arkanae Posted June 12, 2014 Posted June 12, 2014 Whew Veladarius you are an answer-ninja today. Ok, now what would you think of this idea (I know it's probably a lot of work for a minor scene... so feel free to ignore this whole idea if it doesn't tickle your Devious mind): A few weeks ago I had suggested to Min to create in Devious Devices a truly inflatable version of the plugs, that would stay inflated (with the visible effect of a distended belly) until deflated by someone with the appropriate key. He didn't seem much interested in that idea, mentioning issues with belly nodes, clipping... But I am also using Beeing Female, that handles the same effects without much trouble. In Captured Dreams, in one of the demonstration scenes, Travish' slave says she prefers inflatabke plugs, and adds "pump her full" or something to that effect. But when I get filled with said plugs, at the end of the scene where she gets time to play with me, she diesn't folliw through on that threat, even though she could . I think that this would be a nice touch to have her actually infkate the plugs, that would stay inflated until the end of the scene. Given that CD adds a bunch of amazing custom plugs, maybe it would also be possible to add the plugs I described above... but this is almost certainly a lot of work.
titomars Posted June 12, 2014 Posted June 12, 2014 I tried out Captured Dreams and it seamed to work well. My problem with it was the delivery job. I took my first delivery job which was very near to another place I needed to discover anyway, for two other side quests. On the road I get bushwacked by some bandits, no problem there but as I am looting the bodies a lone female NPC (I assume a bandit) comes up in a non aggressive manner, and pass by but then my screen says the delivery was stolen. WTF? OK Guess I have to tell the master the bad news. Anyway I continue on to my other quests and do some dungeon/fort clearing (bandits are fun to kill). After a couple of in game days I make it back to the master. Now on to punishment. I end up hanging naked by the in-house slaves. but nothing ever happens from that point on. I tried 3 different times (made a hard save before entering CD) once I just spammed the wait button every 2 hours I ended up dying from dehydration. I have no idea what to expect for the punishment but dying from dehtydration is not on the menu I would assume. The Master and Herran stand in front of me the whole time the slaves continue on their normal AI packages ie. sleep, etc. I tried many things trying to get the sequence to continue but nothing seemed to work. In the end I decided to just unload CD from my game because of that soul-gem plug I could not remove. I had this with punishments and with the assist a customer quest repeatedly myself. Since Fuz works with all of the other mods i have that use it I am assuming that there is some other mod causing interference because plenty of other people are getting these to work most if not all of the time. I just haven't figured out what it is yet. And since I am something of a village-idiot when it comes to modding/coding/etc I decided to just wait a bit, follow, and hope that eventually I'll get something to work (I've had a similar issue with XPO, btw, everyone just stands about idle when I get taken to the jailer, and again, none of the suggestions or troubleshooting tips worked there either). This isn't much help I imagine, but it does allow me the chance to say that this is a very neat mod so far and sounds like it has an interesting future, I'll keep following. Fuz-Do-Rah is in my game and working fine. I have at least 6 mods running that uses it. So for my game Fuz is as important as SKSE, SKYUI, and FNIS. Please don't mistake my original post as a complaint. I shared for the FYI aspect. I know it is probably something blocking CD from working right. I'd play around with it some but, after many months of trying to get a stable game with my 209 desired mods, now down to 155. Which now is 100% Bethesda stable (haha). I still get the rare tex anomaly and rarer CTD or load failure. All I want to do right now is enjoy the game. I wish I knew what was causing the issue, unfortunately at this point I think it is another mod conflicting with it. I believe it is something that has changed a behavior in some way, possibly modifying one of the AI package templates for some reason. I currently run near the hard limit on mods (I am at 251 esp/esm currently) and have had to remove a number of mods before to achieve the stability I have now so I understand, it gets frustrating when you have to restart the game constantly. I Have yet to even play this game past level 54. I am currently at level 24 and so far no stability issues I think it is mod related also. The weird thing is in my search for a stable game, 95% of the Sex Lab mods I run were and are never an issue with stability. With the exception BOSS does not like them LOL. Knowing the history of mod conflicts I have had with Skyrim, it is probably something totally unrelated to CD or SL. I sure do miss the easy days of FO3 and FNV I know what you mean by things getting worse as time goes by. Unfortunately Skyrim as much more dependent on scripts to do things than previous Bethesda games. With so many mods changing things a broken property here or there can cause issues in things that seem totally unrelated. Sometimes even just updating the wrong mod at the wrong time can cause serious issues later. I had used BOSS quite some time ago but abandoned it as there were a number of things that it didn't recognize and didn't want to have to create 50 - 100 rules for it. I tried LOOT but it caused more issues for me than BOSS did so I built my load order myself and maintain it as I add mods. It seems keeping a heavily modded game running is more of an art than a science now. I had the same problems with BOSS. out of 200+ mods 64+ remained unrecognized and I had to always hand sort them anyway. So I abandoned BOSS and LOOT. LOOT did about the same thing just a bit differently. I sort now with Wyre bash and TESV. My original play-through went belly up when NMM did an update to my mods which was like 8 or 10 of them at once. From that point on I was chasing issues. Now if I update a mod it is by hand. I would like to ask if you know of any mods that for sure give CD problems? Also load order preference for CD in relation to other SL mods? Which is something I never really could find is a preferred load order for SL mods.
titomars Posted June 12, 2014 Posted June 12, 2014 My character has none of that stuff with her. She just wants to look inside. Do you know what the message was? this might be a load order problem. were about should it be? I used to get a similar message when entering the CD shop. Not the same number, but it never crashed my game
Epic Gamer Frey Posted June 12, 2014 Posted June 12, 2014 I got no crash this time. I think it's because I ran straight to the master before the message appeared.
aqqh Posted June 12, 2014 Posted June 12, 2014 My character has none of that stuff with her. She just wants to look inside. Do you know what the message was? this might be a load order problem. were about should it be? Those numbers is a notification that HDTHighHeels mod is doing something. So first you should check if it works properly.
Goctionni Posted June 12, 2014 Posted June 12, 2014 I had an interesting experience the other day, which I think might not be related to this mod- but would be really cool if it were. At some point I tried to pick up once of the notes around the house. Apparently someone saw it, and I got a "You should not have done that" kind of battle-shout, immediately followed by absolutely nothing. I guess it wasn't very valuable and so they decided they didn't want to fight me over it. A few in-game days later, I arrived at the house. There were some thugs waiting outside (I think they were called something like, Hired mercenary or something). I saved game first and tried to lose the fight to see if there was a scene behind it. They just killed me. So, I loaded the game and killed them. One of them carried a "Contract": "Here is the agreed upon amount. I expect you to faithfully carry out my request to teach a lesson to the thief [Name]. You need not kill her, but I have no qualms about it if you deem it necessary. -- Master" No one in the house seemed to know of anything / had any conversation options about the note. I think this is something the game just does when you get caught stealing something minor... But it would tie in so well! So much potential!
