to the right place. Then Master starts to place devices on my character but stop right after the belt/plugs. I have those errors in papyrus: [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 458 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 459 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 467 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:23PM] [Zad]: EquipDevice called for Little Devils Plug - The Exciter [10/14/2016 - 03:39:23PM] [Zad]: Acquired mutex, equipping Little Devils Plug - The Exciter [10/14/2016 - 03:39:24PM] [Zad]: OnContainerChanged() [10/14/2016 - 03:39:24PM] [Zad]: EquipDevice called for CD Chastity Belt Padded Silver [10/14/2016 - 03:39:24PM] [Zad]: SpinLock() Started. [10/14/2016 - 03:39:24PM] [Zad]: OnEquipped(Dal'Nha: Little Devils Plug - The Exciter) [10/14/2016 - 03:39:24PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 03:39:24PM] [Zad]: Sending device event DeviceEquippedVaginal Plug(Dal'Nha:1) [10/14/2016 - 03:39:24PM] [Zad]: Set slot mask to [0]: 0 [10/14/2016 - 03:39:24PM] [Zad]: SyncInventory(): Equipping Vaginal Plug. [10/14/2016 - 03:39:24PM] [Zad]: SpinLock() Completed. Cycles:7 [10/14/2016 - 03:39:24PM] [Zad]: Acquired mutex, equipping CD Chastity Belt Padded Silver [10/14/2016 - 03:39:25PM] [Zad]: OnContainerChanged() [10/14/2016 - 03:39:25PM] [Zad]: OnEquipped(Dal'Nha: CD Chastity Belt Padded Silver) [10/14/2016 - 03:39:25PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 03:39:25PM] [Zad]: Sending device event DeviceEquippedBelt(Dal'Nha:1) [10/14/2016 - 03:39:25PM] [Zad]: SyncInventory(): Equipping Belt. [10/14/2016 - 03:39:25PM] [Zad]: original exposure rate was 2.000000. Setting to 6.000000. [10/14/2016 - 03:39:25PM] [Zad]: CorsetMagic(): No corset equipped, done. And then nothing, both actors are stuck in place. I reloaded and trying again, same outcome.
Fredfish Posted October 14, 2016 Posted October 14, 2016 I went the the shop for the Free Trial and Master discovered my PC is a virgin. Chaste Life and Chaste Spouse are active. We go to the chaste fitting spot and Master fits the Protector Plus Open Silver finish belt. The problem is she sees it as an ordinary Protector belt when fitting me out for a delivery quest and removes the Protector Plus belt. I went to an earlier save (I'm typing this as I test) and got the same belt fitted through the "I need to make a purchase" dialogue. She still sees it as an ordinary protector belt. In both cases the inventory item Calls it a Protector Plus belt... Going to try a different finish Okay, the white finish belt works, looks like the silver finish might be wrongly labeled
Rhonen5 Posted October 14, 2016 Posted October 14, 2016 I keep failng the task in the manor that has to do with meeting a resident. Sent to Rayani but she only has the same dialog she had before and nothing new. What exactly is supposed to take place between her and the player? Is it sex or small talk cuz I can jump start the sex with desire spells but not sure that would count or not. You mean by rape that trigger when arousal is high enough? like the one in cursed loot? im no expert but that will not count as its controlled by an other script and will most likely interfere so you should probably disable random rape and everything else that might get started at random by other mods when doing quests in CD or any other mod from loverslab so the right scripts get used at the right time, iv not done that quest so cannot say what happens
TheShortKeys Posted October 14, 2016 Posted October 14, 2016 I got stuck during the punishment scene for failing the delivery task. Whenever Master walks me over to get punished, the scene never advances. I think something is going on where the place I stand is just too far away to be able to talk to her. I made a video of what happens. No matter where I initiate the conversation, I always get moved to that spot and get stuck. Here's the papyrus log for that entire scene. http://pastebin.com/ZPnvQgKg
r5e4w3q2 Posted October 14, 2016 Posted October 14, 2016 I have some questions about Tendencies Bondage (and a lesser extent Control) "Bondage – how much a person likes to be bound", "1=Likes being bound, 4=No opinion, 7=Likes binding others" The rating scale on these two don't quite match up with the first two tendencies. Someone can both like (or dislike) being bound and binding others, just like someone can both like (or dislike) giving and receiving pain. Bondage and Control would combine to define their outlook on this better than just one of them, many of the tendencies can combine to further define a person such as a dominant person dislikes control (someone commanding others but receives their orders from someone else) so a high bondage and control would better define someone that prefers to bind someone else while a high bondage and low control would be someone that likes to be bound. As for both like giving and receiving pain I separated them between Sadism and Masochism as they cover a wider range of things than just pain. I don't think I expressed myself clearly. (Description here) 1 doesn't like bondage, 7 loves bondage (Description in game) 1 loves being bound, 7 loves binding others These are not the same, from your reply I am guessing the in-game description is incorrect?
