Phelps1247 Posted January 29, 2012 Posted January 29, 2012 Poking around in some of the mods aren't the fixes simple? It's just flipping some switches? You just need something like... pksexcounter < 5 player.set unconscious = 1 pksexcounter < 10 orgasm = 0 pksexcounter > 15 orgasm = 1 stamina < 20% = rape state = sleep/unconscious = 5% chance playrapeanim ...right? I mean that's not the exact thing but it's how it works? I just have no idea where these things go. I've found the dialogue for Joburg but not where to put stuuff like that.
Fomebs Posted October 30, 2012 Posted October 30, 2012 So, has any progress in this area been made in the past months (any mods with new rape animations)? I've read about 2-3 pages of this thread and I pretty much agree with most points made. The main thing I'm bothered with is the smiling faces of the victims during rape. I don't see the happy victim face when the rapist is from TrueCrime or LoversCreatures; so if I'm not mistaken, the happy faces are only there if the victim's disposition towards the rapist is more than ~10. Is there a quick fix that even a non-modder can do, that will automatically lower disposition of the victims towards the rapist to zero? You can do it manually ingame, using the console command "moddisposition -100" but it's a bit of a trouble to do that in every instance.
GrimReaper Posted October 30, 2012 Author Posted October 30, 2012 The facial animations are found in the animation itself. This has nothing to do with the disposition towards the attacker. Most animations for loverscreatures simply do not feature any facial animation and the ones in TrueCrim were handpicked by the author to make it more believable. You can check this yourself, just cycle through the different animations during a normal sex act. You'll see that some animations have a happy face and some don't.
Fomebs Posted October 30, 2012 Posted October 30, 2012 The facial animations are found in the animation itself. This has nothing to do with the disposition towards the attacker. Most animations for loverscreatures simply do not feature any facial animation and the ones in TrueCrim were handpicked by the author to make it more believable. Oh' date=' well, that's bad news. I was hoping that it could be changed easily. You'll see that some animations have a happy face and some don't. Ah, that explains why I thought "rape after lowering disposition" trick worked. I only tried it once and apparently I chanced upon a non-happy animation.
DogOnPorch Posted October 31, 2012 Posted October 31, 2012 The facial animations are found in the animation itself. This has nothing to do with the disposition towards the attacker. Most animations for loverscreatures simply do not feature any facial animation and the ones in TrueCrim were handpicked by the author to make it more believable. Oh' date=' well, that's bad news. I was hoping that it could be changed easily. You'll see that some animations have a happy face and some don't. Ah, that explains why I thought "rape after lowering disposition" trick worked. I only tried it once and apparently I chanced upon a non-happy animation. This has some of what you're after... http://oblivion.nexusmods.com/mods/28379
Phelps1247 Posted November 3, 2012 Posted November 3, 2012 I've figured to use Shadowrunner's Rapers with a trainer. Trainer for infinte HP and Rapers set to rape on 0 fatigue only. Though I don't think the longer unconscious mod works with the player or I could use the recent KO mod could be used on the player to make it better. (http://oblivion.nexusmods.com/mods/42875 because maybe someone can.) But at least it makes sense now. I keep trying to think of things to make it better so still haven't started.
cobme Posted January 12, 2013 Posted January 12, 2013 Excuse me for being somewhat out of context here, but speaking of immersion - is there a mod that makes NPCs rape each other ? >:-) I currently use LoversRaperS and I cast an undress spell at female NPCs but no one rapes them . Is it completely random , or do I need another plugin for that ?
gregathit Posted January 12, 2013 Posted January 12, 2013 Excuse me for being somewhat out of context here' date=' but speaking of immersion - is there a mod that makes NPCs rape each other ? >:-) I currently use LoversRaperS and I cast an undress spell at female NPCs but no one rapes them . Is it completely random , or do I need another plugin for that ? [/quote'] RaperS only effects combat rapes (if you turn on chaos mode) so causing NPC's to walk around naked won't do anything. Joburg, has stalking mechanisms built in so if you enable this one NPC's will go after one another per your settings. They\you can be naked or clothed and still get raped. There are numerous settings and even a spell to make an NPC become a rape target. LandE (don't use at the same time as Joburg) has a naked feature built into it that if you walk around naked (or NPC's do) you might get raped.
