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Animal Research: The Insatiable Scholar


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Posted
3 hours ago, eflat01 said:

 

Tags are a pain in the ass... I point out why.

  1. tags are semi-specific  - it's just a string most mods pass to SL to look for.
  2. many animation sets may and will have many tags - because they may be to "many animations" chained in a series as a set.
  3. SexLab search routines will include all the tags you give it and attempt to assign some weighted % then give you random animation result fitting the most tags on top as the return (so you're not getting just one animation set every time).

 

i..e this can pop up for "creature_race": "Gargoyles plus any tag matching the list in the tags string a mod gives SL. - You can see it has both vaginal and oral tags within it. Now while this is a CCF - meaning two creatures and a Female - I've seen single creature/female tags sport just as many cross-sexual position sets too.

 

 "creature_race": "Gargoyles",
      "id": "B_Garg_B_3pHang2",
      "name": "Billyy (Gargoyle) 3p Hanging Spit 2",
      "sound": "SexMix",
      "tags": "Billyy,Creature,Gargoyle,Bestiality,CCF,Threesome,Dirty.Rough,Spitroast,Hanging,Standing,Blowjob,Creampie,CumInMouth,MovingDick,ABC,Vaginal,Oral"

 

If we wanted we can pick this specific animation set by name but that would break a mod if it were not there - no animation would play - if we did.

 

I believe their is a way to also filter out tags - i.e. just want "Vaginal", "-Oral" ... that of course would remove those animations with both.

What a mess, but calling a specific animation works very well during

Spoiler

Otto's party (Dremora Quest).

and there is even an alternative piece of code that is called in case the player does not have a specific animation.

 

So the wall, chair, table, and bar counter animations have their alternative versions if the player does not have specific animations from the Invisible Furniture package.

 

I think that QoL improvements could be made once the mod is completed with the main story.

Posted (edited)

Sorry i get a little confused,

 

the thing is for gargoyle i only set 2 animations.

 

Facefuck and laying anal.

 

First one has only oral tag and 2nd has only anal tag. 

 

With aroused creature on every creature except the gargoyle i never have this kind of issue.

 

I always get what i request because i do not activate all animation but only a few and they are very specific. 

 

For the gargoyle facefuck for example the female only suck and nothing else.

 

Same goes for the anal animation i set. the gargoyle immediately penetrate her and keep on until last stage so the animation has no other tag.

 

I do not use "mixed" animation appart for 3 or more individuals. In this specific case we talk about 1 vs 1.

 

So i don't get why with every other creature everything runs perfectly and not with this one ?? The other strange thing when i looked in sexlab editor to trigger it manualy the animation was not in the list of activated one?? 

 

Maybe i don't understand perfectly the system you describe but in my view this animation specificaly has some issue (but it is probably not related to AR but the animation itself)

 

CONCERNING THE QUEST: 

 

After tyrwin put on the rag to infiltratethe castle,  when we finished the castle the outfit i gave her before was not anymore in her inventory. 

 

Not a big deal but since i also lost my "additem explorer tool" that was in my inventory also (it is an object that open esp explorer and let you pick what you want from your mods) 

 i will struggle  to retrieve it.

 

I suppose the same mechanic is the reason i lost the tool (but i'am not sure i played balazar quest before so it might have happen during this mod also)

Edited by leking
Posted
21 hours ago, leking said:

After tyrwin put on the rag to infiltratethe castle,  when we finished the castle the outfit i gave her before was not anymore in her inventory. 

I would say it was an oversight on our part, but on the other hand, her clothes could have been left behind in the past, right?

21 hours ago, leking said:

Not a big deal but since i also lost my "additem explorer tool" that was in my inventory also (it is an object that open esp explorer and let you pick what you want from your mods) 

 i will struggle  to retrieve it.

Emm, why you give fer this? This not make any sense...

2 hours ago, leking said:

Mmm i was thinking i installed the animal research npc replacer (amzing by the way)

 

Could it be responsible for game crash ? 

I don't think your CTDs could be caused by that, but you can always temporarily disable/remove it and see if the problem persists. You described the CTD issues when Ingun takes the bottle and in the outdoor scene, right? However, players had a problem with an empty bottle if they opened Tirwin's EQ. Then there was actually a CTD when he had an empty bottle in her EQ.

