DeepBlueFrog Posted May 20, 2019 Author Posted May 20, 2019 1 hour ago, Aethernaut1899 said: *waves* Do I remember correctly that the Hormones succubus curse, if you had your puppetmaster patch installed, put people "under your influence" (i.e. controllable) when you succu-drained them? Is that still in; do you have to progress further in corruption passed "A Succubus is born" to activate this? Are there other requirements? I'm pretty sure this used to work but I'm not sure it's working in my current install. It is still in but.... you need to have my patched version of puppetmaster (from my Obscure Patches link in my signature). The puppetmaster spell is not automatic always... once you are a succubus, you get the spell for manual casting and there is a chance of automatic casting after sex.
LinksSword Posted May 20, 2019 Posted May 20, 2019 Does having arched feet and not wearing heels cause more tripping to occur? I ask this cause i wonder if there are other stuff that triggers tripping to happen more often.
DeepBlueFrog Posted May 20, 2019 Author Posted May 20, 2019 48 minutes ago, LinksSword said: Does having arched feet and not wearing heels cause more tripping to occur? I ask this cause i wonder if there are other stuff that triggers tripping to happen more often. Yes it does... but that tripping is caused by YPS Fashion, not by Hormones.
Aethernaut1899 Posted May 20, 2019 Posted May 20, 2019 12 hours ago, DeepBlueFrog said: It is still in but.... you need to have my patched version of puppetmaster (from my Obscure Patches link in my signature). The puppetmaster spell is not automatic always... once you are a succubus, you get the spell for manual casting and there is a chance of automatic casting after sex. Hm. I do have the patch installed; but I didn't get the spell when I became a succubus. I also don't get the skill xp drain from partners I remember used to be working. I wonder if it doesn't like something else I have installed. Separate Orgasms, maybe? It's not a huge detail, I can just do it manually; was just nice rp.
Aethernaut1899 Posted May 20, 2019 Posted May 20, 2019 Oh wait - do I need to replace the original puppetmaster completely with your version, and not have the .bsa installed from 1.7? I merged the patch to overwrite just the esp and add the scripts.
LinksSword Posted May 20, 2019 Posted May 20, 2019 14 hours ago, DeepBlueFrog said: Yes it does... but that tripping is caused by YPS Fashion, not by Hormones. I can imagine that must be a nightmare.
LinksSword Posted May 20, 2019 Posted May 20, 2019 Where does Honey go if you disband her as a follower?
Fuzzy_Fox Posted May 21, 2019 Posted May 21, 2019 21 hours ago, LinksSword said: Where does Honey go if you disband her as a follower? I found her hanging out in a fort not far from Falkreath to the south. I usually take her to my house or Falkreath so I can find her again if I need to.
LinksSword Posted May 21, 2019 Posted May 21, 2019 I'm in the middle of trying to fix a stupid red forehead on npcs issue after messing with npc editor ugh... the weird thing it only happens on my save but not on a new game.
foreveraloneguy Posted May 22, 2019 Posted May 22, 2019 9 hours ago, LinksSword said: I'm in the middle of trying to fix a stupid red forehead on npcs issue after messing with npc editor ugh... the weird thing it only happens on my save but not on a new game. Your facetint textures need to be 256x256 px.
Peoples'Knees Posted May 22, 2019 Posted May 22, 2019 Having an issue with breast scaling. My Character looks fine to start, but after waiting a couple of days to progress the transformation, my character's breasts start looking very odd. I have a clean install of windows, Mod Organizer and Skyrim, with (what I believe to be) correctly installed body and skeleton and a very minimal load order for testing. Can anyone point my to a solution? The same issue seems to occur regardless of the body I use, and I've tried reinstalling and re-downloading all parts of the process. (The lips also look odd and but I haven't looked into that issue yet) Load Order and Images Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp SexLab.esm SexLabAroused.esm Schlongs of Skyrim - Core.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp FNIS.esp SexLab_Hormones.esp SOS - Hormones UNP Addon.esp SOSRaceMenu.esp XPMSE.esp SlaveTats.esp SlaveTatsEventsBridge.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - B3lisario UNP Addon.esp br_enl.esp dD - Realistic Ragdoll Force - High.esp dD - Realistic Ragdoll Force - Medium.esp dD - Realistic Ragdoll Force - Realistic.esp dD - Realistic Ragdoll Force - Reduced.esp RaceMenuMorphsCBBE.esp 12FemaleBrows.esp HDT Havok Object.esp Alternate Start - Live Another Life.esp Spoiler Image 1 is before any transformation, Image 2 and 3 are later on.