Veladarius Posted June 12, 2014 Author Posted June 12, 2014 Whew Veladarius you are an answer-ninja today. Ok, now what would you think of this idea (I know it's probably a lot of work for a minor scene... so feel free to ignore this whole idea if it doesn't tickle your Devious mind): A few weeks ago I had suggested to Min to create in Devious Devices a truly inflatable version of the plugs, that would stay inflated (with the visible effect of a distended belly) until deflated by someone with the appropriate key. He didn't seem much interested in that idea, mentioning issues with belly nodes, clipping... But I am also using Beeing Female, that handles the same effects without much trouble. In Captured Dreams, in one of the demonstration scenes, Travish' slave says she prefers inflatabke plugs, and adds "pump her full" or something to that effect. But when I get filled with said plugs, at the end of the scene where she gets time to play with me, she diesn't folliw through on that threat, even though she could . I think that this would be a nice touch to have her actually infkate the plugs, that would stay inflated until the end of the scene. Given that CD adds a bunch of amazing custom plugs, maybe it would also be possible to add the plugs I described above... but this is almost certainly a lot of work. I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around. I tried out Captured Dreams and it seamed to work well. My problem with it was the delivery job. I took my first delivery job which was very near to another place I needed to discover anyway, for two other side quests. On the road I get bushwacked by some bandits, no problem there but as I am looting the bodies a lone female NPC (I assume a bandit) comes up in a non aggressive manner, and pass by but then my screen says the delivery was stolen. WTF? OK Guess I have to tell the master the bad news. Anyway I continue on to my other quests and do some dungeon/fort clearing (bandits are fun to kill). After a couple of in game days I make it back to the master. Now on to punishment. I end up hanging naked by the in-house slaves. but nothing ever happens from that point on. I tried 3 different times (made a hard save before entering CD) once I just spammed the wait button every 2 hours I ended up dying from dehydration. I have no idea what to expect for the punishment but dying from dehtydration is not on the menu I would assume. The Master and Herran stand in front of me the whole time the slaves continue on their normal AI packages ie. sleep, etc. I tried many things trying to get the sequence to continue but nothing seemed to work. In the end I decided to just unload CD from my game because of that soul-gem plug I could not remove. I had this with punishments and with the assist a customer quest repeatedly myself. Since Fuz works with all of the other mods i have that use it I am assuming that there is some other mod causing interference because plenty of other people are getting these to work most if not all of the time. I just haven't figured out what it is yet. And since I am something of a village-idiot when it comes to modding/coding/etc I decided to just wait a bit, follow, and hope that eventually I'll get something to work (I've had a similar issue with XPO, btw, everyone just stands about idle when I get taken to the jailer, and again, none of the suggestions or troubleshooting tips worked there either). This isn't much help I imagine, but it does allow me the chance to say that this is a very neat mod so far and sounds like it has an interesting future, I'll keep following. Fuz-Do-Rah is in my game and working fine. I have at least 6 mods running that uses it. So for my game Fuz is as important as SKSE, SKYUI, and FNIS. Please don't mistake my original post as a complaint. I shared for the FYI aspect. I know it is probably something blocking CD from working right. I'd play around with it some but, after many months of trying to get a stable game with my 209 desired mods, now down to 155. Which now is 100% Bethesda stable (haha). I still get the rare tex anomaly and rarer CTD or load failure. All I want to do right now is enjoy the game. I wish I knew what was causing the issue, unfortunately at this point I think it is another mod conflicting with it. I believe it is something that has changed a behavior in some way, possibly modifying one of the AI package templates for some reason. I currently run near the hard limit on mods (I am at 251 esp/esm currently) and have had to remove a number of mods before to achieve the stability I have now so I understand, it gets frustrating when you have to restart the game constantly. I Have yet to even play this game past level 54. I am currently at level 24 and so far no stability issues I think it is mod related also. The weird thing is in my search for a stable game, 95% of the Sex Lab mods I run were and are never an issue with stability. With the exception BOSS does not like them LOL. Knowing the history of mod conflicts I have had with Skyrim, it is probably something totally unrelated to CD or SL. I sure do miss the easy days of FO3 and FNV I know what you mean by things getting worse as time goes by. Unfortunately Skyrim as much more dependent on scripts to do things than previous Bethesda games. With so many mods changing things a broken property here or there can cause issues in things that seem totally unrelated. Sometimes even just updating the wrong mod at the wrong time can cause serious issues later. I had used BOSS quite some time ago but abandoned it as there were a number of things that it didn't recognize and didn't want to have to create 50 - 100 rules for it. I tried LOOT but it caused more issues for me than BOSS did so I built my load order myself and maintain it as I add mods. It seems keeping a heavily modded game running is more of an art than a science now. I had the same problems with BOSS. out of 200+ mods 64+ remained unrecognized and I had to always hand sort them anyway. So I abandoned BOSS and LOOT. LOOT did about the same thing just a bit differently. I sort now with Wyre bash and TESV. My original play-through went belly up when NMM did an update to my mods which was like 8 or 10 of them at once. From that point on I was chasing issues. Now if I update a mod it is by hand. I would like to ask if you know of any mods that for sure give CD problems? Also load order preference for CD in relation to other SL mods? Which is something I never really could find is a preferred load order for SL mods. Everything concerning load order or updating I do myself as I know many mods depend on others and if an update breaks a mod that depends on it it can be a disaster. The load order for CD really isn't an issue, everything the main mod uses are all esm's so it isn't an issue. The only thing is with the addon files, they need to be after the mod they add items from and CD (though I merge them into the bashed patch). Currently I have my mods grouped by type with Sexlab / DD mods after the other game changing mods and before armor/weapon mods. As for mods that cause issues I don't know of any that will break it outright but any that pushes any behaviors or actions onto npc's can disrupt the scenes. Almost everything I use as far as AI or spells or most anything else are custom so mods that change those types of things should not have any effect on CD. There are a few that have minor issues, Immersive Creatures modifies some of the creature spawn points around the shop that I removed and it puts them back so CD should be loaded after it. There is another that adds a number of campsites to Skyrim that will cause some issues once the grounds are expanded (from what I am told, I don't use it myself).
aqqh Posted June 12, 2014 Posted June 12, 2014 I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around. PSB body mesh and PSB devious assets for bodyslide - those two makes belly grow from pregnancy and belt to expand together with belly. Problem is - that would force ppl to use bodyslide 2.
Veladarius Posted June 12, 2014 Author Posted June 12, 2014 I had an interesting experience the other day, which I think might not be related to this mod- but would be really cool if it were. At some point I tried to pick up once of the notes around the house. Apparently someone saw it, and I got a "You should not have done that" kind of battle-shout, immediately followed by absolutely nothing. I guess it wasn't very valuable and so they decided they didn't want to fight me over it. A few in-game days later, I arrived at the house. There were some thugs waiting outside (I think they were called something like, Hired mercenary or something). I saved game first and tried to lose the fight to see if there was a scene behind it. They just killed me. So, I loaded the game and killed them. One of them carried a "Contract": "Here is the agreed upon amount. I expect you to faithfully carry out my request to teach a lesson to the thief [Name]. You need not kill her, but I have no qualms about it if you deem it necessary. -- Master" No one in the house seemed to know of anything / had any conversation options about the note. I think this is something the game just does when you get caught stealing something minor... But it would tie in so well! So much potential! The thugs are part of a standard encounter that is triggered if you steal something, SD hooks into it for one of its encounters. The other interesting thing is the Jail functions in Skyrim. Apparently you can set up your own jail (somehow, still looking into it) which I thought would be interesting to catch runaway slaves and such.
