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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

If someone else have problem with animation not playing (like forever waiting under embassy gate or nenya not undressing or no whiping etc) i got to the source of it (or one of many possible sources). It's strange but it seems that if you will use spell from ASX animations (the one to play sex scenes) then it makes that bug and you need to load before you used it for animations to work again.

Posted

THanks for all the responses guys, but I've already started over

 

removeitem, removeallitems, markfordelete all didnt work on that visual item with no name....I also tried a FORM and REF cleaning mod at Nexus mod but it also didnt work.

 

 I just wished it was a slave dildo I had instead of slave gag lol.

 

This time I shall be more careful about uninstalling mods.

 

 

EDIT: I think that problem might be caused by a rouge script attached to that visual item, so whenever it's removed, another one is created. When I remove that item, <space bar> removed appears on the top left of my screen which indicates the item has been successfully removed, but then a another one is created.... which makes the gag impossible to be removed.

Posted

THanks for all the responses guys, but I've already started over

 

removeitem, removeallitems, markfordelete all didnt work on that visual item with no name....I also tried a FORM and REF cleaning mod at Nexus mod but it also didnt work.

 

 I just wished it was a slave dildo I had instead of slave gag lol.

 

This time I shall be more careful about uninstalling mods.

 

 

EDIT: I think that problem might be caused by a rouge script attached to that visual item, so whenever it's removed, another one is created. When I remove that item, <space bar> removed appears on the top left of my screen which indicates the item has been successfully removed, but then a another one is created.... which makes the gag impossible to be removed.

 

If it is the Slave Gag from Cursed Loot it is made to do that, it needs removed with the proper key. If it was broken before and the key would not work once it was re-equipped it should have been fixed. All the cursed and slave items from Cursed Loot are set up that way.

Posted

Vel going to ask did you disable the maid outfit texture for a purpose or something? as the maids seam to be just wearing the default chef's clothes

 

I've been poking around in the esp and I've fixed it on my end and it works just wondering if there was a reason for it being disabled?

Posted

Vel going to ask did you disable the maid outfit texture for a purpose or something? as the maids seam to be just wearing the default chef's clothes

 

I've been poking around in the esp and I've fixed it on my end and it works just wondering if there was a reason for it being disabled?

 

It was not intended. When I built v3.84 I was deep into v4 and reinstalled v3.83 and made the changes but they were a bit rushed. I don't know what happened with it, likely that version did not have them set up properly.

First punishment tested and working - Mining task

 

10 more to go.

Posted

 

 

 

Hi, I have an issue in CDxExpQuest02 where the PC just stands next to the wooden horse instead of getting on. My papyrus log is remarkably clean so it's unfortunately not providing any hints. Anyone have any ideas on how I might get this sequence unstuck?

 

Things I have tried:

  • Switching between 3rd/1st person (I have customizable camera installed)
  • SetStage - just changes location at best, NPCs are still stuck.
  • Captured dreams player reset options
 

I had the same problem. I managed to get the scene going by selecting "allow player controls", manually getting on the wooden horse, by targeting it and pressing the activation key. (and then selecting "disallow player controls? Can't remember).

 

The scene played out correctly when I went to try this so I can't say if it would have worked for me - just how dumb I feel for not thinking of it lol.

Thanks for helping :)

 

On the quest where you go to the embassy Elenwen just stands there doing nothing when I get inside and I can't move.

If you are stuck where Elenwen tells the guard to bring the PC to her room, that happens a lot I think. You can force quest along with "setstage cdxexpquest02 150" (you do not miss anything as far as I know).

 

 

Using setstage in the Embassy entry will not skip over anything. The way the last phase of that part of the scene is set up is the fade out happens at the start of the phase and the quest is set to the next stage at the end of it.

 

I tested the first half of quest earlier and the only place I had an issue was the move to Elenwen's bedroom from the Entryway but switching to first person let it advance.

 

hi everyone i was wondering when im at the embasssy why i keep getting stuck when they try to put my character in the rack ive tried allowing player controls and clicking on it and it does nothing i have no idea what to do is there a command to skip passed this or something let me know thanks

Posted

 

 

 

 

Hi, I have an issue in CDxExpQuest02 where the PC just stands next to the wooden horse instead of getting on. My papyrus log is remarkably clean so it's unfortunately not providing any hints. Anyone have any ideas on how I might get this sequence unstuck?

 

Things I have tried:

  • Switching between 3rd/1st person (I have customizable camera installed)
  • SetStage - just changes location at best, NPCs are still stuck.
  • Captured dreams player reset options
 

I had the same problem. I managed to get the scene going by selecting "allow player controls", manually getting on the wooden horse, by targeting it and pressing the activation key. (and then selecting "disallow player controls? Can't remember).

