YellowBeard007 Posted September 11, 2024 Posted September 11, 2024 4 hours ago, Lazy Palm said: 0.1.09 development update: Adding Pama's excellent Beat Up Module as a punishment option. It is quite the upgrade from the ZAP built in whipping functionality. Awesome! And thanks for the kind words. This mod keeps getting better and better! Thank you!
YellowBeard007 Posted September 11, 2024 Posted September 11, 2024 9 hours ago, Lazy Palm said: I could add an MCM option turn on and off the free me conversation option. Guessing that would help support immersion. The last point about entering the home, I hope to add a variety of options (and I like the idea of getting tied up and left for a bit, I will 100% add that) when entering the home. Great! If the player asks to get free from slavery, there could also be a happing punishment, of being tied up, hooded and gaged on the floor, with the dom with added patter of the dom saying like, "You ungrateful slave, I own you, you are mine to torture as I see fit! Does this scare you? It Should! You better hope I come back and untie you, because I could just leave you, and you would starve to death, or I could just torture you every day for the rest of your life!" "I will give you some time to think about that!" As an added thought this could be part of an ongoing thing Adding Pama's Beat Up Module to this as a rotating patter/action added in the MCM. Just some thoughts, Thank you, 1
Tycho Brahe Posted September 12, 2024 Posted September 12, 2024 Hi, have you considered making the mod work with an NPC sub in addition to the NPC dom, like how Submissive Lola can accommodate a "play mate"? Not saying this mod needs to be more like another, but maybe it could, might, potentially can, be an interesting dynamic.
Lazy Palm Posted September 12, 2024 Author Posted September 12, 2024 1 hour ago, Tycho Brahe said: Hi, have you considered making the mod work with an NPC sub in addition to the NPC dom, like how Submissive Lola can accommodate a "play mate"? Not saying this mod needs to be more like another, but maybe it could, might, potentially can, be an interesting dynamic. Interestingly enough, I have had some conversations with another user about the technical complexities that might be involved in having Binding be able to support the player as a Dom, sub or switch. I have been pondering the challenges, and a big one is the code required to make the follower a believable sub, so it might advance the second follower as a sub just to work out the scripting needed to support that bigger task. So this is for sure in the cards, and probably nearer term that I was originally planning. And mostly because there are a lot of really cool multiple slot furniture items that need an extra sub! 1
Lazy Palm Posted September 12, 2024 Author Posted September 12, 2024 16 hours ago, YellowBeard007 said: Great! If the player asks to get free from slavery, there could also be a happing punishment, of being tied up, hooded and gaged on the floor, with the dom with added patter of the dom saying like, "You ungrateful slave, I own you, you are mine to torture as I see fit! Does this scare you? It Should! You better hope I come back and untie you, because I could just leave you, and you would starve to death, or I could just torture you every day for the rest of your life!" "I will give you some time to think about that!" As an added thought this could be part of an ongoing thing Adding Pama's Beat Up Module to this as a rotating patter/action added in the MCM. Just some thoughts, Thank you, So basically just change the functionality of release me to "yeah, that is never happening?" 😀 2
YellowBeard007 Posted September 12, 2024 Posted September 12, 2024 (edited) 9 hours ago, Lazy Palm said: So basically just change the functionality of release me to "yeah, that is never happening?" 😀 Yes indeed. Or just "That is never Happening!" And if I may add, perhaps it triggers a response action of being bound and gaged and hooded on the floor and left for a while. Happening in caves or where ever the sub asks the dom for their freedom. Thanks again! Edited September 13, 2024 by YellowBeard007 added idea. 1
YellowBeard007 Posted September 13, 2024 Posted September 13, 2024 On 9/12/2024 at 9:49 AM, Lazy Palm said: Interestingly enough, I have had some conversations with another user about the technical complexities that might be involved in having Binding be able to support the player as a Dom, sub or switch. I have been pondering the challenges, and a big one is the code required to make the follower a believable sub, so it might advance the second follower as a sub just to work out the scripting needed to support that bigger task. So this is for sure in the cards, and probably nearer term that I was originally planning. And mostly because there are a lot of really cool multiple slot furniture items that need an extra sub! I have no idea on how to write mods or most of any kind of computer stuff, so I am going to ask this as a question, ? Is this a way to have one follower dom, other followers also become slaves of the one follower dom, and the player/dragon born become the lowest slave rank in the home, and all the followers, including the dom follower, torture the player by tieing up, gaging, wiping, hooding, binding the dragon-born, having sex with each other while the dragon-born is bound on the floor, etc.? This sounds very cool. 1
