prideslayer Posted January 25, 2012 Posted January 25, 2012 woops' date=' looks like that outfit was cut and then added in dlc.[/quote']I have all the DLC's but have been trying not to add anything DLC to SCR till I have time to workout how to add it by script so we don't need 2 versions. ref tmpRef ref tmpIdx ... if (IsModLoaded "DeadMoney.esm") set tmpIdx to GetModIndex "DeadMoney.esm" set tmpRef to BuildRef tmpIdx xxxxxx ; xxxxxx = the last 6 digits of the ref ID from the GECK, converted to decimal ; do something with tmpRef, like add it to a form list ; ; repeat set tmpRef section for each refID from the mod. ; endif if (IsModLoaded "LonesomeRoad.esm") set tmpIdx to GetModIndex "LonesomeRoad.esm" ; repeat code from above endif
Halstrom Posted January 25, 2012 Author Posted January 25, 2012 ref tmpRef ref tmpIdx ... if (IsModLoaded "DeadMoney.esm") set tmpIdx to GetModIndex "DeadMoney.esm" set tmpRef to BuildRef tmpIdx xxxxxx ; xxxxxx = the last 6 digits of the ref ID from the GECK, converted to decimal ; do something with tmpRef, like add it to a form list ; ; repeat set tmpRef section for each refID from the mod. ; endif if (IsModLoaded "LonesomeRoad.esm") set tmpIdx to GetModIndex "LonesomeRoad.esm" ; repeat code from above endif Cool will stick that in the code for later
Halstrom Posted January 25, 2012 Author Posted January 25, 2012 New Upload 20120126.1 Fix for Naked bodies into wrong SexoutNG Formlist Added a few more outfits by GSB
Halstrom Posted January 27, 2012 Author Posted January 27, 2012 New Upload 20120128.1 Fixes to Recipes for Drugs
Halstrom Posted January 28, 2012 Author Posted January 28, 2012 New Upload 20120128.2 Added P6NudeOutfits and others to Ok for Birthing list.
Fredfish Posted January 28, 2012 Posted January 28, 2012 Just a heads up for anyone thats as dumb as me... If you update any of the Sexout.esm, SexoutCommonResources.esm or SexoutLegion.esm files you will probably have to resort your mod list order back to Fallout.esm DLC.esms other.esms Sexout.esm SexoutCommonResourses.esm SexoutLegion.esm other.esps Sexout.esps Sexout esps are apparently okay in any order but the esms have to be right
prideslayer Posted January 28, 2012 Posted January 28, 2012 fred: The order of the sexout ESMs matters, but only to each other. It should not matter if they are before or after the DLC, or mixed in with the DLC, as long as sexout.esm is first, then SCR, then legion. If you have a bunch of MCM stuff giving you scroll troubles, move the things you want to access higher in the list. The ESP order shouldn't matter at all.
dodgeris Posted January 28, 2012 Posted January 28, 2012 updated my Sexout SCR today and now everytime I have sex or transistion the game crashes to desktop I tried both the .1 and .2 versions and I stupidly deleted my older versions of this any ideas. my load order is sexout.esm, sexoutcommonresources.esm, then sexoutlegoin.esm
saladboy21 Posted January 28, 2012 Posted January 28, 2012 I have both of those and are not getting the crashes, I don't think it is the SCR. Do you have an older SCR still in your load, or something else that might conflict? Did earlier versions work.
dodgeris Posted January 28, 2012 Posted January 28, 2012 ya eailer worked just updated the scr today I uninstalled and deleted the old ver before I upgraded to the new one trying some tests now got an older save to work hopeing I can get my newest save working...
saladboy21 Posted January 28, 2012 Posted January 28, 2012 ya eailer worked just updated the scr today I uninstalled and deleted the old ver before I upgraded to the new one trying some tests now got an older save to work hopeing I can get my newest save working... Have you tried a fresh save switching it off, saving, and switching it back on again?
dodgeris Posted January 28, 2012 Posted January 28, 2012 didnt try that but got an older version up and running I think something was up with that save. so I reverted to the older save and everything is up and running... thanks for the help
Halstrom Posted January 28, 2012 Author Posted January 28, 2012 didnt try that but got an older version up and running I think something was up with that save. so I reverted to the older save and everything is up and running... thanks for the help Cool news mate, I was worried there for a bit as the last changes were so minor, they shouldn't have caused any issues New Upload 20120129.1 Removed Fertility Drug recipes, were added to Pregnancy on last update Addd Sunny Smiles support to drug scripts.
Fredfish Posted January 29, 2012 Posted January 29, 2012 @doderis If I cant get a save to work when I just start up FalloutNV, I find loading an old save (Maybe the first save in Doc Mitchells) then loading the latest save seems to work a lot of the time.
dodgeris Posted January 29, 2012 Posted January 29, 2012 Will try that next time thanks love this game but damn is it flaky as hell sometimes..
Halstrom Posted January 31, 2012 Author Posted January 31, 2012 New Upload 20120131.1 Added Hordlands Textures & Meshes to Fertility Drugs & Condom Added Formlists & Pregnancy Outfits: Republican Outfits 1,2,3,4 BoS Recon Under Armor Julia Chang Outfit Wasteland Settler 2 & 3 TunnelSnake Merc TroubleMaker Outfit Will add to PregnancyNG next Update Upload 20120131.2: Fixed some typo's in outfit names. Upload 20120131.3: Fixed some more typo's in outfit names.