 

The scene played out correctly when I went to try this so I can't say if it would have worked for me - just how dumb I feel for not thinking of it lol.

Thanks for helping :)

 

On the quest where you go to the embassy Elenwen just stands there doing nothing when I get inside and I can't move.

If you are stuck where Elenwen tells the guard to bring the PC to her room, that happens a lot I think. You can force quest along with "setstage cdxexpquest02 150" (you do not miss anything as far as I know).

 

 

Using setstage in the Embassy entry will not skip over anything. The way the last phase of that part of the scene is set up is the fade out happens at the start of the phase and the quest is set to the next stage at the end of it.

 

I tested the first half of quest earlier and the only place I had an issue was the move to Elenwen's bedroom from the Entryway but switching to first person let it advance.

 

hi everyone i was wondering when im at the embasssy why i keep getting stuck when they try to put my character in the rack ive tried allowing player controls and clicking on it and it does nothing i have no idea what to do is there a command to skip passed this or something let me know thanks

 

Not sure about commands but I try to keep quite a few saves at the embassy (I think when you are in the cell that is a safe area so a good place to save) if a scene didn't start you can load a slightly earlier save before the scene and it usually works second time out

Posted

 

OK I think i'm royally screwed, loading an ancient save file to start all over again....

you can always store all your items somewhere and console

Player.RemoveAllItems

it should not remove your quest items. Everything else should be gone.

 

Altho some items from DCL are made to be... persistent. The have some unique scripting. I'm not really sure how they behave after you uninstall DCL because even if you uninstall the mod some of it scripts usually remain in your savegame.

 

 

The ....persistent scripting was a workaround for some compatibility issues with other mods. It was removed a while ago. If you are using the newest DCL version, the items should not have this feature anymore.

Posted

I need help I have a captured dreams collar stuck on me. I am not doing any captured dreams quests and now because of deviously cursed loot I have a rubber suit stuck on me because of the collar. The suit doesn't let me equip any armor.  I have tried player.unequipall and player.removeallitems to no avail. All I can think of uninstalling the mod which I don't really want to do.

Posted

I need help I have a captured dreams collar stuck on me. I am not doing any captured dreams quests and now because of deviously cursed loot I have a rubber suit stuck on me because of the collar. The suit doesn't let me equip any armor.  I have tried player.unequipall and player.removeallitems to no avail. All I can think of uninstalling the mod which I don't really want to do.

 

Unequip all or Removeall will not remove DD items, it will automatically re-equip them but if they are broken and the key won't work it should fix them. Quest items like the items used in my quests do not have keys though. Use the quest reset for the delivery quest in the Captured Dreams MCM menu, it will remove any Captured Dreams item (and only those). If that does not work then do the following:

 

Open the console

Figure out the load order position for the mod (will be in hex), you can just search CDx and look at any item, the id will be the first 2 digits of it

select your character in the console

use showinventory

look for an unnamed item starting with that ID that shows as worn

use   removeitem <ID of item> 1

close the console

open your inventory

unequip the collar

Posted

 

 

 

 

 

Hi, I have an issue in CDxExpQuest02 where the PC just stands next to the wooden horse instead of getting on. My papyrus log is remarkably clean so it's unfortunately not providing any hints. Anyone have any ideas on how I might get this sequence unstuck?

 

Things I have tried:

  • Switching between 3rd/1st person (I have customizable camera installed)
  • SetStage - just changes location at best, NPCs are still stuck.
  • Captured dreams player reset options
 

I had the same problem. I managed to get the scene going by selecting "allow player controls", manually getting on the wooden horse, by targeting it and pressing the activation key. (and then selecting "disallow player controls? Can't remember).

 

The scene played out correctly when I went to try this so I can't say if it would have worked for me - just how dumb I feel for not thinking of it lol.

Thanks for helping :)

 

On the quest where you go to the embassy Elenwen just stands there doing nothing when I get inside and I can't move.

If you are stuck where Elenwen tells the guard to bring the PC to her room, that happens a lot I think. You can force quest along with "setstage cdxexpquest02 150" (you do not miss anything as far as I know).

 

 

Using setstage in the Embassy entry will not skip over anything. The way the last phase of that part of the scene is set up is the fade out happens at the start of the phase and the quest is set to the next stage at the end of it.

 

I tested the first half of quest earlier and the only place I had an issue was the move to Elenwen's bedroom from the Entryway but switching to first person let it advance.