Posted (edited)
17 hours ago, killer905 said:

don't think your CTDs could be caused by that, but you can always temporarily disable/remove it and see if the problem persists. You described the CTD issues when Ingun takes the bottle and in the outdoor scene, right? However, players had a problem with an empty bottle if they opened Tirwin's EQ. Then there was actually a CTD when he had an empty bottle in her EQ.

 

In the initial release of  animal research npc replacer is missing a brow nif for Var_Nyssia which could cause a crash... I tossed a nif on her but it's still not correct one, it's not my mod and I've no clue what it should be to match the images - she'll look screwed up a bit - but at least will not cause a ctd. Var_Nyssia2 was never in the replacer, which she should had been. 

 

Really that's a bug on the replacer mod and should be posted there.

 

 

The empty cum bottle ctd,  you'd only get that if you try to access Tirwin's inventory, if that's there just remove it in console. I thought the additem of that was removed on later versions?

Edited by eflat01
Posted
20 hours ago, leking said:

Mmm i was thinking i installed the animal research npc replacer (amzing by the way)

 

Could it be responsible for game crash ? 

 I meant to respond to this and not @killer905 

 

In the initial release of  animal research npc replacer is missing a brow nif for Var_Nyssia which could cause a crash... I tossed a nif on her but it's still not correct one, it's not my mod and I've no clue what it should be to match the images - she'll look screwed up a bit - but at least will not cause a ctd. Var_Nyssia2 was never in the replacer, which she should had been. 

Posted
6 minutes ago, eflat01 said:

 I meant to respond to this and not @killer905 

 

In the initial release of  animal research npc replacer is missing a brow nif for Var_Nyssia which could cause a crash... I tossed a nif on her but it's still not correct one, it's not my mod and I've no clue what it should be to match the images - she'll look screwed up a bit - but at least will not cause a ctd. Var_Nyssia2 was never in the replacer, which she should had been. 

But it has CTD even before Nyssia appears, so I don't think the repalcer is the problem. But still he can disable and check if he still have CTD.

Posted (edited)
3 hours ago, killer905 said:

But it has CTD even before Nyssia appears, so I don't think the repalcer is the problem. But still he can disable and check if he still have CTD.

 

I wanted to test if she was the issue but can't do it after the fact (I'd have to find a save before the quest, she's disabled after the quest and I'd have to look u her ref id via ck then), 

 

Well, the other possibilities for a CTD are a fight among mods editing the same area? 

 

i.e. A typical CTD can happen when some mod edit's a navmesh by deleting original navmesh (never delete navmesh cut and move it out of the way i.e. over  50 Z down below the terrain) before replacing it.

Edited by eflat01
Posted
51 minutes ago, eflat01 said:

 

Well, the other possibilities for a CTD are a fight among mods editing the same area? 

 

i.e. A typical CTD can happen when some mod edit's a navmesh by deleting original navmesh (never delete navmesh cut and move it out of the way i.e. over  50 Z down below the terrain) before replacing it.

Intresting...

Posted (edited)

i did not gave her the additem tool i had it in my on pc inventory.

 

But since my pc played balazar bitch just before going back to AR new update i might have lost it during balazar bitch quest.

 

I will deactivate the npc replacer and continue the quest to see if it still crashes without it.

Edited by leking
Posted (edited)

First I wanna say I really like this mod, its really fun so great work and hope too se more.

I mostly had no problems with the mod, but now that I gotten too the spriggan quest and when I get too black briar estate there are no horses outside, the dogs are there but not the horses. I tried using consolcommands too spawn in the horses, but the sex dont start, then I used sexlab matcher maker spell on the horse and tirwin and the quest did move on and she had sex with the horse and I can talk about buying the horse after. But I get stuck again in the quest when ingun also wants too  have sex with the horse, she does not start sex with the horse and even after I tried with match maker, she does have sex with the horse and Tirwin comments on the sex, but after the sex is done, nothing happens,  I cant move on with the quest.

 

Also I am on the 044 version

Edited by Daftbunny
Posted

Love the mod. Experienced a few bugs in the latest chapters.

 

In the quest Seeds of Lust Storm the horse was not there when we arrived at Black Briar Lodge or when we exited the lodge after meeting Ingun inside. Frost was not there either, but I had a quest marker on him for the quest to steal him in glade a bit further. So I retrieved him  to finish that vanilla quest (Promises to Keep), leaving Tirwin behind. When I returned to the Black Briar manor cell, Storm was there, but nothing happened, the quest stayed at stage 80 I think. I used console commands to advance the quest and everything went smooth after that. So no worries, just a heads up for a potential quest conflict, maybe. 