Veladarius Posted June 12, 2014 Author Posted June 12, 2014 I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around. PSB body mesh and PSB devious assets for bodyslide - those two makes belly grow from pregnancy and belt to expand together with belly. Problem is - that would force ppl to use bodyslide 2. I recently switched back to UNPB for a while but had used those meshes before I did. There were some issues with them that I saw, mainly some deformation of the belt during animations not related to the pregnancy.
aqqh Posted June 12, 2014 Posted June 12, 2014 Well still, there is no mod that would inflate only groin area. All of those which scale belly are scaling whole belly because they are made with showing pregnancy effect in mind not plugs. So it wont look very "natural"
arkanae Posted June 12, 2014 Posted June 12, 2014 I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around. Thanks for looking at it! That's all I can ask for... Well still, there is no mod that would inflate only groin area. All of those which scale belly are scaling whole belly because they are made with showing pregnancy effect in mind not plugs. So it wont look very "natural" The belts probably won't... the harness, however, would be perfect! Plus, real inflatable plugs should not need a belt to hold them in once inflated... So this particular scene could be reworked not to include a belt
big tim Posted June 12, 2014 Posted June 12, 2014 Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe). Just installed the latest version. I'll see if it's fixed later. also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play. How are you able to run so many mods? Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra. All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD. Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems. Thanks.
Epic Gamer Frey Posted June 12, 2014 Posted June 12, 2014 How are you able to run so many mods? Simples. Make sure the load order is correct and also make sure there's no conflicts. Oh and my PC has windows... xp... 32bit... and only have 4gb ram.... I also use Unbleak ENB and I have a framerate of 30-45
big tim Posted June 12, 2014 Posted June 12, 2014 I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks. As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's. The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation. I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now. One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock. Keep up the great work. Thanks
big tim Posted June 12, 2014 Posted June 12, 2014 How are you able to run so many mods? Simples. Make sure the load order is correct and also make sure there's no conflicts. Oh and my PC has windows... xp... 32bit... and only have 4gb ram.... I also use Unbleak ENB and I have a framerate of 30-45 Load order always is a pain to keep up with, everyone wants to be in certain places as others do at the same time. BOSS had done a good job until recently, that's why I try to keep my mods list down to just the few I really want. I don't use HD either, trying to keep it as simple as possible. Thanks
Veladarius Posted June 12, 2014 Author Posted June 12, 2014 Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe). Just installed the latest version. I'll see if it's fixed later. also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play. How are you able to run so many mods? Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra. All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD. Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems. Thanks. This is my current load order: 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 Dragonborn.esm 04 HearthFires.esm 05 RaceCompatibility.esm 06 ClimatesOfTamriel.esm 07 Skyrim Project Optimization - Full Version.esm 08 hdtHighHeel.esm 09 ZaZAnimationPack.esm 0A SexLab.esm [Version 1.57] 0B SexLabAroused.esm 0C Schlongs of Skyrim - Core.esm 0D Devious Devices - Assets.esm [Version 2.8.0] 0E Devious Devices - Integration.esm 0F Devious Devices - Expansion.esm 10 ApachiiHair.esm 11 ApachiiHairMales.esm 12 ApachiiHairFemales.esm 13 SGHairPackBase.esm 14 ETaC - RESOURCES.esm 15 HentaiPregnancy.esm 16 Lanterns Of Skyrim - All In One - Main.esm 17 Omegared99-Compilation.esm 18 SPIKE.esm 19 TERAArmors.esm 1A JSwords.esm 1B 3rdEraWeaponsMoS.esm 1C FM - HaafingarHall.esm 1D daymoyl.esm 1E Unofficial Skyrim Patch.esp [Version 2.0.0a] 1F Unofficial Dawnguard Patch.esp [Version 2.0.1] 20 Unofficial Dragonborn Patch.esp [Version 2.0.1] 21 Unofficial Hearthfire Patch.esp [Version 2.0.1] 22 HighResTexturePack01.esp 23 HighResTexturePack02.esp 24 HighResTexturePack03.esp 25 USKP Patcher for RaceCompatibility.esp 26 Unofficial High Resolution Patch.esp [Version 1.1.1] 27 RaceCompatibilityUSKPOverride.esp 28 SMPC.esp 29 Betterland.esp 2A Moss Rocks.esp 2B Unique Grasses.esp 2C StaticMeshImprovementMod.esp 2D StaticMeshImprovementMod-DragonbornTernFix.esp 2E StaticMeshImprovementMod-FurnitureChestSnowFix.esp 2F SkyFalls - Distant Waterfall Overhaul.esp 30 Lanterns.esp 31 Beautiful Cities.esp 32 ETaC - Complete.esp 33 ETaC - Dragon Bridge South.esp 34 Purewaters.esp 35 RelightingSkyrim.esp 36 Relighting Skyrim - Update.esp 37 Relighting Skyrim - Dawnguard.esp 38 Relighting Skyrim - Dragonborn.esp 39 Relighting Skyrim - HearthFire.esp 3A ClimatesOfTamriel-Dawnguard-Patch.esp 3B ClimatesOfTamriel-Dragonborn-Patch.esp 3C ClimatesOfTamriel-Dungeons-Hazardous.esp 3D AOS.esp 3E AOS_CoT 3.1 compatibility patch.esp 3F AOS_DG Patch.esp 40 AOS_DB Patch.esp 41 SkyUI.esp 42 AMatterOfTime.esp [Version 1.00] 43 Brawl Bugs CE.esp 44 HearthfireMultiKid.esp 45 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp 46 Auto Unequip Ammo.esp 47 iHUD.esp 48 Customizable Camera.esp 49 Nausicaa's Tweaker.esp 4A Grimy Utilities Interface.esp 4B FISS.esp 4C AmazingFollowerTweaks.esp 4D HearthfireMultiKid_LastName.esp 4E ajd_domhearthfirestewards.esp 4F fFastTravelSpeedMult_4.esp [Version 1.0] 50 BetterMagic_FULL.esp 51 Apocalypse - The Spell Package.esp 52 Enchanting Freedom.esp 53 UnlockUniqueEnchantments.esp 54 Uncapped Perks - Combat + Stealth.esp 55 Uncapped Perks - Magic.esp 56 Craft, Temper, Smelt.esp 57 BarenziahQuestMarkers.esp 58 CrimeDecay.esp 59 Map Markers Complete.esp 5A mcCampingLite.esp 5B MTOH.esp 5C The Dance of Death - Ultimate Edition.esp 5D TradeBarter.esp 5E Flowing Cape.esp 5F TravelMounts.esp 60 TTYM - Think to Yourself