Veladarius Posted May 15, 2015 Author Posted May 15, 2015 Just registered to say how neat this mod is. Though I recently reinstalled Skyrim, and CD with it, and I am having a minor issue. The three tied up slaves keep changing positions every couple of seconds. No idea what might be causing it, I have never had this happen before. What could be conflicting here? Someone else had the same issue and their cause was JaxonzRealNames (I think that is how it is spelled).
.Czar. Posted May 16, 2015 Posted May 16, 2015 Just registered to say how neat this mod is. Though I recently reinstalled Skyrim, and CD with it, and I am having a minor issue. The three tied up slaves keep changing positions every couple of seconds. No idea what might be causing it, I have never had this happen before. What could be conflicting here? Someone else had the same issue and their cause was JaxonzRealNames (I think that is how it is spelled). Never heard of that mod. And I could swear I have the same mod setup I used previously, when I wasn't having this issue. I'll double-check though.
badbat111 Posted May 16, 2015 Posted May 16, 2015 Just registered to say how neat this mod is. Though I recently reinstalled Skyrim, and CD with it, and I am having a minor issue. The three tied up slaves keep changing positions every couple of seconds. No idea what might be causing it, I have never had this happen before. What could be conflicting here? Someone else had the same issue and their cause was JaxonzRealNames (I think that is how it is spelled). i had that problem but i dont have that mod i have a feeling its 1 of the devices mod thats causing conflicts with it but i dont know which mod it could be Just registered to say how neat this mod is. Though I recently reinstalled Skyrim, and CD with it, and I am having a minor issue. The three tied up slaves keep changing positions every couple of seconds. No idea what might be causing it, I have never had this happen before. What could be conflicting here? Someone else had the same issue and their cause was JaxonzRealNames (I think that is how it is spelled). Never heard of that mod. And I could swear I have the same mod setup I used previously, when I wasn't having this issue. I'll double-check though. did you update cursed loot to latest if yes then that might be our troubles if no then i dont know cursed loot is the only mod i have updated lately
Veladarius Posted May 16, 2015 Author Posted May 16, 2015 Just registered to say how neat this mod is. Though I recently reinstalled Skyrim, and CD with it, and I am having a minor issue. The three tied up slaves keep changing positions every couple of seconds. No idea what might be causing it, I have never had this happen before. What could be conflicting here? Someone else had the same issue and their cause was JaxonzRealNames (I think that is how it is spelled). i had that problem but i dont have that mod i have a feeling its 1 of the devices mod thats causing conflicts with it but i dont know which mod it could be Just registered to say how neat this mod is. Though I recently reinstalled Skyrim, and CD with it, and I am having a minor issue. The three tied up slaves keep changing positions every couple of seconds. No idea what might be causing it, I have never had this happen before. What could be conflicting here? Someone else had the same issue and their cause was JaxonzRealNames (I think that is how it is spelled). Never heard of that mod. And I could swear I have the same mod setup I used previously, when I wasn't having this issue. I'll double-check though. did you update cursed loot to latest if yes then that might be our troubles if no then i dont know cursed loot is the only mod i have updated lately I am using the latest version of Cursed Loot and don't have the issue.
Guest Posted May 16, 2015 Posted May 16, 2015 i had that problem but i dont have that mod i have a feeling its 1 of the devices mod thats causing conflicts with it but i dont know which mod it could be go the hard way and disable mods untile its gone.
Veladarius Posted May 16, 2015 Author Posted May 16, 2015 i had that problem but i dont have that mod i have a feeling its 1 of the devices mod thats causing conflicts with it but i dont know which mod it could be go the hard way and disable mods untile its gone. Check any mods that check the surrounding area on a regular basis first, the slaves will change positions whenever they are selected by anything.
.Czar. Posted May 16, 2015 Posted May 16, 2015 I don't have Cursed Loot. The only different mods I have are Aroused Redux (previously I had the regular installed), JContainers and SlaveTats. Anyway yes, I am in full testing mode and have clean saves for every mod. I'll disable things and see what happens. Edit. Did a clean reinstall of CD with only its requirements before. Works fine. Later I'll reinstall all the mods I had and see which one is responsible if it happens again.
