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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

ok so i guess i leave it unchecked. are there other punishments too ? the whipping seems to be too short, you should make it longer. there is a similiarity to prison overhaul here. i waited for harder punishment in PO, it will never come.  hope you go on that ?

 

btw, the wipping in PO does damage, so pc falls out of chains and bleedout mode started. do you have any idea why and how to prevent that ?

Posted

ok so i guess i leave it unchecked. are there other punishments too ? the whipping seems to be too short, you should make it longer. there is a similiarity to prison overhaul here. i waited for harder punishment in PO, it will never come.  hope you go on that ?

 

btw, the wipping in PO does damage, so pc falls out of chains and bleedout mode started. do you have any idea why and how to prevent that ?

 

That is the only thing that happens, I may add more later though.

 

I am not sure how PO is set up on the punishments, if they are scripted or use actual scenes but with scenes you have the option to make them do no damage. Do you use any mods that change combat and damage? I remember that there were some that could cause that to happen.

Posted

it happened with the newest Version of PO. it never happened before. maybe there are new Whips in dd or zaz that do damage ? i remember the ones you can buy in your shop did not made any damage - which was good, so you can Whip npcs without getting involved into combat and crime.

 

another question. i like your advertise by courier to introduce the shop into the game.  but i want to introduce bdsm after sd starts, and that starts after the sanguine quest has been finished.  in fact, i bind all sex actoivity mods on the deadras.

so the shop can be in game at start, that doesnt matter, but the advertise should come later or not at all.  how can i do that ? if i deactivate your mod at games start and activate it after sd started, will the courier still come , for example at lvl 20 ? maybe my pc just ignores it. 

the way the quest starts is too passive to me. i mean, the darkelf master is really a hypnotizing master,she heard about the dragonborn and want to Lure her into slavery. so she would not wait until you ask her if she has anything to do for you. she should actively ask the pc if she wants to go on an adventure for her, praising high reward. maybe you can add such an Dialog, simply.

Posted

CD courier should come to you as soon as you advance to next level.

So if you enable CD shop at lv 20 then courier would approach you when you advance to 21.

 

Still you don't need those couriers to get into shop and start doing errands for example.

Posted

it happened with the newest Version of PO. it never happened before. maybe there are new Whips in dd or zaz that do damage ? i remember the ones you can buy in your shop did not made any damage - which was good, so you can Whip npcs without getting involved into combat and crime.

 

another question. i like your advertise by courier to introduce the shop into the game.  but i want to introduce bdsm after sd starts, and that starts after the sanguine quest has been finished.  in fact, i bind all sex actoivity mods on the deadras.

so the shop can be in game at start, that doesnt matter, but the advertise should come later or not at all.  how can i do that ? if i deactivate your mod at games start and activate it after sd started, will the courier still come , for example at lvl 20 ? maybe my pc just ignores it. 

the way the quest starts is too passive to me. i mean, the darkelf master is really a hypnotizing master,she heard about the dragonborn and want to Lure her into slavery. so she would not wait until you ask her if she has anything to do for you. she should actively ask the pc if she wants to go on an adventure for her, praising high reward. maybe you can add such an Dialog, simply.

 

The whips from ZAZ do minimal damage at best so it may be something with PO, not sure as I have not used it.

 

The advertisements are triggered at reaching a new level and each is set once you hit a specific level or higher. If you start the mod at level 20 when you hit the next level you will get the first ad and each new level you will receive another until you have all 3 of them.

 

The way I look at the Master taking the player as a slave was said by Mr Tavish, are you worth the trouble? Also, she doesn't look at the player as the same sort of slave as those in the shop but as someone who has talents to be used out in the world. I will be adding some large story quests with some set up for them being done in the expansion. Also, depending on how you start the game she may not know you are dragonborn. The current characterI am playing is level 15 and have not been to Helgen to start the main quest, she not seen a dragon in game yet. I think the only non miscellaneous quests I have done are 'The Lost Expedition', 'The House of Horrors' and 'The White Phial'.

 

 

Posted

 

The way I look at the Master taking the player as a slave was said by Mr Tavish, are you worth the trouble? Also, she doesn't look at the player as the same sort of slave as those in the shop but as someone who has talents to be used out in the world. I will be adding some large story quests with some set up for them being done in the expansion. Also, depending on how you start the game she may not know you are dragonborn. The current characterI am playing is level 15 and have not been to Helgen to start the main quest, she not seen a dragon in game yet. I think the only non miscellaneous quests I have done are 'The Lost Expedition', 'The House of Horrors' and 'The White Phial'.

 

 

Is good to hear that the non-dragonborn characters will have different treatment than the DB herself, but...