Aethernaut1899 Posted May 25, 2019 Posted May 25, 2019 On 5/19/2019 at 10:51 PM, DeepBlueFrog said: It is still in but.... you need to have my patched version of puppetmaster (from my Obscure Patches link in my signature). The puppetmaster spell is not automatic always... once you are a succubus, you get the spell for manual casting and there is a chance of automatic casting after sex. So I figured this out, I think; it does indeed appear to be a soft problem between Hormones and SLSO (Separate Orgasms); when I check my status on Hormones it says 0 orgasms today despite many sex acts (and many orgasms recorded through SL/SLSO). Not sure if anyone else has had this issue, or if there's a workaround.
5MHdxfn Posted May 29, 2019 Posted May 29, 2019 Hi, I use Hormones with Skyrim SE and CBBE 1.5.3. I use SexLab-Hormones20190502_SE. I works well with main the dragon born. But I run in crash to desktop under repeatable circumstances: Game get CTD when a NPC with pink skin get into battle. No matter if Dragonborn or some wolves started the fight. Everything is fine when I just meet a pink NPC. I have a save at the bottom of The Ritual Stone. The stone is guarded by a pink female. When I approach, she leaves the cover behind the stone and use warning gesture. Looks like she is unarmed. A second after seeing her, CTD. No matter if I back off, wait or attack. Inside the archive resists a femalebody.nif (\meshes\actors\character\sl_hormones\tgbody\femalebody.nif). When I load this body into outfit studio, the path to texture is textures\armor\SL_Stories\TGbody\. I do not have this path. It is not in archive. And I do not use SL-Stories. Texture paths of succubus body is in your archive. I did not met a succubus so far. Now I am guessing. The guys should not be pink. This is caused by missing textures.
Saviorsrd Posted May 29, 2019 Posted May 29, 2019 On 5/22/2019 at 9:21 AM, Peoples'Knees said: Having an issue with breast scaling. My Character looks fine to start, but after waiting a couple of days to progress the transformation, my character's breasts start looking very odd. I have a clean install of windows, Mod Organizer and Skyrim, with (what I believe to be) correctly installed body and skeleton and a very minimal load order for testing. Can anyone point my to a solution? The same issue seems to occur regardless of the body I use, and I've tried reinstalling and re-downloading all parts of the process. (The lips also look odd and but I haven't looked into that issue yet) Load Order and Images Reveal hidden contents Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp SexLab.esm SexLabAroused.esm Schlongs of Skyrim - Core.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp FNIS.esp SexLab_Hormones.esp SOS - Hormones UNP Addon.esp SOSRaceMenu.esp XPMSE.esp SlaveTats.esp SlaveTatsEventsBridge.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - B3lisario UNP Addon.esp br_enl.esp dD - Realistic Ragdoll Force - High.esp dD - Realistic Ragdoll Force - Medium.esp dD - Realistic Ragdoll Force - Realistic.esp dD - Realistic Ragdoll Force - Reduced.esp RaceMenuMorphsCBBE.esp 12FemaleBrows.esp HDT Havok Object.esp Alternate Start - Live Another Life.esp Reveal hidden contents Image 1 is before any transformation, Image 2 and 3 are later on. Just got around to running some tests on Avilea for the future, and can confirm this is happening. I can sort of get around it by finding a UUNP slider with hilariously huge breasts that get squished down to something normalish looking, but they still end up unnaturally flat.