Messages.esp 61 SleepTight.esp 62 Book Covers Skyrim.esp 63 no_essential_COs.esp 64 mslZaZArachnophobia.esp 65 Skyrim Expanded Loot Tables.esp 66 Guard Dialogue Overhaul.esp 67 BetterQuestObjectives.esp 68 BetterQuestObjectives-Dawnguard.esp 69 Headbomb's Better Sorting - Spells.esp 6A Headbomb's Better Sorting - Potions (Light Weight).esp 6B Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp 6C RealisticNeedsandDiseases.esp 6D RND_Dawnguard-Patch.esp 6E RND_Dragonborn-Patch.esp 6F RND_HearthFires-Patch.esp 70 RND_USKP-Patch.esp 71 Alternate Start - Live Another Life.esp [Version 2.3.5] 72 dD - Realistic Ragdoll Force - Reduced.esp 73 Dead Body Collision.esp 74 ItemRewardsForBounties.esp 75 DeadlyDragons.esp 76 Inconsequential NPCs.esp 77 Populated Lands Roads Paths.esp 78 Rebirth Monster.esp 79 Swift Steeds Replacer.esp 7A Stormcloaks_n_Guards_with_Face.esp 7B ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp 7C No more butch females - Vanilla.esp 7D 360WalkandRunPlus-RunBackwardSpeedAdjust.esp 7E NoHelmet.esp 7F Skyrim Immersive Creatures.esp [Version v6.1.1] 80 Skyrim Immersive Creatures - DLC2.esp [Version v6.1.1] 81 Convenient Horses.esp 82 Convenient Horse Herding.esp 83 Run For Your Lives.esp [Version 1.0] 84 My Home Is Your Home.esp 85 When Vampires Attack.esp [Version 1.0.1] 86 LaFemmeLycana.esp 87 WerewolfPerksExpanded_1.6.esp 88 Scriptless werewolf bonus.esp 89 ToL_Core_by_Brevi.esp [Version 1.5] 8A ToL_SKSE_by_Brevi.esp [Version 1.0] 8B LFox No Werewolf Form Cooldown.esp 8C Vampirelordroyal.esp 8D Better Vampires.esp 8E BVandRB_Formlist.esp 8F Brows.esp 90 SGHairPackAIO.esp 91 MacKom_LoreStylesHairSet.esp 92 HairCombo1.esp 93 _zzhairscombined.esp 94 FNISspells.esp 95 Improved Freckles Skyrim.esp 96 TheEyesOfBeauty.esp 97 OblHairsCombined.esp 98 Orc&ElfFix4TBBP.esp 99 CharacterMakingExtender.esp 9A Schlongs of Skyrim.esp 9B SOS - VectorPlexus Regular Addon.esp 9C SOS - B3lisario UNP Addon.esp 9D SexLabProcreation.esp 9E SexLab Cumshot.esp [Version 1.4.1] 9F xazPrisonOverhaul.esp A0 SexLab Solutions.esp A1 SC07SexLabRandomAttack.esp A2 GagSFX.esp A3 SexLab Submit.esp A4 NusbieVoices.esp A5 MF_RadiantProstitution.esp A6 SexLabNudeCreatures.esp A7 LoversVictim.esp A8 SexLabWerewolves.esp A9 Sacrificial Spriggan.esp AA SexLabZaZAnimations.esp AB Captured Dreams.esp AC SkyrimBound.esp AD Devious Devices - Gags+.esp AE Devious Devices - Males Addon.esp AF DD - Interactions.esp B0 DeviousRegulations.esp B1 Devious Deviants.esp B2 Alternate Start - Live A Deviant Life.esp B3 Devious Devices - For the Masses II.esp B4 DeviouslyHelpless.esp B5 Devious Loading Screens.esp [Version 2.7] B6 Zarias_Piercings1.esp B7 zarias_restraints.esp B8 sextoys-calyps-2.esp B9 NewmillerPiercings2.esp BA Svs Collection Jewelry.esp BB NewmillerPiercings3.esp BC Earrings Set1.esp BD LadyKdCirclets.esp BE Skyrim_Strap_Ons.esp BF FM - HHall Exterior.esp C0 Hothtrooper44_Armor_Ecksstra.esp C1 Insanity's Shields.esp [Version 1.1] C2 Sweater.esp C3 Sexy Armor Replacer Patch.esp C4 RRElphintos.esp C5 Osare GothicLolita.esp C6 PrinceandPauper.esp C7 PrvtI_HeavyArmory_DG_Addon.esp C8 sword_rapiers.esp C9 TERAArmors - Leveled Lists.esp CA UniqueWeaponsRedone.esp CB LCS_ImmersiveChainMail.esp CC Upgraded Daedric Artifacts.esp CD Wahuku.esp CE Werewolf Loot- Dawnguard version.esp CF XiNafay - Shoes.esp D0 Omegared99-WeaponSets.esp D1 buttplug-calyps.esp D2 zzAharaPOTWHood-Hair.esp D3 zzTravellerHoods.esp D4 3rdEraWeapMoS-rareCraft.esp D5 Gatti14Yumiko.esp D6 Immersive Weapons.esp D7 3rdEraWeapMoS-lvlList.esp D8 ElvenWeaponry.esp D9 PrvtI_HeavyArmory.esp DA CrossbowsRevamped.esp DB TERA Weapons.esp DC TERAArmors.esp DD TERA Boots n Greaves - for HDT.esp DE bobsarmory.esp DF Bondage Straps - UNPB BBP.esp E0 FM - UNP Merchants.esp E1 AelididPOTW.esp E2 AMB Glass Variants Lore.esp E3 OpulentOutfitsV2Universal.esp E4 SexyVest.esp E5 aMidianborn_Skyforge_Weapons.esp E6 AsharaImperialOutfit.esp E7 Cloaks.esp E8 Cloaks - Dawnguard.esp E9 1nivWICCloaks.esp [Version 2.3] EA 1nivWICSkyCloaksPatch.esp [Version 2.3] EB Berserk Mule Armor - Heavry Armor.esp EC MidnightBreed.esp ED nightshade_armor_UNPB.esp EE DD FtM - Cloaks WIC patch.esp EF Nicoroshi Creations.esp [Version 1.2] F0 NewmillerHighHeelsBlck.esp F1 kuzak-bodyandstockings.esp F2 ApachiiHelmetWigs.esp F3 hothtrooper44_ArmorCompilation.esp F4 zzArmormashups.esp F5 DarkStandalone.esp F6 Kaw's Cat Disguise.esp F7 JSwordsDistributionBalancePlugin.esp ++ Bobs Armory merge.esp ++ CD - DarkDiscipleStandalone.esp ++ CD - Calyps Sextoys addon.esp ++ CD - Newmiller Piercings addon.esp ++ CD - Skyrim Strapon addon.esp ++ CD - SVS Jewelry addon.esp ++ CD - Zarias Restraints addon.esp ++ CD-Tera Armors addon.esp ++ Headbomb's Better Sorting - Miscellaneous.esp ++ LFox Blacksmiths Have Metals.esp ++ LFox Vendors Have Arrows.esp ++ Proper Aiming.esp ++ Skyrim Expanded Loot Table merge.esp ++ SOS - Dawnguard Armors.esp ++ SOS - Dragonborn Armors.esp F8 enb_reference.esp F9 EnhancedCharacterEdit.esp FA Bashed Patch, 0.esp I also run a custom enb and HDT physics with an older i5 processor and a 2gb 7850. A number of these mods have not been updated in some time, usually i only update if the new version fixes a major bug or adds content / functions that I want. Also, I don't do the things everyone tells people to do- I have not reinstalled Skyrim since March of last year, I still use NMM (no real issues with it), I don't clean mods and I have heavily modified my ini files (every multi-threaded command I can find is in there) and I currently get 50 fps outdoors on Ultra even with most everything in the enb turned on. Typically I have found that mods that constantly run and change the environment / people cause the biggest issues so I stay away from them for the most part. I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks. As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's. The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation. I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now. One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock. Keep up the great work. Thanks The armbinder may have had an issue when put on or removed and caused the 2 parts to become unsynced. The latest version of Integration does a good job of fixing it but it can still happen on occasion. The command I use to add the armbinder is a standard Integration command so you may have had a bugged item hanging around that caused it.