 

hi everyone i was wondering when im at the embasssy why i keep getting stuck when they try to put my character in the rack ive tried allowing player controls and clicking on it and it does nothing i have no idea what to do is there a command to skip passed this or something let me know thanks

 

Not sure about commands but I try to keep quite a few saves at the embassy (I think when you are in the cell that is a safe area so a good place to save) if a scene didn't start you can load a slightly earlier save before the scene and it usually works second time out

 

ok thanks ill give it a try

Posted

 

 

OK I think i'm royally screwed, loading an ancient save file to start all over again....

you can always store all your items somewhere and console

Player.RemoveAllItems

it should not remove your quest items. Everything else should be gone.

 

Altho some items from DCL are made to be... persistent. The have some unique scripting. I'm not really sure how they behave after you uninstall DCL because even if you uninstall the mod some of it scripts usually remain in your savegame.

 

 

The ....persistent scripting was a workaround for some compatibility issues with other mods. It was removed a while ago. If you are using the newest DCL version, the items should not have this feature anymore.

 

 

I like those scripts a lot actually, if the player can easily remove the DD items then there's no meaning to it, tho it's sucks having an item broken and stuck on your character permanently :(

 

Now I think of it, I should've tried savetool.

 

And for the Elenwen quest, it's an interesting quest but at the same time quite buggy, the way I got through it was to use the console command to disable and enable a stuck NPC(click on the NPC when the console is active, then type disable <enter> enable<enter>), and when the player is stuck, I use player.resurrect instead.

 

BTW I hate Elenwen and I insulted her everytime, is there any consequences to it?

 

Posted

 

 

 

OK I think i'm royally screwed, loading an ancient save file to start all over again....

you can always store all your items somewhere and console

Player.RemoveAllItems

it should not remove your quest items. Everything else should be gone.

 

Altho some items from DCL are made to be... persistent. The have some unique scripting. I'm not really sure how they behave after you uninstall DCL because even if you uninstall the mod some of it scripts usually remain in your savegame.

 

 

The ....persistent scripting was a workaround for some compatibility issues with other mods. It was removed a while ago. If you are using the newest DCL version, the items should not have this feature anymore.

 

 

I like those scripts a lot actually, if the player can easily remove the DD items then there's no meaning to it, tho it's sucks having an item broken and stuck on your character permanently :(

 

Now I think of it, I should've tried savetool.

 

And for the Elenwen quest, it's an interesting quest but at the same time quite buggy, the way I got through it was to use the console command to disable and enable a stuck NPC(click on the NPC when the console is active, then type disable <enter> enable<enter>), and when the player is stuck, I use player.resurrect instead.

 

BTW I hate Elenwen and I insulted her everytime, is there any consequences to it?

 

 

 

Currently the only consequences come from comments at dinner.

Posted

 

Currently the only consequences come from comments at dinner.

 

I did feel a bit cheated at the dinner...I didn't seem to have any "properly submissive" replies, I felt like I was failing Master.

 

...even though since Master had stuck me with being my worst (living) enemy's guest and I felt like she betrayed me.

 

And besides, when you're stuck in your enemy's dungeon for an unknown period of time, with uncertain rescue (and said enemy probably DOES want to kill you...since she's tried to do that already)...you probably should choose very polite dialogues.

Posted

2 more tested and working:

 

 

Basic punishments

1- Add standard items to player - tested and working

2- 

3- 

* After receiving items from punishments Master will refuse to remove devices from you for a few days so you can't just go and have her remove them immediately.

 

Moderate Punishments

 

1- 

2- 

3- 

4- Fined and placed in Debt items - tested and working

5- Sent to Mine until quota is met - tested and working

 

Advanced Punishments

 

1- 

2- 

3- 

 

 

Advanced 2 is probably the most complex of the new punishments made (and most minor of the advanced ones)

Some punishments rely on the items from the expansion so they will not be available immediately, particularly the Advanced punishments. If an advanced punishment is earned but can't be performed you will end up with a number of the others instead.

Moderate punishments also get you basic punishments as well.

Posted

That sounds very complicated... you are not from japan are you? I will build a small shrine for patience-gods and pray strenght for you.

 

And spoil my imperial noble little bit more so she is ready for upcoming hardships teehee ^_^

Posted

I find myself more excited for v4 than for christmas, easter and earths day all together. Any slutty maids, or that lovely bunny suit by nokou as punishments in plan?

Posted

I still have some finishing to do as well as my testing before I have playtesters start testing it. I will likely release it to a number of people with specific a section to test so it will go faster.