darkfender666 Posted October 14, 2016 Posted October 14, 2016 I keep failng the task in the manor that has to do with meeting a resident. Sent to Rayani but she only has the same dialog she had before and nothing new. What exactly is supposed to take place between her and the player? Is it sex or small talk cuz I can jump start the sex with desire spells but not sure that would count or not. Did you download the latest update? it was a bug supposedly fixed with last update.
Teddar Posted October 14, 2016 Posted October 14, 2016 I got stuck during the punishment scene for failing the delivery task. Whenever Master walks me over to get punished, the scene never advances. I think something is going on where the place I stand is just too far away to be able to talk to her. I made a video of what happens. No matter where I initiate the conversation, I always get moved to that spot and get stuck. Here's the papyrus log for that entire scene. http://pastebin.com/ZPnvQgKg I have almost the same problem except that the Master doesnt even go and get the heavy guy (sorry i forget his name). She just goes about her business. I get an on screen message saying "player is to be punished" and then something like punishment start.. then nothing. Looking through the thread here i found two mentions of scenes which i can check if they are playing xx12ED7A and xx2472AE. So i'm not sure which scene i should be checking for. I used "issceneplaying" for both and neither is active when the Master walks away. I also tried switching into and out of first person, and disabling and enabling my player controls. None of that worked. In the end i used "startscene xx (where xx is the position of CD in my load order) 2472AE, at which point, the Master acted as though i had just been punished but the scene never played. It's a shame really as screwing up deliberately and getting punished for it is one of my favorite things in CD. I hope there is a solution,
TheShortKeys Posted October 14, 2016 Posted October 14, 2016 I got stuck during the punishment scene for failing the delivery task. Whenever Master walks me over to get punished, the scene never advances. I think something is going on where the place I stand is just too far away to be able to talk to her. I made a video of what happens. No matter where I initiate the conversation, I always get moved to that spot and get stuck. Here's the papyrus log for that entire scene. http://pastebin.com/ZPnvQgKg I have almost the same problem except that the Master doesnt even go and get the heavy guy (sorry i forget his name). She just goes about her business. I get an on screen message saying "player is to be punished" and then something like punishment start.. then nothing. Looking through the thread here i found two mentions of scenes which i can check if they are playing xx12ED7A and xx2472AE. So i'm not sure which scene i should be checking for. I used "issceneplaying" for both and neither is active when the Master walks away. I also tried switching into and out of first person, and disabling and enabling my player controls. None of that worked. In the end i used "startscene xx (where xx is the position of CD in my load order) 2472AE, at which point, the Master acted as though i had just been punished but the scene never played. It's a shame really as screwing up deliberately and getting punished for it is one of my favorite things in CD. I hope there is a solution, How do I run that command? Honestly, I can do without the punishment, it's just I hadn't saved for 5 hours and didn't want to lose my progress.
Teddar Posted October 14, 2016 Posted October 14, 2016 "How do I run that command? Honestly, I can do without the punishment, it's just I hadn't saved for 5 hours and didn't want to lose my progress." Running it won't help if you want the punishment scene to play. All the startscene quest is doing is skipping the punishment scene so that the Master resets. That said, I might have been using the wrong scene ID anyway. As I mentioned in my post, I found two posts from Vel in this thread where he mentions scenes you can trigger and there may be more. Those may also be outdated now so i think its best to wait until Vel takes a look at the issue with the punishment scene triggering, or confirms which scene code will trigger it manually without skipping the whole thing.
