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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

Whew Veladarius you are an answer-ninja today.

 

Ok, now what would you think of this idea (I know it's probably a lot of work for a minor scene... so feel free to ignore this whole idea if it doesn't tickle your Devious mind):

 

A few weeks ago I had suggested to Min to create in Devious Devices a truly inflatable version of the plugs, that would stay inflated (with the visible effect of a distended belly) until deflated by someone with the appropriate key. He didn't seem much interested in that idea, mentioning issues with belly nodes, clipping... But I am also using Beeing Female, that handles the same effects without much trouble.

 

In Captured Dreams, in one of the demonstration scenes,

Travish' slave says she prefers inflatabke plugs, and adds "pump her full" or something to that effect. But when I get filled with said plugs, at the end of the scene where she gets time to play with me, she diesn't folliw through on that threat, even though she could

. I think that this would be a nice touch to have her actually infkate the plugs, that would stay inflated until the end of the scene.

 

Given that CD adds a bunch of amazing custom plugs, maybe it would also be possible to add the plugs I described above... but this is almost certainly a lot of work.

Posted

 

 

 

 

 

I tried out Captured Dreams and it seamed to work well. My problem with it was the delivery job. I took my first delivery job which was very near to another place I needed to discover anyway, for two other side quests. On the road I get bushwacked by some bandits, no problem there but as I am looting the bodies a lone female NPC (I assume a bandit) comes up in a non aggressive manner, and pass by but  then my  screen says the delivery was stolen. WTF? OK  Guess I have to tell the master the bad news. Anyway I continue on to my other quests and do some dungeon/fort clearing (bandits are fun to kill). After a couple of in game days I make it back to the master. Now on to punishment. I end up hanging naked by the in-house slaves. but nothing ever happens from that point on. I tried 3 different times (made a hard save before entering CD) once I just spammed the wait button every 2 hours I ended up dying from dehydration.

I have no idea what to expect for the punishment but dying from dehtydration is not on the menu I would assume.  The Master and Herran stand in front of me the whole time the slaves continue on their normal AI packages ie. sleep, etc. I tried many things trying to get the sequence to continue but nothing seemed to work. In the end I decided to just unload CD from my game because of that soul-gem plug I could not remove.

 

I had this with punishments and with the assist a customer quest repeatedly myself. Since Fuz works with all of the other mods i have that use it I am assuming that there is some other mod causing interference because plenty of other people are getting these to work most if not all of the time. I just haven't figured out what it is yet. And since I am something of a village-idiot when it comes to modding/coding/etc I decided to just wait a  bit, follow, and hope that eventually I'll get something to work (I've had a similar issue with XPO, btw, everyone just stands about idle when I get taken to the jailer, and again, none of the suggestions or troubleshooting tips worked there either). This isn't much help I imagine, but it does allow me the chance to say that this is a very neat mod so far and sounds like it has an interesting future, I'll keep following.

 

 

 

Fuz-Do-Rah is in my game and working fine. I  have  at least  6 mods running that uses it. So for my game Fuz is as important as SKSE, SKYUI,  and FNIS.

Please don't mistake my original post as a complaint. I shared for the FYI aspect. I know it is probably something blocking CD from working right. I'd play around with it some but,  after many months of trying to get a stable game with my 209 desired mods, now down to 155. Which now is 100% Bethesda stable (haha). I still get the rare tex anomaly and rarer CTD or load failure.  All I want to do right now is enjoy the game.

 

 

I wish I knew what was causing the issue, unfortunately at this point I think it is another mod conflicting with it. I believe it is something that has changed a behavior in some way, possibly modifying one of the AI package templates for some reason. I currently run near the hard limit on mods (I am at 251 esp/esm currently) and have had to remove a number of mods before to achieve the stability I have now so I understand, it gets frustrating when you have to restart the game constantly.

 

I Have yet to even play this game past level 54.  I am currently at level 24 and so far no stability issues  I think it is mod related also. The weird thing is in my search for a stable game, 95% of the Sex Lab mods I run were and are never an issue with stability. With the exception BOSS does not like them LOL. Knowing the history of mod conflicts I have had with Skyrim, it is probably something totally unrelated to CD or SL.

 

I sure do miss the easy days of FO3 and FNV ;)

 

 

 

I know what you mean by things getting worse as time goes by. Unfortunately Skyrim as much more dependent on scripts to do things than previous Bethesda games. With so many mods changing things a broken property here or there can cause issues in things that seem totally unrelated. Sometimes even just updating the wrong mod at the wrong time can cause serious issues later.

 

I had used BOSS quite some time ago but abandoned it as there were a number of things that it didn't recognize and didn't want to have to create 50 - 100 rules for it. I tried LOOT but it caused more issues for me than BOSS did so I built my load order myself and maintain it as I add mods. It seems keeping a heavily modded game running is more of an art than a science now.

 

 

I had the same problems with BOSS. out of 200+ mods 64+ remained unrecognized and I had to always hand sort them anyway. So I abandoned BOSS and LOOT. LOOT did about the same thing  just a bit differently. I sort now with Wyre bash and TESV.

My original play-through went belly up when  NMM did an update to my mods which was like 8 or 10 of them at once. From that point on I was chasing issues.

Now if I update a mod it is by hand.

I would like to ask if you know of any mods that for sure give CD problems? Also load order preference for CD in relation to other SL mods?

Which is something I never really could find is a preferred load order for SL mods.

Posted

 

 

My character has none of that stuff with her. She just wants to look inside. :D

 

Do you know what the message was?

 

 

this

 

 

igJv4dTfve6Gh.jpg

 

 

 

might be a load order problem. were about should it be?

 

 

I used to get a similar message when entering the CD shop. Not the same number, but it never crashed my game

 

Posted

 

 

My character has none of that stuff with her. She just wants to look inside. :D

 

Do you know what the message was?

 

 

this

 

 

igJv4dTfve6Gh.jpg

 

 

 

might be a load order problem. were about should it be?

 

Those numbers is a notification that HDTHighHeels mod is doing something.

 

So first you should check if it works properly.

Posted

I had an interesting experience the other day, which I think might not be related to this mod- but would be really cool if it were.

 

At some point I tried to pick up once of the notes around the house. Apparently someone saw it, and I got a "You should not have done that" kind of battle-shout, immediately followed by absolutely nothing. I guess it wasn't very valuable and so they decided they didn't want to fight me over it.

 

A few in-game days later, I arrived at the house. There were some thugs waiting outside (I think they were called something like, Hired mercenary or something). I saved game first and tried to lose the fight to see if there was a scene behind it. They just killed me. So, I loaded the game and killed them.

 

One of them carried a "Contract":

 

"Here is the agreed upon amount. I

expect you to faithfully carry out my

request to teach a lesson to the thief

[Name]. You need not kill her, but I

have no qualms about it if you deem it

necessary.

 

-- Master"

 

No one in the house seemed to know of anything / had any conversation options about the note.

 

I think this is something the game just does when you get caught stealing something minor... But it would tie in so well!

 

So much potential!

Posted

Whew Veladarius you are an answer-ninja today.

 

Ok, now what would you think of this idea (I know it's probably a lot of work for a minor scene... so feel free to ignore this whole idea if it doesn't tickle your Devious mind):

 

A few weeks ago I had suggested to Min to create in Devious Devices a truly inflatable version of the plugs, that would stay inflated (with the visible effect of a distended belly) until deflated by someone with the appropriate key. He didn't seem much interested in that idea, mentioning issues with belly nodes, clipping... But I am also using Beeing Female, that handles the same effects without much trouble.

 

In Captured Dreams, in one of the demonstration scenes,

Travish' slave says she prefers inflatabke plugs, and adds "pump her full" or something to that effect. But when I get filled with said plugs, at the end of the scene where she gets time to play with me, she diesn't folliw through on that threat, even though she could

. I think that this would be a nice touch to have her actually infkate the plugs, that would stay inflated until the end of the scene.