cobme Posted January 12, 2013 Posted January 12, 2013 Excuse me for being somewhat out of context here' date=' but speaking of immersion - is there a mod that makes NPCs rape each other ? >:-) I currently use LoversRaperS and I cast an undress spell at female NPCs but no one rapes them . Is it completely random , or do I need another plugin for that ? [/quote'] RaperS only effects combat rapes (if you turn on chaos mode) so causing NPC's to walk around naked won't do anything. Joburg, has stalking mechanisms built in so if you enable this one NPC's will go after one another per your settings. They\you can be naked or clothed and still get raped. There are numerous settings and even a spell to make an NPC become a rape target. LandE (don't use at the same time as Joburg) has a naked feature built into it that if you walk around naked (or NPC's do) you might get raped. I use LandE , I used a spell to strip some female NPC but no one even reacted, how much time should it generally take for them to do something ? Because if I strip my pc , she sure as hell gets raped, pretty fast, after she reaches 100-130 bonus strength or whatever that is ... Joburg sounds interesting but I wouldn't want to leave my character completely defenseless ! Clothes are the only thing between her and these jerks .
gregathit Posted January 12, 2013 Posted January 12, 2013 LandE is an older plugin that has not been updated as recently as joburg, so I can't help you there. It has been well over a year since I ditched it and went to joburg so I really don't remember much. As to Joburg, you can play with the settings so that it fits your playing style. The "stalkers" move in sneak mode so if you truly want to escape from them you can just run away and\or hide. They will give up stalking you after a short bit. It also warns you when someone starts stalking you (and when they give up too). Depending on how high you set your sexiness and the other settings determines who and how often others will come after you (or go after each other). All of it is tweak-able via the in game settings.
cobme Posted January 12, 2013 Posted January 12, 2013 Thanks for the tips gregathit ! You were very helpful, very well I'll install Joburg.
artichoketea Posted February 1, 2013 Posted February 1, 2013 Yeah I found Joburg extremely annoying at first, but after I found out about how the settings works it's great. However, can anyone confirm if equipped clothing has any impact on chances of being stalked in Joburg?
gregathit Posted February 1, 2013 Posted February 1, 2013 Yeah I found Joburg extremely annoying at first' date=' but after I found out about how the settings works it's great. However, can anyone confirm if equipped clothing has any impact on chances of being stalked in Joburg? [/quote'] For you yes. I need to double check this but it factored in the weight of your clothing to come up with the lewdness level it gives you is what I remember. The higher your lewdness the higher the chance someone "notices" you and decides you need a good shagging. Armor obviously weighs enough that it comes close to zeroing out your lewdness. Factor also that against what you have the libido of the stalkers set at and you get the likelihood of stalkers appearing and stalking you.
artichoketea Posted February 1, 2013 Posted February 1, 2013 I need to double check this but it factored in the weight of your clothing to come up with the lewdness level it gives you is what I remember. The higher your lewdness the higher the chance someone "notices" you and decides you need a good shagging. Armor obviously weighs enough that it comes close to zeroing out your lewdness. Oh the armor weight is a factor! That would explain why rape frequency increases so much when my character wears robes/clothing vs LA/HA. Thanks for bringing that to light
darkfox Posted February 9, 2013 Posted February 9, 2013 wow I'm reading this and really wanting to know if you've actually accomplished this cause I would totally use this.
galgat Posted February 10, 2013 Posted February 10, 2013 yes I did the first translations of LoversLandE and always hoped the Modder would continue there work, it had so much potential, with the bad end, and all sending you to hell to be a sex slave forever, or being unable to ever wear clothing again, and becoming a sex slave to all of tamrial, every where you went you would be used, and abused. Was at that time a very original Mod. The variables for different amounts of clothing causing you to get raped was a first, and very well done, also increasing your armor protection by being un clothed was nicely done . Joburg was another I did the first translations on, it has taken the led, and is the best choice for over all Tamrial orgy, and was the first to incorperate the animals into the rape of the players after LoversRapeS. I don't myself hardly ever turn on either one now, they both tend to muck up saved game's and ruin many quest's. If I use them it is normally just for fun, and not for any enduring length of time. How ever I most always have LoversrapeS on, but use my version for the dialog responses during the act.. However the Creature responses quit working on it some time back, It got caught up in the fixes for LoversCreature's which did the animal responses in a bad way and did not protect them from other mods. The LoversPK progamers, stopped this ability with creatures, and loversPK. by making creature "Defense" "Offense" unable to be captured in LoversPK topic response.