Veladarius Posted October 14, 2016 Author Posted October 14, 2016 I keep failng the task in the manor that has to do with meeting a resident. Sent to Rayani but she only has the same dialog she had before and nothing new. What exactly is supposed to take place between her and the player? Is it sex or small talk cuz I can jump start the sex with desire spells but not sure that would count or not. It is sex but starting it with another mod or command will not work as there is code to detect when the specific event I set up ends and starts the next function. I will have to look into this further and see why it is not working. I got stuck during the punishment scene for failing the delivery task. Whenever Master walks me over to get punished, the scene never advances. I think something is going on where the place I stand is just too far away to be able to talk to her. I made a video of what happens. No matter where I initiate the conversation, I always get moved to that spot and get stuck. Here's the papyrus log for that entire scene. http://pastebin.com/ZPnvQgKg I have almost the same problem except that the Master doesnt even go and get the heavy guy (sorry i forget his name). She just goes about her business. I get an on screen message saying "player is to be punished" and then something like punishment start.. then nothing. Looking through the thread here i found two mentions of scenes which i can check if they are playing xx12ED7A and xx2472AE. So i'm not sure which scene i should be checking for. I used "issceneplaying" for both and neither is active when the Master walks away. I also tried switching into and out of first person, and disabling and enabling my player controls. None of that worked. In the end i used "startscene xx (where xx is the position of CD in my load order) 2472AE, at which point, the Master acted as though i had just been punished but the scene never played. It's a shame really as screwing up deliberately and getting punished for it is one of my favorite things in CD. I hope there is a solution, Herran not being there will keep it from continuing. Use sqv cdxpunishmentset01 to get his ID, use it with PRID then Moveto player. As for the force greet range a standard floor panel is 256 units, the force greet is set so the player has to be within 500 units of the marker and within 1000 units of the Master.
TheShortKeys Posted October 14, 2016 Posted October 14, 2016 Herran not being there will keep it from continuing. Use sqv cdxpunishmentset01 to get his ID, use it with PRID then Moveto player.As for the force greet range a standard floor panel is 256 units, the force greet is set so the player has to be within 500 units of the marker and within 1000 units of the Master. I still couldn't figure out how to get these commands to work, so I wound up finding out I could cancel the quest in debug. The ~ menu wouldn't recognize svq commands.
Qbeez999 Posted October 14, 2016 Posted October 14, 2016 Master has no dialogue options after saying "welcome to captured dreams shop" and no one else will talk to me (speak to master first).
Veladarius Posted October 14, 2016 Author Posted October 14, 2016 Master has no dialogue options after saying "welcome to captured dreams shop" and no one else will talk to me (speak to master first). Use the framework reset in the MCM menu.
Qbeez999 Posted October 14, 2016 Posted October 14, 2016 Master has no dialogue options after saying "welcome to captured dreams shop" and no one else will talk to me (speak to master first). Use the framework reset in the MCM menu. There was no MCM menu I waited maybe 5 mins but it didn't show up.
Krazzle Posted October 14, 2016 Posted October 14, 2016 Hey, I'm Currently getting stuck as a Manor Slave when given the VIP Task. I Go into the VIP house and talk with Delius who then walks upstairs.. I complete the shower scene with no problems and return to her. she goes into the VIPS room.. when I walk in she Force greets my character with "Make sure the guest has a pleasurable experience"..My only two options in reply to this are both "..." Though..1: Says "You work for markus correct? I suggest you return to the manor and perform your duties" and then ends the conversation2: Repeats the line "Make sure the guest has a pleasurable experience"The guest dosn't interact with me when i try to talk to him.After ending the scene with the MCM option and returning to the manor Markus just says the task isn't finished..Any ideas?Oddly this plays through fine when not a ManorSlave though.. (although i get the scene freezing when whipping.. the guest whips once and then sheaths the whip and dosnt do anything else)
Veladarius Posted October 14, 2016 Author Posted October 14, 2016 Master has no dialogue options after saying "welcome to captured dreams shop" and no one else will talk to me (speak to master first). Use the framework reset in the MCM menu. There was no MCM menu I waited maybe 5 mins but it didn't show up. Disable the mod, start the game, make a save, quit, enable the mod and load the save you made. If it still does not work check your logs for errors.
