Guest luthienanarion Posted December 24, 2015 Posted December 24, 2015 All right, cool. Also, I just found out most of the armor mods I have don't work with the Skykids SKSE patcher. Is there a way to fix that? Do I need to manually patch it or something? I have tried asking around here before and never got an answer, so if anyone else knows what to do let me know. Here are the main mods I'd like to see working if possible. From what I can tell, these are supposed to work already with the automatic patcher, so it may be me doing something wrong. Every single armor in these mods doesn't seem to work. http://www.nexusmods.com/skyrim/mods/19733/? http://www.nexusmods.com/skyrim/mods/68144/?tab=3&selected_game=110&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D68144%26user%3D1%26gid%3D110&pUp=1 http://www.nexusmods.com/skyrim/mods/10277/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D10277%26preview%3D&pUp=1 "They don't work" isn't a very descriptive troubleshooting request... Are they invisible when equipped by a Skykids race? If not, they are working correctly and as advertised. If your complaint is that they do not fit the child bodies, I did directly address your previous post when I stated that it does not refit meshes. You have to have a separate child version of every armor mesh that you want to fit the Skykids races properly, and the mod only includes the vanilla and DLC armors and clothing. Everything else--including mod-added armor--uses the adult meshes, because they actually exist.
Randomperv69 Posted December 27, 2015 Posted December 27, 2015 All right, cool. Also, I just found out most of the armor mods I have don't work with the Skykids SKSE patcher. Is there a way to fix that? Do I need to manually patch it or something? I have tried asking around here before and never got an answer, so if anyone else knows what to do let me know. Here are the main mods I'd like to see working if possible. From what I can tell, these are supposed to work already with the automatic patcher, so it may be me doing something wrong. Every single armor in these mods doesn't seem to work. http://www.nexusmods.com/skyrim/mods/19733/? http://www.nexusmods.com/skyrim/mods/68144/?tab=3&selected_game=110&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D68144%26user%3D1%26gid%3D110&pUp=1 http://www.nexusmods.com/skyrim/mods/10277/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D10277%26preview%3D&pUp=1 "They don't work" isn't a very descriptive troubleshooting request... Are they invisible when equipped by a Skykids race? If not, they are working correctly and as advertised. If your complaint is that they do not fit the child bodies, I did directly address your previous post when I stated that it does not refit meshes. You have to have a separate child version of every armor mesh that you want to fit the Skykids races properly, and the mod only includes the vanilla and DLC armors and clothing. Everything else--including mod-added armor--uses the adult meshes, because they actually exist. Ah gosh darn it. Is there a way to adjust them myself? Also sorry I must have totally missed your previous post, my bad. Thanks for the help tho
johann7124 Posted December 28, 2015 Posted December 28, 2015 All right, cool. Also, I just found out most of the armor mods I have don't work with the Skykids SKSE patcher. Is there a way to fix that? Do I need to manually patch it or something? I have tried asking around here before and never got an answer, so if anyone else knows what to do let me know. Here are the main mods I'd like to see working if possible. From what I can tell, these are supposed to work already with the automatic patcher, so it may be me doing something wrong. Every single armor in these mods doesn't seem to work. http://www.nexusmods.com/skyrim/mods/19733/? http://www.nexusmods.com/skyrim/mods/68144/?tab=3&selected_game=110&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D68144%26user%3D1%26gid%3D110&pUp=1 http://www.nexusmods.com/skyrim/mods/10277/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D10277%26preview%3D&pUp=1 "They don't work" isn't a very descriptive troubleshooting request... Are they invisible when equipped by a Skykids race? If not, they are working correctly and as advertised. If your complaint is that they do not fit the child bodies, I did directly address your previous post when I stated that it does not refit meshes. You have to have a separate child version of every armor mesh that you want to fit the Skykids races properly, and the mod only includes the vanilla and DLC armors and clothing. Everything else--including mod-added armor--uses the adult meshes, because they actually exist. Ah gosh darn it. Is there a way to adjust them myself? Also sorry I must have totally missed your previous post, my bad. Thanks for the help tho http://www.loverslab.com/topic/27557-new-clothing-body-style-converter-beta-v089f-10-26-2014/?p=690766 It works, but there is a slight learning curve.