sarahlost36 Posted June 12, 2014 Posted June 12, 2014 is it possible to find keys to the bra and belt in the wild? or should i halt my genocide of the bandit folk? Like i am really submissive now so the blacksmith isn't talking to me? I guess i have to start being dom... but i hate that... what to do....
big tim Posted June 12, 2014 Posted June 12, 2014 Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe). Just installed the latest version. I'll see if it's fixed later. also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play. How are you able to run so many mods? Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra. All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD. Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems. Thanks. This is my current load order: 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 Dragonborn.esm 04 HearthFires.esm 05 RaceCompatibility.esm 06 ClimatesOfTamriel.esm 07 Skyrim Project Optimization - Full Version.esm 08 hdtHighHeel.esm 09 ZaZAnimationPack.esm 0A SexLab.esm [Version 1.57] 0B SexLabAroused.esm 0C Schlongs of Skyrim - Core.esm 0D Devious Devices - Assets.esm [Version 2.8.0] 0E Devious Devices - Integration.esm 0F Devious Devices - Expansion.esm 10 ApachiiHair.esm 11 ApachiiHairMales.esm 12 ApachiiHairFemales.esm 13 SGHairPackBase.esm 14 ETaC - RESOURCES.esm 15 HentaiPregnancy.esm 16 Lanterns Of Skyrim - All In One - Main.esm 17 Omegared99-Compilation.esm 18 SPIKE.esm 19 TERAArmors.esm 1A JSwords.esm 1B 3rdEraWeaponsMoS.esm 1C FM - HaafingarHall.esm 1D daymoyl.esm 1E Unofficial Skyrim Patch.esp [Version 2.0.0a] 1F Unofficial Dawnguard Patch.esp [Version 2.0.1] 20 Unofficial Dragonborn Patch.esp [Version 2.0.1] 21 Unofficial Hearthfire Patch.esp [Version 2.0.1] 22 HighResTexturePack01.esp 23 HighResTexturePack02.esp 24 HighResTexturePack03.esp 25 USKP Patcher for RaceCompatibility.esp 26 Unofficial High Resolution Patch.esp [Version 1.1.1] 27 RaceCompatibilityUSKPOverride.esp 28 SMPC.esp 29 Betterland.esp 2A Moss Rocks.esp 2B Unique Grasses.esp 2C StaticMeshImprovementMod.esp 2D StaticMeshImprovementMod-DragonbornTernFix.esp 2E StaticMeshImprovementMod-FurnitureChestSnowFix.esp 2F SkyFalls - Distant Waterfall Overhaul.esp 30 Lanterns.esp 31 Beautiful Cities.esp 32 ETaC - Complete.esp 33 ETaC - Dragon Bridge South.esp 34 Purewaters.esp 35 RelightingSkyrim.esp 36 Relighting Skyrim - Update.esp 37 Relighting Skyrim - Dawnguard.esp 38 Relighting Skyrim - Dragonborn.esp 39 Relighting Skyrim - HearthFire.esp 3A ClimatesOfTamriel-Dawnguard-Patch.esp 3B ClimatesOfTamriel-Dragonborn-Patch.esp 3C ClimatesOfTamriel-Dungeons-Hazardous.esp 3D AOS.esp 3E AOS_CoT 3.1 compatibility patch.esp 3F AOS_DG Patch.esp 40 AOS_DB Patch.esp 41 SkyUI.esp 42 AMatterOfTime.esp [Version 1.00] 43 Brawl Bugs CE.esp 44 HearthfireMultiKid.esp 45 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp 46 Auto Unequip Ammo.esp 47 iHUD.esp 48 Customizable Camera.esp 49 Nausicaa's Tweaker.esp 4A Grimy Utilities Interface.esp 4B FISS.esp 4C AmazingFollowerTweaks.esp 4D HearthfireMultiKid_LastName.esp 4E ajd_domhearthfirestewards.esp 4F fFastTravelSpeedMult_4.esp [Version 1.0] 50 BetterMagic_FULL.esp 51 Apocalypse - The Spell Package.esp 52 Enchanting Freedom.esp 53 UnlockUniqueEnchantments.esp 54 Uncapped Perks - Combat + Stealth.esp 55 Uncapped Perks - Magic.esp 56 Craft, Temper, Smelt.esp 57 BarenziahQuestMarkers.esp 58 CrimeDecay.esp 59 Map Markers Complete.esp 5A mcCampingLite.esp 5B MTOH.esp 5C The Dance of Death - Ultimate Edition.esp 5D TradeBarter.esp 5E Flowing Cape.esp 5F TravelMounts.esp 60 TTYM - Think to Yourself Messages.esp 61 SleepTight.esp 62 Book Covers Skyrim.esp 63 no_essential_COs.esp 64 mslZaZArachnophobia.esp 65 Skyrim Expanded Loot Tables.esp 66 Guard Dialogue Overhaul.esp 67 BetterQuestObjectives.esp 68 BetterQuestObjectives-Dawnguard.esp 69 Headbomb's Better Sorting - Spells.esp 6A Headbomb's Better Sorting - Potions (Light Weight).esp 6B Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp 6C RealisticNeedsandDiseases.esp 6D RND_Dawnguard-Patch.esp 6E RND_Dragonborn-Patch.esp 6F RND_HearthFires-Patch.esp 70 RND_USKP-Patch.esp 71 Alternate Start - Live Another Life.esp [Version 2.3.5] 72 dD - Realistic Ragdoll Force - Reduced.esp 73 Dead Body Collision.esp 74 ItemRewardsForBounties.esp 75 DeadlyDragons.esp 76 Inconsequential NPCs.esp 77 Populated Lands Roads Paths.esp 78 Rebirth Monster.esp 79 Swift Steeds Replacer.esp 7A Stormcloaks_n_Guards_with_Face.esp 7B ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp 7C No more butch females - Vanilla.esp 7D 360WalkandRunPlus-RunBackwardSpeedAdjust.esp 7E NoHelmet.esp 7F Skyrim Immersive Creatures.esp [Version v6.1.1] 80 Skyrim Immersive Creatures - DLC2.esp [Version v6.1.1] 81 Convenient Horses.esp 82 Convenient Horse Herding.esp 83 Run For Your Lives.esp [Version 1.0] 84 My Home Is Your Home.esp 85 When Vampires Attack.esp [Version 1.0.1] 86 LaFemmeLycana.esp 87 WerewolfPerksExpanded_1.6.esp 88 Scriptless werewolf bonus.esp 89 ToL_Core_by_Brevi.esp [Version 1.5] 8A ToL_SKSE_by_Brevi.esp [Version 