TubaAssassin Posted March 26, 2014 Posted March 26, 2014 Alright, got out of that. Now I have another question to pose. Is there any other way to get the keys aside from purchasing them from the Master? If not, how do I increase my dominance so that she will sell me keys?
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 Alright, got out of that. Now I have another question to pose. Is there any other way to get the keys aside from purchasing them from the Master? If not, how do I increase my dominance so that she will sell me keys? There are 2 conditions A- you are Dominant enough (minimum of 13): There are a number of situations where you will have multiple ways of replying, use the more forceful one. There are questions that you can answer from the npc's that will change this as well (can only be done once per day). B- she likes you enough (minimum of 13): Complete several quests, each time you succeed your Ranking goes up by 1, fail and it goes down. In the one of the wardrobes in the corner near the stairs are some potions that can help with some of this. It is the only one that the lock can be picked.
TubaAssassin Posted March 26, 2014 Posted March 26, 2014 One final question and I'll stop bothering you. Is there any way with this mod to get a slave of my own? If not, do you know a good mod that will do that?
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 One final question and I'll stop bothering you. Is there any way with this mod to get a slave of my own? If not, do you know a good mod that will do that? I don't have that in this. There are a few mod that can let you enslave someone but I have not used any of them in a while.
Guest Posted March 26, 2014 Posted March 26, 2014 Hi there. Good work with the new version. I tryed the delivery quest about 5 times and never got ambushed by the so bandits. 3 times i didnt fast travel and got to destination on my own fighting some wildlings. 2 other times i did fast travel. Maybe i am only lucky, or am I ?!
Guest Xluxlu Posted March 26, 2014 Posted March 26, 2014 Awesome work. There is only a slight hick-up. When the cage scene ends and the guard collects you, he just stands there after saying that i need to follow. I hope this log will help. Unfortunately it is not a script issue, something is interrupting the AI Package of either the Guard or the Player. The only thing I can think of is that the door may be locked (shouldn't be but is possible), what time is it in the game? It was 8 am and the door was unlocked. I just kept using random console commmands and found that the only way to continue the scene was to disable and enable the guard. It seemed that only the whipping scenes weren't working as the commands weren't necessary in any other scenes. I will look at the guards AI packages and see if there is something that may be interrupting it. Well, the problem solved itself all scenes now play perfectly. Thanks for the help and thanks for the mod! how you solved that problem? i have the same issue
mogon Posted March 26, 2014 Posted March 26, 2014 I really like the new stuff. The Shop is lookin much better inside. Sometimes less really is more... And i like the new dialog-options. Very fine made.Thank you for that Veladarius! And here the bug-report ;-) i have some of the problems mentioned before: a) Playerchar freezes after Master taking out the gag that was placed by the bandits after the punishment and the night in the cage Herran cam to open the cage. He says something like "like you better this way", but not more. pc was drawn out auf the cage an then - nothing more. No quest marker, no target. My pc reached the shop, but there was no progresse and the master didn't remove the belts and restraints. I done it myself smithing some keys but after the that, i cant complete delivery quest. There were no questmarkers and i couldnt talk to the customers, the quest is not in the journal.
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 I really like the new stuff. The Shop is lookin much better inside. Sometimes less really is more... And i like the new dialog-options. Very fine made.Thank you for that Veladarius! And here the bug-report ;-) i have some of the problems mentioned before: a) Playerchar freezes after Master taking out the gag that was placed by the bandits after the punishment and the night in the cage Herran cam to open the cage. He says something like "like you better this way", but not more. pc was drawn out auf the cage an then - nothing more. No quest marker, no target. My pc reached the shop, but there was no progresse and the master didn't remove the belts and restraints. I done it myself smithing some keys but after the that, i cant complete delivery quest. There were no questmarkers and i couldnt talk to the customers, the quest is not in the journal. If it is the cage out in the wilderness then that is it. I am thinking that something is keeping the delivery quest from reseting completely. If you can, can you find out what stages are marked as complete? Enter the following and note any with a 1 next to them: sqs cdxdeliveryjob I have an idea of what the issue is but I would like to confirm it.
