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Shaydows VampireLord OVERHAUL


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Posted

Can really no one help me on how to resize those breasts?

They're much too enourmous for my tastes and I... really can't use Vampire Lord form like this.

Anyone? I'll do it myself if I just know how.

Heck I even tried editing it in the bodyslide outfit studio, but to no avail yet.

Posted

Can really no one help me on how to resize those breasts?

They're much too enourmous for my tastes and I... really can't use Vampire Lord form like this.

Anyone? I'll do it myself if I just know how.

Heck I even tried editing it in the bodyslide outfit studio, but to no avail yet.

 

If you replace the vampirelord's armor as per the instructions on the front page, it will take on the body type that the new armor set uses. I used some CBBE Curvy armor for mine! :D

 

Just to follow up on my last post:

 

After I disabled the Vampire Lord model in the Creature Framework, I no longer encountered the issue of getting a messed up model. <3

Posted

 

Can really no one help me on how to resize those breasts?

They're much too enourmous for my tastes and I... really can't use Vampire Lord form like this.

Anyone? I'll do it myself if I just know how.

Heck I even tried editing it in the bodyslide outfit studio, but to no avail yet.

 

If you replace the vampirelord's armor as per the instructions on the front page, it will take on the body type that the new armor set uses. I used some CBBE Curvy armor for mine! :D

 

Just to follow up on my last post:

 

After I disabled the Vampire Lord model in the Creature Framework, I no longer encountered the issue of getting a messed up model. <3

 

 

Yeah, that's what I tried the outfit studio on, didn't quite work out tho ;P I do play around with the Vampire Lord replacer armor thing, not my own body mesh ^^ Still haven't found a way to change it tho. Even if I change the chest mesh it either doesn't work for whatever reason or crashes the game.

Posted

 

 

Can really no one help me on how to resize those breasts?

They're much too enourmous for my tastes and I... really can't use Vampire Lord form like this.

Anyone? I'll do it myself if I just know how.

Heck I even tried editing it in the bodyslide outfit studio, but to no avail yet.

 

If you replace the vampirelord's armor as per the instructions on the front page, it will take on the body type that the new armor set uses. I used some CBBE Curvy armor for mine! :D

 

Just to follow up on my last post:

 

After I disabled the Vampire Lord model in the Creature Framework, I no longer encountered the issue of getting a messed up model. <3

 

 

Yeah, that's what I tried the outfit studio on, didn't quite work out tho ;P I do play around with the Vampire Lord replacer armor thing, not my own body mesh ^^ Still haven't found a way to change it tho. Even if I change the chest mesh it either doesn't work for whatever reason or crashes the game.

 

 

Well... that is unfortunate. I've never used the outfit studio stuff, so I can't help with that. x.x

 

I'm having a new problem, though! This mod was working perfectly well for my old human (Breton) character, but when I tried using it with an Altmer or a Dunmer I ended up with a weird face-distortion thing going on. These are the main changes that occur when I transform:

 

1) In Vampire Lord form, the character loses her elf ears and instead has normal, human ears.

 

2) The face becomes "heavier", with fatter cheeks, a wider jaw, and other such things.

 

3) There is some clipping with her head and her hair style that doesn't normally occur.

 

Based on this, I think that the Vampire Lord is reading the facegen details for my elf and applying them to a human "head". Is there any way to change it so that it uses an elf head as its base?

 

Here's a side-by-side of the difference. :3

 

post-4837-0-81303000-1443871519_thumb.jpg

 

----------------------------------------------

 

Edit: I found this exchange between Shaydow and someone with the same problem on page 9.

 

 

 

I found a slight issue. I am playing a High Elf this time 'round, and when I finally got access to Vamp Lord, for some reason her face is rather fat upon transformation. Chubby face, lithe body. Transform back, she has her typical thinframe face of an elf. Is the VampLord replacer basemodel a Breton or something?

