DiscipleDarkfriend Posted November 25, 2013 Posted November 25, 2013 Great idea!! Some Proposal for condoms:can be made by animal organs, Such as animal skins or other things. add conversation Options for Female player to use condoms。 Animal skin is my plan for when I can add crafting I like the idea of female condoms. I'll probably add that next update. I just encountered a bug: I'm also using TDF Prostitiution, where you can pimp prsotitutes and following bug occured: while a prostitute was starting a job (not PC) i got the notification "I have no condoms i hope i'm save" and also was infected with a STD, despite the fact that i wasn't involved at all... quite funny Derp. I never even thought to check whether the player is involved in the animation or not! I'll make sure I update the code to check for the player next update. I really hope that as previous posters said your mod eventually becomes included in other mods. Would be great for example if you could try to prevent common bandits from raping you when you're defeated by trying to tell them that you have aids or another illness and they might get scared. Then someone could invent a system that for some creatures illness abc or def is especially desireable and while you suffer from it they try to hunt you and breed with you. Shady characters also might give you the quest to have sex with an important person like a jarl to infect him to blackmail him or ruin his political reputation. Or they infect you with a special disease and force you to do something and only give you the antidote as reward when you have fullfilled their demands. I'd love to make SexLab STDs compatible with other mods, but I'm new to modding so unless an author of one of those mods reaches out to me, it will likely take some time. I like the idea of specific quests given by shady characters. I've never built a quest before. Could be fun! Awesome work, Thank you I would like to request plug ins for RnD and Moonlight Tales + Werewolf Mastery, this could be the mod that unites MLT with Sexlab ;p Thanks! I've never actually used those mods, but I'm assuming I could just check to see if the player has Lycanthropy and then apply it to whomever they're having sex with, or vice versa? I wouldn't actually need to do anything special for those mods would I? I am pretty sure for MLT you would just need to have your mod recognize his version of lycanthropy also it would be awesome if you did they same for Better vampires ;p As far as RND goes I am not sure, I think you would need to check Persied's mod to see how it would be done, it can't be too hard though I see a lot of plug ins for it here on LL as well as the nexus.
a2b Posted November 25, 2013 Author Posted November 25, 2013 I am pretty sure for MLT you would just need to have your mod recognize his version of lycanthropy also it would be awesome if you did they same for Better vampires ;p As far as RND goes I am not sure, I think you would need to check Persied's mod to see how it would be done, it can't be too hard though I see a lot of plug ins for it here on LL as well as the nexus. How would you like to see RND implemented? I'm not sure I get what that mod does exactly. As for MLT, I think I could probably just make two versions of SexLab STDs, one "default" and one that requires MLT as a master, so I can use its spells.
AlerictheNord Posted November 25, 2013 Posted November 25, 2013 Awesome work, Thank you I would like to request plug ins for RnD and Moonlight Tales + Werewolf Mastery, this could be the mod that unites MLT with Sexlab ;p How, exactly, would you want to see RnD implemented? I've been using that mod basically since its release, and it is a great hunger-thirst-sleep mod, and makes some nice changes to vanilla diseases, but I really don't see what that has to do with STDs and condoms. RND doesn't add any diseases into Skyrim, it just edits the effects of existing diseases. Unless you mean to add vanilla diseases to possible std infections?
Silsedovah Posted November 25, 2013 Posted November 25, 2013 I am using random sex mod for sexlab, I come across something odd, and I am not sure if this mod is supposed to do this or not, but while in the bar while everyone else initiated in sex they were using condoms out of my inventory. Is this mod supposed to do that even though I wasn't a participant?
a2b Posted November 25, 2013 Author Posted November 25, 2013 I am using random sex mod for sexlab, I come across something odd, and I am not sure if this mod is supposed to do this or not, but while in the bar while everyone else initiated in sex they were using condoms out of my inventory. Is this mod supposed to do that even though I wasn't a participant? No, that's a bug, sorry. I'll update the script to make sure it checks for the player properly.
magnusx Posted November 25, 2013 Posted November 25, 2013 Not only the condoms but you can contract diseases if the other npcs are having sex, i use sexlab defeat and when a bandit raped Abelone from Dawnstar i contracted an STD, dunno if someone elsa have this trouble XD is amazing this mod, hope u can fix those issues.
AlerictheNord Posted November 25, 2013 Posted November 25, 2013 Bug Report: I'm not sure if this is really a bug, but usually the messages given by the mod simply flash by too quickly to be read, or in some cases don't show up at all. I hope that can be adjusted somehow.