 

Given that CD adds a bunch of amazing custom plugs, maybe it would also be possible to add the plugs I described above... but this is almost certainly a lot of work.

 

I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around.

 

 

 

 

 

 

 

 

 

I tried out Captured Dreams and it seamed to work well. My problem with it was the delivery job. I took my first delivery job which was very near to another place I needed to discover anyway, for two other side quests. On the road I get bushwacked by some bandits, no problem there but as I am looting the bodies a lone female NPC (I assume a bandit) comes up in a non aggressive manner, and pass by but  then my  screen says the delivery was stolen. WTF? OK  Guess I have to tell the master the bad news. Anyway I continue on to my other quests and do some dungeon/fort clearing (bandits are fun to kill). After a couple of in game days I make it back to the master. Now on to punishment. I end up hanging naked by the in-house slaves. but nothing ever happens from that point on. I tried 3 different times (made a hard save before entering CD) once I just spammed the wait button every 2 hours I ended up dying from dehydration.

I have no idea what to expect for the punishment but dying from dehtydration is not on the menu I would assume.  The Master and Herran stand in front of me the whole time the slaves continue on their normal AI packages ie. sleep, etc. I tried many things trying to get the sequence to continue but nothing seemed to work. In the end I decided to just unload CD from my game because of that soul-gem plug I could not remove.

 

I had this with punishments and with the assist a customer quest repeatedly myself. Since Fuz works with all of the other mods i have that use it I am assuming that there is some other mod causing interference because plenty of other people are getting these to work most if not all of the time. I just haven't figured out what it is yet. And since I am something of a village-idiot when it comes to modding/coding/etc I decided to just wait a  bit, follow, and hope that eventually I'll get something to work (I've had a similar issue with XPO, btw, everyone just stands about idle when I get taken to the jailer, and again, none of the suggestions or troubleshooting tips worked there either). This isn't much help I imagine, but it does allow me the chance to say that this is a very neat mod so far and sounds like it has an interesting future, I'll keep following.

 

 

 

Fuz-Do-Rah is in my game and working fine. I  have  at least  6 mods running that uses it. So for my game Fuz is as important as SKSE, SKYUI,  and FNIS.

Please don't mistake my original post as a complaint. I shared for the FYI aspect. I know it is probably something blocking CD from working right. I'd play around with it some but,  after many months of trying to get a stable game with my 209 desired mods, now down to 155. Which now is 100% Bethesda stable (haha). I still get the rare tex anomaly and rarer CTD or load failure.  All I want to do right now is enjoy the game.

 

 

I wish I knew what was causing the issue, unfortunately at this point I think it is another mod conflicting with it. I believe it is something that has changed a behavior in some way, possibly modifying one of the AI package templates for some reason. I currently run near the hard limit on mods (I am at 251 esp/esm currently) and have had to remove a number of mods before to achieve the stability I have now so I understand, it gets frustrating when you have to restart the game constantly.

 

I Have yet to even play this game past level 54.  I am currently at level 24 and so far no stability issues  I think it is mod related also. The weird thing is in my search for a stable game, 95% of the Sex Lab mods I run were and are never an issue with stability. With the exception BOSS does not like them LOL. Knowing the history of mod conflicts I have had with Skyrim, it is probably something totally unrelated to CD or SL.

 

I sure do miss the easy days of FO3 and FNV ;)

 

 

 

I know what you mean by things getting worse as time goes by. Unfortunately Skyrim as much more dependent on scripts to do things than previous Bethesda games. With so many mods changing things a broken property here or there can cause issues in things that seem totally unrelated. Sometimes even just updating the wrong mod at the wrong time can cause serious issues later.

 

I had used BOSS quite some time ago but abandoned it as there were a number of things that it didn't recognize and didn't want to have to create 50 - 100 rules for it. I tried LOOT but it caused more issues for me than BOSS did so I built my load order myself and maintain it as I add mods. It seems keeping a heavily modded game running is more of an art than a science now.

 

 

 

I had the same problems with BOSS. out of 200+ mods 64+ remained unrecognized and I had to always hand sort them anyway. So I abandoned BOSS and LOOT. LOOT did about the same thing  just a bit differently. I sort now with Wyre bash and TESV.

My original play-through went belly up when  NMM did an update to my mods which was like 8 or 10 of them at once. From that point on I was chasing issues.

Now if I update a mod it is by hand.

I would like to ask if you know of any mods that for sure give CD problems? Also load order preference for CD in relation to other SL mods?

Which is something I never really could find is a preferred load order for SL mods.

 

 

Everything concerning load order or updating I do myself as I know many mods depend on others and if an update breaks a mod that depends on it it can be a disaster. The load order for CD really isn't an issue, everything the main mod uses are all esm's so it isn't an issue. The only thing is with the addon files, they need to be after the mod they add items from and CD (though I merge them into the bashed patch). Currently I have my mods grouped by type with Sexlab / DD mods after the other game changing mods and before armor/weapon mods.

 

As for mods that cause issues I don't know of any that will break it outright but any that pushes any behaviors or actions onto npc's can disrupt the scenes. Almost everything I use as far as AI or spells or most anything else are custom so mods that change those types of things should not have any effect on CD. There are a few that have minor issues, Immersive Creatures modifies some of the creature spawn points around the shop that I removed and it puts them back so CD should be loaded after it. There is another that adds a number of campsites to Skyrim that will cause some issues once the grounds are expanded (from what I am told, I don't use it myself).

Posted

 

I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around.

 

PSB body mesh and PSB devious assets for bodyslide - those two makes belly grow from pregnancy and belt to  expand together with belly.

 

Problem is - that would force ppl to use bodyslide 2.

Posted

I had an interesting experience the other day, which I think might not be related to this mod- but would be really cool if it were.

 

At some point I tried to pick up once of the notes around the house. Apparently someone saw it, and I got a "You should not have done that" kind of battle-shout, immediately followed by absolutely nothing. I guess it wasn't very valuable and so they decided they didn't want to fight me over it.

 

A few in-game days later, I arrived at the house. There were some thugs waiting outside (I think they were called something like, Hired mercenary or something). I saved game first and tried to lose the fight to see if there was a scene behind it. They just killed me. So, I loaded the game and killed them.

 

One of them carried a "Contract":

 

"Here is the agreed upon amount. I

expect you to faithfully carry out my

request to teach a lesson to the thief

[Name]. You need not kill her, but I

have no qualms about it if you deem it

necessary.

 

-- Master"

 

No one in the house seemed to know of anything / had any conversation options about the note.

 

I think this is something the game just does when you get caught stealing something minor... But it would tie in so well!

 

So much potential!

 

The thugs are part of a standard encounter that is triggered if you steal something, SD hooks into it for one of its encounters.

The other interesting thing is the Jail functions in Skyrim. Apparently you can set up your own jail (somehow, still looking into it) which I thought would be interesting to catch runaway slaves and such. 

Posted

 

 

I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around.

 

PSB body mesh and PSB devious assets for bodyslide - those two makes belly grow from pregnancy and belt to  expand together with belly.

 

Problem is - that would force ppl to use bodyslide 2.

 

 

I recently switched back to UNPB for a while but had used those meshes before I did. There were some issues with them that I saw, mainly some deformation of the belt during animations not related to the pregnancy.

Posted

Well still, there is no mod that would inflate only groin area. All of those which scale belly are scaling whole belly because they are made with showing pregnancy effect in mind not plugs.

So it wont look very "natural"

Posted

I will take a look at the pregnancy mods and see how they handle the belly growth. Part of the issue is the belt will clip unless you are using some of the pregnancy enabled meshes around.