 

I opened it up in the CK to see if I could change something or somehow fix the face on my character... But I'll confess I don't know jack about the CK, and poking around, I couldn't seem to find a way to change her face at all. I suppose I could try changing her face the way you change the armor, but I wouldn't know what files to move or where from.

 

You need to replace any of the head data ( this includes the head.nif as well as all the head.tri files. You can tell them by name ) with the ones you want to use. It's that simple.

 

 

So it seems like my problem is known, and has a solution... but I don't know how to replace the .nif and .tri files.

 

I found these files included in the VampireLord > Replacer folder:

 

VampireLordReplacerFemaleHead.nif

VampireLordReplacerFemaleHead.tri

VampireLordReplacerFemaleHeadChargen.tri

VampireLordReplacerFemaleHeadRaces.tri

 

I assume that all four of these files need to be replaced. However, I was only able to find two files that look similar:

 

femalehead.tri

femaleheadchargen.tri

 

Both located in the Actors > Character > Character Assets folder. Replacing these had no notable effect, and I'm out of ideas. If anyone can tell me how to locate the four files I need in order to give my Vampire Lord elf features, please let me know! I use the RaceMenu mod, if that helps!

 

-------------------------------------------------------------------

 

Edit #2:

 

So, my issue has been solved!

 

Rather than replacing the head files included in the mod, what I needed to do was change the Race Morph value in the construction kit.

 

Here is a screen of the thing I changed! I assume anyone else can fix similar issues by selecting their character race rather than DarkElfRace. :3

 

 

 

post-4837-0-83709200-1444253994_thumb.png

 

 

 

post-4837-0-54327100-1444254070_thumb.png

Posted

... also, there is currently a conflict with "MoreNastyCritters", so you'll need to 'disable' vampire lord in the MCM. This bug affects both male and female vampire lord. 

Posted

Same problem as many...

 I use the latest Racemenu, and as a result have the wider jaw, cheek and chin problem. The rest of the face itself and the rest of the mod works fine. I've tried replacing tri and nif files, but am unsure what to use to replace? The BSA of racemenu has too many similarly named files. I also unchecked the overlay and override in the esp with tes5edit, yet the problem persists. I need some help guys, please?

 

**Solved, using creation kit and racemorph.

Posted

my game crash when i try to transform :s

 

Just had this issue myself,

It turned out that I had turned off the folder that had the skeleton in it.  Verify that you have the meshes with the skeleton installed correctly and activated.

 

Guest lo13ki
Posted

Does anyone know where the replacer files can be found for the femalehead.nif and .tri files in ModOrganizer? 

Posted

I did try removing the d3d9.dll file from my Skyrim folder to try to disable enb when I ran CK but no luck with that either. If removing that file was enough.

 

Not sure if you figured this out or not, but I had the same problem. What i had to do is:

 

Go to SkyrimEditor.ini

Go to Archive section

Find line "SResourceArchiveList2"

Then add .bsa's for the DLCs because apparently CK can't see them.

So, mine looks like, "SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa" without the quotes.

Posted

 

I'm having a weird issue, going to keep trying to fix it myself, but I get this when I transform to Vampire Lord 

 

 

xfvCY2d.jpg

 

 

 

 

It's like there's two meshs on at the same time =x

 

Edit: So, I reverted, and transformed again, and I'm normal now.. dunno if this is really a fix or not

 

I got no idea what's going on, it's like a few seconds after I transform I'm fine, but then the game 'equips' the Vampire lord body ontop of me and it fucks up..

 

The Reply may be late but if you still have the Issues I know what's the cause and how to fix it

 

 

Ok. Whats the cause? And how do you fix it?

 

Edit: It's creature framework. Just disable Vampire Lord in the creature framework MCM menu. Thanks for being so useful Anurabis..

