Jump to content

OLD - SCR Locked Thread (Do Not Use)


Recommended Posts

Posted
Will adding it to the Store's clothing vendor only if Pregnancy is active work?

Ok, I am doing an update now for SCR, the item SexoutSBackPackBaby is in SCR but will be put into the formlist SexoutSLClothTypeBackPacks & SexoutSFLVendorOutfitsNew by Pregnancy.

 

Alternatively you can do a check SexoutSQVAR.fSexoutPregVersion > 0 in SCR to know Pregnancy is loaded and add it to the store.

 

Otherwise perhaps I create a Formlist for all Maternity Items and you check that and rez a Maternity Vendor?

 

Or someone could create such a vendor/room as a seperate ESP for SexoutStore.

Posted

An extra vendor in the store, with all known pregnancy compatible clothing, even potentially by body type (t3/bnb) would be nice. This way we can directly pick out the clothes rather than trying to guess which in the main clothing vendor in store will actually morph.

Posted
An extra vendor in the store' date=' with all known pregnancy compatible clothing, even potentially by body type (t3/bnb) would be nice. This way we can directly pick out the clothes rather than trying to guess which in the main clothing vendor in store will actually morph.[/quote']

Hopefully all the ones in the store will eventually morph, we're just waiting on some mesh jockeys to follow User29's lead, then we can add some more :)

Posted

I think a Maternity Vendor would be the best bet. I'm open to allowing .esp expansion of the store, but that's always been intended so plugins can add inventory that's not part of SCR. If it's in SCR it should just be placed by me into the Store itself to save everyone a load order spot.

Posted
I think a Maternity Vendor would be the best bet. I'm open to allowing .esp expansion of the store' date=' but that's always been intended so plugins can add inventory that's not part of SCR. If it's in SCR it should just be placed by me into the Store itself to save everyone a load order spot.[/quote']

Otherwise I'm thinking if I have a Maternity stuff formlist then plugins can just add the items to that list and you can pull into the Maternity vendor anything in that list.

Posted

New Update 20130124.1Alpha:

 

Added a Formlist SexoutSFLVendorMaternity for Sexout Store to make Maternity Vendor, contains the Baby Backpack (non-Functional) and non swapping metal armors. Don't rush into releasing it Zippy till I've proven this release not to be Bjorked.

 

Added Loogies patch for Visual Cum Shaders & Switchable Buffing, there was a lot of changes to the Sex smell Faction system for this on my end of things so I've probably broken something.

I noticed SexSmells weren't being added for Ant, Mantis & BloatFlies, so fixed them.

 

I changed the MCM sliders for Sex Smells, now there is just a Duration slider, to turn it off set the duration to 0. I will look into how to adjust the time on the Visual & Buff Cum Effects, so they have only 0% & 100% options. I am planning to make it more token based later so the Effects don't drop off NPC's early. I'm also going to add a check so NPC's having sex don't affect the Players faction standings unless they are Companions.

Posted

I love how he says "throw together a vendor for it" like its no biggie... as the life of the pros... one day!

 

Vendors aren't difficult. Make a chest, put things in the chest, link the chest to the reference. Showbartermenu a dialogue topic.

 

Voila.

Posted

If it's not a rush, I'll get to it tomorrow.

I love how he says "throw together a vendor for it" like its no biggie... as the life of the pros... one day!

Vendors aren't difficult.

Shhhh!

Posted

Oops, screwed it up, missed some simple changes I need to make for the shaders to work, pulled 24.1, 24.2 in progress now.

 

Just wondering' date=' what does Loogie's patch do? SexoutLust does some orgasm effects already, so does it need to be updated for these shaders?[/quote']

Hopefully not, they are just applying at the end of sex for now, I'm getting ready to do integrate Lusts Orgasm Spell into it soon, I ran out of script space so am making background preparations to swap the code around a bit into seperate scripts for Vaginal, Oral and Anal ends.

Posted
If it's not a rush' date=' I'll get to it tomorrow.[/quote']

No rush at all, I'd prefer you wait a couple of days before releasing it to iron out any issues with 24.2 incase it needs a rollback :)

 

New Update 20130124.2Alpha:

 

Fixed comparisons for Cum Visual & Buff Conditions to work correctly with MCM settings.

Posted

Vendors aren't difficult. Make a chest' date=' put things in the chest, link the chest to the reference. Showbartermenu a dialogue topic.

 

Voila.

[/quote']

 

Shhhh!

 

lol last time I heard he was going to make a "vendor" he came up with an entire vault, quests, eight different traders, customised armour and weapons and an entire new faction. :P

Posted

lol yeah I'm not trying to take anything away from sexout store. But after he's done all that work, adding one more vendor should be a snap.

Posted
If it's not a rush' date=' I'll get to it tomorrow.[/quote']

No rush at all, I'd prefer you wait a couple of days before releasing it to iron out any issues with 24.2 incase it needs a rollback :)

 

New Update 20130124.2Alpha:

 

Fixed comparisons for Cum Visual & Buff Conditions to work correctly with MCM settings.

 

Is this still just a resource or is it now in game?

Posted

SCR doesn't add anything ever to the game.

Posted
SCR doesn't add anything ever to the game.

Well it does in this case, I have let it add some basic core functions with MCM toggles, maybe I'll break some off into esp's later, but that could bloat out the esp limits for many people. Some like the Drucs system are intertwined with other things in SCR to much to seperate by themselves. Perhaps I'll split SCR into 2 esm's one purely assets and the other all the extra's, scripts etc, then again maybe that'll just create more confusion.

I'm assuming the cum shaders & buff toggles are either working well or not working at all which is more likely, I haven't got any feedback by the looks. I'll have to do some more testing today.

Posted

started it up, opened mcm, set the visual cum display to 100%, fucked a deathclaw, nothing happened.

Posted
started it up' date=' opened mcm, set the visual cum display to 100%, fucked a deathclaw, nothing happened.[/quote']

Hmm, well that's better than a CTD I guess :)

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...