 

The punishment testing is going well so far though, debugged another part

 

Basic punishments

1- Add standard items to player - tested and working

2- 

3- 

* After receiving items from punishments Master will refuse to remove devices from you for a few days so you can't just go and have her remove them immediately.

 

Moderate Punishments

1- 

2- Kept in outside cage for 2+ nights - tested and working*

3- 

4- Fined and placed in Debt items - tested and working

5- Sent to Mine until quota is met - tested and working

 

Advanced Punishments

1- 

2- 

3- 

 

* Number of nights depends on difficulty setting, may add some more modifiers to it. Player has a place to sleep and is fed once per day but is kept in an armbinder or yoke while in the cage. Cage used is the ones on the shop grounds near the shop itself or the ones by the manor, whichever are enabled.

 

 

I don't expect much trouble from the other Basic and Advanced punishments and hope to have those done this weekend.

Posted

after the elenwen quest (which was a pain in the ass to get through due to numerous bugs including crashes and npc's doing what they're supposed to, i've now gotten myself locked in a silver captured dreams collar i can't unequip in any possible way. 

i noticed that after the quest, i got put in a 10k debt and after i paid all of that it unequipped a red harness collar instead of the one i was wearing.

i've tried resetting all quests

i've tried removing it via console

i've tried removing it via the safeword option in cursed loot

but nothing helped

 

is there another way i haven't tried yet or am i stuck, forcing me to uninstall the mod which i really don't want

Posted

after the elenwen quest (which was a pain in the ass to get through due to numerous bugs including crashes and npc's doing what they're supposed to, i've now gotten myself locked in a silver captured dreams collar i can't unequip in any possible way. 

i noticed that after the quest, i got put in a 10k debt and after i paid all of that it unequipped a red harness collar instead of the one i was wearing.

i've tried resetting all quests

i've tried removing it via console

i've tried removing it via the safeword option in cursed loot

but nothing helped

 

is there another way i haven't tried yet or am i stuck, forcing me to uninstall the mod which i really don't want

 

See the bottom of this post: http://www.loverslab.com/topic/23844-devious-devices-captured-dreams-shop-updated-2-5-2015/?p=1429843

Posted

There are some problems with the guard caging and whipping punishment too, I dunno if it has been reported before.

 

When the Master stripped my character and sent me to the cage for punishment, sometimes my character and the guard would be teleported to somewhere farther away from the shop and slowly walk towards the cage, and if the CD shop has been expanded there's a high chance my girl wouldget stuck behind a rock or fence, especially with a SD+ previous master following me.  I have SD cage installed I dunno if it's causing the issue..

 

Another problem is the guard sometimes stopped whipping and just stood there, I had to manually enable player control to walk towards him to make him active again (he sometimes backs away too much before whipping and the AI is blind and cannot detect the player anymore). Also hired thug also messes up the guard's AI, I had him suddenly switched to combat mode once and backed off to the shop entrance, my first thought was a dragon attack so I enabled player control, at the same time a bunch of hired thug showed up around me, after cleaning up the thugs the guard got stuck again and I had to load the game.

 

My advice is either use more teleport for long distances (teleport right next to the cage), or just let the character control his own movement to run towards the marker (quest style, though I prefer having character control disabled cause it gives a feeling of submission) The auto-pilot in this game sucks such much and causes too much issues, especially when the pathing is being blocked by random NPCs or obstacles.

 

PS: I think it'd be a nice addition if the guard gives out food to the player in the morning after a night of caging, and the type of food is related to her submission level to the CD master. (low submission: normal food, medium submission: bread , simple food, high submission: dog food, max submission: guard's faeces, , the player's own shit.... something like that, and the player can choose whether or not to eat them, the number of times such food is eaten can be recorded for future use in the dialogues and events)

Posted

 

PS: I think it'd be a nice addition if the guard gives out food to the player in the morning after a night of caging, and the type of food is related to her submission level to the CD master. (low submission: normal food, medium submission: bread , simple food, high submission: dog food, max submission: guard's faeces, , the player's own shit.... something like that, and the player can choose whether or not to eat them, the number of times such food is eaten can be recorded for future use in the dialogues and events)

 

That's something a LOT of people aren't into, I'd actually steer clear of your max option (even though, well, I have Private Needs installed...), and flip it around somewhat.  High submission=you have the option of the best food available, Low submission=you will get the worst food available, remember Master rewards submission.

 

Of course, with high submission, you might get a dialogue option to choose a lower quality food to enhance your own punishment...which could, conversely, be rewarded as it shows your submission.

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