Krynn Posted October 14, 2016 Posted October 14, 2016 Vel Dein Deutsch ist besser als das von CGi,... also hau rein^^ Glg Mike
Qbeez999 Posted October 14, 2016 Posted October 14, 2016 Master has no dialogue options after saying "welcome to captured dreams shop" and no one else will talk to me (speak to master first). Use the framework reset in the MCM menu. There was no MCM menu I waited maybe 5 mins but it didn't show up. Disable the mod, start the game, make a save, quit, enable the mod and load the save you made. If it still does not work check your logs for errors. Turns out I only had the new file and not both the old one and the updated one.
bicobus Posted October 14, 2016 Posted October 14, 2016 Something weird is happening with the free trial: I go in the shop, ask for free trial and both Master and my character moves to the right place. Then Master starts to place devices on my character but stop right after the belt/plugs. I have those errors in papyrus: [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 458 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 459 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 467 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:23PM] [Zad]: EquipDevice called for Little Devils Plug - The Exciter [10/14/2016 - 03:39:23PM] [Zad]: Acquired mutex, equipping Little Devils Plug - The Exciter [10/14/2016 - 03:39:24PM] [Zad]: OnContainerChanged() [10/14/2016 - 03:39:24PM] [Zad]: EquipDevice called for CD Chastity Belt Padded Silver [10/14/2016 - 03:39:24PM] [Zad]: SpinLock() Started. [10/14/2016 - 03:39:24PM] [Zad]: OnEquipped(Dal'Nha: Little Devils Plug - The Exciter) [10/14/2016 - 03:39:24PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 03:39:24PM] [Zad]: Sending device event DeviceEquippedVaginal Plug(Dal'Nha:1) [10/14/2016 - 03:39:24PM] [Zad]: Set slot mask to [0]: 0 [10/14/2016 - 03:39:24PM] [Zad]: SyncInventory(): Equipping Vaginal Plug. [10/14/2016 - 03:39:24PM] [Zad]: SpinLock() Completed. Cycles:7 [10/14/2016 - 03:39:24PM] [Zad]: Acquired mutex, equipping CD Chastity Belt Padded Silver [10/14/2016 - 03:39:25PM] [Zad]: OnContainerChanged() [10/14/2016 - 03:39:25PM] [Zad]: OnEquipped(Dal'Nha: CD Chastity Belt Padded Silver) [10/14/2016 - 03:39:25PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 03:39:25PM] [Zad]: Sending device event DeviceEquippedBelt(Dal'Nha:1) [10/14/2016 - 03:39:25PM] [Zad]: SyncInventory(): Equipping Belt. [10/14/2016 - 03:39:25PM] [Zad]: original exposure rate was 2.000000. Setting to 6.000000. [10/14/2016 - 03:39:25PM] [Zad]: CorsetMagic(): No corset equipped, done. And then nothing, both actors are stuck in place. I reloaded and trying again, same outcome. I still have no idea why this is happening. The mod was fine in my previous playthrough and I haven't changed any mod except an update of frostfall & campfire (which requires papyrusutil 3.3). Any idea why this is happening or which step I can take to expose the underlying issue? If I'm correct, I believe I also had an issue with the confiscation mechanic at one point. First time I enter the shop, so it's intertwined with zad logs of equipping the slaves. I still have the log if needed. [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [SGO] UpdateLoop:Begin [10/14/2016 - 02:55:27PM] [SGO] UpdateLoop:Done [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: OnEquipped(Slave Alanna: WT-Ebonite Gag (Ring) (Simple)) [10/14/2016 - 02:55:27PM] [Zad]: OnEquipped(Slave Alanna: WT-Ebonite Harness) [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] [Zad]: Sending device event DeviceEquippedBelt(Tessa:0) [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] [Zad]: Sending device event DeviceEquippedCollar(Tessa:0) [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] [Zad]: Avoiding FTM duplication bug (Harness + Collar). [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 Would loading an earlier save, before getting the CD advertisement, and restarting the mod change anything?