Armorer Posted March 26, 2014 Posted March 26, 2014 Hello I'm happy for the update I like it. But I have a problem with my second delivery quest I can't talk to Thonir in Morthal. Deliver the package to Tonir in Morthal. CDxDeliveryJob CDCostumer08 Stage 200
mogon Posted March 26, 2014 Posted March 26, 2014 I really like the new stuff. The Shop is lookin much better inside. Sometimes less really is more... And i like the new dialog-options. Very fine made.Thank you for that Veladarius! And here the bug-report ;-) i have some of the problems mentioned before: a) Playerchar freezes after Master taking out the gag that was placed by the bandits after the punishment and the night in the cage Herran cam to open the cage. He says something like "like you better this way", but not more. pc was drawn out auf the cage an then - nothing more. No quest marker, no target. My pc reached the shop, but there was no progresse and the master didn't remove the belts and restraints. I done it myself smithing some keys but after the that, i cant complete delivery quest. There were no questmarkers and i couldnt talk to the customers, the quest is not in the journal. If it is the cage out in the wilderness then that is it. I am thinking that something is keeping the delivery quest from reseting completely. If you can, can you find out what stages are marked as complete? Enter the following and note any with a 1 next to them: sqs cdxdeliveryjob I have an idea of what the issue is but I would like to confirm it. okay, its: 5, 122, 140, 162, 500, 700 i hope it helps You to find the problem and for the cage, yes, it was the one in the wilderness. Maybe he could say something like "hope you learned your lesson. You are free to go now... more ore less (laughs)" just a humble suggestion.
zouzou Posted March 26, 2014 Posted March 26, 2014 HI all, First of all, I love the new shop but I keep getting this anoying bug during the punishment scene (after failling retreive the missing delivery). After the night in the cage, the guard come get me but one I arrived near the wooden gate my PC stop and nothing happen (I try wait 8h but so far still nothing happen, I've got to load agin my game).
darkfender666 Posted March 26, 2014 Posted March 26, 2014 Can you find out what the current stage is of these two quests? type the following and it will tell you what the stage is on them (along with other things); sqv cdxdeliveryjob sqv cdxdeliverycontroller first command enable yes status running current stage 82 priority 70 -- second command enable yes status running current stage 10 priority 65 It says i completed the quest also if i ask another delivery job she answer "good i would hopeyou would" and then exits dialogue. mission status says i delivered the (previous) package and i ve been freed....
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 Can you find out what the current stage is of these two quests? type the following and it will tell you what the stage is on them (along with other things); sqv cdxdeliveryjob sqv cdxdeliverycontroller first command enable yes status running current stage 82 priority 70 -- second command enable yes status running current stage 10 priority 65 It says i completed the quest also if i ask another delivery job she answer "good i would hopeyou would" and then exits dialogue. mission status says i delivered the (previous) package and i ve been freed.... For some reason the delivery quest itself did not reset but the controller did. Do this to get the controller to reset it all again: setstage cdxdeliverycontroller 500 That will set the controller to its reset stage for them both.
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 Hello I'm happy for the update I like it. But I have a problem with my second delivery quest I can't talk to Thonir in Morthal. Deliver the package to Tonir in Morthal. CDxDeliveryJob CDCostumer08 Stage 200 Stage 200 is to Birna in Wihterhold. If you exited the dialogue and had to have the Master tell you which customer it will change them.
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 I really like the new stuff. The Shop is lookin much better inside. Sometimes less really is more... And i like the new dialog-options. Very fine made.Thank you for that Veladarius! And here the bug-report ;-) i have some of the problems mentioned before: a) Playerchar freezes after Master taking out the gag that was placed by the bandits after the punishment and the night in the cage Herran cam to open the cage. He says something like "like you better this way", but not more. pc was drawn out auf the cage an then - nothing more. No quest marker, no target. My pc reached the shop, but there was no progresse and the master didn't remove the belts and restraints. I done it myself smithing some keys but after the that, i cant complete delivery quest. There were no questmarkers and i couldnt talk to the customers, the quest is not in the journal. If it is the cage out in the wilderness then that is it. I am thinking that something is keeping the delivery quest from reseting completely. If you can, can you find out what stages are marked as complete? Enter the following and note any with a 1 next to them: sqs cdxdeliveryjob I have an idea of what the issue is but I would like to confirm it. okay, its: 5, 122, 140, 162, 500, 700 i hope it helps You to find the problem and for the cage, yes, it was the one in the wilderness. Maybe he could say something like "hope you learned your lesson. You are free to go now... more ore less (laughs)" just a humble suggestion. It looks like the Delivery quest is not getting reset. From the quest stages that are listed you have had 3 locations: Haelga in Riften (122), Bryling in Solitude (140) and Jon in Whiterun (162). You have been robbed (500) and failed the task (700). At the end of the punishment opening the cage door or being released triggers the reset of everything.
