Fairwyn Posted Sunday at 07:24 PM Author Posted Sunday at 07:24 PM 34 minutes ago, WipeLawn said: I'll try to troubleshoot this once my character get cursed, and will eventually edit the sliders to match the ones from UBE. I'll probably share them here if you'd like to add them as an optional file or something. That would be lovely. I can make a separate example file that people can copy from.
MysticDaedra Posted Monday at 09:29 AM Posted Monday at 09:29 AM Did I read right that ovimovement is included with CoL now? I saw in Optional Integration in MCM that it said it was Not Installed.
Fairwyn Posted Monday at 06:04 PM Author Posted Monday at 06:04 PM 8 hours ago, MysticDaedra said: Did I read right that ovimovement is included with CoL now? I saw in Optional Integration in MCM that it said it was Not Installed. I no longer implement OviMovement, instead I have created my own built-in egg movement. It's on by default and in the next release you'll be able to toggle it off if wanted. 1
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