 

Thanks for looking at it! That's all I can ask for...

 

Well still, there is no mod that would inflate only groin area. All of those which scale belly are scaling whole belly because they are made with showing pregnancy effect in mind not plugs.

So it wont look very "natural"

The belts probably won't... the harness, however, would be perfect!

 

Plus, real inflatable plugs should not need a belt to hold them in once inflated...

So this particular scene could be reworked not to include a belt ;)

Posted

 

 

Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe).

 

Just installed the latest version. I'll see if it's fixed later. :)

 

also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... :D

 

 

I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play.

 

 

How are you able to run so many mods?

Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra.

 

 All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD.

 

Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems.

 

 Thanks.

 

 

Posted

How are you able to run so many mods?

 

Simples. Make sure the load order is correct and also make sure there's no conflicts.

 

Oh and my PC has windows... xp... 32bit... and only have 4gb ram....

I also use Unbleak ENB and I have a framerate of 30-45

 

Posted

 I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks.

 

 As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's.

 

 The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation.

 

 I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now.

 

One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock.

 

 Keep up the great work.

 Thanks

 

Posted

 

How are you able to run so many mods?

 

Simples. Make sure the load order is correct and also make sure there's no conflicts.

 

Oh and my PC has windows... xp... 32bit... and only have 4gb ram....

I also use Unbleak ENB and I have a framerate of 30-45

 

 

 

Load order always is a pain to keep up with, everyone wants to be in certain places as others do at the same time. BOSS had done a good job until recently, that's why I try to keep my mods list down to just the few I really want. I don't use HD either, trying to keep it as simple as possible.

 Thanks

 

 

Posted

 

 

 

Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe).

 

Just installed the latest version. I'll see if it's fixed later. :)

 

also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... :D

 

 

I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play.

 

 

How are you able to run so many mods?

Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra.

 

 All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD.

 

Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems.

 

 Thanks.

 

 

This is my current load order:

 

 

 

00 Skyrim.esm

01 Update.esm

02 Dawnguard.esm

03 Dragonborn.esm

04 HearthFires.esm

05 RaceCompatibility.esm

06 ClimatesOfTamriel.esm

07 Skyrim Project Optimization - Full Version.esm

08 hdtHighHeel.esm

09 ZaZAnimationPack.esm

0A SexLab.esm [Version 1.57]

0B SexLabAroused.esm

0C Schlongs of Skyrim - Core.esm

0D Devious Devices - Assets.esm [Version 2.8.0]

0E Devious Devices - Integration.esm

0F Devious Devices - Expansion.esm

10 ApachiiHair.esm

11 ApachiiHairMales.esm

12 ApachiiHairFemales.esm

13 SGHairPackBase.esm

14 ETaC - RESOURCES.esm

15 HentaiPregnancy.esm

16 Lanterns Of Skyrim - All In One - Main.esm

17 Omegared99-Compilation.esm

18 SPIKE.esm

19 TERAArmors.esm

1A JSwords.esm

1B 3rdEraWeaponsMoS.esm

1C FM - HaafingarHall.esm

1D daymoyl.esm

1E Unofficial Skyrim Patch.esp [Version 2.0.0a]

1F Unofficial Dawnguard Patch.esp [Version 2.0.1]

20 Unofficial Dragonborn Patch.esp [Version 2.0.1]

21 Unofficial Hearthfire Patch.esp [Version 2.0.1]

22 HighResTexturePack01.esp

23 HighResTexturePack02.esp

24 HighResTexturePack03.esp

25 USKP Patcher for RaceCompatibility.esp

26 Unofficial High Resolution Patch.esp [Version 1.1.1]

27 RaceCompatibilityUSKPOverride.esp

28 SMPC.esp

29 Betterland.esp

2A Moss Rocks.esp

2B Unique Grasses.esp

2C StaticMeshImprovementMod.esp

2D StaticMeshImprovementMod-DragonbornTernFix.esp

2E StaticMeshImprovementMod-FurnitureChestSnowFix.esp

2F SkyFalls - Distant Waterfall Overhaul.esp

30 Lanterns.esp

31 Beautiful Cities.esp

32 ETaC - Complete.esp

33 ETaC - Dragon Bridge South.esp

34 Purewaters.esp

35 RelightingSkyrim.esp

36 Relighting Skyrim - Update.esp

37 Relighting Skyrim - Dawnguard.esp

38 Relighting Skyrim - Dragonborn.esp

39 Relighting Skyrim - HearthFire.esp

3A ClimatesOfTamriel-Dawnguard-Patch.esp

3B ClimatesOfTamriel-Dragonborn-Patch.esp

3C ClimatesOfTamriel-Dungeons-Hazardous.esp

3D AOS.esp

3E AOS_CoT 3.1 compatibility patch.esp

3F AOS_DG Patch.esp

40 AOS_DB Patch.esp

41 SkyUI.esp

42 AMatterOfTime.esp [Version 1.00]

43 Brawl Bugs CE.esp

44 HearthfireMultiKid.esp

45 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp

46 Auto Unequip Ammo.esp

47 iHUD.esp

48 Customizable Camera.esp

49 Nausicaa's Tweaker.esp

4A Grimy Utilities Interface.esp

4B FISS.esp

4C AmazingFollowerTweaks.esp

4D HearthfireMultiKid_LastName.esp

4E ajd_domhearthfirestewards.esp

4F fFastTravelSpeedMult_4.esp [Version 1.0]

50 BetterMagic_FULL.esp

51 Apocalypse - The Spell Package.esp

52 Enchanting Freedom.esp

53 UnlockUniqueEnchantments.esp

54 Uncapped Perks - Combat + Stealth.esp

55 Uncapped Perks - Magic.esp

56 Craft, Temper, Smelt.esp

57 BarenziahQuestMarkers.esp

58 CrimeDecay.esp

59 Map Markers Complete.esp

5A mcCampingLite.esp

5B MTOH.esp

5C The Dance of Death - Ultimate Edition.esp

5D TradeBarter.esp

5E Flowing Cape.esp

5F TravelMounts.esp

60 TTYM - Think to Yourself Messages.esp

61 SleepTight.esp

62 Book Covers Skyrim.esp

63 no_essential_COs.esp

64 mslZaZArachnophobia.esp

65 Skyrim Expanded Loot Tables.esp

66 Guard Dialogue Overhaul.esp

67 BetterQuestObjectives.esp

68 BetterQuestObjectives-Dawnguard.esp

69 Headbomb's Better Sorting - Spells.esp

6A Headbomb's Better Sorting - Potions (Light Weight).esp

6B Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp

6C RealisticNeedsandDiseases.esp

6D RND_Dawnguard-Patch.esp

6E RND_Dragonborn-Patch.esp

6F RND_HearthFires-Patch.esp

70 RND_USKP-Patch.esp

71 Alternate Start - Live Another Life.esp [Version 2.3.5]

72 dD - Realistic Ragdoll Force - Reduced.esp

73 Dead Body Collision.esp

74 ItemRewardsForBounties.esp

75 DeadlyDragons.esp

76 Inconsequential NPCs.esp

77 Populated Lands Roads Paths.esp

78 Rebirth Monster.esp

79 Swift Steeds Replacer.esp

7A Stormcloaks_n_Guards_with_Face.esp

7B ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp

7C No more butch females - Vanilla.esp

7D 360WalkandRunPlus-RunBackwardSpeedAdjust.esp

7E NoHelmet.esp

7F Skyrim Immersive Creatures.esp [Version v6.1.1]

80 Skyrim Immersive Creatures - DLC2.esp [Version v6.1.1]

81 Convenient Horses.esp

82 Convenient Horse Herding.esp

83 Run For Your Lives.esp [Version 1.0]

84 My Home Is Your Home.esp

85 When Vampires Attack.esp [Version 1.0.1]

86 LaFemmeLycana.esp

87 WerewolfPerksExpanded_1.6.esp

88 Scriptless werewolf bonus.esp

89 ToL_Core_by_Brevi.esp [Version 1.5]

8A ToL_SKSE_by_Brevi.esp [Version 1.0]