Posted

I am at a complete loss. I installed the mod and liked what I saw, so I moved for permanence by editing a few things to fit my character better. So I fixed the height first because there's a mod I was already running that fixes Vampire Lord collision. Worked. So, I added in Animated Dragon wings. Worked, but I forgot to delete the existing wing meshes. Then I went in and changed some animations, but forgot to delete the meshes again. So, this is where something happened. I deleted the wing meshes and reran FNIS. Then I get in game and my head is gone and my boobs are Saggsville, USA. So, crap I screwed something up. Tried a few things  I found on the forum, but nothing worked. And I only found about three people with this issue. It should be noted, however, that I had tried a previous Vampire Lord overhaul, the one on the Nexus, and I had this same issue. Well, I tried reinstalling the mod and turning off the Animated Dragon wings plugin and Ms. Leeches Kerrigan plugin and it didn't work.

 

So, now I have no idea where to go from here and was hoping maybe someone would have some idea as to what I did. I'm going to keep trying things and will report back if I fix it.

Posted

my game crash when i try to transform :s

you didn't install it correctly (or at all).  if you're using NMM, it wont install properly the way its packed. 

 

install the data folder. choose and activate one of the .esp files.

Posted

I am at a complete loss. I installed the mod and liked what I saw, so I moved for permanence by editing a few things to fit my character better. So I fixed the height first because there's a mod I was already running that fixes Vampire Lord collision. Worked. So, I added in Animated Dragon wings. Worked, but I forgot to delete the existing wing meshes. Then I went in and changed some animations, but forgot to delete the meshes again. So, this is where something happened. I deleted the wing meshes and reran FNIS. Then I get in game and my head is gone and my boobs are Saggsville, USA. So, crap I screwed something up. Tried a few things  I found on the forum, but nothing worked. And I only found about three people with this issue. It should be noted, however, that I had tried a previous Vampire Lord overhaul, the one on the Nexus, and I had this same issue. Well, I tried reinstalling the mod and turning off the Animated Dragon wings plugin and Ms. Leeches Kerrigan plugin and it didn't work.

 

So, now I have no idea where to go from here and was hoping maybe someone would have some idea as to what I did. I'm going to keep trying things and will report back if I fix it.

 

I suggest starting over.  All you did was fix the height, it should be easy enough to start again. (Because that's a CK fix you can start fresh but keep your modified .esp)

 

The wing animations don't work as documented earlier in the thread, there's no point in trying to replace them.  You shouldnt ever have to update FNIS for this mod. For the wing mesh, just replace wingA or wingB .nif with YOURwing.nif and select the appropriate .esp. 

 

If you replaced your VampireLordReplacerChest.nif, then you probably also need to replace the skeleton.hkx with your character skeleton to avoid breast sagging. Do NOT replace VampireLordReplacerSkeleton.nif.

 

If your head is missing after replacing VampireLordReplacerHelmet.nif.  The mesh you choose is not the correct head slot, so yours disappears entirely. 

Posted

 

I am at a complete loss. I installed the mod and liked what I saw, so I moved for permanence by editing a few things to fit my character better. So I fixed the height first because there's a mod I was already running that fixes Vampire Lord collision. Worked. So, I added in Animated Dragon wings. Worked, but I forgot to delete the existing wing meshes. Then I went in and changed some animations, but forgot to delete the meshes again. So, this is where something happened. I deleted the wing meshes and reran FNIS. Then I get in game and my head is gone and my boobs are Saggsville, USA. So, crap I screwed something up. Tried a few things  I found on the forum, but nothing worked. And I only found about three people with this issue. It should be noted, however, that I had tried a previous Vampire Lord overhaul, the one on the Nexus, and I had this same issue. Well, I tried reinstalling the mod and turning off the Animated Dragon wings plugin and Ms. Leeches Kerrigan plugin and it didn't work.

 

So, now I have no idea where to go from here and was hoping maybe someone would have some idea as to what I did. I'm going to keep trying things and will report back if I fix it.

 

I suggest starting over.  All you did was fix the height, it should be easy enough to start again. (Because that's a CK fix you can start fresh but keep your modified .esp)

 

The wing animations don't work as documented earlier in the thread, there's no point in trying to replace them.  You shouldnt ever have to update FNIS for this mod. For the wing mesh, just replace wingA or wingB .nif with YOURwing.nif and select the appropriate .esp. 