Fuzzy_Fox Posted May 29, 2019 Posted May 29, 2019 16 hours ago, 5MHdxfn said: Hi, I use Hormones with Skyrim SE and CBBE 1.5.3. I use SexLab-Hormones20190502_SE. I works well with main the dragon born. But I run in crash to desktop under repeatable circumstances: Game get CTD when a NPC with pink skin get into battle. No matter if Dragonborn or some wolves started the fight. Everything is fine when I just meet a pink NPC. I have a save at the bottom of The Ritual Stone. The stone is guarded by a pink female. When I approach, she leaves the cover behind the stone and use warning gesture. Looks like she is unarmed. A second after seeing her, CTD. No matter if I back off, wait or attack. Inside the archive resists a femalebody.nif (\meshes\actors\character\sl_hormones\tgbody\femalebody.nif). When I load this body into outfit studio, the path to texture is textures\armor\SL_Stories\TGbody\. I do not have this path. It is not in archive. And I do not use SL-Stories. Texture paths of succubus body is in your archive. I did not met a succubus so far. Now I am guessing. The guys should not be pink. This is caused by missing textures. Dremora Outcasts are pink in colour. A CTD when a npc appears is usually something to do with a bad mesh not a texture issue. Your body mod is probably at fault here because the outcasts use the same body mod as all other npcs in your game.
5MHdxfn Posted May 30, 2019 Posted May 30, 2019 On 5/29/2019 at 7:10 PM, Fuzzy_Fox said: Dremora Outcasts are pink in colour. A CTD when a npc appears is usually something to do with a bad mesh not a texture issue. Your body mod is probably at fault here because the outcasts use the same body mod as all other npcs in your game. Thanks for answer, it can't be the default body. It is the standart SE CBBE body with XPMSE 4.2 skelteton. There are no problems with other NPCs. I do not think the something missing is reason for ctd. I just saw the dead folder. I met Dremora Outcast on the road. No problems. I get CTD when a pink one is in combat and I get too close, only. Today I saw a hosile, female pink guarding Ustengrav. This time armed with mace. Aproach CTD, back off CTD, watch her for a few seconds CTD. At Orphan Rock. 2 normal witches, no problem, pink one came in, CTD. Also today: I saw 2 Bandits batteling a Dremora Qutcast (corpse was labelt so). Dremora lost, fast. No CTD. Because the Dremora lost so fast I was not able to save for testing. I can not remember met a non-hostilel femal pink, so far. EDIT: Just met a peron labeled Dremora Outcast. Male. High Elf. Not pink. ? Spoiler Off topic: When the mod is using the normal femalebody.nif, why is a femalebody.nif included in archive? Waste of space and download time ?I know this from Fallout 4. Modder uses different femalebody.nif to enable different naked femal bodiestyps. There are no races in Fallout 4.
bamaboy891 Posted May 31, 2019 Posted May 31, 2019 Is there a different file for Skyrim Se, or do you use the same one for Skyrim? I downloaded Hormones and have all the required files/mods and when i launch SKSE it wont load the game unless i uncheck Hormones in my plugin menu
Fuzzy_Fox Posted May 31, 2019 Posted May 31, 2019 On 5/30/2019 at 5:47 PM, 5MHdxfn said: Thanks for answer, it can't be the default body. It is the standart SE CBBE body with XPMSE 4.2 skelteton. There are no problems with other NPCs. I do not think the something missing is reason for ctd. I just saw the dead folder. I met Dremora Outcast on the road. No problems. I get CTD when a pink one is in combat and I get too close, only. Today I saw a hosile, female pink guarding Ustengrav. This time armed with mace. Aproach CTD, back off CTD, watch her for a few seconds CTD. At Orphan Rock. 2 normal witches, no problem, pink one came in, CTD. Also today: I saw 2 Bandits batteling a Dremora Qutcast (corpse was labelt so). Dremora lost, fast. No CTD. Because the Dremora lost so fast I was not able to save for testing. I can not remember met a non-hostilel femal pink, so far. EDIT: Just met a peron labeled Dremora Outcast. Male. High Elf. Not pink. ? Reveal hidden contents Off topic: When the mod is using the normal femalebody.nif, why is a femalebody.nif included in archive? Waste of space and download time ?I know this from Fallout 4. Modder uses different femalebody.nif to enable different naked femal bodiestyps. There are no races in Fallout 4. If you open up the console and left click on the dead outcast and type in "resurrect" and then press enter. Close console and see if the game crashes then. Want a non hostile outcast head to Kynesgrove or Dragons Bridge. There are friendly ones there.
Balgin Posted May 31, 2019 Posted May 31, 2019 1 hour ago, Fuzzy_Fox said: If you open up the console and left click on the dead outcast and type in "resurrect" and then press enter. Close console and see if the game crashes then. Want a non hostile outcast head to Kynesgrove or Dragons Bridge. There are friendly ones there. The one in Kynesgrove is hostile if you used Alternate Start and started your playthrough as a Vigilant of Stendarr.