Raykonnen Posted December 29, 2015 Posted December 29, 2015 So, I have this problem in which I have only one option for hair, and I already uninstalled, reinstalled three times and still doesn't work. And I'm not even talking about Apachii or Oblivion, I literally only have the default option of hair.
en_hawk Posted December 29, 2015 Author Posted December 29, 2015 So, I have this problem in which I have only one option for hair, and I already uninstalled, reinstalled three times and still doesn't work. And I'm not even talking about Apachii or Oblivion, I literally only have the default option of hair.Reinstall Racial Compatibility(make sure to use the version linked in the OP), and tell it to overwrite all files.
Raykonnen Posted December 30, 2015 Posted December 30, 2015 I now feel stupid... I thought of reinstalling any of my mods, but this one.
MartinLL Posted January 1, 2016 Posted January 1, 2016 Sorry if this is a stupid question: Is it normal that the "Expressions" sliders on the RaceMenu panel are not working on SkyKids? That would also mean that Skykids are not showing any emotion during dialogs etc., correct? Is there any way to fix it or am I doing something wrong here?
Shinji117 Posted January 8, 2016 Posted January 8, 2016 *snip* http://www.loverslab.com/topic/27557-new-clothing-body-style-converter-beta-v089f-10-26-2014/?p=690766 It works, but there is a slight learning curve. Isnt the alternate male body and the female body based on UNP? Do you believe it could be possible to make fitting armors for girls and boys with the proper UUNP files and preset in Bodyslide? _____________________________________________________________ Found a conflict. The latest Skykids ESM and the mod Tavern Games causes Skyrim to CTD at the main menu right after the dragon symbol pops up. Also tested with the previous build that used the Skyproc patcher, there was no CTD.
TheyCallMeFrank Posted January 10, 2016 Posted January 10, 2016 Is it possible to use the skse armor swapper with a custom (non skykids) race? It would be really useful and I have not found any other tool that does something like that.
mangalo Posted January 11, 2016 Posted January 11, 2016 *snip* http://www.loverslab.com/topic/27557-new-clothing-body-style-converter-beta-v089f-10-26-2014/?p=690766 It works, but there is a slight learning curve. Isnt the alternate male body and the female body based on UNP? Do you believe it could be possible to make fitting armors for girls and boys with the proper UUNP files and preset in Bodyslide? _____________________________________________________________ Found a conflict. The latest Skykids ESM and the mod Tavern Games causes Skyrim to CTD at the main menu right after the dragon symbol pops up. Also tested with the previous build that used the Skyproc patcher, there was no CTD. Whoa thanks for pointing out the cause of those crashes, I would have never figured out that Tavern Games was the culprit
GIBBIE Posted January 13, 2016 Posted January 13, 2016 hello, sorry for the newbie question but how do we see the mod is properly working? my nexus and LOOT say it is okay but nothing changed in the game so what?
MartinLL Posted January 15, 2016 Posted January 15, 2016 I don't know if this has been mentioned already, this thread is kinda long... I realized that you get the grey faces bug if you use the vanilla race replacer while also using the alternate male body. I looked into that and figured out that this can be resolved by explicitly adding the Head Part "AdoMaleHeadNord" to the NPCs (or the respective other HeadPart matching the race and gender). It seems that the default reference as used by the CK doesn't work with the alternate body. I made a patch of the vanilla NPC replacer for myself. I don't know if en_hawk or somebody else also encountered that problem and fixed it already. If yes, I'd like to ask for a pointer. Otherwise I'd be happy to share my corrected replacer esps. my nexus and LOOT say it is okay but nothing changed in the game so what? If you start a new game, do you get Child Races to select (assuming that you've installed the option for playable childs as well)?
en_hawk Posted January 15, 2016 Author Posted January 15, 2016 I don't know if this has been mentioned already, this thread is kinda long... I realized that you get the grey faces bug if you use the vanilla race replacer while also using the alternate male body. I looked into that and figured out that this can be resolved by explicitly adding the Head Part "AdoMaleHeadNord" to the NPCs (or the respective other HeadPart matching the race and gender). It seems that the default reference as used by the CK doesn't work with the alternate body. I made a patch of the vanilla NPC replacer for myself. I don't know if en_hawk or somebody else also encountered that problem and fixed it already. If yes, I'd like to ask for a pointer. Otherwise I'd be happy to share my corrected replacer esps. Interesting, so are you saying that with no changes to the male/alt male plugins themselves, that this fixes the issue in testing under both body types? I'd written the issue off as a loss due to engine limitations, with unreasonable maintenance overhead to circumvent, hence my silence on the matter despite knowing it as an outstanding bug. Double check everything to make sure it all works under both modes, but if so go ahead and upload your files, I'll want to take a look...