Guest Posted May 16, 2015 Posted May 16, 2015 ZazAnimationPack_Main_V0600.7z English, i've tried using anything in game including the mcm menus before doing any type of console command tests and i've done all I can from what I know, I think its just the questline is bugged and I need to manually force it through so I can be past it unfortunately, no idea how it bugged but its what it seems like. edit: I have no idea what the quest stages or anything are or how to get them, maybe you could tell me them/how to access them? You may want to update to a newer version of ZAZ Animation. You can use sqs CDxExpQuest02 to see the stages, as for it being bugged I have completed the quest several dozen times with my full mod set running with no issues. Actually, um, I'm stuck where no game I've played has been stuck before. Everyone is staring at player laying in the road, heavily bound. The next line is supposed to be something about getting discounts on items, or not selling slaves. advancing the quest to the next level seems to have Herran standing in the way of player moving to their designated spot on the rug, and Master moving to her chair to ask about how the mission went. If I had to guess (And I do), no script is active because a previous one is getting in the way. So (To sum up) master has said she's surprised to see elenwen, Elenwen says something, and everyone stares at player, for all eternity. And since no one knows, I'll guess, and advance cdxexpquest02 to the end, But I'm not sure about cdxexpmain or whatever it is called. OK this is algebra class all over again. I inserted some arcane framework mod you depend upon that broke your game. Question is, which one? ---------- Next quest Jarl elisif, Player hands Elisif the letter, she reads it, skip-skip to "ok, so" "I'm sorry, this must be a shock" [quest pointer seems to vanish, ???? hmm] "Please lay the things out" [Player starts a march out of the palace, presumably back to the shop] I'm uninstalling your mod now, something is seriously messing it up.
Inte Posted May 16, 2015 Posted May 16, 2015 Next time the NPC's do not get to their designated spots you can click on them in console and type tc see if you can shuffle them around a bit, do it again to revert to normal. Even if you cannot move them (player controls disabled) just doing that will reset their AI.
Veladarius Posted May 16, 2015 Author Posted May 16, 2015 Next time the NPC's do not get to their designated spots you can click on them in console and type tc see if you can shuffle them around a bit, do it again to revert to normal. Even if you cannot move them (player controls disabled) just doing that will reset their AI. There is also buttons in the MCM menu for CD to enable / disable controls.
Guest Posted May 16, 2015 Posted May 16, 2015 Next time the NPC's do not get to their designated spots you can click on them in console and type tc see if you can shuffle them around a bit, do it again to revert to normal. Even if you cannot move them (player controls disabled) just doing that will reset their AI. There is also buttons in the MCM menu for CD to enable / disable controls. yeahbutt...... It worked so well for so long, something got messed up. I tried reading an acronym-filled thread and got very sleepy, but I remember them saying a lot about a beta version of Papyrusutil. I got to thinking, a modder got ambitious and is messing with the powers-that-be. Which version of papyrus/storage util am I to use? Or am I doomed. I've restarted. I use 1.59c of sexlab, I do not know about papyrus util but if it is relevant, I'll change it to whatever version your mod requires.
Veladarius Posted May 16, 2015 Author Posted May 16, 2015 Next time the NPC's do not get to their designated spots you can click on them in console and type tc see if you can shuffle them around a bit, do it again to revert to normal. Even if you cannot move them (player controls disabled) just doing that will reset their AI. There is also buttons in the MCM menu for CD to enable / disable controls. yeahbutt...... It worked so well for so long, something got messed up. I tried reading an acronym-filled thread and got very sleepy, but I remember them saying a lot about a beta version of Papyrusutil. I got to thinking, a modder got ambitious and is messing with the powers-that-be. Which version of papyrus/storage util am I to use? Or am I doomed. I've restarted. I use 1.59c of sexlab, I do not know about papyrus util but if it is relevant, I'll change it to whatever version your mod requires. Cd itself doesn't require PapyrusUtil but some of the mods it requires do. I would suggest the latest version as some mods that include it may have older versions packaged with them and can cause issues.
Inte Posted May 16, 2015 Posted May 16, 2015 Next time the NPC's do not get to their designated spots you can click on them in console and type tc see if you can shuffle them around a bit, do it again to revert to normal. Even if you cannot move them (player controls disabled) just doing that will reset their AI. There is also buttons in the MCM menu for CD to enable / disable controls. yeahbutt...... It worked so well for so long, something got messed up. I tried reading an acronym-filled thread and got very sleepy, but I remember them saying a lot about a beta version of Papyrusutil. I got to thinking, a modder got ambitious and is messing with the powers-that-be. Which version of papyrus/storage util am I to use? Or am I doomed. I've restarted. I use 1.59c of sexlab, I do not know about papyrus util but if it is relevant, I'll change it to whatever version your mod requires. Cd itself doesn't require PapyrusUtil but some of the mods it requires do. I would suggest the latest version as some mods that include it may have older versions packaged with them and can cause issues. Nobody got ambitious this was released by @Ashal PapyrusUtil 3.0, beta 4 Its the one I use with no problems so far.