 

In the quest Unknown Pleasures I am at the stage where we are the entertainment and the event counter is down to -1, but nothing happens. Tirwin has stopped entertaining, I can continue but it no longer does anything with the counter. It seems Otto should be doing something, but I can not find him anywhere. Tirwin has no additional information, neither has the mysterious woman, everybody else still likes to be entertained I guess... I can not find a way to progress normally. This happened to me twice. I will try using the console next. I hope this feedback is helpful.  

Posted
11 hours ago, Daftbunny said:

First I wanna say I really like this mod, its really fun so great work and hope too se more.

I mostly had no problems with the mod, but now that I gotten too the spriggan quest and when I get too black briar estate there are no horses outside, the dogs are there but not the horses. I tried using consolcommands too spawn in the horses, but the sex dont start, then I used sexlab matcher maker spell on the horse and tirwin and the quest did move on and she had sex with the horse and I can talk about buying the horse after. But I get stuck again in the quest when ingun also wants too  have sex with the horse, she does not start sex with the horse and even after I tried with match maker, she does have sex with the horse and Tirwin comments on the sex, but after the sex is done, nothing happens,  I cant move on with the quest.

 

Also I am on the 044 version

It seems that you probably skipped the dialogues (by left-clicking to speed them up), which may cause some of the scripts to not activate correctly. And this is how it should be: Storm in the stable with Frost (provided you have completed the Promises to Keep quest). 

I suggest you load your save (if you can) before going to Black Briar Manor. If the horse is still not in the stable, enable him with the command you know. Then enter the manor.

 

 

Posted
38 minutes ago, MrMagpie said:

Love the mod. Experienced a few bugs in the latest chapters.

 

In the quest Seeds of Lust Storm the horse was not there when we arrived at Black Briar Lodge or when we exited the lodge after meeting Ingun inside. Frost was not there either, but I had a quest marker on him for the quest to steal him in glade a bit further. So I retrieved him  to finish that vanilla quest (Promises to Keep), leaving Tirwin behind. When I returned to the Black Briar manor cell, Storm was there, but nothing happened, the quest stayed at stage 80 I think. I used console commands to advance the quest and everything went smooth after that. So no worries, just a heads up for a potential quest conflict, maybe. 

 

In the quest Unknown Pleasures I am at the stage where we are the entertainment and the event counter is down to -1, but nothing happens. Tirwin has stopped entertaining, I can continue but it no longer does anything with the counter. It seems Otto should be doing something, but I can not find him anywhere. Tirwin has no additional information, neither has the mysterious woman, everybody else still likes to be entertained I guess... I can not find a way to progress normally. This happened to me twice. I will try using the console next. I hope this feedback is helpful.  

Complete the Promises to Keep quest before starting the Spriggan quest.

This is one solution, but Storm only appeared after completing the Frost quest, which is strange, to say the least.

 

Did you help Tirwin entertain the guests? If so, keep in mind that it may get stuck if she comes to the PC and he/she is busy having sex. And the last scene is with 3 males, and after that she should also approach the PC. Otto should be upstairs, but I don't remember if he is turned off during the party so that he doesn't cause any other bugs.               

If you help, the PC also has a dialogue to end her sex rounds (there are always 20 of them, I think) earlier, but she has to approach you to get that dialogue.

Posted
2 hours ago, killer905 said:

Did you help Tirwin entertain the guests? If so, keep in mind that it may get stuck if she comes to the PC and he/she is busy having sex. And the last scene is with 3 males, and after that she should also approach the PC. Otto should be upstairs, but I don't remember if he is turned off during the party so that he doesn't cause any other bugs.

That is probably what happened. Can I suggest a failsafe for when this happens? Maybe make it so the player can talk to Tirwin to progress the quest if Tirwin's approach fails? 

 

Anyhow, used the console to get to the next stage and I finished the mod for now.

 

Great work, low key in love with Tirwin, what a fun companion. Story matches nicely to Skyris lore. Quests have excellent flow, very few snags. Love to see the next chapters (or rather, books!)

Posted
43 minutes ago, MrMagpie said:

That is probably what happened. Can I suggest a failsafe for when this happens? Maybe make it so the player can talk to Tirwin to progress the quest if Tirwin's approach fails? 