1.0] 8B LFox No Werewolf Form Cooldown.esp 8C Vampirelordroyal.esp 8D Better Vampires.esp 8E BVandRB_Formlist.esp 8F Brows.esp 90 SGHairPackAIO.esp 91 MacKom_LoreStylesHairSet.esp 92 HairCombo1.esp 93 _zzhairscombined.esp 94 FNISspells.esp 95 Improved Freckles Skyrim.esp 96 TheEyesOfBeauty.esp 97 OblHairsCombined.esp 98 Orc&ElfFix4TBBP.esp 99 CharacterMakingExtender.esp 9A Schlongs of Skyrim.esp 9B SOS - VectorPlexus Regular Addon.esp 9C SOS - B3lisario UNP Addon.esp 9D SexLabProcreation.esp 9E SexLab Cumshot.esp [Version 1.4.1] 9F xazPrisonOverhaul.esp A0 SexLab Solutions.esp A1 SC07SexLabRandomAttack.esp A2 GagSFX.esp A3 SexLab Submit.esp A4 NusbieVoices.esp A5 MF_RadiantProstitution.esp A6 SexLabNudeCreatures.esp A7 LoversVictim.esp A8 SexLabWerewolves.esp A9 Sacrificial Spriggan.esp AA SexLabZaZAnimations.esp AB Captured Dreams.esp AC SkyrimBound.esp AD Devious Devices - Gags+.esp AE Devious Devices - Males Addon.esp AF DD - Interactions.esp B0 DeviousRegulations.esp B1 Devious Deviants.esp B2 Alternate Start - Live A Deviant Life.esp B3 Devious Devices - For the Masses II.esp B4 DeviouslyHelpless.esp B5 Devious Loading Screens.esp [Version 2.7] B6 Zarias_Piercings1.esp B7 zarias_restraints.esp B8 sextoys-calyps-2.esp B9 NewmillerPiercings2.esp BA Svs Collection Jewelry.esp BB NewmillerPiercings3.esp BC Earrings Set1.esp BD LadyKdCirclets.esp BE Skyrim_Strap_Ons.esp BF FM - HHall Exterior.esp C0 Hothtrooper44_Armor_Ecksstra.esp C1 Insanity's Shields.esp [Version 1.1] C2 Sweater.esp C3 Sexy Armor Replacer Patch.esp C4 RRElphintos.esp C5 Osare GothicLolita.esp C6 PrinceandPauper.esp C7 PrvtI_HeavyArmory_DG_Addon.esp C8 sword_rapiers.esp C9 TERAArmors - Leveled Lists.esp CA UniqueWeaponsRedone.esp CB LCS_ImmersiveChainMail.esp CC Upgraded Daedric Artifacts.esp CD Wahuku.esp CE Werewolf Loot- Dawnguard version.esp CF XiNafay - Shoes.esp D0 Omegared99-WeaponSets.esp D1 buttplug-calyps.esp D2 zzAharaPOTWHood-Hair.esp D3 zzTravellerHoods.esp D4 3rdEraWeapMoS-rareCraft.esp D5 Gatti14Yumiko.esp D6 Immersive Weapons.esp D7 3rdEraWeapMoS-lvlList.esp D8 ElvenWeaponry.esp D9 PrvtI_HeavyArmory.esp DA CrossbowsRevamped.esp DB TERA Weapons.esp DC TERAArmors.esp DD TERA Boots n Greaves - for HDT.esp DE bobsarmory.esp DF Bondage Straps - UNPB BBP.esp E0 FM - UNP Merchants.esp E1 AelididPOTW.esp E2 AMB Glass Variants Lore.esp E3 OpulentOutfitsV2Universal.esp E4 SexyVest.esp E5 aMidianborn_Skyforge_Weapons.esp E6 AsharaImperialOutfit.esp E7 Cloaks.esp E8 Cloaks - Dawnguard.esp E9 1nivWICCloaks.esp [Version 2.3] EA 1nivWICSkyCloaksPatch.esp [Version 2.3] EB Berserk Mule Armor - Heavry Armor.esp EC MidnightBreed.esp ED nightshade_armor_UNPB.esp EE DD FtM - Cloaks WIC patch.esp EF Nicoroshi Creations.esp [Version 1.2] F0 NewmillerHighHeelsBlck.esp F1 kuzak-bodyandstockings.esp F2 ApachiiHelmetWigs.esp F3 hothtrooper44_ArmorCompilation.esp F4 zzArmormashups.esp F5 DarkStandalone.esp F6 Kaw's Cat Disguise.esp F7 JSwordsDistributionBalancePlugin.esp ++ Bobs Armory merge.esp ++ CD - DarkDiscipleStandalone.esp ++ CD - Calyps Sextoys addon.esp ++ CD - Newmiller Piercings addon.esp ++ CD - Skyrim Strapon addon.esp ++ CD - SVS Jewelry addon.esp ++ CD - Zarias Restraints addon.esp ++ CD-Tera Armors addon.esp ++ Headbomb's Better Sorting - Miscellaneous.esp ++ LFox Blacksmiths Have Metals.esp ++ LFox Vendors Have Arrows.esp ++ Proper Aiming.esp ++ Skyrim Expanded Loot Table merge.esp ++ SOS - Dawnguard Armors.esp ++ SOS - Dragonborn Armors.esp F8 enb_reference.esp F9 EnhancedCharacterEdit.esp FA Bashed Patch, 0.esp I also run a custom enb and HDT physics with an older i5 processor and a 2gb 7850. A number of these mods have not been updated in some time, usually i only update if the new version fixes a major bug or adds content / functions that I want. Also, I don't do the things everyone tells people to do- I have not reinstalled Skyrim since March of last year, I still use NMM (no real issues with it), I don't clean mods and I have heavily modified my ini files (every multi-threaded command I can find is in there) and I currently get 50 fps outdoors on Ultra even with most everything in the enb turned on. Typically I have found that mods that constantly run and change the environment / people cause the biggest issues so I stay away from them for the most part. I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks. As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's. The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation. I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now. One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock. Keep up the great work. Thanks The armbinder may have had an issue when put on or removed and caused the 2 parts to become unsynced. The latest version of Integration does a good job of fixing it but it can still happen on occasion. The command I use to add the armbinder is a standard Integration command so you may have had a bugged item hanging around that caused it. It is not a real problem for me as I found a way to cope with it and solve the problem. Thanks.