8B LFox No Werewolf Form Cooldown.esp

8C Vampirelordroyal.esp

8D Better Vampires.esp

8E BVandRB_Formlist.esp

8F Brows.esp

90 SGHairPackAIO.esp

91 MacKom_LoreStylesHairSet.esp

92 HairCombo1.esp

93 _zzhairscombined.esp

94 FNISspells.esp

95 Improved Freckles Skyrim.esp

96 TheEyesOfBeauty.esp

97 OblHairsCombined.esp

98 Orc&ElfFix4TBBP.esp

99 CharacterMakingExtender.esp

9A Schlongs of Skyrim.esp

9B SOS - VectorPlexus Regular Addon.esp

9C SOS - B3lisario UNP Addon.esp

9D SexLabProcreation.esp

9E SexLab Cumshot.esp [Version 1.4.1]

9F xazPrisonOverhaul.esp

A0 SexLab Solutions.esp

A1 SC07SexLabRandomAttack.esp

A2 GagSFX.esp

A3 SexLab Submit.esp

A4 NusbieVoices.esp

A5 MF_RadiantProstitution.esp

A6 SexLabNudeCreatures.esp

A7 LoversVictim.esp

A8 SexLabWerewolves.esp

A9 Sacrificial Spriggan.esp

AA SexLabZaZAnimations.esp

AB Captured Dreams.esp

AC SkyrimBound.esp

AD Devious Devices - Gags+.esp

AE Devious Devices - Males Addon.esp

AF DD - Interactions.esp

B0 DeviousRegulations.esp

B1 Devious Deviants.esp

B2 Alternate Start - Live A Deviant Life.esp

B3 Devious Devices - For the Masses II.esp

B4 DeviouslyHelpless.esp

B5 Devious Loading Screens.esp [Version 2.7]

B6 Zarias_Piercings1.esp

B7 zarias_restraints.esp

B8 sextoys-calyps-2.esp

B9 NewmillerPiercings2.esp

BA Svs Collection Jewelry.esp

BB NewmillerPiercings3.esp

BC Earrings Set1.esp

BD LadyKdCirclets.esp

BE Skyrim_Strap_Ons.esp

BF FM - HHall Exterior.esp

C0 Hothtrooper44_Armor_Ecksstra.esp

C1 Insanity's Shields.esp [Version 1.1]

C2 Sweater.esp

C3 Sexy Armor Replacer Patch.esp

C4 RRElphintos.esp

C5 Osare GothicLolita.esp

C6 PrinceandPauper.esp

C7 PrvtI_HeavyArmory_DG_Addon.esp

C8 sword_rapiers.esp

C9 TERAArmors - Leveled Lists.esp

CA UniqueWeaponsRedone.esp

CB LCS_ImmersiveChainMail.esp

CC Upgraded Daedric Artifacts.esp

CD Wahuku.esp

CE Werewolf Loot- Dawnguard version.esp

CF XiNafay - Shoes.esp

D0 Omegared99-WeaponSets.esp

D1 buttplug-calyps.esp

D2 zzAharaPOTWHood-Hair.esp

D3 zzTravellerHoods.esp

D4 3rdEraWeapMoS-rareCraft.esp

D5 Gatti14Yumiko.esp

D6 Immersive Weapons.esp

D7 3rdEraWeapMoS-lvlList.esp

D8 ElvenWeaponry.esp

D9 PrvtI_HeavyArmory.esp

DA CrossbowsRevamped.esp

DB TERA Weapons.esp

DC TERAArmors.esp

DD TERA Boots n Greaves - for HDT.esp

DE bobsarmory.esp

DF Bondage Straps - UNPB BBP.esp

E0 FM - UNP Merchants.esp

E1 AelididPOTW.esp

E2 AMB Glass Variants Lore.esp

E3 OpulentOutfitsV2Universal.esp

E4 SexyVest.esp

E5 aMidianborn_Skyforge_Weapons.esp

E6 AsharaImperialOutfit.esp

E7 Cloaks.esp

E8 Cloaks - Dawnguard.esp

E9 1nivWICCloaks.esp [Version 2.3]

EA 1nivWICSkyCloaksPatch.esp [Version 2.3]

EB Berserk Mule Armor - Heavry Armor.esp

EC MidnightBreed.esp

ED nightshade_armor_UNPB.esp

EE DD FtM - Cloaks WIC patch.esp

EF Nicoroshi Creations.esp [Version 1.2]

F0 NewmillerHighHeelsBlck.esp

F1 kuzak-bodyandstockings.esp

F2 ApachiiHelmetWigs.esp

F3 hothtrooper44_ArmorCompilation.esp

F4 zzArmormashups.esp

F5 DarkStandalone.esp

F6 Kaw's Cat Disguise.esp

F7 JSwordsDistributionBalancePlugin.esp

++ Bobs Armory merge.esp

++ CD - DarkDiscipleStandalone.esp

++ CD - Calyps Sextoys addon.esp

++ CD - Newmiller Piercings addon.esp

++ CD - Skyrim Strapon addon.esp

++ CD - SVS Jewelry addon.esp

++ CD - Zarias Restraints addon.esp

++ CD-Tera Armors addon.esp

++ Headbomb's Better Sorting - Miscellaneous.esp

++ LFox Blacksmiths Have Metals.esp

++ LFox Vendors Have Arrows.esp

++ Proper Aiming.esp

++ Skyrim Expanded Loot Table merge.esp

++ SOS - Dawnguard Armors.esp

++ SOS - Dragonborn Armors.esp

F8 enb_reference.esp

F9 EnhancedCharacterEdit.esp

FA Bashed Patch, 0.esp

 

 

I also run a custom enb and HDT physics with an older i5 processor and a 2gb 7850. A number of these mods have not been updated in some time, usually i only update if the new version fixes a major bug or adds content / functions that I want. Also, I don't do the things everyone tells people to do- I have not reinstalled Skyrim since March of last year, I still use NMM (no real issues with it), I don't clean mods and I have heavily modified my ini files (every multi-threaded command I can find is in there) and I currently get 50 fps outdoors on Ultra even with most everything in the enb turned on. Typically I have found that mods that constantly run and change the environment / people cause the biggest issues so I stay away from them for the most part.

 

 

 

 I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks.

 

 As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's.

 

 The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation.

 

 I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now.

 

One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock.

 

 Keep up the great work.

 Thanks

 

The armbinder may have had an issue when put on or removed and caused the 2 parts to become unsynced. The latest version of Integration does a good job of fixing it but it can still happen on occasion. The command I use to add the armbinder is a standard Integration command so you may have had a bugged item hanging around that caused it.

Posted

is it possible to find keys to the bra and belt in the wild? or should i halt my genocide of the bandit folk?  Like i am really submissive now so the blacksmith isn't talking to me? I guess i have to start being dom... but i hate that... what to do....

Posted

 

 

 

 

Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe).

 

Just installed the latest version. I'll see if it's fixed later. :)

 

also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... :D

 

 

I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play.

 

 

How are you able to run so many mods?

Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra.

 

 All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD.

 

Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems.

 

 Thanks.