Qbeez999 Posted October 14, 2016 Posted October 14, 2016 Master has no dialogue options after saying "welcome to captured dreams shop" and no one else will talk to me (speak to master first). Use the framework reset in the MCM menu. There was no MCM menu I waited maybe 5 mins but it didn't show up. Disable the mod, start the game, make a save, quit, enable the mod and load the save you made. If it still does not work check your logs for errors. Turns out I only had the new file and not both the old one and the updated one. Now CTD on start up Papyrus.0.log
Teddar Posted October 14, 2016 Posted October 14, 2016 "Herran not being there will keep it from continuing. Use sqv cdxpunishmentset01 to get his ID, use it with PRID then Moveto player. As for the force greet range a standard floor panel is 256 units, the force greet is set so the player has to be within 500 units of the marker and within 1000 units of the Master" I'm not sure i follow here. Herran wasn't far away from the Master. He and The Master were in fact close enough for me to target them in the console and use "moveto" to get them to the display area where i have seen punishments occur previously. In the video posted above. The master goes to get Herran and then the scene stalls. My issue is that it doesn't get to that point. She tells me i am to be punished then goes about her business as if nothing had happened to trigger punishment. I do get the on screen punishment announcement but the scene fails to trigger. If there is a way to trigger it other than what i have already tried, or if i'm using the wrong ID for the scene and you could enlighten me on how to trigger it manually, i'd be grateful.
Veladarius Posted October 14, 2016 Author Posted October 14, 2016 Something weird is happening with the free trial: I go in the shop, ask for free trial and both Master and my character moves to the right place. Then Master starts to place devices on my character but stop right after the belt/plugs. I have those errors in papyrus: [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 458 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 459 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:21PM] Error: Cannot check worn items against a None keyword stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line 440 [CDxSlavery_Functions (4F17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line 467 [CDxFreeTrial (4F11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line 212 [ (4F11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line 41 [10/14/2016 - 03:39:23PM] [Zad]: EquipDevice called for Little Devils Plug - The Exciter [10/14/2016 - 03:39:23PM] [Zad]: Acquired mutex, equipping Little Devils Plug - The Exciter [10/14/2016 - 03:39:24PM] [Zad]: OnContainerChanged() [10/14/2016 - 03:39:24PM] [Zad]: EquipDevice called for CD Chastity Belt Padded Silver [10/14/2016 - 03:39:24PM] [Zad]: SpinLock() Started. [10/14/2016 - 03:39:24PM] [Zad]: OnEquipped(Dal'Nha: Little Devils Plug - The Exciter) [10/14/2016 - 03:39:24PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 03:39:24PM] [Zad]: Sending device event DeviceEquippedVaginal Plug(Dal'Nha:1) [10/14/2016 - 03:39:24PM] [Zad]: Set slot mask to [0]: 0 [10/14/2016 - 03:39:24PM] [Zad]: SyncInventory(): Equipping Vaginal Plug. [10/14/2016 - 03:39:24PM] [Zad]: SpinLock() Completed. Cycles:7 [10/14/2016 - 03:39:24PM] [Zad]: Acquired mutex, equipping CD Chastity Belt Padded Silver [10/14/2016 - 03:39:25PM] [Zad]: OnContainerChanged() [10/14/2016 - 03:39:25PM] [Zad]: OnEquipped(Dal'Nha: CD Chastity Belt Padded Silver) [10/14/2016 - 03:39:25PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 03:39:25PM] [Zad]: Sending device event DeviceEquippedBelt(Dal'Nha:1) [10/14/2016 - 03:39:25PM] [Zad]: SyncInventory(): Equipping Belt. [10/14/2016 - 03:39:25PM] [Zad]: original exposure rate was 2.000000. Setting to 6.000000. [10/14/2016 - 03:39:25PM] [Zad]: CorsetMagic(): No corset equipped, done. And then nothing, both actors are stuck in place. I reloaded and trying again, same outcome. I still have no idea why this is happening. The mod was fine in my previous playthrough and I haven't changed any mod except an update of frostfall & campfire (which requires papyrusutil 3.3). Any idea why this is happening or which step I can take to expose the underlying issue? If I'm correct, I believe I also had an issue with the confiscation mechanic at one point. First time I enter the shop, so it's intertwined with zad logs of equipping the slaves. I still have the log if needed. [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [SGO] UpdateLoop:Begin [10/14/2016 - 02:55:27PM] [SGO] UpdateLoop:Done [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: OnEquipped(Slave Alanna: WT-Ebonite Gag (Ring) (Simple)) [10/14/2016 - 02:55:27PM] [Zad]: OnEquipped(Slave Alanna: WT-Ebonite Harness) [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] [Zad]: Sending device event DeviceEquippedBelt(Tessa:0) [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] [Zad]: Sending device event DeviceEquippedCollar(Tessa:0) [10/14/2016 - 02:55:27PM] [Zad]: No menus are open. Equipping silently. [10/14/2016 - 02:55:27PM] [Zad]: Avoiding FTM duplication bug (Harness + Collar). [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] Error: Cannot call HasForm() on a None object, aborting function call stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 [10/14/2016 - 02:55:27PM] warning: Assigning None to a non-object variable named "::temp8" stack: [CDxConfiscation (4D014F75)].cdxconfiscation.CheckInventory() - "cdxconfiscation.psc" Line 66 [ (4D017575)].CDxConfiscateTrigger.OnTriggerEnter() - "cdxconfiscatetrigger.psc" Line 5 Would loading an earlier save, before getting the CD advertisement, and restarting the mod change anything? There is no 'walkaway' dialogue during the questioning after the bet and plugs are equipped so something may have interrupted it. The scene will set the stage to 55 but the dialogue will set it to 75 when done. As for the Cursed Loot errors do you have Cursed Loot installed? The 'hasform' command is referring to data I pulled from it. I doubt this has anything to do with you being stuck in place since it uses the 'or' operator. At that point it is checking the player for devices that you have in your inventory. Herran not being there will keep it from continuing. Use sqv cdxpunishmentset01 to get his ID, use it with PRID then Moveto player.As for the force greet range a standard floor panel is 256 units, the force greet is set so the player has to be within 500 units of the marker and within 1000 units of the Master. I still couldn't figure out how to get these commands to work, so I wound up finding out I could cancel the quest in debug. The ~ menu wouldn't recognize svq commands. That is SQV which will give a listing of all the variables and such of the quest. Vel Dein Deutsch ist besser als das von CGi,... also hau rein^^ Glg Mike You can thank Google Translate for that. I tried to learn German in high school and failed miserably and dropped out of it. I recognize words here and there, same with Spanish and Japanese but not enough to do anything with. Master has no dialogue options after saying "welcome to captured dreams shop" and no one else will talk to me (speak to master first). Use the framework reset in the MCM menu. There was no MCM menu I waited maybe 5 mins but it didn't show up. Disable the mod, start the game, make a save, quit, enable the mod and load the save you made. If it still does not work check your logs for errors. Turns out I only had the new file and not both the old one and the updated one. Now CTD on start up Papyrus.0.log 90% of this log is from errors at load position 80 and all the scripts start with SLV_ so it isn't anything from CD.
Veladarius Posted October 14, 2016 Author Posted October 14, 2016 "Herran not being there will keep it from continuing. Use sqv cdxpunishmentset01 to get his ID, use it with PRID then Moveto player. As for the force greet range a standard floor panel is 256 units, the force greet is set so the player has to be within 500 units of the marker and within 1000 units of the Master" I'm not sure i follow here. Herran wasn't far away from the Master. He and The Master were in fact close enough for me to target them in the console and use "moveto" to get them to the display area where i have seen punishments occur previously. In the video posted above. The master goes to get Herran and then the scene stalls. My issue is that it doesn't get to that point. She tells me i am to be punished then goes about her business as if nothing had happened to trigger punishment. I do get the on screen punishment announcement but the scene fails to trigger. If there is a way to trigger it other than what i have already tried, or if i'm using the wrong ID for the scene and you could enlighten me on how to trigger it manually, i'd be grateful. It looks like it is stopping mid scene where the actors are starting to be positioned. There are 3 phases to the scene: 1- everyone moves towards their position and it ends when Herran hits his position and phase ends 2- Master commands you to move in front of the displays and face her. Ends when dialogue and she is in position and phase ends 3- Player hits their position and phase and scene ends and should start the next one. You are not getting into phase 2 but there are no scripts or conditions to continue other than Herran's position which looks like he is in. Check to see if the scene is running: issceneplaying xx240562 if so stop it and start it again (stopscene and startscene) and see if it moves on from there (make sure your controls are disabled). Unfortunately it is am important scene as it is where the command is for the punishment to be determined.