Halstrom Posted February 1, 2012 Author Posted February 1, 2012 New Upload 20120201.1: Added Formlists for DoctaSax's Clothing Evaluation System Fixed Young Gecko's truning into Centaurs. Added Outfits & Formlists for: PreWarRelaxedWear PreWarCasualWear PreWarSpringOutfit PreWarBusinessWear
DoctaSax Posted February 1, 2012 Posted February 1, 2012 Hey, Halstrom. SCR seems to have lost the formlist "SexoutSLClothTypeArmor" since the last update. Just a little oversight, of course - only noticed it when recompiling my scripts
Halstrom Posted February 1, 2012 Author Posted February 1, 2012 Hey' date=' Halstrom. SCR seems to have lost the formlist "SexoutSLClothTypeArmor" since the last update. Just a little oversight, of course - only noticed it when recompiling my scripts [/quote']Ahh I forgot I renamed that to ClothTypeNonPowerArmor to make it more explicit.
DoctaSax Posted February 1, 2012 Posted February 1, 2012 Hey' date=' Halstrom. SCR seems to have lost the formlist "SexoutSLClothTypeArmor" since the last update. Just a little oversight, of course - only noticed it when recompiling my scripts [/quote']Ahh I forgot I renamed that to ClothTypeNonPowerArmor to make it more explicit. I can adapt SCES to that if you prefer to keep it that way?
Halstrom Posted February 2, 2012 Author Posted February 2, 2012 I can adapt SCES to that if you prefer to keep it that way? Yep I need to make the list names as explicit as possible so people don't add the wrong stuff in wrong lists, I could see people adding "power armor" to the "armor" list, best to keep 2 seperate lists, can always check both when checking something. New Upload 20120202.1: Added 3M EnclavePower & Leather Armors, Black, White & Blue BunnySuits Added fix to try move Gecko eggs 100 units higher when spawning.
DoctaSax Posted February 2, 2012 Posted February 2, 2012 Yep I need to make the list names as explicit as possible so people don't add the wrong stuff in wrong lists' date=' I could see people adding "power armor" to the "armor" list, best to keep 2 seperate lists, can always check both when checking something. [/quote'] Ok, updated on my side. Now that we're talking formlist compatibility: - there's one or two formlists that I use for player opinions that are already partially filled in in SCR (SexoutSLClothAppearDirty = "Ragged", SexoutSLClothAppearFormalClassy = "Classy"). But a "dirty pre-war business outfit", for instance, is not necessarily ragged i.m.o. & rather more classy than most other vanilla stuff. On the other hand, I'd consider some outfits that are already in the classy list to be homely. My point is: it's a matter of player taste. Would you consider cleaning those out in favor of having them handled by the SCES system alone? That would only apply to those 2, I think (used in SCES & they are about matters of taste) - faction gear is faction gear, armor is armor, anti-radiation is anti-radiation, etc so I'd obviously have no argument with those being pre-filled. - There's a slight typo in SexoutSLClothAppearLingere that would better be changed before people add outfits to it than after (if at all, of course). Just throwing it out there...
Halstrom Posted February 3, 2012 Author Posted February 3, 2012 Yep I need to make the list names as explicit as possible so people don't add the wrong stuff in wrong lists' date=' I could see people adding "power armor" to the "armor" list, best to keep 2 seperate lists, can always check both when checking something. [/quote'] Ok, updated on my side. Now that we're talking formlist compatibility: - there's one or two formlists that I use for player opinions that are already partially filled in in SCR (SexoutSLClothAppearDirty = "Ragged", SexoutSLClothAppearFormalClassy = "Classy"). But a "dirty pre-war business outfit", for instance, is not necessarily ragged i.m.o. & rather more classy than most other vanilla stuff. On the other hand, I'd consider some outfits that are already in the classy list to be homely. My point is: it's a matter of player taste. Would you consider cleaning those out in favor of having them handled by the SCES system alone? That would only apply to those 2, I think (used in SCES & they are about matters of taste) - faction gear is faction gear, armor is armor, anti-radiation is anti-radiation, etc so I'd obviously have no argument with those being pre-filled. - There's a slight typo in SexoutSLClothAppearLingere that would better be changed before people add outfits to it than after (if at all, of course). Just throwing it out there... I am quite happy for you to clean anything you like in the formlists that doesn't make sense, particularly if it conflicts with your mod. You are the only one using these lists at the moment, I only put a lot of them in there for ideas, I've probably made quite a few boo boo's in there when sorting outfits into lists, I'm not overly familiar with all the outfits myself and can't always spot things in the little geck window with my one good eye You are free to change the list names if they make more sense to your mod too, the only ones used are the vendor lists for the store mod, and the pregnancy clothing lists, outfits, tight to wear etc. I may delete the creature lists there as I've found them not able to function for what I intended on using them for.
Guest Loogie Posted February 3, 2012 Posted February 3, 2012 There's also errors like the Boomer slut outfit appearing in the form list of clothing gamblers wear.
ChancellorKremlin Posted February 3, 2012 Posted February 3, 2012 There's also errors like the Boomer slut outfit appearing in the form list of clothing gamblers wear. Yes, that and quite a lot of the 'pregnant' meshes too. In fact, I find they tend to wear most of what is in the 'MaternityClothes' package.
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