 

 

This is my current load order:

 

 

 

00 Skyrim.esm

01 Update.esm

02 Dawnguard.esm

03 Dragonborn.esm

04 HearthFires.esm

05 RaceCompatibility.esm

06 ClimatesOfTamriel.esm

07 Skyrim Project Optimization - Full Version.esm

08 hdtHighHeel.esm

09 ZaZAnimationPack.esm

0A SexLab.esm [Version 1.57]

0B SexLabAroused.esm

0C Schlongs of Skyrim - Core.esm

0D Devious Devices - Assets.esm [Version 2.8.0]

0E Devious Devices - Integration.esm

0F Devious Devices - Expansion.esm

10 ApachiiHair.esm

11 ApachiiHairMales.esm

12 ApachiiHairFemales.esm

13 SGHairPackBase.esm

14 ETaC - RESOURCES.esm

15 HentaiPregnancy.esm

16 Lanterns Of Skyrim - All In One - Main.esm

17 Omegared99-Compilation.esm

18 SPIKE.esm

19 TERAArmors.esm

1A JSwords.esm

1B 3rdEraWeaponsMoS.esm

1C FM - HaafingarHall.esm

1D daymoyl.esm

1E Unofficial Skyrim Patch.esp [Version 2.0.0a]

1F Unofficial Dawnguard Patch.esp [Version 2.0.1]

20 Unofficial Dragonborn Patch.esp [Version 2.0.1]

21 Unofficial Hearthfire Patch.esp [Version 2.0.1]

22 HighResTexturePack01.esp

23 HighResTexturePack02.esp

24 HighResTexturePack03.esp

25 USKP Patcher for RaceCompatibility.esp

26 Unofficial High Resolution Patch.esp [Version 1.1.1]

27 RaceCompatibilityUSKPOverride.esp

28 SMPC.esp

29 Betterland.esp

2A Moss Rocks.esp

2B Unique Grasses.esp

2C StaticMeshImprovementMod.esp

2D StaticMeshImprovementMod-DragonbornTernFix.esp

2E StaticMeshImprovementMod-FurnitureChestSnowFix.esp

2F SkyFalls - Distant Waterfall Overhaul.esp

30 Lanterns.esp

31 Beautiful Cities.esp

32 ETaC - Complete.esp

33 ETaC - Dragon Bridge South.esp

34 Purewaters.esp

35 RelightingSkyrim.esp

36 Relighting Skyrim - Update.esp

37 Relighting Skyrim - Dawnguard.esp

38 Relighting Skyrim - Dragonborn.esp

39 Relighting Skyrim - HearthFire.esp

3A ClimatesOfTamriel-Dawnguard-Patch.esp

3B ClimatesOfTamriel-Dragonborn-Patch.esp

3C ClimatesOfTamriel-Dungeons-Hazardous.esp

3D AOS.esp

3E AOS_CoT 3.1 compatibility patch.esp

3F AOS_DG Patch.esp

40 AOS_DB Patch.esp

41 SkyUI.esp

42 AMatterOfTime.esp [Version 1.00]

43 Brawl Bugs CE.esp

44 HearthfireMultiKid.esp

45 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp

46 Auto Unequip Ammo.esp

47 iHUD.esp

48 Customizable Camera.esp

49 Nausicaa's Tweaker.esp

4A Grimy Utilities Interface.esp

4B FISS.esp

4C AmazingFollowerTweaks.esp

4D HearthfireMultiKid_LastName.esp

4E ajd_domhearthfirestewards.esp

4F fFastTravelSpeedMult_4.esp [Version 1.0]

50 BetterMagic_FULL.esp

51 Apocalypse - The Spell Package.esp

52 Enchanting Freedom.esp

53 UnlockUniqueEnchantments.esp

54 Uncapped Perks - Combat + Stealth.esp

55 Uncapped Perks - Magic.esp

56 Craft, Temper, Smelt.esp

57 BarenziahQuestMarkers.esp

58 CrimeDecay.esp

59 Map Markers Complete.esp

5A mcCampingLite.esp

5B MTOH.esp

5C The Dance of Death - Ultimate Edition.esp

5D TradeBarter.esp

5E Flowing Cape.esp

5F TravelMounts.esp

60 TTYM - Think to Yourself Messages.esp

61 SleepTight.esp

62 Book Covers Skyrim.esp

63 no_essential_COs.esp

64 mslZaZArachnophobia.esp

65 Skyrim Expanded Loot Tables.esp

66 Guard Dialogue Overhaul.esp

67 BetterQuestObjectives.esp

68 BetterQuestObjectives-Dawnguard.esp

69 Headbomb's Better Sorting - Spells.esp

6A Headbomb's Better Sorting - Potions (Light Weight).esp

6B Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp

6C RealisticNeedsandDiseases.esp

6D RND_Dawnguard-Patch.esp

6E RND_Dragonborn-Patch.esp

6F RND_HearthFires-Patch.esp

70 RND_USKP-Patch.esp

71 Alternate Start - Live Another Life.esp [Version 2.3.5]

72 dD - Realistic Ragdoll Force - Reduced.esp

73 Dead Body Collision.esp

74 ItemRewardsForBounties.esp

75 DeadlyDragons.esp

76 Inconsequential NPCs.esp

77 Populated Lands Roads Paths.esp

78 Rebirth Monster.esp

79 Swift Steeds Replacer.esp

7A Stormcloaks_n_Guards_with_Face.esp

7B ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp

7C No more butch females - Vanilla.esp

7D 360WalkandRunPlus-RunBackwardSpeedAdjust.esp

7E NoHelmet.esp

7F Skyrim Immersive Creatures.esp [Version v6.1.1]

80 Skyrim Immersive Creatures - DLC2.esp [Version v6.1.1]

81 Convenient Horses.esp

82 Convenient Horse Herding.esp

83 Run For Your Lives.esp [Version 1.0]

84 My Home Is Your Home.esp

85 When Vampires Attack.esp [Version 1.0.1]

86 LaFemmeLycana.esp

87 WerewolfPerksExpanded_1.6.esp

88 Scriptless werewolf bonus.esp

89 ToL_Core_by_Brevi.esp [Version 1.5]

8A ToL_SKSE_by_Brevi.esp [Version 1.0]

8B LFox No Werewolf Form Cooldown.esp

8C Vampirelordroyal.esp

8D Better Vampires.esp

8E BVandRB_Formlist.esp

8F Brows.esp

90 SGHairPackAIO.esp

91 MacKom_LoreStylesHairSet.esp

92 HairCombo1.esp

93 _zzhairscombined.esp

94 FNISspells.esp

95 Improved Freckles Skyrim.esp

96 TheEyesOfBeauty.esp

97 OblHairsCombined.esp

98 Orc&ElfFix4TBBP.esp

99 CharacterMakingExtender.esp

9A Schlongs of Skyrim.esp

9B SOS - VectorPlexus Regular Addon.esp

9C SOS - B3lisario UNP Addon.esp

9D SexLabProcreation.esp

9E SexLab Cumshot.esp [Version 1.4.1]

9F xazPrisonOverhaul.esp

A0 SexLab Solutions.esp

A1 SC07SexLabRandomAttack.esp

A2 GagSFX.esp

A3 SexLab Submit.esp

A4 NusbieVoices.esp

A5 MF_RadiantProstitution.esp

A6 SexLabNudeCreatures.esp

A7 LoversVictim.esp

A8 SexLabWerewolves.esp

A9 Sacrificial Spriggan.esp

AA SexLabZaZAnimations.esp

AB Captured Dreams.esp

AC SkyrimBound.esp

AD Devious Devices - Gags+.esp

AE Devious Devices - Males Addon.esp

AF DD - Interactions.esp

B0 DeviousRegulations.esp

B1 Devious Deviants.esp

B2 Alternate Start - Live A Deviant Life.esp

B3 Devious Devices - For the Masses II.esp

B4 DeviouslyHelpless.esp

B5 Devious Loading Screens.esp [Version 2.7]