Teddar Posted October 14, 2016 Posted October 14, 2016 "Herran not being there will keep it from continuing. Use sqv cdxpunishmentset01 to get his ID, use it with PRID then Moveto player. As for the force greet range a standard floor panel is 256 units, the force greet is set so the player has to be within 500 units of the marker and within 1000 units of the Master" I'm not sure i follow here. Herran wasn't far away from the Master. He and The Master were in fact close enough for me to target them in the console and use "moveto" to get them to the display area where i have seen punishments occur previously. In the video posted above. The master goes to get Herran and then the scene stalls. My issue is that it doesn't get to that point. She tells me i am to be punished then goes about her business as if nothing had happened to trigger punishment. I do get the on screen punishment announcement but the scene fails to trigger. If there is a way to trigger it other than what i have already tried, or if i'm using the wrong ID for the scene and you could enlighten me on how to trigger it manually, i'd be grateful. It looks like it is stopping mid scene where the actors are starting to be positioned. There are 3 phases to the scene: 1- everyone moves towards their position and it ends when Herran hits his position and phase ends 2- Master commands you to move in front of the displays and face her. Ends when dialogue and she is in position and phase ends 3- Player hits their position and phase and scene ends and should start the next one. You are not getting into phase 2 but there are no scripts or conditions to continue other than Herran's position which looks like he is in. Check to see if the scene is running: issceneplaying xx240562 if so stop it and start it again (stopscene and startscene) and see if it moves on from there (make sure your controls are disabled). Unfortunately it is am important scene as it is where the command is for the punishment to be determined. Going by your description It's stopping before stage one. The Punishment start message displays but the actors dont move to the initial position unless i type startscene xx12ED7A. The force greet doesn't trigger on its own. I managed to successfully complete a punishment scene by triggering it that way. So the issue (at least for me) is persuading the scene to actually start. Once it does start, it appears to complete. I have now broken something else. Assist a customer 01 triggered and all went well until the fade to black after which Mr Tavish was supposed to appear. He doesn't appear though so the quest stops with me dangling at the display area. Haven't been through the thread for Tavish related bugs recently and i know it was bugged previously so apologies if this is a known issue and thanks for the help so far.
Veladarius Posted October 14, 2016 Author Posted October 14, 2016 I have some questions about Tendencies Bondage (and a lesser extent Control) "Bondage – how much a person likes to be bound", "1=Likes being bound, 4=No opinion, 7=Likes binding others" The rating scale on these two don't quite match up with the first two tendencies. Someone can both like (or dislike) being bound and binding others, just like someone can both like (or dislike) giving and receiving pain. Bondage and Control would combine to define their outlook on this better than just one of them, many of the tendencies can combine to further define a person such as a dominant person dislikes control (someone commanding others but receives their orders from someone else) so a high bondage and control would better define someone that prefers to bind someone else while a high bondage and low control would be someone that likes to be bound. As for both like giving and receiving pain I separated them between Sadism and Masochism as they cover a wider range of things than just pain. I don't think I expressed myself clearly. (Description here) 1 doesn't like bondage, 7 loves bondage (Description in game) 1 loves being bound, 7 loves binding others These are not the same, from your reply I am guessing the in-game description is incorrect? I end up going back and forth on these as individual definition from time to time, I know it ends up confusing players though. I think a better description is do you like bondage with no qualifiers of being bound or doing the binding. The traits of sub/dom or control would tell more of if they like to be bound or like to be the one doing the binding. generally I look at sub/dom and bondage together in a few places to determine which way the character goes.
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