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Posted

I wish to know if this mod works with perk mods like Ordinator.

 

Well, I don't know this Ordinator mod and I've no idea which perks it changes. The only way for me to know is to either install the mod myself and test it (which of course I can't do with every single mod) or for people to report to me 'hey the mod isn't compatible with mod x'. :)

  • 6 months later...
Posted

Question on Racial Powers: Voice of The Emperor (Imperials) is a massive AOE calm therefore would it trigger a massive orgy? - if not then it would be quite an interesting development. Much the same thought goes with the Bosmer Command Animal.

  • 1 month later...
Posted

Doesn't seem to give the bonuses with sexlab 1.6.2+ and the wood elf racial power isn't properly replaced, I get the vanilla and the enchantress version.

  • 7 months later...
Posted

Does this mod even still work??? i used to have it and i remember loving it, it would be awesome if it worked with newer versions of sexlab + ordinator and apocalypse spells.

  • 4 weeks later...
Posted

I tried this mod on Skyrim SE, after reading that it works. I faithfully followed tha instructions for manual istallement. I extracted the BSA as well, how ever the mod does not work. I also tried to copy paste the files included in the BSA into the appropriate folders inside the Skyrim folder, just in case. Again it did not work. Then I installed the mod with NMM, having the BSA extracted at the same time of course and copied everywhere that is could possibly be copied and the game would crash at the start. I tried every possible combination of the above but Enchantress does not seem to work for on Skyrim SE.

 

I do have a question though, after pacifying an enemy and having sex with him, does he die? I am curious and as stated above I won't be able to find the answer on my own.

  • 2 weeks later...
Posted

Looks interesting but after seeing posts on here, I'm concerned it won't work with the current version of SexLab or if there are other mods not listed here that conflict. I don't have the ones listed but still...

Posted
3 hours ago, Destroyah340 said:

Looks interesting but after seeing posts on here, I'm concerned it won't work with the current version of SexLab or if there are other mods not listed here that conflict. I don't have the ones listed but still...

I haven't used it since the very last version, but in general it actually seems to work pretty steadily every time I've whipped it out.

  • 5 months later...
Posted

Trying to get this to work with SSE. I extract the BSA, repack it and throw it into NMM, but the game refuses to start with the mod enabled, right as soon as I disable it, the game loads fine. Could I get any help with this?

  • 2 months later...
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  • 1 year later...
Posted

Help! I can't seem to uninstall this fully no matter what I do. (I used mod organizer to install it) First I did the uninstall button in the mcm, it told me to make a save and then uninstall it. I did that, but the calm, pacify, frenzy, etc all still have the description and they even activate animations still despite enchantress having no trace in my load order at all anymore.

 

I even tested it on a brand new character and used the console to give myself calm and they're still activating O.O

  • 1 year later...
Posted

SexLab Enchantress modifies the Vanilla Skyrim spells from the Illusion magic school so they would trigger sex scenes.

 

 

I have installed the Sexlab enchantress, how can I use spell to trigger sex scenes? Or how can I obtain this spell under SexLab Enchantress?

  • 2 years later...
Posted (edited)

Hey everyone, I'd like to share my edited version of SL Enchantress 2.4 (the latest version at the time of this post) that I'd tweaked for my personal use on my Skyrim SE (AE version 1.6.1170) playthrough recently. I'd made all the changes via SSE Edit.


Download is on this post's file attachments.
I'm fairly sure the edit is safe to use on LE and any version of SE, though I've not tested on any other version besides SE v1.6.1170.

 

To note: to get the mod working on SE, all I had to do was extract the BSA it comes with (it contains only scripts). Game was crashing on main menu (or was it even before the game could boot up?) otherwise. 

 

Here's what I'd changed:

1. This mod used to modify the Spell Tomes for the spells it changes (Calm, Frenzy, Pacify, etc.) so that it would teach you a special version of the respective spells. I made the tomes completely new ones instead of changing vanilla ones, so you effectively can learn two versions of the spells. 
- This was mainly because I'm playing with Odin magic overhaul that attaches a lot of additional effects on vanilla spells, and I hadn't really figured out how to combine the new effects with Enchantress's SL effects.

- That means, for example, you can learn both normal Skyrim Calm spell as well as the Enchantress Calm spell simultaneously.

- As noted, I'd also changed the name of the Enchantress version of the spells - Enchantress Calm, Enchantress Frenzy, etc.

- The Enchantress-version spells themselves have the same stats left untouched from the original SL Enchantress mod. The effects, power, magicka cost, etc. The SL effects work on their targets no problem as they should (admitted I've so far only tested the Calm spell).
- Ultimately this helps keep max compatibility with whatever magic overhaul mod you're running.SexLab Enchantress v2.4 - RS Edition (for LL).rar

 

2. As the new tomes are completely new, I'd added them to Farengar's (in Whiterun Dragonsreach) shop stock (Container: MerchantWhiterunFarengarsChest) so they would be accessible in-game. Of course using console commands and any AddItemMenu-esque mod would work too. As I understand, the new additions have no level restriction - you'll find all Enchantress tomes in his stock starting from level 1 (one copy of each spell tome per stock refresh).

 

3. Also altered a small change to creature companion dismissal message that this mod had itself changed, just to adjust the wording to be more alike what was originally on vanilla Skyrim & Dawnguard.

 

Switching versions mid-game:

Should be no issue, your existing learned Enchantress spells would simply have the new labeled name. The relevant Spell Tomes in the game would revert to teaching you non-Enchantress versions of the spells. Farenger's stock might need to be refreshed (I presume it happens daily by default in the game) before he has the new books for sale.

 

More notes:

1. I've included the extracted BSA files (only script files were in it) in the archive for convenience. The changes I made are exclusively only on the plugin, you could simply extract the BSA yourself if you have to and delete the ones in the archive.

2. The changes to Farengar's shop stock container may conflict with other mods you may have that also modify his stock directly. You can definitely use xEdit (TES5Edit, SSEEdit) to review the conflicts/changes to fix it for your game specifically.

3. I've NOT modified the plugin to become an ESL. It should work just as well if you decide to do so yourself.

4. If you don't like any part about the spells, or anything in any Skyrim/Bethesda-game mod in general, remember you can always make changes to tailor it to your own tastes easily via xEdit.

SexLab Enchantress v2.4 - RS Edition (for LL).rar

enb2024_7_2_23_27_04.jpg

enb2024_7_2_23_28_20.jpg

Edited by Rattlesnark

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