B6 Zarias_Piercings1.esp

B7 zarias_restraints.esp

B8 sextoys-calyps-2.esp

B9 NewmillerPiercings2.esp

BA Svs Collection Jewelry.esp

BB NewmillerPiercings3.esp

BC Earrings Set1.esp

BD LadyKdCirclets.esp

BE Skyrim_Strap_Ons.esp

BF FM - HHall Exterior.esp

C0 Hothtrooper44_Armor_Ecksstra.esp

C1 Insanity's Shields.esp [Version 1.1]

C2 Sweater.esp

C3 Sexy Armor Replacer Patch.esp

C4 RRElphintos.esp

C5 Osare GothicLolita.esp

C6 PrinceandPauper.esp

C7 PrvtI_HeavyArmory_DG_Addon.esp

C8 sword_rapiers.esp

C9 TERAArmors - Leveled Lists.esp

CA UniqueWeaponsRedone.esp

CB LCS_ImmersiveChainMail.esp

CC Upgraded Daedric Artifacts.esp

CD Wahuku.esp

CE Werewolf Loot- Dawnguard version.esp

CF XiNafay - Shoes.esp

D0 Omegared99-WeaponSets.esp

D1 buttplug-calyps.esp

D2 zzAharaPOTWHood-Hair.esp

D3 zzTravellerHoods.esp

D4 3rdEraWeapMoS-rareCraft.esp

D5 Gatti14Yumiko.esp

D6 Immersive Weapons.esp

D7 3rdEraWeapMoS-lvlList.esp

D8 ElvenWeaponry.esp

D9 PrvtI_HeavyArmory.esp

DA CrossbowsRevamped.esp

DB TERA Weapons.esp

DC TERAArmors.esp

DD TERA Boots n Greaves - for HDT.esp

DE bobsarmory.esp

DF Bondage Straps - UNPB BBP.esp

E0 FM - UNP Merchants.esp

E1 AelididPOTW.esp

E2 AMB Glass Variants Lore.esp

E3 OpulentOutfitsV2Universal.esp

E4 SexyVest.esp

E5 aMidianborn_Skyforge_Weapons.esp

E6 AsharaImperialOutfit.esp

E7 Cloaks.esp

E8 Cloaks - Dawnguard.esp

E9 1nivWICCloaks.esp [Version 2.3]

EA 1nivWICSkyCloaksPatch.esp [Version 2.3]

EB Berserk Mule Armor - Heavry Armor.esp

EC MidnightBreed.esp

ED nightshade_armor_UNPB.esp

EE DD FtM - Cloaks WIC patch.esp

EF Nicoroshi Creations.esp [Version 1.2]

F0 NewmillerHighHeelsBlck.esp

F1 kuzak-bodyandstockings.esp

F2 ApachiiHelmetWigs.esp

F3 hothtrooper44_ArmorCompilation.esp

F4 zzArmormashups.esp

F5 DarkStandalone.esp

F6 Kaw's Cat Disguise.esp

F7 JSwordsDistributionBalancePlugin.esp

++ Bobs Armory merge.esp

++ CD - DarkDiscipleStandalone.esp

++ CD - Calyps Sextoys addon.esp

++ CD - Newmiller Piercings addon.esp

++ CD - Skyrim Strapon addon.esp

++ CD - SVS Jewelry addon.esp

++ CD - Zarias Restraints addon.esp

++ CD-Tera Armors addon.esp

++ Headbomb's Better Sorting - Miscellaneous.esp

++ LFox Blacksmiths Have Metals.esp

++ LFox Vendors Have Arrows.esp

++ Proper Aiming.esp

++ Skyrim Expanded Loot Table merge.esp

++ SOS - Dawnguard Armors.esp

++ SOS - Dragonborn Armors.esp

F8 enb_reference.esp

F9 EnhancedCharacterEdit.esp

FA Bashed Patch, 0.esp

 

 

I also run a custom enb and HDT physics with an older i5 processor and a 2gb 7850. A number of these mods have not been updated in some time, usually i only update if the new version fixes a major bug or adds content / functions that I want. Also, I don't do the things everyone tells people to do- I have not reinstalled Skyrim since March of last year, I still use NMM (no real issues with it), I don't clean mods and I have heavily modified my ini files (every multi-threaded command I can find is in there) and I currently get 50 fps outdoors on Ultra even with most everything in the enb turned on. Typically I have found that mods that constantly run and change the environment / people cause the biggest issues so I stay away from them for the most part.

 

 

 

 I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks.

 

 As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's.

 

 The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation.

 

 I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now.

 

One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock.

 

 Keep up the great work.

 Thanks

 

The armbinder may have had an issue when put on or removed and caused the 2 parts to become unsynced. The latest version of Integration does a good job of fixing it but it can still happen on occasion. The command I use to add the armbinder is a standard Integration command so you may have had a bugged item hanging around that caused it.

 

 

It is not a real problem for me as I found a way to cope with it and solve the problem.

Thanks.

 

Posted

 

 

 

 

 

Garrus, what version of FNIS are you using? I have had issues like this before I updated to the latest (5.5.? I believe).

 

Just installed the latest version. I'll see if it's fixed later. :)

 

also if it doesn't work... maybe that's because I have 252 active plugins.... a lot of them being scripted... :D

 

 

I am at about the same number currently. About 60 are items and armor sets the rest are things that change game play.

 

 

How are you able to run so many mods?

Most of my armor and clothing mods I merged into a new file and have them able to be crafted. That way I removed excess duplicate cell confrontations. I am only running about 57 mods at the moment and removed some less desireable or less used mods with excess scripts. I am even running without Dragonborn or Dawnguard activated. I don't even have any housing mods except for Hearthfire and Evil Lair of the Hydra.

 

 All of my scores are in the 7's except for my primary hard drive which is a 5.9. I am going to replace it soon with a SSD.

 

Let's face it, They left this game needing more work and if it wasn't for mods like yours, I would have given up. If they would make it as stable as Morrowind or Oblivion, we would not be having these problems.

 

 Thanks.

 

 

This is my current load order:

 

 

 

00 Skyrim.esm

01 Update.esm

02 Dawnguard.esm

03 Dragonborn.esm

04 HearthFires.esm

05 RaceCompatibility.esm

06 ClimatesOfTamriel.esm

07 Skyrim Project Optimization - Full Version.esm

08 hdtHighHeel.esm

09 ZaZAnimationPack.esm

0A SexLab.esm [Version 1.57]

0B SexLabAroused.esm

0C Schlongs of Skyrim - Core.esm

0D Devious Devices - Assets.esm [Version 2.8.0]

0E Devious Devices - Integration.esm

0F Devious Devices - Expansion.esm

10 ApachiiHair.esm

11 ApachiiHairMales.esm

12 ApachiiHairFemales.esm

13 SGHairPackBase.esm

14 ETaC - RESOURCES.esm

15 HentaiPregnancy.esm

16 Lanterns Of Skyrim - All In One - Main.esm

17 Omegared99-Compilation.esm

18 SPIKE.esm

19 TERAArmors.esm

1A JSwords.esm

1B 3rdEraWeaponsMoS.esm

1C FM - HaafingarHall.esm

1D daymoyl.esm

1E Unofficial Skyrim Patch.esp [Version 2.0.0a]

1F Unofficial Dawnguard Patch.esp [Version 2.0.1]

