eflat01 Posted May 20 Posted May 20 (edited) 15 minutes ago, Justarandomanon said: Hey is there anyway to disable the AI voices? Rather just rely on Fuz Ro D-oh. Remove the voice files in the directory... Data/Sound/Voice/Animal_Research.esp/... Then it should default to Fuz Ro D-oh. Spoiler I use the other voice mod files for it by @kamithemoon Edited May 20 by eflat01 1
kamithemoon Posted May 20 Posted May 20 3 hours ago, Justarandomanon said: Hey is there anyway to disable the AI voices? Rather just rely on Fuz Ro D-oh. HowTo.mp3 2
Azatthot Posted May 20 Posted May 20 I am having a weird problem where after each sex event stage is not progressed I have to manually setstage everytime. I have tried it with new saves but I cannot pinpoint the problem is it just me?
Azatthot Posted May 20 Posted May 20 22 minutes ago, kamithemoon said: HowTo.mp3 107.44 kB · 1 download You are using native voices for generation right?
killer905 Posted May 20 Posted May 20 5 hours ago, Azatthot said: I am having a weird problem where after each sex event stage is not progressed I have to manually setstage everytime. I have tried it with new saves but I cannot pinpoint the problem is it just me? - Do you have SexLab P+? - Make sure “Allow Creature” is checked in SexLab - Make sure you have the correct animations and that they are registered in FNIS/Pandora and SLAL - Alternatively, check the “Debug” option in SexLab, and the console will display why the scene isn't running
Azatthot Posted May 20 Posted May 20 it was aroused creatures. Also dialogue checks are weird here. If I accidently pressed tab on a dialogue that event is gone I had to reload a save to continue
eflat01 Posted May 20 Posted May 20 (edited) 17 minutes ago, Azatthot said: it was aroused creatures. Also dialogue checks are weird here. If I accidently pressed tab on a dialogue that event is gone I had to reload a save to continue Yes, Shut off auto aroused for both the player and npcs when playing through any quest mods because it will hi-jack and interrupt the quest and sometimes stages will be incomplete. If you have any other mods which sport force-greeting you may have to disable it's settings for that too. Edited May 20 by eflat01
XME2233 Posted May 21 Posted May 21 On 2025/8/26 at PM8点32分, kkiiees said: 你用过MO2吗?如果用过,就让高模补丁覆盖原版的Animal Research文件;或者(如果你想要Tirwin原版偏黄的肤色),可以从下载区下载原版肤色文件。 Hello, I found you through the history. I'm seeking advice. I really like your beautification, but my attempt failed in the new version. The dark elf in the tavern loaded the beautification correctly, but Tilwin's face model is abnormal. I don't know how to use CK. I tried copying Tilwin's record using SSEDIT, but it failed. I then overwrote the beautification record onto the original Tilwin, but that failed too. I used the copy beautification script from Nexus Mods, but it still failed. However, I still prefer this beautification and would appreciate any suggestions.
eflat01 Posted May 21 Posted May 21 5 hours ago, XME2233 said: Hello, I found you through the history. I'm seeking advice. I really like your beautification, but my attempt failed in the new version. The dark elf in the tavern loaded the beautification correctly, but Tilwin's face model is abnormal. I don't know how to use CK. I tried copying Tilwin's record using SSEDIT, but it failed. I then overwrote the beautification record onto the original Tilwin, but that failed too. I used the copy beautification script from Nexus Mods, but it still failed. However, I still prefer this beautification and would appreciate any suggestions. I have not looked at that replacer in a while... If you want a possible alternative I use Lil Li ly's because it's skypatched.