YellowBeard007 Posted September 13, 2024 Posted September 13, 2024 On 9/11/2024 at 5:28 PM, YellowBeard007 said: Great! If the player asks to get free from slavery, there could also be a happing punishment, of being tied up, hooded and gaged on the floor, with the dom with added patter of the dom saying like, "You ungrateful slave, I own you, you are mine to torture as I see fit! Does this scare you? It Should! You better hope I come back and untie you, because I could just leave you, and you would starve to death, or I could just torture you every day for the rest of your life!" "I will give you some time to think about that!" As an added thought this could be part of an ongoing thing Adding Pama's Beat Up Module to this as a rotating patter/action added in the MCM. Just some thoughts, Thank you, I also have an added thought, perhaps have the dom just tie up and gag, the dragonborn (hands behind back) triggered when they enter a home, or town, or other safe locations. Thanks again for such a cool mod! 1
Lazy Palm Posted September 13, 2024 Author Posted September 13, 2024 (edited) 0.1.09 preview - for anybody that wants to test new features Pama's Interactive Beatup Module support Whipping will happen for a minimum random time, then you will get a notification that you can beg to be released or keep taking it. Spawns two different furniture types. I have not been able to get it to connect with existing furniture yet, I will investigate this further. Some Dom AI package fixes to help with NFF sandboxing issues (currently only on the whipped event, but I will expand) Speech restrictions (still very early, can be found at the bottom of the rules screen for testing). Breaking any of these options will get you +1 punishments. I will probably split this into a different pose before I launch this. Remapping your pose to a zap deep kneel idle in the sex settings of the MCM is nice for seeming more out of the conversation. No Speech Allowed (wearing a gag has the same behavior) Stand at attention within 300 units (256 is 12' or 3.656m) of an NPC and your follower will wander over and start a chat scene that will open the conversation screen after. Merchants get a different scene, but will expand this to different types of NPCs. The NPC scan is done by cell, this can cause some issues outside. Use the pose very close to the NPC to mitigate this. Posing should start a hold position package on the NPC while your Dom travels. I have seen a few instance of NFF wandering the follower too far and having it not trigger, I will address this. Must Pose Be sure to be in the attention pose before you speak to an NPC. Must Ask Get permission from your Dom before you talk to an NPC Must Ask & Pose Ask them Dom first, and then use the attention pose when starting the conversation. Let me know what blows up! Binding 0.1.09 preview.7z Edited September 14, 2024 by Lazy Palm File needed dialog fixes for locations. 1
Lazy Palm Posted September 14, 2024 Author Posted September 14, 2024 6 hours ago, YellowBeard007 said: I have no idea on how to write mods or most of any kind of computer stuff, so I am going to ask this as a question, ? Is this a way to have one follower dom, other followers also become slaves of the one follower dom, and the player/dragon born become the lowest slave rank in the home, and all the followers, including the dom follower, torture the player by tieing up, gaging, wiping, hooding, binding the dragon-born, having sex with each other while the dragon-born is bound on the floor, etc.? This sounds very cool. You are really escalating the technical complexity for me 🤣 It is probably doable. I would just need to build a set of triggering events that could impact the player #2 sub by the follower #1 sub. I like tied up while they have sex idea. I will add those two scenarios to the list, just not exactly sure when I will be to the build it point. 1
HiddenHari Posted September 14, 2024 Posted September 14, 2024 This mod is absolutely wonderful and I have had some great fun. Thank you for creating and sharing this! I can't wait to try out 0.1.09! So far only two wishes: dirt system integration with other mods (my dirt level has always been 20 even after swimming), and allow actual sleep when camping (hogtied sleep in Inn works perfectly already). I think these two had also been mentioned earlier. Definitely not complaints as I really enjoying play this mod! 1
YellowBeard007 Posted September 14, 2024 Posted September 14, 2024 4 hours ago, Lazy Palm said: You are really escalating the technical complexity for me 🤣 It is probably doable. I would just need to build a set of triggering events that could impact the player #2 sub by the follower #1 sub. I like tied up while they have sex idea. I will add those two scenarios to the list, just not exactly sure when I will be to the build it point. As I said, I am clueless as to, how to program, or write code for mods. I am only giving ideas from my wacky imagination, I have no idea if anything like this, or my other ideas can be done. It is very cool of you to give your opinion about what others think, and add stuff to your mod. As I said before, I think the mod is cool, and one of the best mods on this platform as it it. And if you stop now, it is still in my opinion one of the best mods on this platform. Thanks again.
