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Posted

These compress extremely well as BSAs. Many GB down to maybe 100-200 MB or so. You need to add the parameter below to each tattoo in the json files though to make it look for the textures there. :) 

"in_bsa": 1
  • 2 months later...
Posted
On 10/6/2025 at 1:10 AM, krafs said:

These compress extremely well as BSAs. Many GB down to maybe 100-200 MB or so. You need to add the parameter below to each tattoo in the json files though to make it look for the textures there. :) 

"in_bsa": 1

Hey I know it's late but can you elaborate on that please? I'm packing textures with MO2 bsa packer and adding parameter in json but getting purple texture

  • 1 month later...
Posted

HI guys! my problem is next: skyrin see hand and head tatoos (only in racemenu), not body and feets. in slavetats there is no tatoo:( in tape tatoos no included tatoos, but i changed setting,json to alpia + zaki tatoos options. please help me to solve this task

Posted
13 hours ago, Wandererishear said:

HI guys! my problem is next: skyrin see hand and head tatoos (only in racemenu), not body and feets. in slavetats there is no tatoo:( in tape tatoos no included tatoos, but i changed setting,json to alpia + zaki tatoos options. please help me to solve this task

I registred in stavetats and rapetatoos, both of them sees, but on body and feet there is blue texture instead tatoo :(

Posted
14 hours ago, Wandererishear said:

I registred in stavetats and rapetatoos, both of them sees, but on body and feet there is blue texture instead tatoo :(

This means it cannot find the texture. Reinstall the mod

Posted
4 hours ago, Wandererishear said:

I reinstalled but nothing changes :(


Nobody but yourself will be able to fix this for you. This mod really isnt complicated, it consists of a .json that registers tattoos and textures, if either is missing it wont work. If you see a blue body the texture is either in the wrong path or not there at all. Since the fomod installer does everything for you and you claim to see head and hand tattoo's the only logical source of error, based on your description of the error, would be a failed installation for which the only fix is to reinstall it properly
 

For anybody to say anything more it would require more detailed information, like are the textures in the path they should be? You are more likely to fix this if you actually invest a few minutes into acquiring the very basic understanding of how the mod works and just checking if everything is where it should be, then someone having a magical fix based on a vague error description. Even reading this reply will take more time then figuring it out yourself using basic logical thinking.

If I was you I'd pick the name of one tattoo that causes a purple texture, then open the .json look at the path it should be in and then look if the texture is actually where it should be. If yes the mod is not the problem, if no... well you need to get the missing textures... 
thats it, its not rocket sience
Example I see in game in the slavetats menu the forehead tattoo "Slave" is showing a purple texture, so I just look in the .json for it and find the line that names it, at its end I see the path and file name... I copy the file name and put it into my fucking search bar and see if its where it should be.



Your replies are also full of contradicting information

Quote

HI guys! my problem is next: skyrin see hand and head tatoos (only in racemenu),

My mod does not contain any tattoo's for the hands

Quote

but i changed setting,json to alpia + zaki tatoos options. please help me to solve this task

If you would have read the mod page you'd know that this doesnt have anything to do with if tattoo's show or not, which tells me you are not reading mods install instructions or basic information

Quote

I registred in stavetats and rapetatoos, both of them sees, but on body and feet there is blue texture instead tatoo

My mod does not contain any textures for the feet, therefore you seeing blue texture on the feet after applying one of the non existing tattoo's, is impossible if you use a compatible body.

The fact you did manage to register it in rtats and slavetats only after your original call for help further increases the likelihood that you dont read install instructions or mod information. 

  • 3 weeks later...
Posted
On 12/12/2025 at 8:24 AM, Humble21 said:

Hey I know it's late but can you elaborate on that please? I'm packing textures with MO2 bsa packer and adding parameter in json but getting purple texture

I recommend everyone to use CompactGUI
From 12gb to 100mb without bsas and etc

  • 2 months later...
Posted

Been a while since last update and I forgot like half the stuff so if something doesn't work let me know.
No new Tattoo's if you didn't have any visual glitches you don't need to download.
- Ran pretty much every tattoo through a python script to replace any pixel that isnt #444544 which reduces/removes the effect some people had with white outlines/smudge on some tattoo's. Most noticeable on the orc/riekling stuff and darker skin (Does not affect the intentional smudged look).

Spoiler

image.png.d3d98fa7ac7ee3068e7085e6d59426c9.pngimage.png.7f8c9a7013db227886dbd214f163df52.png

 

Posted (edited)

Im trying to install mantra's of mara and i am getting a file mismatch because i need the previous version of Alpia Slavetats Orc SE-LE.7z does anyone have that zip and can upload it for me. if no one has it i understand

Edited by TES3 FTW
Posted (edited)
38 minutes ago, TES3 FTW said:

Im trying to install mantra's of mara and i am getting a file mismatch because i need the previous version of Alpia Slavetats Orc SE-LE.7z does anyone have that zip and can upload it for me. if no one has it i understand


Never used wabbajack, but depending how it checks it may work if you unpack it and rename it and pack it up again. I've wrapped it up directly from workfiles the folder inside the zip is named "7. Alpia Slavetats Orc SE-LE" might be that previously I didnt include the number, so if it expects the name to just be "Alpia Slavetats Orc SE-LE" makes sense why its giving a error. Worth trying otherwise you need to wait till the author of that modlist updates. Same would apply for the Riekling thing.

Should also check if they didnt already update the mod list as the download on their site points to the most recent direct download already.

Edited by Alpia
Posted (edited)

Hi Alpia, I help out with said mod list. Wabbajack checks file hashes so even with the same name if the content isn't identical the mod won't be considered valid on the Wabbajack side. Apologies that someone came here to ask about the old files. We have always told people in the support channels and in server announcements that under no circumstances are they to ask for old versions of the mod, whether that be on the server, in DMs, or on Loverslab.

Edited by bcoop
Posted
22 hours ago, bcoop said:

Hi Alpia, I help out with said mod list. Wabbajack checks file hashes so even with the same name if the content isn't identical the mod won't be considered valid on the Wabbajack side. Apologies that someone came here to ask about the old files. We have always told people in the support channels and in server announcements that under no circumstances are they to ask for old versions of the mod, whether that be on the server, in DMs, or on Loverslab.

Eh dont need to apologize I'm rather surprised (and happy) to know someone includes my silly tats in a mod list. Knowing that if I update again I can keep the old one around for a while when I upload a new version.

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