Azatthot Posted May 21 Posted May 21 I for one am unable to complete this one mod to completion. Its extremely tedious I looked at xEdit it has so many references which I get that it shows authors hard work. but it is open to break if any player takes any unconvential approach to the gameplay. Some problems on top of my head 1. One enemy got spawned which made tirwin turn hostile to it. then she suffers from amnesia and does not progress the quest 2. Some quest are straight up broken {Ragnar quest, spriggan quest especially the ingun part , var_seeker , var_lurker quest , the mistress quests} I cannot for life of me complete these quests. 3. If any previous quests I took any "unconvential approach to the gameplay" progress quest anyways and save and load the quest breaks in ways even I don't understand. How Does This One Mod Actually Tracks Quests ? getstage and setstage starts breaking in anything after dremora party
XME2233 Posted May 22 Posted May 22 (edited) 21小时前,eflat01说: 我好久没见过那个替换工具了…… 如果你想要一个可能的替代方案,我推荐 Lil Li ly's,因为它经过了 skypatched 处理。 I’ve actually already found it, but I still prefer the original version that was created—after all, it’s impossible to please everyone, and I personally have a stronger preference for Japanese and Korean-style replacement assets. I’ll give it a try to see if I can use Skypatcher to apply those assets from the old version. Edited May 22 by XME2233
Obsceno Posted May 23 Posted May 23 Now I'm also having the forced greeting problem, after an animation finish Tirwin wont aproach me and because of that the quest wont progress. I'm using sex lab PPLUS - V2.17.1 - NG And also the wolf quest worked just fine
killer905 Posted May 23 Posted May 23 On 5/21/2026 at 6:06 PM, Azatthot said: I for one am unable to complete this one mod to completion. Its extremely tedious I looked at xEdit it has so many references which I get that it shows authors hard work. but it is open to break if any player takes any unconvential approach to the gameplay. Some problems on top of my head 1. One enemy got spawned which made tirwin turn hostile to it. then she suffers from amnesia and does not progress the quest 2. Some quest are straight up broken {Ragnar quest, spriggan quest especially the ingun part , var_seeker , var_lurker quest , the mistress quests} I cannot for life of me complete these quests. 3. If any previous quests I took any "unconvential approach to the gameplay" progress quest anyways and save and load the quest breaks in ways even I don't understand. How Does This One Mod Actually Tracks Quests ? getstage and setstage starts breaking in anything after dremora party Unfortunately, we can't come up with and test every possible “unconventional approach to gameplay”—it would take too much time. So we have to rely on feedback to fix issues or add safeguards for specific activities. 1) We don’t have much control over random enemy spawns, and other mods might add new spawn locations, which is beyond our control 2) You’ve described here very generally which quests caused problems, but if you describe in more detail the stage number (“command sqv or sqs ID_Quest”) (or even your objective in the log in words), it will allow us to find the problem faster, because we’ll be focused on that specific part of the quest. Instead of searching through the entire quest and not seeing anything obvious that could have caused the issues. 3) All it takes is doing something non-obvious, like skipping Lord Harkon because you have Sneak 100, or even leaving the room instead of talking to Tirwin about the book. That alone is enough to cause something to break. Another issue is that many people simply skip dialogues, and this can also block or break the quest because the script didn’t trigger.