Silsedovah Posted November 25, 2013 Posted November 25, 2013 I am using random sex mod for sexlab, I come across something odd, and I am not sure if this mod is supposed to do this or not, but while in the bar while everyone else initiated in sex they were using condoms out of my inventory. Is this mod supposed to do that even though I wasn't a participant? No, that's a bug, sorry. I'll update the script to make sure it checks for the player properly. I have come across something else. I contracted aids and another disease, can't remember the name, but within ten minutes I was dead. Is this something that has been implemented into the mod? If so, then the death scene should be paused until the character isn't busy. I was in a threesome when I died.
AlerictheNord Posted November 25, 2013 Posted November 25, 2013 I am using random sex mod for sexlab, I come across something odd, and I am not sure if this mod is supposed to do this or not, but while in the bar while everyone else initiated in sex they were using condoms out of my inventory. Is this mod supposed to do that even though I wasn't a participant? No, that's a bug, sorry. I'll update the script to make sure it checks for the player properly. I have come across something else. I contracted aids and another disease, can't remember the name, but within ten minutes I was dead. Is this something that has been implemented into the mod? If so, then the death scene should be paused until the character isn't busy. I was in a threesome when I died. Some diseases reduce your HP. So if you have a combination of diseases that reduce your HP to zero, or below, you character will flatline.
Alliere Posted November 26, 2013 Posted November 26, 2013 I am pretty sure for MLT you would just need to have your mod recognize his version of lycanthropy also it would be awesome if you did they same for Better vampires ;p As far as RND goes I am not sure, I think you would need to check Persied's mod to see how it would be done, it can't be too hard though I see a lot of plug ins for it here on LL as well as the nexus. How would you like to see RND implemented? I'm not sure I get what that mod does exactly. As for MLT, I think I could probably just make two versions of SexLab STDs, one "default" and one that requires MLT as a master, so I can use its spells. well i don't know much about modding myself since i only can install them i can't even edit so your much ahead of me that way, but maybe you could do something like Sangine debachery which has a option to load scripts if moonlight tales is installed as well as better vampires, so you only have one mod but just a few extra scripts as needed by the players . but thats just my two cents and i wouldn't know how to implement it myself though >.< Thanks for reading and liking my suggestion for MLT though i just thought of this but if included with MLT make it so having sex with a wolf / bear (not sure if this one is in sexlab or not) has a high chance of passing on lycanthropy as well O,.o
a2b Posted November 26, 2013 Author Posted November 26, 2013 SexLab STDs has been updated to v1.1. SexLab STDs has been updated to v1.11. I accidentally missed a property in v1.1, so the condom use message wasn't showing. It should be fine in v1.11. Please see the full changelog to see what's new and improved
AlerictheNord Posted November 26, 2013 Posted November 26, 2013 Great update. I love this mod. One minor bug, when NPCs have sex with NPCs, I get the message "Partner is refusing to wear a condom." The sex proceeds regardless of my answer, and it doesn't seem to have any effect on my character other than the menu. Also, sometimes when saying "No" to having sex if the partner doesn't use a condom...a condom is still removed. This doesn't always happen, but it has happened several times now. Other than that, this seems to have the other bugs.
a2b Posted November 26, 2013 Author Posted November 26, 2013 Great update. I love this mod. One minor bug, when NPCs have sex with NPCs, I get the message "Partner is refusing to wear a condom." The sex proceeds regardless of my answer, and it doesn't seem to have any effect on my character other than the menu. Also, sometimes when saying "No" to having sex if the partner doesn't use a condom...a condom is still removed. This doesn't always happen, but it has happened several times now. Other than that, this seems to have the other bugs. Thanks for the bug report! Bug#1 - Does that happen every time? Could you turn debug mode on and tell me what it says? (Include info like NPC genders and number of NPCs if you can). Bug#2 - I just re-read my code and I think I can see why that's happening. I'll fix it as soon as I can.