In my own gameplay, I always play the main quest until i get the full Fuz-Ro-Dah shout, and at least one of the Aura Whisper words (i think the most useful shout in all the game for sneaky characters), so I can say I always play the DB.

Another point is that you need to be the DB if any of the radiant quest in any mods tells you to go to Soltheim (it happened to me with the Sergius quest, Zed was in Solstheim...).

What I mean is that, most probably, most of people still play the DB to a point, so, maybe making separate branches/dialogs could be some work you could save... (so...we could have some update sooner... :lol: :lol: :lol:  )

 

I was trying the mod Radiant Prostitution with a non-DB character (noob girl, poor, she needs money, so she becomes a prostitute, never went to Helgen...), and some of the clients called her "WhoreBorn"...it makes a bit of sense if you take it within the Nord culture, as the best whore in all Tamriel :dodgy:   , but...I supose that was not the author´s intention :lol:

 

BTW, Vela, how´s your neck pain and recovery ? I hope everything goes ok ;)

Posted

Is good to hear that the non-dragonborn characters will have different treatment than the DB herself, but...

In my own gameplay, I always play the main quest until i get the full Fuz-Ro-Dah shout, and at least one of the Aura Whisper words (i think the most useful shout in all the game for sneaky characters), so I can say I always play the DB.

Could always be done that untill you complete say "way of the voice" quest there are rumors of Dragonborn that wanders Skyrim but no one knows who might that be.

Another point is that you need to be the DB if any of the radiant quest in any mods tells you to go to Soltheim (it happened to me with the Sergius quest, Zed was in Solstheim...).

You can get to Solstheim without that - pain for me was when one of radiant locations of the item Zed wanted was in Nchardak - which cannot be opened until you complete several main quests of both vanilla and dragonborn DLC...

What I mean is that, most probably, most of people still play the DB to a point, so, maybe making separate branches/dialogs could be some work you could save... (so...we could have some update sooner...  :lol:  :lol:  :lol:  )

Don't really needed i guess.

i figure idea is that dragonborn or not master would eventually see you as one hell of competent agent that could be used to pull strings in her favor.

Could be made that she would call you dragon slave or something but imo slave works just fine ;)

Posted

Maybe the best way would be having not reference to the dragonborn in the dialogs (yes, just slave works fine for me too :) ), unless there´s somthing real special planned for the dragonborn xD

Just an idea I had reading the posts about the bandits:

Maybe the one sending the bandits to take the deliveries is another great Master, that really knows our heroine is the DB (it could be present at the condition of finishing The way of the Voice mainquest...)

 

Anyway, I know I will love what Veladarius has already planned for our girls... :lol:

Posted

I still have some neck pain, nothing that requires any pain medication for though. I still use the collar and have about 2 weeks left for that.

 

 

This is the first time I have made it this far without touching the main quest or a guild quest, usually I end up starting it after a short time. As it is the only things I have done for the Master are one I needed to test with the Protector setup (which I have used from the start). I wanted to do a bit of role play as a normal adventurer just wandering Skyrim taking the odd job here and there.

 

 

Generally the Master sees the player as someone who could be a major asset to her where most of her slaves are just property, depending on which she decides you are will determine how things will start out when she does make you a slave.

 

Posted

Just to add another voice to those opposed to referencing as or requiring the PC to be "dragonborn." There are several reasons but my main objection is:

 

Dragonborn. The most powerful mortal in existence. Whose voice commands the clouds and who shouts dragons out of the sky is ... a prostitute/bondage model/sexslave ???  Or, just starting out: once Mirulmnir is killed the secret is out - the Graybeards have summoned the Dragonborn and the Dragonborn decides to ... take a job at Animal Mansion (for another example) ???

 

:-/  Conceptually, it simply does not work. That said, the PC is indeed uniquely talented and can complete any quests Master wants. Just no shouting. (Although, tbh, I acquire Unrelenting Force via console, just because it's too much fun not to have. :P)

Posted

Just to add another voice to those opposed to referencing as or requiring the PC to be "dragonborn." There are several reasons but my main objection is:

 

Dragonborn. The most powerful mortal in existence. Whose voice commands the clouds and who shouts dragons out of the sky is ... a prostitute/bondage model/sexslave ???  Or, just starting out: once Mirulmnir is killed the secret is out - the Graybeards have summoned the Dragonborn and the Dragonborn decides to ... take a job at Animal Mansion (for another example) ???

 

:-/  Conceptually, it simply does not work. That said, the PC is indeed uniquely talented and can complete any quests Master wants. Just no shouting. (Although, tbh, I acquire Unrelenting Force via console, just because it's too much fun not to have. :P)

That's how i see it:

Take one thing into equation - master would manipulate you so you would willingly agree to become her slave. It would be obvious to both you and master that if you would want to rebel she wouldn't be able to stop you.

