sbseed Posted January 16, 2013 Posted January 16, 2013 well i was thinking of only using the scripting to maybe help come up with new script stuff for ssg/sexrim project... other than that, pretty much try to use the rest of the stuff. you mean the extermanatis site was listed as having malware?... not surprised considering what the site project is about in regards to adding slavery etc. to skyrim and a ton of assets... it doesnt have any malware. you could try checking the forums directly: http://exterminatus.net/forum/index.php
zippy57 Posted January 16, 2013 Posted January 16, 2013 Halstrom, can you add big giant text to the OP that says "Only download the NVEC patch if you use NVEC" please? Several people have been having trouble with that lately.
Halstrom Posted January 16, 2013 Author Posted January 16, 2013 Halstrom' date=' can you add big giant text to the OP that says "Only download the NVEC patch if you use NVEC" please? Several people have been having trouble with that lately.[/quote']Yeah, people just won't read it otherwise
theskid Posted January 16, 2013 Posted January 16, 2013 Has the medical scanner been removed? I just reinstalled(whole game all mods etc) everything today and when I started a new game everything seems to work fine but I don't have the scanner anymore...this is my first try with sexout store and pregnancy installed but other than that it's just pretty run of the mill. Edit: I am using the january 16th scr beta, in case that's an issue
Halstrom Posted January 16, 2013 Author Posted January 16, 2013 Has the medical scanner been removed? I just reinstalled(whole game all mods etc) everything today and when I started a new game everything seems to work fine but I don't have the scanner anymore...this is my first try with sexout store and pregnancy installed but other than that it's just pretty run of the mill. Edit: I am using the january 16th scr beta' date=' in case that's an issue[/quote'] I'll have a look, I deleted a line I thought was adding it twice, it should still re-add on any game restart. if iGameRestartReload DebugPrint "SCRS1MainSCR: First PassOk, Version %8.1f" fCurrVer MessageEx "SCRS1MainSCR: First PassOk, Version %8.1f" fCurrVer Set iGameRestartReload to 0 if SexoutSQVAR.iDiseasePerc > 0 || SexoutSQVAR.iDrugDuration > 0 || SexoutSQVAR.fSexoutPregVersion > 0 if PlayerREF.GetItemCount SexoutSMedicalScanner < 1 PlayerREF.AddItem SexoutSMedicalScanner 1 1 endif else if PlayerREF.GetItemCount SexoutSMedicalScanner > 0 PlayerREF.RemoveItem SexoutSMedicalScanner 1 1 endif endif endif This is the bit that adds the scanner after SCR has started (10sec delay), so you must have Disease set above 0% or DrugDuration over 0% or Pregnancy installed for the scanner to be added or it will be removed. DrugDuration should be set to 100 on a new game but disease will be 0%, Pregnancy should load the current version of Pregnancy, maybe it's too early and not getting it.
theskid Posted January 16, 2013 Posted January 16, 2013 I think maybe because it is a brand new game with a fresh install ( no previous saves to work with) that it doesn't work. Does this mean that a scanner can be added or removed in game if the player adjusts settings or removes a mod? I'll experiment with changing the disease slider when I get home from work.
Guest user29 Posted January 16, 2013 Posted January 16, 2013 Halstrom, I'm not sure if you noticed, but the "remove pregnancy plugin" breaks the scanner. I had a bad edit in it. I uploaded a fixed remove pregnancy a few pages back. I'm not sure if you ever updated the OP. I only mention because this could be related. The Ixia outfit now works like a charm' date=' and I ran it through 4 pregnancy morphs without an issue. I forgot how cool that oufit was. [/quote'] That might be my favorite pregnancy conversion that I made.
theskid Posted January 16, 2013 Posted January 16, 2013 Yeah so I got back home and tried fiddling around with the disease slider, set it at 5%. Quit out of the game completely and still no scanner in my inventory when I reloaded. I guess I will roll back to the jan 14th update.
theskid Posted January 16, 2013 Posted January 16, 2013 So just restarted with the jan 14th update and I had my medical scanner just fine on my new character. Must be something wonky with the script then but wouldn't be able to tell you where.
Halstrom Posted January 17, 2013 Author Posted January 17, 2013 Halstrom' date=' I'm not sure if you noticed, but the "remove pregnancy plugin" breaks the scanner. I had a bad edit in it. I uploaded a fixed remove pregnancy a few pages back. I'm not sure if you ever updated the OP. I only mention because this could be related. That might be my favorite pregnancy conversion that I made.[/quote'] I saw that and did update the OP to that version, not sure if I mentioned it though
sbseed Posted January 17, 2013 Posted January 17, 2013 need to check alpha link in OP... either remove link or repair it?! http://www.loverslab.com/attachment.php?aid=21589 'no thread exists' nvm, already updated... changed during viewing i suspect little late on that one.