Guest Posted May 16, 2015 Posted May 16, 2015 Cd itself doesn't require PapyrusUtil but some of the mods it requires do. I would suggest the latest version as some mods that include it may have older versions packaged with them and can cause issues. Nobody got ambitious this was released by @Ashal PapyrusUtil 3.0, beta 4 Its the one I use with no problems so far. Thanks for the link. It's a beta. For Beta testers. (It's in the title). I restarted, I'm going to guess "load order" or maybe the weather. Or Obama.
galgat Posted May 16, 2015 Posted May 16, 2015 Cd itself doesn't require PapyrusUtil but some of the mods it requires do. I would suggest the latest version as some mods that include it may have older versions packaged with them and can cause issues. Nobody got ambitious this was released by @Ashal PapyrusUtil 3.0, beta 4 Its the one I use with no problems so far. Thanks for the link. It's a beta. For Beta testers. (It's in the title). I restarted, I'm going to guess "load order" or maybe the weather. Or Obama. It may be Beta, but that latest papyrus for me solved 80% of all my problems. Sexlab 1.60 has that one in it. but I am fine with 1.59c right now. With that PapyrusUtil. until Ashal brings 1.6 out of his beta testing area, or some mod I really enjoy tells me that I have to have 1.6.
RegisteredUser Posted May 17, 2015 Posted May 17, 2015 Quick question... I just visited the shop for the first time yesterday, and everyone there called me a slave, based on the fact that I had devices locked onto me. Thing is, though - the only thing devious device on me was a chastity belt. And I had full heavy armor on over it. It should have been completely invisible. Is it intended for Master and her employees to have x-ray vision?
Veladarius Posted May 17, 2015 Author Posted May 17, 2015 Quick question... I just visited the shop for the first time yesterday, and everyone there called me a slave, based on the fact that I had devices locked onto me. Thing is, though - the only thing devious device on me was a chastity belt. And I had full heavy armor on over it. It should have been completely invisible. Is it intended for Master and her employees to have x-ray vision? They can smell it on you Actually the conditions on their dialogue is complex enough as it is.
aqqh Posted May 17, 2015 Posted May 17, 2015 Quick question... I just visited the shop for the first time yesterday, and everyone there called me a slave, based on the fact that I had devices locked onto me. Thing is, though - the only thing devious device on me was a chastity belt. And I had full heavy armor on over it. It should have been completely invisible. Is it intended for Master and her employees to have x-ray vision? Maybe they have noticed that you are walking funny? they have a lot of... expertise after all.
dudesim Posted May 18, 2015 Posted May 18, 2015 How do you know what rank you are?....when do you get more slaves? thanks..
Veladarius Posted May 19, 2015 Author Posted May 19, 2015 How do you know what rank you are?....when do you get more slaves? thanks.. There is a ledger next to the entry door in the shop, it will tell you several statistics. As for more slaves that will depend on when I set up the NPC slavery system.
Gameplayer Posted May 19, 2015 Posted May 19, 2015 Just thought I'd share this picture here Since I cant get a full time position for my girl I just take some pictures. She's only slightly knocked up.
Smithnikov Posted May 19, 2015 Posted May 19, 2015 Got through one character successfully in the Thalmor Embassy line, but hit a stumbling block right out of the gate when I tried to use my secondary. When Elenwen orders your items to be taken from you at the very beginning after stripping for her, the game invariably will freeze. Anything that might be gumming up the works there?
Veladarius Posted May 19, 2015 Author Posted May 19, 2015 Got through one character successfully in the Thalmor Embassy line, but hit a stumbling block right out of the gate when I tried to use my secondary. When Elenwen orders your items to be taken from you at the very beginning after stripping for her, the game invariably will freeze. Anything that might be gumming up the works there? It uses the 'Removeall' command and moves it to a chest then moves you to her room. If it is just before things are taken it may be the guard is not close enough, you can try 'moveto player' to get him closer to you. If it is after there may be a script delay with the remaining DD items being reequipped (automatic function of them).
Smithnikov Posted May 19, 2015 Posted May 19, 2015 Got through one character successfully in the Thalmor Embassy line, but hit a stumbling block right out of the gate when I tried to use my secondary. When Elenwen orders your items to be taken from you at the very beginning after stripping for her, the game invariably will freeze. Anything that might be gumming up the works there? It uses the 'Removeall' command and moves it to a chest then moves you to her room. If it is just before things are taken it may be the guard is not close enough, you can try 'moveto player' to get him closer to you. If it is after there may be a script delay with the remaining DD items being reequipped (automatic function of them). It seems to be the microsecond after the guard comes to me (she doesn't seem to have an issue coming to ). I can hear the item removal sound (that "fwoosh" when equipping things) right before it freezes.
LidiaSun Posted May 19, 2015 Posted May 19, 2015 Curious about somethings. I have just test it with mixed feelings. As far I have gone it seems the player can't remove plugins, in order to play other quests - story lines in game. Also it seems that removes the option to wear hoods. Next part which I really hated was the Thalmor Embassy part... in which the player is slave to Elenwen wow the worst enemy of the player (at least in the stormcloak side). As stormcloak I wish I could have her slave, torture, baked and killed her thousand times, not been her slave. So I am wondering if there is alternative ways?
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