Fomebs Posted February 10, 2013 Posted February 10, 2013 A few months ago, I had made a large-scale edit of both the animations folder (Characters/_male/Idleaanims/ani2) and the ini folder . Basically deleting everything I deemed to be unfit for rape (both .kf and .ini files); and replacing them with already existing rapey .kf and .ini files. It works pretty good, no smiles to be seen. What I did was, for example, deleting the .kf and .ini files associated with "14_Motion" and replacing them with .kf and .ini files for a random decent rape animation. I've taken care to lump doggy-style animations with the doggy-style series and the man-on-top animations with the other man-on-top animations; but it's still not perfect. In the process, I have deleted most (if not all) of the standing animations and blowjob animations, because they for some reason kept appearing in the rape-from-behind animation cycle. Though they can be brought back by using "The Daedra Sutra" and back-ups I guess. Sounds like a tedious job though; has anyone made the effort to make a list of which cycles use which group of animations? I know they can be figured out by looking at the ini files, but I am terrible at deciphering those. To summarize, the main problems with it are: 1- Missing standing and BJ animations (at least in-game) 2- Repetitive animations (Not much of a problem, just the same animation occuring twice or thrice in a cycle) 3- I may have deleted one of your favorite animations (unlikely if your favorite animations are rapey ones) 4- Potential problem: if your ini or ani2 folder uses different files than the ones I've modified, the end-results may differ (everything I've modified and used in the modification is pre-November2012 material) So, if anyone would like to try my make-shift rape-oriented animations, I can upload them on a new thread. Edit: Oh, actually I had made one "which cycle has which numbers" list myself; though it includes only lying, standing and behind: R-anims table.docx I really have no idea why standing animations don't appear in my rapes anymore, I haven't deleted them all. Also, does anyone know if blowjob animations normally appear in rapes? I forgot if they did since I've been using my version for so long. What I suspect that the first 10 ini files determine the possible cycles; and I, replacing them with either lying or doggy-style animations, have removed the standing and BJ cycles altogether from possible rapes in-game. (Someone well-versed in Lovers animations can probably enlighten me here)
gregathit Posted February 10, 2013 Posted February 10, 2013 If you renumbered animations and did not make sure the setposgroup number was correct then you will have made them play in the wrong group. Messing with animations 1-10 can cause real issues with the core files of lovers if you don't make sure to replace the animations with one from that exact group. The group number can be found in the ini file at the very top. 0=cowgirl 1=from behind 2=laying down\missionary 3=standing and facing 4=oral Much of this is addressed in Post 3 of the lovers animation workshop: http://www.loverslab.com/topic/11501-lovers-animations-workshop/ I listed out the duplicates and the broken animations.
Fomebs Posted February 10, 2013 Posted February 10, 2013 If you renumbered animations and did not make sure the setposgroup number was correct then you will have made them play in the wrong group. Messing with animations 1-10 can cause real issues with the core files of lovers if you don't make sure to replace the animations with one from that exact group. The group number can be found in the ini file at the very top. 0=cowgirl 1=from behind 2=laying down\missionary 3=standing and facing 4=oral Much of this is addressed in Post 3 of the lovers animation workshop: http://www.loverslab.com/topic/11501-lovers-animations-workshop/ I listed out the duplicates and the broken animations. Ah yes, the line "set xLoversPkrQuest.sposgroup to #" apparently determines the animations to come after that. I've replaced the ini that starts the standing/facing animation "number 04" with a doggy-style animation, so the rest of the animations come from that group again. In any case, in my trials before the modification, I've never encountered a rape starting with a blowjob or cowgirl animation (animations numbered 06 and 07 respectively). They only started with one of these: 02, 03 or 04 (doggy-style, lying, standing/facing respectively). Is that how it is normally? I guess it depends on my LoversRaperS ini.
