Fairwyn Posted July 21 Author Posted July 21 3 hours ago, Golnder said: my god the new update with the WG sliders rocks. And here i was a lil bit sad thinking the mod got abandoned, keep up the good work! Thanks! I was hoping someone enjoyed that particular feature because it personally makes me happy, lol. Fwiw, I don't intend to ever abandon this mod. I just get very busy especially in the first half of the year. 1
merisi_de Posted July 23 Posted July 23 On 7/17/2026 at 11:06 AM, Fairwyn said: New update is out! Everyone PLEASE read the instructions for upgrading on the mod page before installing it. I made several QOL improvements but the way morphs work got changed so it's crucial that you follow the instructions so the morphs get properly reset. Greetings Fairwyn, and thanks for the update! In my case the problem has been solved, well partially in fact, that the newly added plug toggle did released my pc from the infinite inflation, though the status remained 'deviously helpless', but it solved the problem anyway. I wonder if I create a new save would it be properly working the intended way, but I've yet to tested it. And the 'weight gain' function is wonderful, though I think it fights (?) with other mods who changes the same morph? After I set the breast and belly related number to zero, all those constant flickers on my pc was gone...
Fairwyn Posted July 23 Author Posted July 23 16 minutes ago, merisi_de said: Greetings Fairwyn, and thanks for the update! In my case the problem has been solved, well partially in fact, that the newly added plug toggle did released my pc from the infinite inflation, though the status remained 'deviously helpless', but it solved the problem anyway. I wonder if I create a new save would it be properly working the intended way, but I've yet to tested it. And the 'weight gain' function is wonderful, though I think it fights (?) with other mods who changes the same morph? After I set the breast and belly related number to zero, all those constant flickers on my pc was gone... Very happy the new toggle worked for you. Even if plugged statues do get set, with that toggle off they get ignored. Deviously Helpless in particular has been bad about falsely reporting that it has the player locked down when they aren't. As for the morphs, all of mine are keyed not only specifically for my mod and in 4.0+ are keyed separately by purpose, so they should never conflict with other mods or even themselves. If you're seeing flickers, they only thing I can think of is that you've got another mod doing the fighting. If everything is done correctly, all morphs from different mods play together nicely and by default do an additive stack but I have found a few different mods that just either need to be updated or try to force things.
layzpeon Posted July 23 Posted July 23 I was getting the flickers when I had "Use SLIF for Inflation" turned on. Turning it off made the flickering stop.
Fairwyn Posted July 23 Author Posted July 23 1 hour ago, layzpeon said: I was getting the flickers when I had "Use SLIF for Inflation" turned on. Turning it off made the flickering stop. Yeah, unfortunately SLIF is just a very outdated mod. I don't recommend using it for anything honestly. I should probably put a disclaimer on my mod page that's only supported for those who absolutely need it (like trying to be compatible with another inflation mod that requires it).
BillBellochek Posted July 30 Posted July 30 If this has been answered elsewhere, and I just didn't see it, sorry. Is Blessed Quests still part of the mod, or is that only old info? I see the .esp in the 4.1 doesn't require Devious Devices, so I'm wondering if it is not part of the mod right now?
Fairwyn Posted Sunday at 01:53 AM Author Posted Sunday at 01:53 AM On 7/30/2026 at 11:05 AM, BillBellochek said: If this has been answered elsewhere, and I just didn't see it, sorry. Is Blessed Quests still part of the mod, or is that only old info? I see the .esp in the 4.1 doesn't require Devious Devices, so I'm wondering if it is not part of the mod right now? I had to remove Blessed Quest download because it had some issues that I needed time to work out. It only had one finished quest anyway, and it was more of an alpha test. My plan currently is to re-release it with more content later this year.
BillBellochek Posted Sunday at 10:30 PM Posted Sunday at 10:30 PM 20 hours ago, Fairwyn said: I had to remove Blessed Quest download because it had some issues that I needed time to work out. It only had one finished quest anyway, and it was more of an alpha test. My plan currently is to re-release it with more content later this year. Sounds good! I just started a new play through with this mod installed, and so far so good! Thank you for your work!!! 1
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