20 Unofficial Dragonborn Patch.esp [Version 2.0.1]

21 Unofficial Hearthfire Patch.esp [Version 2.0.1]

22 HighResTexturePack01.esp

23 HighResTexturePack02.esp

24 HighResTexturePack03.esp

25 USKP Patcher for RaceCompatibility.esp

26 Unofficial High Resolution Patch.esp [Version 1.1.1]

27 RaceCompatibilityUSKPOverride.esp

28 SMPC.esp

29 Betterland.esp

2A Moss Rocks.esp

2B Unique Grasses.esp

2C StaticMeshImprovementMod.esp

2D StaticMeshImprovementMod-DragonbornTernFix.esp

2E StaticMeshImprovementMod-FurnitureChestSnowFix.esp

2F SkyFalls - Distant Waterfall Overhaul.esp

30 Lanterns.esp

31 Beautiful Cities.esp

32 ETaC - Complete.esp

33 ETaC - Dragon Bridge South.esp

34 Purewaters.esp

35 RelightingSkyrim.esp

36 Relighting Skyrim - Update.esp

37 Relighting Skyrim - Dawnguard.esp

38 Relighting Skyrim - Dragonborn.esp

39 Relighting Skyrim - HearthFire.esp

3A ClimatesOfTamriel-Dawnguard-Patch.esp

3B ClimatesOfTamriel-Dragonborn-Patch.esp

3C ClimatesOfTamriel-Dungeons-Hazardous.esp

3D AOS.esp

3E AOS_CoT 3.1 compatibility patch.esp

3F AOS_DG Patch.esp

40 AOS_DB Patch.esp

41 SkyUI.esp

42 AMatterOfTime.esp [Version 1.00]

43 Brawl Bugs CE.esp

44 HearthfireMultiKid.esp

45 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp

46 Auto Unequip Ammo.esp

47 iHUD.esp

48 Customizable Camera.esp

49 Nausicaa's Tweaker.esp

4A Grimy Utilities Interface.esp

4B FISS.esp

4C AmazingFollowerTweaks.esp

4D HearthfireMultiKid_LastName.esp

4E ajd_domhearthfirestewards.esp

4F fFastTravelSpeedMult_4.esp [Version 1.0]

50 BetterMagic_FULL.esp

51 Apocalypse - The Spell Package.esp

52 Enchanting Freedom.esp

53 UnlockUniqueEnchantments.esp

54 Uncapped Perks - Combat + Stealth.esp

55 Uncapped Perks - Magic.esp

56 Craft, Temper, Smelt.esp

57 BarenziahQuestMarkers.esp

58 CrimeDecay.esp

59 Map Markers Complete.esp

5A mcCampingLite.esp

5B MTOH.esp

5C The Dance of Death - Ultimate Edition.esp

5D TradeBarter.esp

5E Flowing Cape.esp

5F TravelMounts.esp

60 TTYM - Think to Yourself Messages.esp

61 SleepTight.esp

62 Book Covers Skyrim.esp

63 no_essential_COs.esp

64 mslZaZArachnophobia.esp

65 Skyrim Expanded Loot Tables.esp

66 Guard Dialogue Overhaul.esp

67 BetterQuestObjectives.esp

68 BetterQuestObjectives-Dawnguard.esp

69 Headbomb's Better Sorting - Spells.esp

6A Headbomb's Better Sorting - Potions (Light Weight).esp

6B Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp

6C RealisticNeedsandDiseases.esp

6D RND_Dawnguard-Patch.esp

6E RND_Dragonborn-Patch.esp

6F RND_HearthFires-Patch.esp

70 RND_USKP-Patch.esp

71 Alternate Start - Live Another Life.esp [Version 2.3.5]

72 dD - Realistic Ragdoll Force - Reduced.esp

73 Dead Body Collision.esp

74 ItemRewardsForBounties.esp

75 DeadlyDragons.esp

76 Inconsequential NPCs.esp

77 Populated Lands Roads Paths.esp

78 Rebirth Monster.esp

79 Swift Steeds Replacer.esp

7A Stormcloaks_n_Guards_with_Face.esp

7B ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp

7C No more butch females - Vanilla.esp

7D 360WalkandRunPlus-RunBackwardSpeedAdjust.esp

7E NoHelmet.esp

7F Skyrim Immersive Creatures.esp [Version v6.1.1]

80 Skyrim Immersive Creatures - DLC2.esp [Version v6.1.1]

81 Convenient Horses.esp

82 Convenient Horse Herding.esp

83 Run For Your Lives.esp [Version 1.0]

84 My Home Is Your Home.esp

85 When Vampires Attack.esp [Version 1.0.1]

86 LaFemmeLycana.esp

87 WerewolfPerksExpanded_1.6.esp

88 Scriptless werewolf bonus.esp

89 ToL_Core_by_Brevi.esp [Version 1.5]

8A ToL_SKSE_by_Brevi.esp [Version 1.0]

8B LFox No Werewolf Form Cooldown.esp

8C Vampirelordroyal.esp

8D Better Vampires.esp

8E BVandRB_Formlist.esp

8F Brows.esp

90 SGHairPackAIO.esp

91 MacKom_LoreStylesHairSet.esp

92 HairCombo1.esp

93 _zzhairscombined.esp

94 FNISspells.esp

95 Improved Freckles Skyrim.esp

96 TheEyesOfBeauty.esp

97 OblHairsCombined.esp

98 Orc&ElfFix4TBBP.esp

99 CharacterMakingExtender.esp

9A Schlongs of Skyrim.esp

9B SOS - VectorPlexus Regular Addon.esp

9C SOS - B3lisario UNP Addon.esp

9D SexLabProcreation.esp

9E SexLab Cumshot.esp [Version 1.4.1]

9F xazPrisonOverhaul.esp

A0 SexLab Solutions.esp

A1 SC07SexLabRandomAttack.esp

A2 GagSFX.esp

A3 SexLab Submit.esp

A4 NusbieVoices.esp

A5 MF_RadiantProstitution.esp

A6 SexLabNudeCreatures.esp

A7 LoversVictim.esp

A8 SexLabWerewolves.esp

A9 Sacrificial Spriggan.esp

AA SexLabZaZAnimations.esp

AB Captured Dreams.esp

AC SkyrimBound.esp

AD Devious Devices - Gags+.esp

AE Devious Devices - Males Addon.esp

AF DD - Interactions.esp

B0 DeviousRegulations.esp

B1 Devious Deviants.esp

B2 Alternate Start - Live A Deviant Life.esp

B3 Devious Devices - For the Masses II.esp

B4 DeviouslyHelpless.esp

B5 Devious Loading Screens.esp [Version 2.7]

B6 Zarias_Piercings1.esp

B7 zarias_restraints.esp

B8 sextoys-calyps-2.esp

B9 NewmillerPiercings2.esp

BA Svs Collection Jewelry.esp

BB NewmillerPiercings3.esp

BC Earrings Set1.esp

BD LadyKdCirclets.esp

BE Skyrim_Strap_Ons.esp

BF FM - HHall Exterior.esp

C0 Hothtrooper44_Armor_Ecksstra.esp

C1 Insanity's Shields.esp [Version 1.1]

C2 Sweater.esp

C3 Sexy Armor Replacer Patch.esp

C4 RRElphintos.esp

C5 Osare GothicLolita.esp

C6 PrinceandPauper.esp

C7 PrvtI_HeavyArmory_DG_Addon.esp

C8 sword_rapiers.esp

C9 TERAArmors - Leveled Lists.esp

CA UniqueWeaponsRedone.esp

CB LCS_ImmersiveChainMail.esp

CC Upgraded Daedric Artifacts.esp

CD Wahuku.esp

CE Werewolf Loot- Dawnguard version.esp

CF XiNafay - Shoes.esp

D0 Omegared99-WeaponSets.esp

D1 buttplug-calyps.esp

D2 zzAharaPOTWHood-Hair.esp

D3 zzTravellerHoods.esp

D4 3rdEraWeapMoS-rareCraft.esp

D5 Gatti14Yumiko.esp

D6 Immersive Weapons.esp

D7 3rdEraWeapMoS-lvlList.esp

D8 ElvenWeaponry.esp

D9 PrvtI_HeavyArmory.esp

DA CrossbowsRevamped.esp

DB TERA Weapons.esp

DC TERAArmors.esp

DD TERA Boots n Greaves - for HDT.esp

DE bobsarmory.esp

DF Bondage Straps - UNPB BBP.esp

E0 FM - UNP Merchants.esp

E1 AelididPOTW.esp

E2 AMB Glass Variants Lore.esp

E3 OpulentOutfitsV2Universal.esp

E4 SexyVest.esp

E5 aMidianborn_Skyforge_Weapons.esp

E6 AsharaImperialOutfit.esp

E7 Cloaks.esp

E8 Cloaks - Dawnguard.esp

E9 1nivWICCloaks.esp [Version 2.3]