YellowBeard007 Posted September 14, 2024 Posted September 14, 2024 11 hours ago, Lazy Palm said: 0.1.09 preview - for anybody that wants to test new features Pama's Interactive Beatup Module support Whipping will happen for a minimum random time, then you will get a notification that you can beg to be released or keep taking it. Spawns two different furniture types. I have not been able to get it to connect with existing furniture yet, I will investigate this further. Some Dom AI package fixes to help with NFF sandboxing issues (currently only on the whipped event, but I will expand) Speech restrictions (still very early, can be found at the bottom of the rules screen for testing). Breaking any of these options will get you +1 punishments. I will probably split this into a different pose before I launch this. Remapping your pose to a zap deep kneel idle in the sex settings of the MCM is nice for seeming more out of the conversation. No Speech Allowed (wearing a gag has the same behavior) Stand at attention within 300 units (256 is 12' or 3.656m) of an NPC and your follower will wander over and start a chat scene that will open the conversation screen after. Merchants get a different scene, but will expand this to different types of NPCs. The NPC scan is done by cell, this can cause some issues outside. Use the pose very close to the NPC to mitigate this. Posing should start a hold position package on the NPC while your Dom travels. I have seen a few instance of NFF wandering the follower too far and having it not trigger, I will address this. Must Pose Be sure to be in the attention pose before you speak to an NPC. Must Ask Get permission from your Dom before you talk to an NPC Must Ask & Pose Ask them Dom first, and then use the attention pose when starting the conversation. Let me know what blows up! Binding 0.1.09 preview.7z 153.69 kB · 1 download I just added this chapter 9 binding preview, and the Pama's Interactive Beat-up works well and in my opinion is better than the zap punishment animation. I have my game set as the dom is in charge and at this time she gagged the player. So I have not been able to test the Must Pose, must ask, or must ask and pose, yet. I like the idea of the dom taking control of her slave and setting the rules so to speak. I like to play the game with unexpected happenings, for me, it is more fun that way. What I did not like of the other slave player mods was that most of them, they had a bunch of fetch quests. One of the reasons I like binding is that it is a bondage mod, where the dom ties up, wips (gags, has carnival knowledge, hoods etc.) and locks the dragon-born up while playing the game. I think Skyrim has enough fetch quests in the game already. I am so glad that binding has an MCM that has so many player choices, and it works with zap/zaz, or DD or both. As I have said I think this mod is one of the best mods on this platform. Thanks again.
Tetras66 Posted September 14, 2024 Posted September 14, 2024 On 9/13/2024 at 9:31 PM, Lazy Palm said: Let me know what blows Nothin'. It worked fine, apart from the dialogue rule code kicking in before I had even recruited a follower 😲 I assume there will be more scene and dialogue variations added at a later date, 'cos I only saw 2? I did notice that one time it appeared bugged and no conversation started, that might have just been because the NPC was a custom NPC with nothing to say.