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 Just wanting to check, does anyone who is having issues with scenes stopping run the mod Naked Comments (adds comments about the player being naked)?
Lesaronno Posted March 26, 2014 Posted March 26, 2014 Just wanting to check, does anyone who is having issues with scenes stopping run the mod Naked Comments (adds comments about the player being naked)? With regards to the gag-removal scene, I don't have the Naked Comments mod. I was also worried it might've been a mod compatability issue, so I turned off everything but the requirements to keep Captured Dreams running in Mod Organizer. It still happened in a new game after that.
mogon Posted March 26, 2014 Posted March 26, 2014 *snip* It looks like the Delivery quest is not getting reset. From the quest stages that are listed you have had 3 locations: Haelga in Riften (122), Bryling in Solitude (140) and Jon in Whiterun (162). You have been robbed (500) and failed the task (700). At the end of the punishment opening the cage door or being released triggers the reset of everything. start to understand the logic in this... and maybe i shoud have mentioned, that this time i was forgotten in the cage. I stayed there for two days before i was able to get free from the armbinder and escape with lockpicking. The Guard that locked me in was on his way home attacked by an OBIS-Bandit (i think, the fight was out of sight) He survived, met him in the shop later. Maybe this was the reason he never came back? Oh, and how exactly i can reset the quest with the console? I like to play on this mod :-) (and i dont use the no more naked comments mod)
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 Just wanting to check, does anyone who is having issues with scenes stopping run the mod Naked Comments (adds comments about the player being naked)? With regards to the gag-removal scene, I don't have the Naked Comments mod. I was also worried it might've been a mod compatability issue, so I turned off everything but the requirements to keep Captured Dreams running in Mod Organizer. It still happened in a new game after that. Last night I went from how it has been running the last 3 weeks (smooth and no stops) to npc's constantly stopping and looking around and the scene stopping completely after taking the player out of the cage the first morning. I had been making adjustments to the scenes and packages with no luck. After my last set of changes I also disabled the Naked Comments esp and moved Captured Dreams to near th bottom of the load order. I don't think the load order was the issue as I had it in that spot for some time. After those things everything started working as it should for me. I am testing it with those mods enabled again and it seems to be working smoothly still so I am thinking the changes I made worked. I want to run through the other scenes and quests but if it all works as it should I will have an update out later tonight.