Raykonnen Posted January 16, 2016 Posted January 16, 2016 Wait... Am I able to use the expression scale with this mod, right? I'm pretty sure when I used beta 3 it had that option, now it doesn't, gosh what am I doing wrong now? (Also, why can't I make use of some scales? I would love give my character elf ears without being an elf, did I forget to download the addon that makes me do this? And before anyone asks, yes I have the new XPMSE for this race)
Wubbit Posted January 17, 2016 Posted January 17, 2016 Second edit. I just want to clear up something. If I alter the vanilla armors/clothes, will SkyKids clothing be okay or will it become invisible?
Guest luthienanarion Posted January 18, 2016 Posted January 18, 2016 Second edit. I just want to clear up something. If I alter the vanilla armors/clothes, will SkyKids clothing be okay or will it become invisible? That depends on what you alter. You should have no problems as long as you don't mess with body slots or the armatures on the ARMO records.
MartinLL Posted January 19, 2016 Posted January 19, 2016 I don't know if this has been mentioned already, this thread is kinda long... I realized that you get the grey faces bug if you use the vanilla race replacer while also using the alternate male body. I looked into that and figured out that this can be resolved by explicitly adding the Head Part "AdoMaleHeadNord" to the NPCs (or the respective other HeadPart matching the race and gender). It seems that the default reference as used by the CK doesn't work with the alternate body. I made a patch of the vanilla NPC replacer for myself. I don't know if en_hawk or somebody else also encountered that problem and fixed it already. If yes, I'd like to ask for a pointer. Otherwise I'd be happy to share my corrected replacer esps. Interesting, so are you saying that with no changes to the male/alt male plugins themselves, that this fixes the issue in testing under both body types? I'd written the issue off as a loss due to engine limitations, with unreasonable maintenance overhead to circumvent, hence my silence on the matter despite knowing it as an outstanding bug. Double check everything to make sure it all works under both modes, but if so go ahead and upload your files, I'll want to take a look... There you go: SK Vanilla Child Replacers.7z I also wrote a small TES5Edit Script which can be applied to any NPC replacer mod. It will fix this problem automatically: Fix SK Grey Faces.7z
superfaggot Posted January 20, 2016 Posted January 20, 2016 The download links are not working, I just keep getting a picture of a red cloud with nothing happening. Do you have a mirror link? edit: nevermind I got it to work. note to self- make sure to use firefox next time...
MartinLL Posted January 20, 2016 Posted January 20, 2016 Are you talking about the files from the initial posting or about the files I just uploaded in my previous post?
MartinLL Posted January 21, 2016 Posted January 21, 2016 Could someone please confirm that my patch is fixing the grey face bug with the alternate male body? It does it for me, but that could be just a coincidence...
Hellsing666 Posted January 23, 2016 Posted January 23, 2016 Great mod first off. Having issues changing the hair on my character though. For the BretonChild, NordChild, etc, I only have vanilla hair. For Monli and Drow, only 1 default hair. I installed the required mods in the OP, but nothing has changed.
Hellsing666 Posted January 24, 2016 Posted January 24, 2016 Is this at initial character creation? No(thought it wasn't supposed to be used at initial). I keep a clean save in Helgen for when something doesn't work right. I can't change the hair in that save or any other. Reinstalled the RC to no avail. The Monli presets all use the same hair as well (don't know which pack it's from).
Uncle64 Posted January 24, 2016 Posted January 24, 2016 Great mod first off. Having issues changing the hair on my character though. For the BretonChild, NordChild, etc, I only have vanilla hair. For Monli and Drow, only 1 default hair. I installed the required mods in the OP, but nothing has changed. Perhaps you should run loot on it?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now