It's just that you will not want to rebel. Because she would use your meek personality to make you addicted to her guidance. Maybe she would even make you fall in love with her.

At least that's for submissive route.

 

For dominant guess that would be hell of a different story. Maybe you would decide to cooperate with master because it's fun. Maybe for money. Maybe for power.

Or maybe that you will hope that sooner or later you would learn from her how to make someone willingly submit to you.

Posted

The way I see it,

 

Once everyone knew your the Dragon Born, the most powerful mortal in Skyrim (mortal kinda used loosely)

Dragon Born implies a certain responsibility to the world of Skyrim.  One that a good mod author wouldn't derail for one.

 

Thing is too me it seems that the Master or Tavish might find enslaving the Dragon Borns sexual needs as another matter entirely.  In a rather clever way its not so much about enslaving the Dragon Born as seducing and enticing the player (the person that controls the dragon borns actions in the world)...In a way the DB isn't really enslaved so much as the sexual fantasy takes hold of the players imagination and allows that imagination to create divergent stories that didn't require any work on the authors part to spin off of the situation.

In fact the player returns to the shop, all entirely voluntary....The clever thing is that it entices players to want to return and you in fact are not forced as in some mods.

If it were to lose that, it would lose a large amount of the appeal it currently has.

 

Some mods that entrap the Player into slavery (Derail the entire game and put the player on rails) become rather boring and lead to well it was fun, uninstall....Never faced that with this mod, it has staying power.

 

Why? Simply because the Dragon Born isn't in fact enslaved at all at any time....It functions entirely by enticing the player to want to come back,

pseudo enslavement as it were. 

 

I could easily name off a few mods that wont be in my load order because the mod takes too much control away from the player and create a series of scenes that are entirely too long in that playing them takes hours and they are too forced.  Player cannot simply walk away and come back to play when it is convenient or of interest to do so.  This mod however entices the player to desire seeing the scenes play out and not in a way that it can interfere with the players game time to a degree that the mod should be uninstalled.

 

Also the game pretty much allows you to do any work with anyone at almost any time that the player see's fit.

 

Don't overthink the obvious,

Plenty to work with as I see it...I for one think that the mod in its current state handles enslavement far better than other available mods and doesn't hinder enjoyment of the main game or the mod.  Its quite clever, makes this mod rather unique.

 

 

Posted

When I do set up enslaving the player there will be some specific conditions for it, it will not be wander in and be made a slave.

 

shame the question about do you get willing slaves doesnt have a option like yes i would like to become 1

Posted

Getting a dominant character to agree to enslavement is not an easy thing to do but it can be done, it just needs a different sort of relationship to be built. Also, you can still be dominant and submit to another especially if they have a strong personality or are leader, it just depends on how independent you are as well. Several of the new npc slaves are not submissive at all and others have a very independent personality but they have still chosen to submit to the Master. As her background is revealed as well as her relationships with some of these npc's it will be clearer as to why they choose to do it. Some of the things I have planned later will add additional strength to her position as master for the player.

 

If you play a submissive character and are liked by the Master you will likely be offered the position of a slave, if you are submissive and not liked you may be forced into slavery and given some "training". There will be multiple ways to become one just not at the start of things, you have to show what sort of person you are first.

 

For me the story and reasoning have become a big part of what I am working towards as this has evolved and grown. Making a quest mod with a story isn't easy, it is even harder when you make it so it has multiple routes and somewhat non linear. 

Posted

I feel leaving out the Dragonborn bit would be much more better for the scope of this mod's background story.

 

On the fact that the Master doesn't really care about the stolen deliveries, you could say that the more people asking for help removing the items the more money people owe her. She might even be making more money this way.

 

I'm not sure how but I would like to see more as the PC gets deeper and deeper into submission. I imagine we could do something about sleeping at the shop for free, in the outside cage or the cell in the basement.

 

Give the PC some additional tasks beside the delivery quests around the shop or have the Master charge you gold for staying. The PC might also need permission from the Master first so the PC would be confiscated of her belongings and sleep just like the other slaves in the cell. Punishment might include having more gold to pay, or extra restraints being put on you, whipping and the likes.

Posted

I feel leaving out the Dragonborn bit would be much more better for the scope of this mod's background story.

Yah I don't think the dragonborn part should matter lots or like at all. It's important to remember that even if someone roleplays a dragonborn like the game wants you to it's still just a mortal blessed by Akatosh. You're not actually a dragon ^^

 

It gives you an inborn ability to speak dragonspeak but to be a competent adventurer you still need to get good at it like anyone else and the bandit leader down the road may still spank your butts just because he's been doing it for longer. Being a DB doesn't automatically make anyone an indomitable world saviour especially if your character was raised as a normal person and only discovered she or he can yell louder than other people yesterday.

