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Posted
On 3/2/2024 at 11:21 AM, tonitrulupus said:

Got looking at the mods skyrim util sees installed and it is not seeing sky ui as installed but it is still installed. Will this cause any issues?

Update SkyUI.

Posted
On 3/3/2024 at 5:20 AM, Ypselon said:

Can you made the Stuff Transfer Thing to work without Sexlab and co ?

Afraid not.

  • 1 month later...
Posted

I have a broken MGEF stuck on my character from an enchanted item, that I can't get rid of. I've been messing around with player.dispel, player.dispelall, player.removespell etc, but nothing works.

I could of course just use player.modav to force AVs, but that doesn't seem clean. Does SUM have functionality to remove a magic effect, based on EditorID or BaseFormID or something?

 

image.png.2844ae53d3d3ca1559d75bbd1b1de622.png

  • 2 weeks later...
  • 2 weeks later...
Posted
On 5/10/2024 at 12:10 AM, Seath said:

Is there a way to get this to work on newer versions of SexLab P+ on the Citadel's discord server?

found a solution?

  • 4 weeks later...
Posted

Hello using SUM 2.50 I just found it there is an updated version !

 

Is 3.3.3 the best version for skyrim 1.6.640 and SL 1.65 ?

 

Do I also need prison overhaul, and why ? I'm not using this mod.
thanks !

  • 2 weeks later...
Posted

Heya... I cant seem to get the UIE integration to work with this mod. I have UIE installed, and have the UIE patch installed for SUM from the fomod. However, the SUM MCM tells me UIE is not found.

Are there any other steps to getting this working? I only see one version of UIE available (1.2.0), but the SUM system.json has the following:

		"uiecompatiblesemvers" : [ "3.6.3" ],
		"uiepatchcompatiblesemvers" : [ "3.6.3" ],


Is that version correct?

Everything else in this mod and POP seem to work just fine, but i feel like im missing out on the UIE integration

Posted
On 4/24/2024 at 8:20 PM, Ar4chnid said:

Does SUM have functionality to remove a magic effect,

It does not. But, this is a good idea, I will look into adding a system that will remove magic effects.

Posted
On 5/9/2024 at 6:10 PM, Seath said:

Is there a way to get this to work on newer versions of SexLab P+ on the Citadel's discord server?

 

On 5/23/2024 at 9:08 AM, static69 said:

found a solution?

What version is it? I thought 2.0.0 was the latest.

Posted
On 6/30/2024 at 2:15 AM, LynErso666 said:

Wait is this for posing

Yes.

 

On 6/30/2024 at 2:15 AM, LynErso666 said:

and whatnot?

It is mostly for that.

 

On 6/30/2024 at 2:15 AM, LynErso666 said:

How can this mod effect the mods it checks for in the MCM?

It doesn't. 

Posted
On 7/7/2024 at 10:58 PM, alsjdkmhasfdkljb said:

Heya... I cant seem to get the UIE integration to work with this mod. I have UIE installed, and have the UIE patch installed for SUM from the fomod. However, the SUM MCM tells me UIE is not found.

Are there any other steps to getting this working? I only see one version of UIE available (1.2.0), but the SUM system.json has the following:

		"uiecompatiblesemvers" : [ "3.6.3" ],
		"uiepatchcompatiblesemvers" : [ "3.6.3" ],


Is that version correct?

Everything else in this mod and POP seem to work just fine, but i feel like im missing out on the UIE integration

There is no API in UIE to grab the version number. So, the UIE version number you see in the .jsom is more of a placeholder. In any case, SUM does not check UIE for the version number, only for its .esp. 

So, if you have the UIE correctly installed (you have the UIExtensions.esp in your LO) but you get UIE 'Not Found', there might be a bug in SUM, I'll have a look.

 

Also yes, UIE 1.2.0 is the correct version. 