xboronx Posted November 26, 2013 Posted November 26, 2013 Got my first disease . What's the difference between the condoms? Your description implies that the cheaper they are the less reliable they are, you don't need to give out exact values, a vague lore friendly description would be good to know though. Currently i am experimenting with the chances in trying to find a setting i like for prostitution. Could you maybe add a configurable extra infection chance in the mcm for getting raped? This way i could set the risk of getting a disease while whoreing to around 5-15% while it would be much higher during unsuccessful adventuring rape. After all the townsfolk should be much cleaner than the average thief. My desired goal would be to find a setting where prostitution is slightly profitable overall. Currently you get around 5-100 coins per customer through prostitution, for this the condoms seem a bit expensive at least for starting characters with low barter skill and the low stockpile of the better ones is the next problem. I have an idea for an expansion which would be a nice solution i think: Maybe i am wrong, but currently you get only diseases from sex with humans? If so you could add some extremely nasty diseases which you get only from sex with creatures. And against those diseases you can only protect with extremely expensive one use only magical enchancements. (So they would function like condoms, but you can't ask a troll, falmer, dragon or giant if he is so kind to use a condom before raping you...). Maybe it should branch up even more, you would be able to buy then: -condoms, cheap enough that prostitution is still somewhat profitable -magic pills/enchantments which protect from human sex diseases, they are too expensive for prostitution, but you or the educated caring jarl would use them when having sex with your spouse or lover or as rape disease prevention for adventures from human rapers -the same but as protection from creatures, they would be the most expensive Finally you could add one or two diseases you get when wearing a chastity belt for a too long time. After all wearing iron in the cold climate of skyrim in such a sensitive spot shouldn't be too healthy I got enthusiastic again, all just meant as ideas/suggestions of course.
Gorebain Posted November 26, 2013 Posted November 26, 2013 might be abit of a stupid question but whhere is the vendor that sells the cures n condoms? you havent exactly given much clues in the description
a2b Posted November 26, 2013 Author Posted November 26, 2013 Got my first disease . What's the difference between the condoms? Your description implies that the cheaper they are the less reliable they are, you don't need to give out exact values, a vague lore friendly description would be good to know though. Currently i am experimenting with the chances in trying to find a setting i like for prostitution. Could you maybe add a configurable extra infection chance in the mcm for getting raped? This way i could set the risk of getting a disease while whoreing to around 5-15% while it would be much higher during unsuccessful adventuring rape. After all the townsfolk should be much cleaner than the average thief. My desired goal would be to find a setting where prostitution is slightly profitable overall. Currently you get around 5-100 coins per customer through prostitution, for this the condoms seem a bit expensive at least for starting characters with low barter skill and the low stockpile of the better ones is the next problem. I have an idea for an expansion which would be a nice solution i think: Maybe i am wrong, but currently you get only diseases from sex with humans? If so you could add some extremely nasty diseases which you get only from sex with creatures. And against those diseases you can only protect with extremely expensive one use only magical enchancements. (So they would function like condoms, but you can't ask a troll, falmer, dragon or giant if he is so kind to use a condom before raping you...). Maybe it should branch up even more, you would be able to buy then: -condoms, cheap enough that prostitution is still somewhat profitable -magic pills/enchantments which protect from human sex diseases, they are too expensive for prostitution, but you or the educated caring jarl would use them when having sex with your spouse or lover or as rape disease prevention for adventures from human rapers -the same but as protection from creatures, they would be the most expensive Finally you could add one or two diseases you get when wearing a chastity belt for a too long time. After all wearing iron in the cold climate of skyrim in such a sensitive spot shouldn't be too healthy I got enthusiastic again, all just meant as ideas/suggestions of course. Condoms are currently tiered like this: Intestine condom: -10% Risk. Leather condom: -20% Risk. Linen condom: -40% Risk. Rubber condom: -60% Risk. Latex condom: -80% Risk. I am planning to add an extra "bonus" (perhaps the wrong word, ha) to getting raped, similarly to how threesomes work. This option will be configurable. I will eventually modify the prices of condoms and cures, but it's difficult to get just right. Too low, and people will always use condoms so it's basically worthless having this mod installed. Too high and nobody can afford them so you're infected all the time. Ideally, I'd like to find a way of changing the price via script, so then everyone can set the prices as they see fit. Unfortunately, I don't even know if that's possible. Currently, sex with any of the playable races allows for the spread of the custom STDs I've created. If you have sex with any other creature, you can get one of the real life STDs (like Herpes) but not the Skyrim specific ones. You can also get an "unknown STD" from animals and creatures, but you can't get it from the playable races. At some point, I will add STDs that are specific to the creatures of Skyrim. I was thinking about perhaps adding an expensive, one-time-use potion to fortify STD resistance, that would be auto-consumed if you get raped. Thanks for your feedback! Your enthusiasm for my mod is really awesome
a2b Posted November 26, 2013 Author Posted November 26, 2013 might be abit of a stupid question but whhere is the vendor that sells the cures n condoms? you havent exactly given much clues in the description In Riften wandering around the main market area in the middle. She has a custom appearance and name, so you can't miss her.