Veladarius Posted March 26, 2014 Author Posted March 26, 2014 *snip* It looks like the Delivery quest is not getting reset. From the quest stages that are listed you have had 3 locations: Haelga in Riften (122), Bryling in Solitude (140) and Jon in Whiterun (162). You have been robbed (500) and failed the task (700). At the end of the punishment opening the cage door or being released triggers the reset of everything. start to understand the logic in this... and maybe i shoud have mentioned, that this time i was forgotten in the cage. I stayed there for two days before i was able to get free from the armbinder and escape with lockpicking. The Guard that locked me in was on his way home attacked by an OBIS-Bandit (i think, the fight was out of sight) He survived, met him in the shop later. Maybe this was the reason he never came back? Oh, and how exactly i can reset the quest with the console? I like to play on this mod :-) (and i dont use the no more naked comments mod) The combat probably interrupted the package. one of the adjustments I have made is that combat pauses the scene not ends it so hopefully that won't happen again. I will check the script for the cage timer and see if it is being terminated early for some reason. To reset the Delivery quest: Setstage cdxdeliverycontroller 500 To reset the Delivery Recovery quest: Setstage cdxrecovercontroller 100
KomradePavlov Posted March 26, 2014 Posted March 26, 2014 All right then: Good work comrade! I like the new lighting in it, much easier to do things in the store. The tasks are good so far, however I'm experiencing about the same bugs as most others are experiencing. I will wait for a bug fix however, its not that much of an issue. Other than those bugs reported earlier, no complaints. Cant wait to see what you come up with next! Here, have some GHG in trouble:
Veladarius Posted March 27, 2014 Author Posted March 27, 2014 All right then: Good work comrade! I like the new lighting in it, much easier to do things in the store. The tasks are good so far, however I'm experiencing about the same bugs as most others are experiencing. I will wait for a bug fix however, its not that much of an issue. Other than those bugs reported earlier, no complaints. Cant wait to see what you come up with next! Here, have some GHG in trouble: 2014-03-26_00001.jpg2014-03-25_00003.jpg2014-03-25_00002.jpg2014-03-25_00001.jpg I figured that the lighting mods were making changes to the normal lights, glad the new ones are working better. Currently, the only issue I have left is the timer for the cage door and I know how to fix that, just a matter of how I want to do it.
KomradePavlov Posted March 27, 2014 Posted March 27, 2014 I figured that the lighting mods were making changes to the normal lights, glad the new ones are working better. Currently, the only issue I have left is the timer for the cage door and I know how to fix that, just a matter of how I want to do it. Hey, however you do it, I'm sure it'll be fine! I also noticed that in the wipping punishment, sometimes Master does not wish to go back into the shop. She'll just pace back and forth between the chain-rack-thing and where she starts in the scene. Then, the whole punishment froze after the PC spent the night in that cage. Hurrbengurben (his name escapes me right now) just sorta stood there after he took the PC out of the cage. Again, other than that, I'm getting the same bugs everyone else is getting.
Veladarius Posted March 27, 2014 Author Posted March 27, 2014 I figured that the lighting mods were making changes to the normal lights, glad the new ones are working better. Currently, the only issue I have left is the timer for the cage door and I know how to fix that, just a matter of how I want to do it. Hey, however you do it, I'm sure it'll be fine! I also noticed that in the wipping punishment, sometimes Master does not wish to go back into the shop. She'll just pace back and forth between the chain-rack-thing and where she starts in the scene. Then, the whole punishment froze after the PC spent the night in that cage. Hurrbengurben (his name escapes me right now) just sorta stood there after he took the PC out of the cage. Again, other than that, I'm getting the same bugs everyone else is getting. That wandering and stuttering is what has driven me crazy for the last day but I have not seen it since the adjustments I made earlier. The cage timer is working again and the Master will remove the gag. The Master will finish whatever she was doing (usually moving from marker to marker) then come to the player where before the scene was ending prematurely. As for the special armbinder, it makes for a long run back from Winterhold, especially since I use a mod that disables fast travel while on foot.
xboronx Posted March 27, 2014 Posted March 27, 2014 Another update series in the fabolous DD section. I've been sick the last couple of days and Skyrim is still too much, but this should change in 1-2 days. Yeah, way too much information and useless spam, but it's just great how you "devicify" Skyrim more and more. If i refresh my memory correctly it's amazing how much better the Skyrim experience has become for me in the last half year. So many good mods, and the DD series and Skyrimll's mods, especially SD+, are my personal flagships Those cages seem very inspiring, maybe they could be used for fast slave delivery for far distances, air postal service Skyrim style. The master would have some kind of agreement with the dragons and they could simply airlift the slave cages from one edge of Skyrim to the other within hours This would just be explained via text of course, but would enable then to also place a slave cage directly in the dragon landing zone with an open top for dragon feeding. There would also be animals encaged as food, and every slave occasionally sees a dragon eating some. Now imagine the terror if the master locks an unobedient slave for a night into the feeding cage. There would be some protective enchantment on one of the devious devices, so the dragon would never chose the slave, but only the master would know. The poor slave would surely remember this night for some time and try to be more obedient in the future
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