Lazy Palm Posted September 14, 2024 Author Posted September 14, 2024 12 minutes ago, Tetras66 said: Nothin'. It worked fine, apart from the dialogue rule code kicking in before I had even recruited a follower 😲 I think that might qualify as blowing up! Thanks for the heads up about that. 13 minutes ago, Tetras66 said: I assume there will be more scene and dialogue variations added at a later date, 'cos I only saw 2? Yes! I am mostly just confirming mechanics. I wanted different scenes for different NPC types and some variety under that. And yeah, should just be the one for the merchant so far, and a general greeting for everybody else (right now). 16 minutes ago, Tetras66 said: I did notice that one time it appeared bugged and no conversation started, that might have just been because the NPC was a custom NPC with nothing to say. Is it a intermittent problem with the NPC or just never works? 1
Lazy Palm Posted September 14, 2024 Author Posted September 14, 2024 (edited) 17 hours ago, HiddenHari said: This mod is absolutely wonderful and I have had some great fun. Thank you for creating and sharing this! I can't wait to try out 0.1.09! So far only two wishes: dirt system integration with other mods (my dirt level has always been 20 even after swimming), and allow actual sleep when camping (hogtied sleep in Inn works perfectly already). I think these two had also been mentioned earlier. Definitely not complaints as I really enjoying play this mod! Working on Dirt and Blood awareness for the mod currently. If detects it, it will override the internal system and I think that should be a lot better supported across bathing mods. That said, if there is another clean type mod that is a must have, let me know! As far as the stuck at 20, did you swim long enough for it to say the dirt was being washed away? And I am very glad you are enjoying the mod! Thank you so much for the positive feedback! Edited September 14, 2024 by Lazy Palm 1
Lazy Palm Posted September 14, 2024 Author Posted September 14, 2024 13 hours ago, YellowBeard007 said: As I said, I am clueless as to, how to program, or write code for mods. I am only giving ideas from my wacky imagination, I have no idea if anything like this, or my other ideas can be done. It is very cool of you to give your opinion about what others think, and add stuff to your mod. As I said before, I think the mod is cool, and one of the best mods on this platform as it it. And if you stop now, it is still in my opinion one of the best mods on this platform. Thanks again. Keep the ideas coming! I enjoying all the different ideas for improving the experience. 1
Tetras66 Posted September 14, 2024 Posted September 14, 2024 44 minutes ago, Lazy Palm said: Is it a intermittent problem with the NPC or just never works? It was only a quick play, sorry, but I'm 99% sure the NPC has no dialogue if you're not on their quest.
windowsdefe Posted September 15, 2024 Posted September 15, 2024 I'd love for integration (or at least awareness) with spouses. Not NTR, just with the dom follower. None of the player slavery mod authors seem to care about marriage 3
Lazy Palm Posted September 15, 2024 Author Posted September 15, 2024 6 hours ago, windowsdefe said: I'd love for integration (or at least awareness) with spouses. Not NTR, just with the dom follower. None of the player slavery mod authors seem to care about marriage I will definitely add spouse awareness to the to-do list. I had totally forgotten that was a thing in the game 😀 In the mean time, have you ever tried this one? The how to start begins with: "Marry the NPC you want, and they should come talk to you within a day when in a player owned house." 4
Sir Walter Ratleigh Posted September 15, 2024 Posted September 15, 2024 I'd like to see some non-consent, if possible, where you don't make the follower your Dom, he/she tells you and then makes it happen. 1
Lazy Palm Posted September 15, 2024 Author Posted September 15, 2024 5 hours ago, Sir Walter Ratleigh said: I'd like to see some non-consent, if possible, where you don't make the follower your Dom, he/she tells you and then makes it happen. If you had multiple followers, would you make any of them as potentials to do that? 1
Sir Walter Ratleigh Posted September 15, 2024 Posted September 15, 2024 28 minutes ago, Lazy Palm said: If you had multiple followers, would you make any of them as potentials to do that? Yes, I think so. One that could be the lead follower, perhaps. 1
YellowBeard007 Posted September 15, 2024 Posted September 15, 2024 26 minutes ago, Lazy Palm said: If you had multiple followers, would you make any of them as potentials to do that? I think that this is a great idea. I like the idea of the follower, just to tie up the player (Choice of all this happening in the MCM) and punish the player until the player begs to be the dom's slave. In other words the dom follower just (I'd like to see some non-consent, if possible, where you don't make the follower your Dom, he/she tells you and then makes it happen.). A choice in the MCM of when you have a single follower the follower just ties up the dragonborn until the dragon born begs to be the followers slave. Then if the player asks for their freedom, the follower ties up the player, and the slavery continues. Something like that. Perhaps, having a choice of dom followers to be enslaved, in the MCM without freedom, but the follower of choice simply enslaves the player, without freedom, in other words, ties up the player again whenever the follower asks to be freed. I like the idea of the player begging to be freed, then the dom ties up and punishes the player until the player begs to be the dom's slave, again. Good idea? Bad idea? Thank you. 1
YellowBeard007 Posted September 15, 2024 Posted September 15, 2024 41 minutes ago, Lazy Palm said: If you had multiple followers, would you make any of them as potentials to do that? Cool idea! 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now