 

Anyhow, used the console to get to the next stage and I finished the mod for now.

 

Great work, low key in love with Tirwin, what a fun companion. Story matches nicely to Skyris lore. Quests have excellent flow, very few snags. Love to see the next chapters (or rather, books!)

We started the next version a few days ago, but we are aiming for 5 creatures for the next update.

Posted (edited)
3 hours ago, killer905 said:

This is one solution, but Storm only appeared after completing the Frost quest, which is strange, to say the least.

 

I'd never looked at the Structure and code of promised to keep. The issue is likely with how that quest handles it's own initializing, enabling/manipulating of Frost, etc... within the quest. 

 

note...Personally Promises to Keep is one of the first quests  I do when I get to Riften.

Edited by eflat01
Posted
17 minutes ago, eflat01 said:

 

I'd never looked at the Structure and code of promised to keep. The issue is likely with how that quest handles it's own initializing, enabling/manipulating of Frost, etc... within the quest. 

 

note...Personally Promises to Keep is one of the first quests  I do when I get to Riften.

I guess it only checks whether the Promises to Keep task is completed, and if not, it is also mentioned by Ingun (And that is Frost).

Posted
On 9/28/2025 at 8:44 PM, leking said:

Hello 

 

I see on the first page that some specific animation from billy pack are soft required for a specific event. 

 

Can i know which one ?

 

Cause i do not install everything from this pack since my animation limit is already accross the red line. So i will have to install it meticulously if i can say.

As @killer905, a lot are from the invisible furniture set. But there are many from other sets as well:

 

Billyy Counter Standing

Billyy Table Cunnilingus

Billyy Bed Missionary

Billyy Bed Doggy

Billyy Wall Behind
Billyy Wall Behind Anal
Billyy Chair Blowjob

Billyy Chair Doggy Service
Billyy Chair Facefuck
Billyy Chair Cowgirl

 

Billyy Kneeling Blowjob 2
Billyy Lesbian Cunnilingus 2 Standing

Billyy Lesbian 3p Orgy 5 Fisting Facesit

Billyy Lesbian 3p Orgy 3 Service

Billyy Gangbang MMMF 4
Billyy 3p FFM 69
Billyy Cuffed Doggy Anal
Billyy 3p Cuffed Doggy DP
Billyy 4p Service Goblet MMMF

 

Billyy (Horse) Hay Doggy
Billyy (Bear) Standing Anal
Billyy (Troll) Holding 2

 

Of course, if you don't have these, the mod will default to tags and (in some cases) more generic sex locations, but that does lose a lot of the fun.

Posted
On 9/29/2025 at 12:48 PM, leking said:

i had only one minor bug but i think nothing can be done for that. Sometimes tyrwin was speaking to me or waiting next to me with the book attached to her hand but her hand was on her hips so it was a little weird but really not a big deal.

It looks like the only way to clear the book in her hand after the book reading animation is to give her a new animation. But I don't know what animation I would give her when she's supposed to stop reading that wouldn't look strange. Hand on chin gesture? Maybe the sheath weapon animation would work?

On 9/29/2025 at 12:48 PM, leking said:

Question: is she supposed to speak even if she is sucking (oral action) ? If she is not it definitely means the tag from billy aniamtion is not applyed propperly ; am i right ?

Good point. I will add a requirement of Vaginal or Anal tags in the next version for Tirwin/Gargoyle sex. There are currently no tags - just a Gargoyle race requirement. If for some reason, there are no Gargoyle animations with either such tag, Sexlab will simply pick another Gargoyle animation.

Posted
On 9/29/2025 at 2:43 PM, leking said:

going to black briar lodge i had multiple game crash also most of them when the quest stages were being validated. Example when ingun say "ok let me take one bottle" quest is changing ; BOOM, game crash.

Do you mean when she picks the empty bottle off the table, or when she uses the bottle outside to collect cum from Tirwin?

On 9/29/2025 at 2:43 PM, leking said:

After sex scene when i ask tyrwin to go after the next book the game crash again....

Do you mean after the spriggan sex? If so, the next stage is starting and setting up the next (Dremora) quest. There's a few things going on here. There's an invisibility spell on Nyssia, but that's been cast before. Tirwin redresses, but that's nothing new. Ragnar follows - again, nothing new. There's a release on the weather, so it can resume normal weather patterns. Then the Dremora quest is started. But all that does is enable an NPC in the Dawnstar inn and set a quest marker on the Dawnstar innkeeper.