Halstrom Posted January 17, 2013 Author Posted January 17, 2013 So just restarted with the jan 14th update and I had my medical scanner just fine on my new character. Must be something wonky with the script then but wouldn't be able to tell you where. Hmm. try this one' date=' I've added more debug messaging, you will need debug turned on in MCM quickly as soon as the game lets you, it runs 9 seconds after startup and should give tou some debug messages with 3 numbers in the console just after the FirstPass Message, if you can write them down or screenshot them to me, it will help a lot. if iGameRestartReload DebugPrint "SCRS1MainSCR: First PassOk, Version %8.1f" fCurrVer MessageEx "SCRS1MainSCR: First PassOk, Version %8.1f" fCurrVer Set iGameRestartReload to 0 if SexoutSQVAR.iDiseasePerc > 0 || SexoutSQVAR.iDrugDuration > 0 || SexoutSQVAR.fSexoutPregVersion > 0 if PlayerREF.GetItemCount SexoutSMedicalScanner < 1 PlayerREF.AddItem SexoutSMedicalScanner 1 1 DebugPrint "SCRS1MainSCR: Medical Scanner Added" endif StartQuest SexoutSAddToLevelledLists else if PlayerREF.GetItemCount SexoutSMedicalScanner > 0 PlayerREF.RemoveItem SexoutSMedicalScanner 1 1 DebugPrint "SCRS1MainSCR: Medical Scanner Removed" endif endif DebugPrint "SCRS1MainSCR: Add Scanner Check= Disease %3.1f, Drugs %3.1f, PregVersion %8.1f" SexoutSQVAR.iDiseasePerc SexoutSQVAR.iDrugDuration SexoutSQVAR.fSexoutPregVersion endif New update 20130117.1: Extra debugging added to Medical Scanner add coding
Hedlum Posted January 17, 2013 Posted January 17, 2013 About the fixes to Ixia outfit. Had the outfit installed and could buy it in the sexout store bunker. Had the arm mesh missing issue. Installed 20130116.1 and now I can't find the outfit in the sexout store. Do I need to reinstall the outfit or is it at a different location now?
theskid Posted January 17, 2013 Posted January 17, 2013 Ok 01/17/2013 seems to be working fine. I hope this screen shot is what you wanted, I had the scanner after completing character creation.
Halstrom Posted January 17, 2013 Author Posted January 17, 2013 Ok 01/17/2013 seems to be working fine. I hope this screen shit is what you wanted' date=' I had the scanner after completing character creation.[/quote']Cool, that looks good, not sure if I really fixed anything, I just added the debug messages, I'll comment out the messages in a later version and see how it goes. About the fixes to Ixia outfit. Had the outfit installed and could buy it in the sexout store bunker. Had the arm mesh missing issue. Installed 20130116.1 and now I can't find the outfit in the sexout store. Do I need to reinstall the outfit or is it at a different location now? I shouldn't have affected anything there, all I did was add the glove models to the armor items, maybe the vendor needs the "2-3 days restock" thingy to reset it's inventory for some reason.
zippy57 Posted January 18, 2013 Posted January 18, 2013 Store vendors have their inventories reset every time you enter the cell. If the armors aren't for sale I don't know what to tell you.
Halstrom Posted January 20, 2013 Author Posted January 20, 2013 New Update 20130120.1: DataPack Update: Added Reeses BabyModels ESM Update: Changed Baby World Models to point to new baby Models thanks to Reese. Changed some backpacks, but the baby is appearing floating far off the actors back, hoping to get Reese to fix it for next update.
Halstrom Posted January 21, 2013 Author Posted January 21, 2013 New Update 20130121.1: DataPack Update: Added CumSpash Shader ESM Update: Added some basic CumSplashAssets and adjustment slider for CumSplash Duration in MCM These are currently just inactive modders resources.
Halstrom Posted January 21, 2013 Author Posted January 21, 2013 New Update 20130121.2: ESM Update: Oops, copied wrong version of script for Cum effects and left a GetSelf in it, fixed.
genericuser27 Posted January 21, 2013 Posted January 21, 2013 New Update 20130121.2: ESM Update: Oops' date=' copied wrong version of script for Cum effects and left a GetSelf in it, fixed. [/quote'] Alright sweet, Is this just the same one from the other thread, or did you edit it some?
Halstrom Posted January 21, 2013 Author Posted January 21, 2013 New Update 20130121.2:ESM Update: Oops' date=' copied wrong version of script for Cum effects and left a GetSelf in it, fixed.[/quote'] Alright sweet, Is this just the same one from the other thread, or did you edit it some? Same one edited a bit, but non-functional, it just puts the assets as new items available for another modder to use in a Plugin, you can keep using the other until this is functional.
Reese Posted January 21, 2013 Posted January 21, 2013 PittBaby2.rar New Update 20130120.1: DataPack Update: Added Reeses BabyModels ESM Update: Changed Baby World Models to point to new baby Models thanks to Reese. Changed some backpacks' date=' but the baby is appearing floating far off the actors back, hoping to get Reese to fix it for next update. [/quote'] Ah ok the backpack version are optional, i used it for myself at the ringslot. not at the backpack slot. (i need my backpack and the baby). but here i have a editet version as standalone floating baby for you. and i saw the babygo worldmodel has no "n" texture. so i fixed it. and sorry for my bad english.
Halstrom Posted January 22, 2013 Author Posted January 22, 2013 Ah okthe backpack version are optional' date=' i used it for myself at the ringslot. not at the backpack slot. (i need my backpack and the baby). but here i have a editet version as standalone floating baby for you. and i saw the babygo worldmodel has no "n" texture. so i fixed it. and sorry for my bad english.[/quote'] Cool stuff, thanks, will check it out and add it ASAP
Halstrom Posted January 22, 2013 Author Posted January 22, 2013 New Update 20130122.1: Update to Data ans ESM Added Reese's new world & backpack models to rest of Humanoid baby's. Pups still use LaraCroft backpack & purple box.
Halstrom Posted January 22, 2013 Author Posted January 22, 2013 New Update 20130122.3: Added Backpack with baby as a non functional clothing item for those that may want it, it needs to be added to the Store or maybe I'll just have Pregnancy automatically add it to player on startup? Fixed an issue with an old pregnancy variable I removed, that would stop current older versions of Pregnancy running so I put it back till I delete it from Pregnancy in next update.
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