AlerictheNord Posted November 27, 2013 Posted November 27, 2013 Great update. I love this mod. One minor bug, when NPCs have sex with NPCs, I get the message "Partner is refusing to wear a condom." The sex proceeds regardless of my answer, and it doesn't seem to have any effect on my character other than the menu. Also, sometimes when saying "No" to having sex if the partner doesn't use a condom...a condom is still removed. This doesn't always happen, but it has happened several times now. Other than that, this seems to have the other bugs. Thanks for the bug report! Bug#1 - Does that happen every time? Could you turn debug mode on and tell me what it says? (Include info like NPC genders and number of NPCs if you can). Bug#2 - I just re-read my code and I think I can see why that's happening. I'll fix it as soon as I can. Thanks for the reply! I'll screenshot the debug.
nooblet123 Posted November 27, 2013 Posted November 27, 2013 I got some non-serious suggestions LOL Male: - STD that makes them impotent - The dreaded shlong-falling-off STD Female: - severe boob shrinking STD Both: - crabs that do something? - hair falling off - urinating too often, even in combat (as in you can't do anything until the animation is over)
AlerictheNord Posted November 27, 2013 Posted November 27, 2013 Great update. I love this mod. One minor bug, when NPCs have sex with NPCs, I get the message "Partner is refusing to wear a condom." The sex proceeds regardless of my answer, and it doesn't seem to have any effect on my character other than the menu. Also, sometimes when saying "No" to having sex if the partner doesn't use a condom...a condom is still removed. This doesn't always happen, but it has happened several times now. Other than that, this seems to have the other bugs. Thanks for the bug report! Bug#1 - Does that happen every time? Could you turn debug mode on and tell me what it says? (Include info like NPC genders and number of NPCs if you can). Bug#2 - I just re-read my code and I think I can see why that's happening. I'll fix it as soon as I can. Okay, here is what happened when a female NPC had sex with a male NPC. The involved actors were Alva and Gorm in Morthal. Rolled a 56 and player accepted bareback offer Animation involved 2 actors. STD Risk is normal Oral sex detected. STD risk is uneffected Both actors are female SexLab STDs: s#oral, cdm#false, tg#TRUE, ts#False Risk: -9.194613. var=0.805388, tgrm=20.00000, tsrm=0.00000 Rolled a 13. Player is clean.
mojodajojo Posted November 27, 2013 Posted November 27, 2013 Fun stuff so far. Are you supposed to have a chance of not being cured with the potion cure rate set at 100%? As, that just happened to me.
xboronx Posted November 27, 2013 Posted November 27, 2013 Thanks for your feedback! Your enthusiasm for my mod is really awesome I like your mod so much because for me it closes a gap that was missing and so adds lots of immersion and gameplay. A few days ago i asked if there is a mod like wear&tear(Fallout NV mod) for Skyrim, and now there is with your mod. Whoring is now an interesting gamble, it's always a tough decision if you want to accept other customer requests than oral sex. And if you're too aroused or desperate you accept anal or threesomes then but hope that you are lucky. Then through the diseases there is a high incentive to use a chastity belt. Finally in combination with defeat or submit you can now end up really fucked up after unlucky adventuring and have to do tough decisions. Because after getting raped and robbed you likely have some diseases too, but in order to get money for the cure potions and new equipment you have to either prostitute or shoplift. Both can start a vicious circle if you are unlucky. You can get more diseases during whoring while not earning enough money for the cure, and if you are captured during thievery chances are not too low that you even die in prison. So it's just nearly perfect for me and adds a lot to gameplay by reasonably making all the sexlab actions decisions that come with potential bad consequences and you feel so nicely sorry for your poor heroine if she is unlucky. And finally it sweetens revenge versus those nasty bandits that raped you and infected you .
ash51892 Posted November 27, 2013 Posted November 27, 2013 1.11 still uses my condoms and STDs when random sex mod runs on NPC's
nooblet123 Posted November 27, 2013 Posted November 27, 2013 Finally in combination with defeat or submit you can now end up really fucked up after unlucky adventuring and have to do tough decisions. Because after getting raped and robbed you likely have some diseases too, but in order to get money for the cure potions and new equipment you have to either prostitute or shoplift. Both can start a vicious circle if you are unlucky. You can get more diseases during whoring while not earning enough money for the cure, and if you are captured during thievery chances are not too low that you even die in prison. If you're a summoner you can run around naked because you don't need equipment.
a2b Posted November 27, 2013 Author Posted November 27, 2013 Fun stuff so far. Are you supposed to have a chance of not being cured with the potion cure rate set at 100%? As, that just happened to me. No, that shouldn't be happening. Did the message say the STD was cured but it didn't disappear, or did it actually say that the potion wasn't successful? If you could, you could always try it set to its lowest value (1%) and see if it always fails and then I can know if the value is being applied properly. 1.11 still uses my condoms and STDs when random sex mod runs on NPC's Aargh, that's annoying. I'll make some more changes in v1.2 and I hope that fixes the issue.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now