Sgt. Jenkins Posted June 1, 2019 Posted June 1, 2019 4 hours ago, Balgin said: The one in Kynesgrove is hostile if you used Alternate Start and started your playthrough as a Vigilant of Stendarr. Actually, I'm pretty sure all of them are hostile if you use that start. I think that the Outcast faction added by the mod is hostile to the Vigilant faction, which the player is placed into when that alternate start is used. A person could probably either remove themselves from the Vigilant faction or add themselves to the Outcast faction using the console to address the problem, though.
Fuzzy_Fox Posted June 1, 2019 Posted June 1, 2019 43 minutes ago, DarkNova50 said: Actually, I'm pretty sure all of them are hostile if you use that start. I think that the Outcast faction added by the mod is hostile to the Vigilant faction, which the player is placed into when that alternate start is used. A person could probably either remove themselves from the Vigilant faction or add themselves to the Outcast faction using the console to address the problem, though. They all are if you are a Vigilant of Stendar and why should they not be, you are sworn to kill them. So it makes sense.
Sgt. Jenkins Posted June 1, 2019 Posted June 1, 2019 10 hours ago, Fuzzy_Fox said: They all are if you are a Vigilant of Stendar and why should they not be, you are sworn to kill them. So it makes sense. It does. That's why when I use that start I add named priests like Danica to the Outcast faction, so that they can give you the quest and dialogue related to the bimbo curse. Then, you just head-canon that they know about the curse and are capable of curing it, and you have a Vigilant-friendly path down the bimbo trail, rather than dealing with the outcasts. You can even put a condition on yourself that you have to complete a quest for them first, before they'll consider using a daedra heart to remove the curse.
DeepBlueFrog Posted June 1, 2019 Author Posted June 1, 2019 6 hours ago, DarkNova50 said: It does. That's why when I use that start I add named priests like Danica to the Outcast faction, so that they can give you the quest and dialogue related to the bimbo curse. Then, you just head-canon that they know about the curse and are capable of curing it, and you have a Vigilant-friendly path down the bimbo trail, rather than dealing with the outcasts. You can even put a condition on yourself that you have to complete a quest for them first, before they'll consider using a daedra heart to remove the curse. In an ideal version, the Vigilants themselves would have a way to cure you.... before smiting you for fucking with Daedras After all, they wouldn't want to send you back to Stendarr with that taint of Daedra all over you.
5MHdxfn Posted June 2, 2019 Posted June 2, 2019 On 5/31/2019 at 11:58 PM, Fuzzy_Fox said: If you open up the console and left click on the dead outcast and type in "resurrect" and then press enter. Close console and see if the game crashes then. Want a non hostile outcast head to Kynesgrove or Dragons Bridge. There are friendly ones there. Thanks again, I did a test at Dragon Bridge. He is male. I was able to chat, pickpocket and got raped by him. I attacked him, too . Hi was unarmed, did not use spells and died fast. No Crash. And no crash during the anilation of Dragon Bridge. Found another 3 hostile Females, CTD when comming too close. They are blocking locations I need for vanilla quests. Game did not replace the them after 10+ days far away. Even a save crashes when a hostile female is near the save point. Time of crash is different. I was able to get in chat distance, once. She was not actual fighting but looked like ready to strike. On the other hand: There is one below Lakeview Manor (at the altar, replaces the normal npc). There is no line o sight from workbench to her. Got 4 CTDs during building before I realised she is there. I did some research and testing but got more and more confused. I did a dirty solution:. Deleted all female Dremora Outcasts from esp. Kynesgrove is worth a try. Accordind SSEEdit this one is female and friendly. I will try it with backup.
LinksSword Posted June 3, 2019 Posted June 3, 2019 clumsy legs and arousal events stopped working for me after becoming a bimbo a second time. the only solution i know is to reinstall the mod again so the bimbo curse has a fresh start but this could lead to other issues if i keep doing it. nvm found another solution, so when checking with save cleaner it seems that hormones does not reset the clumsy events after returning to normal which causes becoming a bimbo again clumsiness to not have any effect. Changing it from 1 to 0 after being cured does the trick to fix the issue.
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