  • 2 weeks later...
Posted
On 7/9/2024 at 5:18 AM, Inte said:

 

What version is it? I thought 2.0.0 was the latest.

i am using sexlab 2.5+P (using the NYA modlist) unfortunately it tells me to install sexlab 1.6

Posted (edited)
4 hours ago, static69 said:

i am using sexlab 2.5+P (using the NYA modlist) unfortunately it tells me to install sexlab 1.6

 

You'll need to edit the System.json (SKSE\Plugins\Skyrim - Utility Mod\SUM\System\System.json) to add the relevant version number. In my case (2.10.2.1 - the "latest" version for 1170 at the time I downloaded) it's this:
 

		"slcompatiblevers" : 
		[
			"1.66.1",
			"1.66.0",
			"1.65.0",
			"1.64.3",
			"1.64.1",
			"1.63.0",
			"1.62.9",
			"1.62.8",
			"1.62.7",
			"2.0.0",
			"2.10.2.0",
			"3420.98.24"
		],

 

The last line is the number that it showed in the error message SUM gave. No, I have no idea what sort of version number that is!

 

Be aware that this is a workaround to get rid of the warning/error, and doing this with an incompatible version is unsupported and may cause issues. I've been using this for a day or two and nothing has gone wrong so far, but I'm aware that it may fail in interesting ways because of being newer than expected (and untested).

Edited by Scautura
  • 2 weeks later...
Posted (edited)
23 hours ago, corfixen1313 said:

on nexus there is another papyrus-script mod named  "PapyrusUtil SE - Modders Scripting Utility Functions" - can this mod replace the two other required papyrus-script mods "Papyrus Tweaks NG" and PapyrusUtil???

  


Short answer: Yesno.

Long answer: that mod is the same as PapyrusUtil (the "yes," just make sure you get the right version for the version of Skyrim you're running), but Papyrus Tweaks NG is something entirely different (the "no") that optimizes a ton of Papyrus scripting. I wouldn't say it's 'essential,' per se, but it does make the game run better in most cases (which is why it's suggested as essential in many mods). Do yourself a favor and get it anyway!

 

Also note that I say that version of PapyrusUtil is "the same," but it seems to be more up-to-date. It's the version I'm running on SE (AE) 1.6.1170

Edited by Scautura
Added context
Posted
On 7/31/2024 at 2:08 PM, Scautura said:


Short answer: Yesno.

Long answer: that mod is the same as PapyrusUtil (the "yes," just make sure you get the right version for the version of Skyrim you're running), but Papyrus Tweaks NG is something entirely different (the "no") that optimizes a ton of Papyrus scripting. I wouldn't say it's 'essential,' per se, but it does make the game run better in most cases (which is why it's suggested as essential in many mods). Do yourself a favor and get it anyway!

 

Also note that I say that version of PapyrusUtil is "the same," but it seems to be more up-to-date. It's the version I'm running on SE (AE) 1.6.1170

Ok, thank you very much for the reply.

Posted

i might be the huge idiot here, but i keep getting the missing "system.json" error for SUM and DDe anyone know how to fix this i'm about to give up. using skyrim AE 1.6.1130 i believe.

  • 2 weeks later...
Posted
On 8/8/2024 at 3:59 PM, dutchy said:

i might be the huge idiot here, but i keep getting the missing "system.json" error for SUM and DDe anyone know how to fix this i'm about to give up. using skyrim AE 1.6.1130 i believe.

i have the same problem maybe an SKSE problem but i try anthing always get the same error...

  • 3 weeks later...
Posted
On 8/8/2024 at 9:59 AM, dutchy said:

i might be the huge idiot here, but i keep getting the missing "system.json" error for SUM and DDe anyone know how to fix this i'm about to give up. using skyrim AE 1.6.1130 i believe.

 

On 8/20/2024 at 6:27 AM, zaubi said:

i have the same problem maybe an SKSE problem but i try anthing always get the same error...

Update the mods to the latest versions.

Post each mod's MCM 'System' pages.

Posted

I must admit I hated this tool when I first tried it because of its overwhelming user interface 😅

But I begin to love it more and more as I use and understand it.

I have the greatest respect for your effort and how well its its programmed and beeing able to edit the json-files by hand is just gold.

 

I currently use it to organize all my outfits 😬 and there I got a question.

When I replace my current outfit with a new one with the "Equip Outfit from File" function,

I would like to have an option to completely strip the old outfit.

I most propably misssed something but maybe you can tell if thats possible?

 

Many thx ❤️

Posted
On 9/16/2024 at 2:24 AM, ibezahteim said:

I would like to have an option to completely strip the old outfit.

Not sure I understand, when you set a new outfit, the old one should get removed/stripped.

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