Posted

The deeper down the path of actual slavery that a mod goes the more important that the Master becomes an entity more like Sanguine (taken already, which in the scope of things is kinda the true slave master if your playing the mods alongside each other) or perhaps Keeper of Secrets.

 

Hmm the fact is lore wise the player is kinda set up on a path of outrageously bad habit of swearing oaths and promising eternal service.... >< but still somehow she makes a great mother figure for orphan children lolz.  At the end of obtaining each of the daedric artifacts you've sworn your soul away to how many demi gods?

Posted

The deeper down the path of actual slavery that a mod goes the more important that the Master becomes an entity more like Sanguine (taken already, which in the scope of things is kinda the true slave master if your playing the mods alongside each other) or perhaps Keeper of Secrets.

 

Hmm the fact is lore wise the player is kinda set up on a path of outrageously bad habit of swearing oaths and promising eternal service.... >< but still somehow she makes a great mother figure for orphan children lolz.  At the end of obtaining each of the daedric artifacts you've sworn your soul away to how many demi gods?

 

it would be funny if master was a demi god turning the player into a slave for giving her soul to another demi god ;)

Posted

At the end of obtaining each of the daedric artifacts you've sworn your soul away to how many demi gods?

Usually there is an option to show them middle finger.

I tend to do so seeing "quality" of those artifacts...

Seriously "Take the mighty Dawnbreaker and with it purge corruption from the dark corners of the world. Wield it in my name, that my influence may grow.". Dragonborn looks at the sword. 12 base damage? Since then Meridias influence was growing from the weapon rack in the entry hall of Windstad Manor...

Posted

I put aside this mod for a while, and just reinstalled and played it today. Despite knowing everything that would/could happen, the mod still felt fresh and interesting after such a long break. That's a good thing! :D

 

But then the collars broke and with that my game. Why? Because DD detects "removeitem," and promptly re-equips it. (Yes I tried everything available in-game to get someone to take it off, and the other work-arounds. I'm not new to CD, or broken DDs.)

 

Effectively disabling console commands is A REALLY BAD IDEA. I need ultimate control over my character, not some mod. :@

 

 

Posted

 

At the end of obtaining each of the daedric artifacts you've sworn your soul away to how many demi gods?

Usually there is an option to show them middle finger.

I tend to do so seeing "quality" of those artifacts...

Seriously "Take the mighty Dawnbreaker and with it purge corruption from the dark corners of the world. Wield it in my name, that my influence may grow.". Dragonborn looks at the sword. 12 base damage? Since then Meridias influence was growing from the weapon rack in the entry hall of Windstad Manor...

 

 

:P  I love how a vampire PC can get Dawnbreaker with Meridia's blessing.

 

Seriously ... how far up their own asses did Bethesda have their collective heads when writing this garbage?

Posted

 

At the end of obtaining each of the daedric artifacts you've sworn your soul away to how many demi gods?

Usually there is an option to show them middle finger.

I tend to do so seeing "quality" of those artifacts...

Seriously "Take the mighty Dawnbreaker and with it purge corruption from the dark corners of the world. Wield it in my name, that my influence may grow.". Dragonborn looks at the sword. 12 base damage? Since then Meridias influence was growing from the weapon rack in the entry hall of Windstad Manor...

If memory serves me, the actual options to screw with the daedric princes exist for Hircine (kinda, he seems content either way), Clavicus Vile (not killing the dog), Azura (turning the star into the black version) and Namira (killing Eola). For the rest, you get named champion if you do the quest, and that's it.

 

Skyrim quests are the worst. So simplistic, so linear, so few interesting twists and options...

Posted

 

 

At the end of obtaining each of the daedric artifacts you've sworn your soul away to how many demi gods?

Usually there is an option to show them middle finger.

I tend to do so seeing "quality" of those artifacts...

Seriously "Take the mighty Dawnbreaker and with it purge corruption from the dark corners of the world. Wield it in my name, that my influence may grow.". Dragonborn looks at the sword. 12 base damage? Since then Meridias influence was growing from the weapon rack in the entry hall of Windstad Manor...

If memory serves me, the actual options to screw with the daedric princes exist for Hircine (kinda, he seems content either way), Clavicus Vile (not killing the dog), Azura (turning the star into the black version) and Namira (killing Eola). For the rest, you get named champion if you do the quest, and that's it.

 

Skyrim quests are the worst. So simplistic, so linear, so few interesting twists and options...

 

 

carefull what you wish for next game they make might make it brutal for the player

 

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