big tim Posted June 12, 2014 Posted June 12, 2014 Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe). Just installed the latest version. I'll see if it's fixed later. also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play. How are you able to run so many mods? Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra. All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD. Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems. Thanks. This is my current load order: 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 Dragonborn.esm 04 HearthFires.esm 05 RaceCompatibility.esm 06 ClimatesOfTamriel.esm 07 Skyrim Project Optimization - Full Version.esm 08 hdtHighHeel.esm 09 ZaZAnimationPack.esm 0A SexLab.esm [Version 1.57] 0B SexLabAroused.esm 0C Schlongs of Skyrim - Core.esm 0D Devious Devices - Assets.esm [Version 2.8.0] 0E Devious Devices - Integration.esm 0F Devious Devices - Expansion.esm 10 ApachiiHair.esm 11 ApachiiHairMales.esm 12 ApachiiHairFemales.esm 13 SGHairPackBase.esm 14 ETaC - RESOURCES.esm 15 HentaiPregnancy.esm 16 Lanterns Of Skyrim - All In One - Main.esm 17 Omegared99-Compilation.esm 18 SPIKE.esm 19 TERAArmors.esm 1A JSwords.esm 1B 3rdEraWeaponsMoS.esm 1C FM - HaafingarHall.esm 1D daymoyl.esm 1E Unofficial Skyrim Patch.esp [Version 2.0.0a] 1F Unofficial Dawnguard Patch.esp [Version 2.0.1] 20 Unofficial Dragonborn Patch.esp [Version 2.0.1] 21 Unofficial Hearthfire Patch.esp [Version 2.0.1] 22 HighResTexturePack01.esp 23 HighResTexturePack02.esp 24 HighResTexturePack03.esp 25 USKP Patcher for RaceCompatibility.esp 26 Unofficial High Resolution Patch.esp [Version 1.1.1] 27 RaceCompatibilityUSKPOverride.esp 28 SMPC.esp 29 Betterland.esp 2A Moss Rocks.esp 2B Unique Grasses.esp 2C StaticMeshImprovementMod.esp 2D StaticMeshImprovementMod-DragonbornTernFix.esp 2E StaticMeshImprovementMod-FurnitureChestSnowFix.esp 2F SkyFalls - Distant Waterfall Overhaul.esp 30 Lanterns.esp 31 Beautiful Cities.esp 32 ETaC - Complete.esp 33 ETaC - Dragon Bridge South.esp 34 Purewaters.esp 35 RelightingSkyrim.esp 36 Relighting Skyrim - Update.esp 37 Relighting Skyrim - Dawnguard.esp 38 Relighting Skyrim - Dragonborn.esp 39 Relighting Skyrim - HearthFire.esp 3A ClimatesOfTamriel-Dawnguard-Patch.esp 3B ClimatesOfTamriel-Dragonborn-Patch.esp 3C ClimatesOfTamriel-Dungeons-Hazardous.esp 3D AOS.esp 3E AOS_CoT 3.1 compatibility patch.esp 3F AOS_DG Patch.esp 40 AOS_DB Patch.esp 41 SkyUI.esp 42 AMatterOfTime.esp [Version 1.00] 43 Brawl Bugs CE.esp 44 HearthfireMultiKid.esp 45 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp 46 Auto Unequip Ammo.esp 47 iHUD.esp 48 Customizable Camera.esp 49 Nausicaa's Tweaker.esp 4A Grimy Utilities Interface.esp 4B FISS.esp 4C AmazingFollowerTweaks.esp 4D HearthfireMultiKid_LastName.esp 4E ajd_domhearthfirestewards.esp 4F fFastTravelSpeedMult_4.esp [Version 1.0] 50 BetterMagic_FULL.esp 51 Apocalypse - The Spell Package.esp 52 Enchanting Freedom.esp 53 UnlockUniqueEnchantments.esp 54 Uncapped Perks - Combat + Stealth.esp 55 Uncapped Perks - Magic.esp 56 Craft, Temper, Smelt.esp 57 BarenziahQuestMarkers.esp 58 CrimeDecay.esp 59 Map Markers Complete.esp 5A mcCampingLite.esp 5B MTOH.esp 5C The Dance of Death - Ultimate Edition.esp 5D TradeBarter.esp 5E Flowing Cape.esp 5F TravelMounts.esp 60 TTYM - Think to Yourself Messages.esp 61 SleepTight.esp 62 Book Covers Skyrim.esp 63 no_essential_COs.esp 64 mslZaZArachnophobia.esp 65 Skyrim Expanded Loot Tables.esp 66 Guard Dialogue Overhaul.esp 67 BetterQuestObjectives.esp 68 BetterQuestObjectives-Dawnguard.esp 69 Headbomb's Better Sorting - Spells.esp 6A Headbomb's Better Sorting - Potions (Light Weight).esp 6B Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp 6C RealisticNeedsandDiseases.esp 6D RND_Dawnguard-Patch.esp 6E RND_Dragonborn-Patch.esp 6F RND_HearthFires-Patch.esp 70 RND_USKP-Patch.esp 71 Alternate Start - Live Another Life.esp [Version 2.3.5] 72 dD - Realistic Ragdoll Force - Reduced.esp 73 Dead Body Collision.esp 74 ItemRewardsForBounties.esp 75 DeadlyDragons.esp 76 Inconsequential NPCs.esp 77 Populated Lands Roads Paths.esp 78 Rebirth Monster.esp 79 Swift Steeds Replacer.esp 7A Stormcloaks_n_Guards_with_Face.esp 7B ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp 7C No more butch females - Vanilla.esp 7D 360WalkandRunPlus-RunBackwardSpeedAdjust.esp 7E NoHelmet.esp 7F Skyrim Immersive Creatures.esp [Version v6.1.1] 80 Skyrim Immersive Creatures - DLC2.esp [Version v6.1.1] 81 Convenient Horses.esp 82 Convenient Horse Herding.esp 83 Run For Your Lives.esp [Version 1.0] 84 My Home Is Your Home.esp 85 When Vampires Attack.esp [Version 1.0.1] 86 LaFemmeLycana.esp 87 WerewolfPerksExpanded_1.6.esp 88 Scriptless werewolf bonus.esp 89 ToL_Core_by_Brevi.esp [Version 1.5] 8A ToL_SKSE_by_Brevi.esp [Version 1.0] 8B LFox No Werewolf Form Cooldown.esp 8C Vampirelordroyal.esp 8D Better Vampires.esp 8E BVandRB_Formlist.esp 8F Brows.esp 90 SGHairPackAIO.esp 91 MacKom_LoreStylesHairSet.esp 92 HairCombo1.esp 93 _zzhairscombined.esp 94 FNISspells.esp 95 Improved Freckles Skyrim.esp 96 TheEyesOfBeauty.esp 97 OblHairsCombined.esp 98 Orc&ElfFix4TBBP.esp 99 CharacterMakingExtender.esp 9A Schlongs of Skyrim.esp 9B SOS - VectorPlexus Regular Addon.esp 9C SOS - B3lisario UNP Addon.esp 9D SexLabProcreation.esp 9E SexLab Cumshot.esp [Version 1.4.1] 9F xazPrisonOverhaul.esp A0 SexLab Solutions.esp A1 SC07SexLabRandomAttack.esp A2 GagSFX.esp A3 SexLab Submit.esp A4 NusbieVoices.esp A5 MF_RadiantProstitution.esp A6 SexLabNudeCreatures.esp A7 LoversVictim.esp A8 SexLabWerewolves.esp A9 Sacrificial Spriggan.esp AA SexLabZaZAnimations.esp AB Captured Dreams.esp AC SkyrimBound.esp AD Devious Devices - Gags+.esp AE Devious Devices - Males Addon.esp AF DD - Interactions.esp B0 DeviousRegulations.esp B1 Devious Deviants.esp B2 Alternate Start - Live A Deviant Life.esp B3 Devious Devices - For the Masses II.esp B4 DeviouslyHelpless.esp B5 Devious Loading Screens.esp [Version 2.7] B6 Zarias_Piercings1.esp B7 zarias_restraints.esp B8 sextoys-calyps-2.esp B9 NewmillerPiercings2.esp BA Svs Collection Jewelry.esp BB NewmillerPiercings3.esp BC Earrings Set1.esp BD LadyKdCirclets.esp BE Skyrim_Strap_Ons.esp BF FM - HHall Exterior.esp C0 Hothtrooper44_Armor_Ecksstra.esp C1 Insanity's Shields.esp [Version 1.1] C2 Sweater.esp C3 Sexy Armor Replacer Patch.esp C4 RRElphintos.esp C5 Osare GothicLolita.esp C6 PrinceandPauper.esp C7 PrvtI_HeavyArmory_DG_Addon.esp C8 sword_rapiers.esp C9 TERAArmors - Leveled Lists.esp CA UniqueWeaponsRedone.esp CB LCS_ImmersiveChainMail.esp CC Upgraded Daedric Artifacts.esp CD Wahuku.esp CE Werewolf Loot- Dawnguard version.esp CF XiNafay - Shoes.esp D0 Omegared99-WeaponSets.esp D1 buttplug-calyps.esp D2 zzAharaPOTWHood-Hair.esp D3 zzTravellerHoods.esp D4 3rdEraWeapMoS-rareCraft.esp D5 Gatti14Yumiko.esp D6 Immersive Weapons.esp D7 3rdEraWeapMoS-lvlList.esp D8 ElvenWeaponry.esp D9 PrvtI_HeavyArmory.esp DA CrossbowsRevamped.esp DB TERA Weapons.esp DC TERAArmors.esp DD TERA Boots n Greaves - for HDT.esp DE bobsarmory.esp DF Bondage Straps - UNPB BBP.esp E0 FM - UNP Merchants.esp E1 AelididPOTW.esp E2 AMB Glass Variants Lore.esp E3 OpulentOutfitsV2Universal.esp E4 SexyVest.esp E5 