EA 1nivWICSkyCloaksPatch.esp [Version 2.3]

EB Berserk Mule Armor - Heavry Armor.esp

EC MidnightBreed.esp

ED nightshade_armor_UNPB.esp

EE DD FtM - Cloaks WIC patch.esp

EF Nicoroshi Creations.esp [Version 1.2]

F0 NewmillerHighHeelsBlck.esp

F1 kuzak-bodyandstockings.esp

F2 ApachiiHelmetWigs.esp

F3 hothtrooper44_ArmorCompilation.esp

F4 zzArmormashups.esp

F5 DarkStandalone.esp

F6 Kaw's Cat Disguise.esp

F7 JSwordsDistributionBalancePlugin.esp

++ Bobs Armory merge.esp

++ CD - DarkDiscipleStandalone.esp

++ CD - Calyps Sextoys addon.esp

++ CD - Newmiller Piercings addon.esp

++ CD - Skyrim Strapon addon.esp

++ CD - SVS Jewelry addon.esp

++ CD - Zarias Restraints addon.esp

++ CD-Tera Armors addon.esp

++ Headbomb's Better Sorting - Miscellaneous.esp

++ LFox Blacksmiths Have Metals.esp

++ LFox Vendors Have Arrows.esp

++ Proper Aiming.esp

++ Skyrim Expanded Loot Table merge.esp

++ SOS - Dawnguard Armors.esp

++ SOS - Dragonborn Armors.esp

F8 enb_reference.esp

F9 EnhancedCharacterEdit.esp

FA Bashed Patch, 0.esp

 

 

I also run a custom enb and HDT physics with an older i5 processor and a 2gb 7850. A number of these mods have not been updated in some time, usually i only update if the new version fixes a major bug or adds content / functions that I want. Also, I don't do the things everyone tells people to do- I have not reinstalled Skyrim since March of last year, I still use NMM (no real issues with it), I don't clean mods and I have heavily modified my ini files (every multi-threaded command I can find is in there) and I currently get 50 fps outdoors on Ultra even with most everything in the enb turned on. Typically I have found that mods that constantly run and change the environment / people cause the biggest issues so I stay away from them for the most part.

 

 

 

 I can navigate around the CK pretty good but scripting and navmesh are not in my bag of tricks.

 

 As for different Customers showing up, Dangerous Nights have NPC's just for that randomly chosen. This could be a possibility versus having to deal with Game NPC's.

 

 The ideas I see here all sound great and I hope you are able to incorporate these into the Mod at some point, but understand the scripting nightmare this represents. Anything you come up with I look forward to with great anticipation.

 

 I have been running pretty trouble free except for the occasional freeze up in Customer Assist when playing for a while. The belt removal punishment scene works fine now.

 

One thing, when the Master puts the devices on you in confiscation, she put an armbinder on me but I did not have one in my inventory. I paid for removal and being not having one it remained on. Even struggled until I could take it off but still not removed. As stated in a previous posts, my way around that is I place a chest outside with extra shop items and being able to use chests while armbindered found none in my inventory. I add one and then move it back to the chest. It reappears equipped in my inventory and then I am able to remove it. A snag in the works but easily rectified with all items. I have used this trick several times with items not registering being removed or the choices box displaying when trying to pick the lock.

 

 Keep up the great work.

 Thanks

 

The armbinder may have had an issue when put on or removed and caused the 2 parts to become unsynced. The latest version of Integration does a good job of fixing it but it can still happen on occasion. The command I use to add the armbinder is a standard Integration command so you may have had a bugged item hanging around that caused it.

 

 

It is not a real problem for me as I found a way to cope with it and solve the problem.

Thanks.

 

 

 

 I tried to match up my load order to yours as good as possible and see how this works. You run a lot of mods I don't. Thanks for the help, I really appreciate it.

 

Posted

is it possible to find keys to the bra and belt in the wild? or should i halt my genocide of the bandit folk?  Like i am really submissive now so the blacksmith isn't talking to me? I guess i have to start being dom... but i hate that... what to do....

 

If you are using For the Masses you can, it adds items to most npc's. The blacksmith should talk to you no matter how submissive you are, if you have used all your chances to remove the belt you should get the chance to do the errand for her though.

Posted

Ok, so, quests seem to just stop.  So far, the delivery quest, when the Master gets to point where she tells you where to go, everything kinda stops.  Not freeze, you can still see movement, and you can ESC out of the conversation, but it won't advance.  And the retrevial quest, going and back telling the Master that you failed starts the punishment in that you walk to the other end of the room and strip, and that's it.  No control over the character, no dialogue, nothing. 

Posted

 

This is my current load order:

 

Not to make this as load order conversation, but there will be much less bugs and problems, if top of the load order uses the "official" unofficial order. However, if it works for you - dragon souls are devoured properly and stuff - then there is little reason to risk older saves by changing it, unless bugs arrive. :)

 

If you (and others) have read Skyrim Steam discussions, you might have notice how much time regulars have spent with problems that would have been prevented by using the official load order for unofficial patches. They have pinned several topics to prevent these things, but nobody actually seems to read them there.

 

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch

Dawnguard.esm

Unofficial Dawnguard Patch

Hearthfires.esm

Unofficial Hearthfire Patch

Dragonborn.esm

Unofficial Dragonborn Patch

[Other ESMs]

Official hi-res DLC

Unofficial High-resolution Patch

[Other ESPs]

 

Posted

Its funny... i talk to Kara... claim bandits did this to me, go see the blacksmith, she only offers me things like do you like the quality of our craftsmanship? and her history... No errands.

 

I am 29000 gold in debt to the Master, with the threshold set to 25000. So i am working on paying that down now. My relationship is excellent, and i am Submissive.

Posted

 

 

This is my current load order:

 

Not to make this as load order conversation, but there will be much less bugs and problems, if top of the load order uses the "official" unofficial order. However, if it works for you - dragon souls are devoured properly and stuff - then there is little reason to risk older saves by changing it, unless bugs arrive. :)

 

If you (and others) have read Skyrim Steam discussions, you might have notice how much time regulars have spent with problems that would have been prevented by using the official load order for unofficial patches. They have pinned several topics to prevent these things, but nobody actually seems to read them there.

 

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch

Dawnguard.esm

Unofficial Dawnguard Patch

Hearthfires.esm

Unofficial Hearthfire Patch

Dragonborn.esm

Unofficial Dragonborn Patch

[Other ESMs]

Official hi-res DLC

Unofficial High-resolution Patch

[Other ESPs]

 

 

 

I have never had an issue with it, everything works as it should and there are no errors in my papyrus log from any of these (there are very few errors in it as it is, mostly from LAL/LADL). The only time I have had an issue with any of the DLC's was using LOOT as none of the weapon racks would work anywhere. Manually moving them back to how I have it fixed that issue.

 

 

Its funny... i talk to Kara... claim bandits did this to me, go see the blacksmith, she only offers me things like do you like the quality of our craftsmanship? and her history... No errands.

 

I am 29000 gold in debt to the Master, with the threshold set to 25000. So i am working on paying that down now. My relationship is excellent, and i am Submissive.

 

Check the quest stage: sqv cdxremovedevices    - it should be at stage 20 for the dialogue to appear, you can set it yourself with no issues.

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