 

 

Posted
10 hours ago, MrMagpie said:

In the quest Seeds of Lust Storm the horse was not there when we arrived at Black Briar Lodge or when we exited the lodge after meeting Ingun inside. Frost was not there either, but I had a quest marker on him for the quest to steal him in glade a bit further. So I retrieved him  to finish that vanilla quest (Promises to Keep), leaving Tirwin behind. When I returned to the Black Briar manor cell, Storm was there, but nothing happened, the quest stayed at stage 80 I think. I used console commands to advance the quest and everything went smooth after that. So no worries, just a heads up for a potential quest conflict, maybe. 

The very first stage (10) of the Spriggan quest enables Storm. His editor location is the stables, and his quest alias AI package is to wait at his editor location and to ignore combat. He is also "essential" and thus unkillable. It's hard to think of a reason why he wouldn't be there. 

 

As for Frost, he's not used in the quest. The dialogue does check to see if the MS03 quest (Promises to Keep) is at or above stage 30 or not. If so, then Frost has been stolen and it's assumed he's not at the stables. But this only changes the dialogue - to refer to one horse or two. If Frost is there after being stolen, there's no quest issue, but the dialogue will refer only to one horse.

10 hours ago, MrMagpie said:

In the quest Unknown Pleasures I am at the stage where we are the entertainment and the event counter is down to -1, but nothing happens. Tirwin has stopped entertaining, I can continue but it no longer does anything with the counter. It seems Otto should be doing something, but I can not find him anywhere. Tirwin has no additional information, neither has the mysterious woman, everybody else still likes to be entertained I guess... I can not find a way to progress normally. This happened to me twice. I will try using the console next. I hope this feedback is helpful.  

My guess is that one of the guests managed to get upstairs (despite the navmesh being blocked) and now Tirwin can't reach them to finish her tasks. I know you said the counter was at -1 (a bug in itself), but currently Tirwin only has dialogue to end her tasks one stage early. And it's possible with assistance from the PC to reach the quota 2 or 3 stages early. (I appear to have underestimated the eagerness of PCs to assist!) So, it looks like 3 fixes are needed here. 1) block the entire upstairs navmesh during the party sex, 2) fix the "-1" bug, and 3) give Tirwin dialogue with earlier options to end her sex activities (if counter is already at 0).    

Posted (edited)

First and foremost, thank you for sharing this mod and your diligence in addressing concerns and suggestions! I've been having quite a bit of fun with Tirwin as a fellow adventurer - I was pleasantly surprised by how much I like having her around (and not just for her peculiar field of study).

 

I've run into a bit of an unfortunate issue with the quest where she's meant to encounter an elk. I politely encourage her and she... does nothing. I tried to have my PC encourage the elk and same issue - no response. I double-checked my animations and reinstalled the newest Billy update, just to be sure they were enabled. Did what Aroused Creatures suggests and reset the animation registry. No response, to myself or Tirwin. Curiously, I was able to get Billy's animations to play through Ostim, so they DO exist, but Aroused Creature's Help shows that the elk's lack of response is due to a lack of animations. I suspect this might be an issue with SL not recognizing it, but as someone who is woefully ignorant about modding I'm unsure how else to fix it.

 

Until I can hammer this out, is there a way to use console commands to progress past this portion of the quest? It shows the stage as 120 (prior entries in the thread, if I've understood correctly, list it as VAR_MainQuest) but trying to set the stage to 130 or 140 didn't quite work for me. I think most of the other creatures are more or less functional, but apparently it just doesn't care for deer lol, and I'm willing to bypass seeing her sample collection for this particular specimen if it means advancing the quest.

 

EDIT: I decided to move on and complete "Ill Fated By Moonlight" -- normally, mind you, with no other non-vanilla aspirations. Tirwin was apparently a little worked up and had some fun with Sinding. To my surprise, the quest registered this as her having done so with the elk and... quest complete? Unexpected but not unwelcome.

Edited by wickedseraph
Posted (edited)
3 hours ago, necross 413 said:

when's the next update?

 

 

They're currently busy working on the next series of quests in the mod. 

 

(while they're on that they're also fixing some minor bugs)

Edited by eflat01

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