aMidianborn_Skyforge_Weapons.esp E6 AsharaImperialOutfit.esp E7 Cloaks.esp E8 Cloaks - Dawnguard.esp E9 1nivWICCloaks.esp [Version 2.3] EA 1nivWICSkyCloaksPatch.esp [Version 2.3] EB Berserk Mule Armor - Heavry Armor.esp EC MidnightBreed.esp ED nightshade_armor_UNPB.esp EE DD FtM - Cloaks WIC patch.esp EF Nicoroshi Creations.esp [Version 1.2] F0 NewmillerHighHeelsBlck.esp F1 kuzak-bodyandstockings.esp F2 ApachiiHelmetWigs.esp F3 hothtrooper44_ArmorCompilation.esp F4 zzArmormashups.esp F5 DarkStandalone.esp F6 Kaw's Cat Disguise.esp F7 JSwordsDistributionBalancePlugin.esp ++ Bobs Armory merge.esp ++ CD - DarkDiscipleStandalone.esp ++ CD - Calyps Sextoys addon.esp ++ CD - Newmiller Piercings addon.esp ++ CD - Skyrim Strapon addon.esp ++ CD - SVS Jewelry addon.esp ++ CD - Zarias Restraints addon.esp ++ CD-Tera Armors addon.esp ++ Headbomb's Better Sorting - Miscellaneous.esp ++ LFox Blacksmiths Have Metals.esp ++ LFox Vendors Have Arrows.esp ++ Proper Aiming.esp ++ Skyrim Expanded Loot Table merge.esp ++ SOS - Dawnguard Armors.esp ++ SOS - Dragonborn Armors.esp F8 enb_reference.esp F9 EnhancedCharacterEdit.esp FA Bashed Patch, 0.esp I also run a custom enb and HDT physics with an older i5 processor and a 2gb 7850. A number of these mods have not been updated in some time, usually i only update if the new version fixes a major bug or adds content / functions that I want. Also, I don't do the things everyone tells people to do- I have not reinstalled Skyrim since March of last year, I still use NMM (no real issues with it), I don't clean mods and I have heavily modified my ini files (every multi-threaded command I can find is in there) and I currently get 50 fps outdoors on Ultra even with most everything in the enb turned on. Typically I have found that mods that constantly run and change the environment / people cause the biggest issues so I stay away from them for the most part. I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks. As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's. The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation. I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now. One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock. Keep up the great work. Thanks The armbinder may have had an issue when put on or removed and caused the 2 parts to become unsynced. The latest version of Integration does a good job of fixing it but it can still happen on occasion. The command I use to add the armbinder is a standard Integration command so you may have had a bugged item hanging around that caused it. It is not a real problem for me as I found a way to cope with it and solve the problem. Thanks. I tried to match up my load order to yours as good as possible and see how this works. You run a lot of mods I don't. Thanks for the help, I really appreciate it.
Veladarius Posted June 12, 2014 Author Posted June 12, 2014 is it possible to find keys to the bra and belt in the wild? or should i halt my genocide of the bandit folk? Like i am really submissive now so the blacksmith isn't talking to me? I guess i have to start being dom... but i hate that... what to do.... If you are using For the Masses you can, it adds items to most npc's. The blacksmith should talk to you no matter how submissive you are, if you have used all your chances to remove the belt you should get the chance to do the errand for her though.
dubird Posted June 12, 2014 Posted June 12, 2014 Ok, so, quests seem to just stop. So far, the delivery quest, when the Master gets to point where she tells you where to go, everything kinda stops. Not freeze, you can still see movement, and you can ESC out of the conversation, but it won't advance. And the retrevial quest, going and back telling the Master that you failed starts the punishment in that you walk to the other end of the room and strip, and that's it. No control over the character, no dialogue, nothing.
Morferous Posted June 12, 2014 Posted June 12, 2014 This is my current load order: Not to make this as load order conversation, but there will be much less bugs and problems, if top of the load order uses the "official" unofficial order. However, if it works for you - dragon souls are devoured properly and stuff - then there is little reason to risk older saves by changing it, unless bugs arrive. If you (and others) have read Skyrim Steam discussions, you might have notice how much time regulars have spent with problems that would have been prevented by using the official load order for unofficial patches. They have pinned several topics to prevent these things, but nobody actually seems to read them there. Skyrim.esm Update.esm Unofficial Skyrim Patch Dawnguard.esm Unofficial Dawnguard Patch Hearthfires.esm Unofficial Hearthfire Patch Dragonborn.esm Unofficial Dragonborn Patch [Other ESMs] Official hi-res DLC Unofficial High-resolution Patch [Other ESPs]
sarahlost36 Posted June 12, 2014 Posted June 12, 2014 Its funny... i talk to Kara... claim bandits did this to me, go see the blacksmith, she only offers me things like do you like the quality of our craftsmanship? and her history... No errands. I am 29000 gold in debt to the Master, with the threshold set to 25000. So i am working on paying that down now. My relationship is excellent, and i am Submissive.
Veladarius Posted June 13, 2014 Author Posted June 13, 2014 This is my current load order: Not to make this as load order conversation, but there will be much less bugs and problems, if top of the load order uses the "official" unofficial order. However, if it works for you - dragon souls are devoured properly and stuff - then there is little reason to risk older saves by changing it, unless bugs arrive. If you (and others) have read Skyrim Steam discussions, you might have notice how much time regulars have spent with problems that would have been prevented by using the official load order for unofficial patches. They have pinned several topics to prevent these things, but nobody actually seems to read them there. Skyrim.esm Update.esm Unofficial Skyrim Patch Dawnguard.esm Unofficial Dawnguard Patch Hearthfires.esm Unofficial Hearthfire Patch Dragonborn.esm Unofficial Dragonborn Patch [Other ESMs] Official hi-res DLC Unofficial High-resolution Patch [Other ESPs] I have never had an issue with it, everything works as it should and there are no errors in my papyrus log from any of these (there are very few errors in it as it is, mostly from LAL/LADL). The only time I have had an issue with any of the DLC's was using LOOT as none of the weapon racks would work anywhere. Manually moving them back to how I have it fixed that issue. Its funny... i talk to Kara... claim bandits did this to me, go see the blacksmith, she only offers me things like do you like the quality of our craftsmanship? and her history... No errands. I am 29000 gold in debt to the Master, with the threshold set to 25000. So i am working on paying that down now. My relationship is excellent, and i am Submissive. Check the quest stage: sqv cdxremovedevices - it should be at stage 20 for the dialogue to appear, you can set it yourself with no issues.
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