killer905 Posted May 23 Posted May 23 7 hours ago, Obsceno said: Now I'm also having the forced greeting problem, after an animation finish Tirwin wont aproach me and because of that the quest wont progress. I'm using sex lab PPLUS - V2.17.1 - NG And also the wolf quest worked just fine I don't follow the P+ thread, but apparently some version fixed the issue that prevented the stage from advancing to the next one due to sex or forcegreet. It's also possible that it broke again. ;/ 1
Azatthot Posted May 23 Posted May 23 idk if it helps but sexlab p+ is definetely the problem here same thing is happening to slsf comments marriage events. but troubles of heroine works fine idk why
Obsceno Posted May 23 Posted May 23 5 hours ago, killer905 said: I don't follow the P+ thread, but apparently some version fixed the issue that prevented the stage from advancing to the next one due to sex or forcegreet. It's also possible that it broke again. ;/ A new game solved my problem. Its working as intended now
eflat01 Posted May 23 Posted May 23 (edited) 1 hour ago, Azatthot said: idk if it helps but sexlab p+ is definetely the problem here same thing is happening to slsf comments marriage events. but troubles of heroine works fine idk why What I heard is supposedly there's a version of P+ which fixed the issue but is only available on their discord. The issue is some mods like SLSFC and AR use a SexLab track function to know when a sex scene is done, SexLab P+ has the same function but it's broken - it losses the actors so mods cannot tell when the sex is done and the actors are usable for dialog, etc... again. Many simple and older mods don't keep track of sex scenes that way, they write a ton of code to constantly poll and set variables for when actors are done but that in itself is far more prone to interfere and misbehave with other mods. Edited May 23 by eflat01
XME2233 Posted May 23 Posted May 23 (edited) I followed a tutorial and used SSEEdit to fully synchronize the records. However, a problem still persists—specifically, in areas where assets have been replaced, there is a color mismatch between Vivi's head and body. I would appreciate any advice. I checked all the NPCs, and Vivi was the only one experiencing this issue. Incidentally, Tirwin is absolutely flawless—she is simply stunningly beautiful. Update: The skin tone issue has been resolved. After replacing the material files with version f7380075, both the neck seam and the color mismatch issues have been eliminated. https://drive.google.com/file/d/1VcfdC4LW9vt4nEbnKe-RZVeOs3qNl_fe/view?usp=drive_link Edited May 24 by XME2233
Brammer001 Posted May 24 Posted May 24 (edited) Found an issue with the aroused flame atronachs: they're set to male in sexlab, which prevents animations from starting on them. Setting them to female manually fixes it. regular flame atronach start off as female, so not sure what's different between them. i have all the tag filters turned off, and match creature genders is on, yet neither fixes the issue. Edited May 24 by Brammer001
eflat01 Posted May 25 Posted May 25 20 hours ago, Brammer001 said: Found an issue with the aroused flame atronachs: they're set to male in sexlab, which prevents animations from starting on them. Setting them to female manually fixes it. regular flame atronach start off as female, so not sure what's different between them. i have all the tag filters turned off, and match creature genders is on, yet neither fixes the issue. Strange she stayed female for me, I did not need to set anything.
Gristle Posted May 25 Author Posted May 25 On 5/24/2026 at 12:08 PM, Brammer001 said: Found an issue with the aroused flame atronachs: they're set to male in sexlab, which prevents animations from starting on them. Setting them to female manually fixes it. regular flame atronach start off as female, so not sure what's different between them. i have all the tag filters turned off, and match creature genders is on, yet neither fixes the issue. You need to turn "Match Creature Genders" off in the Sexlab MCM. That allows the use of a female Atronach even if the animation specifies a male Atronach. It seems the Flame Atronach animations sets do specify a male Atronach for some reason. 1
MadMansGun Posted May 26 Posted May 26 6 hours ago, Gristle said: You need to turn "Match Creature Genders" off in the Sexlab MCM. That allows the use of a female Atronach even if the animation specifies a male Atronach. It seems the Flame Atronach animations sets do specify a male Atronach for some reason. likely due to the fact that in stock skyrim the female creatures are not flagged as being female, my version of MNC fixed that but some animations have not been corrected to match it. 1
eflat01 Posted May 26 Posted May 26 3 hours ago, MadMansGun said: likely due to the fact that in stock skyrim the female creatures are not flagged as being female, my version of MNC fixed that but some animations have not been corrected to match it. Yes, male is the default of all creatures. It's just a checkbox in the CK and a Boolean - off or on. Although it' obvious a Fire Atronach is definitely female in appearance I do not think the devs ever cared nor thought anyone would care about a ny creature's gender flag? Hens and cows are not flagged female either, I really don't think roosters are laying those eggs and we all know the word cow means it's female. MNC corrects a lot of that oversight.
klr3246 Posted May 28 Posted May 28 I am so fucking sick of fucking shitty ass Sexlab, who might actually play 2 out of 10 animations that I trigger, and the rest of the time be morphed inside one another just standing there moaning!! And explain to me why Ostim NEVER does this, I can honestly say that I have never see Ostim fuck up an animation like this.
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