gregathit Posted February 10, 2013 Posted February 10, 2013 If you are playing with a RaperS version that does have an ini file then indeed it will come from that. WappyOne's is a good example as he has outlined what particular animations are available. When you rape or are raped then hitting the grab key will only toggle between the animations that he specifically picked. If instead you use the vanilla RaperS version then it will auto select a group 1,2,3 based on what angle you cast rape from. Casting rape from the front generally gets you group 2 or 3 animations (and it will only cycle between the animations for "that" group, say if group 3 is selected then when you cycle with the grab key it will only pick from group 3 animations). Casting rape from the back results in group 1 animations. Casting rape from the side of an NPC is a crap shoot, as you'll get groups 1, 2 or 3. Now as to the 02, 03 or 04 being the starting animations, while true that comes from a different setting. You see the vanilla RaperS just picks a group (1-3) and not a specific animation. However your settings by default will pick animations 1-9 as a starting animation 'UNLESS' you tell it not to. You can go into your lovers settings and change the starting 1-9 to randomly select between all available animations and then it will do so. Now it will still pick from within the group that was auto-chosen but it will randomly pick from all of them instead of defaulting with one of the 1-9. Hope that clears things up rather than adds to the confusion.
Fomebs Posted February 10, 2013 Posted February 10, 2013 If you are playing with a RaperS version that does have an ini file then indeed it will come from that. WappyOne's is a good example as he has outlined what particular animations are available. When you rape or are raped then hitting the grab key will only toggle between the animations that he specifically picked. If instead you use the vanilla RaperS version then it will auto select a group 1,2,3 based on what angle you cast rape from. Casting rape from the front generally gets you group 2 or 3 animations (and it will only cycle between the animations for "that" group, say if group 3 is selected then when you cycle with the grab key it will only pick from group 3 animations). Casting rape from the back results in group 1 animations. Casting rape from the side of an NPC is a crap shoot, as you'll get groups 1, 2 or 3. Now as to the 02, 03 or 04 being the starting animations, while true that comes from a different setting. You see the vanilla RaperS just picks a group (1-3) and not a specific animation. However your settings by default will pick animations 1-9 as a starting animation 'UNLESS' you tell it not to. You can go into your lovers settings and change the starting 1-9 to randomly select between all available animations and then it will do so. Now it will still pick from within the group that was auto-chosen but it will randomly pick from all of them instead of defaulting with one of the 1-9. Hope that clears things up rather than adds to the confusion. Haha, it's a bit complex, but I saw more clearly after I installed WappyOne's RaperS. I also downloaded the Revised BBB Animations you and others compiled in the Lovers Animations Workshop thread. I guess the next step for me is to make a list of animations that are un-rape-like, including the new animations; and either try to make a RaperS.ini myself that somehow excludes those, or ask WappyOne to add such an exclusion option to his.
gregathit Posted February 11, 2013 Posted February 11, 2013 All you would need to do to make your own is look at the v3 ini that wappy one made and the cross reference sheet that I included in the bbb animations pack and then compare that to the screenshots of the Daedra Sutra. You can then rework the numbers to eliminate\add all the animations that you so desire. That way you can do the whole thing without having to start the game and cycle through animations. While it is tedious work, it is pretty simple when done this way. Cheers, Greg
WappyOne Posted February 11, 2013 Posted February 11, 2013 Haha, it's a bit complex, but I saw more clearly after I installed WappyOne's RaperS. I also downloaded the Revised BBB Animations you and others compiled in the Lovers Animations Workshop thread. I guess the next step for me is to make a list of animations that are un-rape-like, including the new animations; and either try to make a RaperS.ini myself that somehow excludes those, or ask WappyOne to add such an exclusion option to his. Did one pass through the Revised BBB myself, holding off on going through the Animation Workshop versions until it is more officially released. Removed the animations that seemed (to me!) overly consensual for a rape mod, but left in the borderline cases as well as cases where there was only one animation representative of a position if it was consensual. An example would be (forget the #) the spooning animation. Obviously consensual, but since it is the only spooning one in the BBB I left it in.
Fomebs Posted February 11, 2013 Posted February 11, 2013 Removed the animations that seemed (to me!) overly consensual for a rape mod, but left in the borderline cases as well as cases where there was only one animation representative of a position if it was consensual. Oh, nice. So is this version of RaperS with removed animations the one you've already released (1.60) or are you going to release it later on?
WappyOne Posted February 11, 2013 Posted February 11, 2013 Removed the animations that seemed (to me!) overly consensual for a rape mod, but left in the borderline cases as well as cases where there was only one animation representative of a position if it was consensual. Oh, nice. So is this version of RaperS with removed animations the one you've already released (1.60) or are you going to release it later on? Was done in v1.44.
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