 

If you replaced your VampireLordReplacerChest.nif, then you probably also need to replace the skeleton.hkx with your character skeleton to avoid breast sagging. Do NOT replace VampireLordReplacerSkeleton.nif.

 

If your head is missing after replacing VampireLordReplacerHelmet.nif.  The mesh you choose is not the correct head slot, so yours disappears entirely. 

 

 

Part of why I am so confused is I didn't edit enough for it to be so messed up. The esp worked after I modified the height, so the CK modification is not the problem. Ms. Leeches made a plugin for Animated Dragon Wings to work with this mod, you just have to delete the existing wings. And I didn't modify any of the existing armor because i like how it looks. I updated FNIS because, 1: My animations are messed up and I can't seem to fix them, and 2: because I edited one animation file. Also, as I said, I did try using the normal mod with no changes and now it won't work. So, I am at a loss.

 

Posted

 

 

I am at a complete loss. I installed the mod and liked what I saw, so I moved for permanence by editing a few things to fit my character better. So I fixed the height first because there's a mod I was already running that fixes Vampire Lord collision. Worked. So, I added in Animated Dragon wings. Worked, but I forgot to delete the existing wing meshes. Then I went in and changed some animations, but forgot to delete the meshes again. So, this is where something happened. I deleted the wing meshes and reran FNIS. Then I get in game and my head is gone and my boobs are Saggsville, USA. So, crap I screwed something up. Tried a few things  I found on the forum, but nothing worked. And I only found about three people with this issue. It should be noted, however, that I had tried a previous Vampire Lord overhaul, the one on the Nexus, and I had this same issue. Well, I tried reinstalling the mod and turning off the Animated Dragon wings plugin and Ms. Leeches Kerrigan plugin and it didn't work.

 

So, now I have no idea where to go from here and was hoping maybe someone would have some idea as to what I did. I'm going to keep trying things and will report back if I fix it.

 

I suggest starting over.  All you did was fix the height, it should be easy enough to start again. (Because that's a CK fix you can start fresh but keep your modified .esp)

 

The wing animations don't work as documented earlier in the thread, there's no point in trying to replace them.  You shouldnt ever have to update FNIS for this mod. For the wing mesh, just replace wingA or wingB .nif with YOURwing.nif and select the appropriate .esp. 

 

If you replaced your VampireLordReplacerChest.nif, then you probably also need to replace the skeleton.hkx with your character skeleton to avoid breast sagging. Do NOT replace VampireLordReplacerSkeleton.nif.

 

If your head is missing after replacing VampireLordReplacerHelmet.nif.  The mesh you choose is not the correct head slot, so yours disappears entirely. 

 

 

Part of why I am so confused is I didn't edit enough for it to be so messed up. The esp worked after I modified the height, so the CK modification is not the problem. Ms. Leeches made a plugin for Animated Dragon Wings to work with this mod, you just have to delete the existing wings. And I didn't modify any of the existing armor because i like how it looks. I updated FNIS because, 1: My animations are messed up and I can't seem to fix them, and 2: because I edited one animation file. Also, as I said, I did try using the normal mod with no changes and now it won't work. So, I am at a loss.

 

 

Right. Which is why I said when starting over you can keep your modified .esp, and I was careful to phrase it that way.

 

For the Ms. Leeches mod, you just add mslVLKerriganWings.esp to your data folder.  No need to edit any meshes or animations, the .esp does all the work.  You do NOT delete the existing wings.  You just use the no wing .esp provided by Shaydows mod. Again FNIS shouldnt ever be necessary.

 

(Before you begin messing with things, like editing animations, you ought to make sure you know how to go back to a point where everything works. It should be as simple as replacing whatever you edited with the original...)

Posted

 

 

 

I am at a complete loss. I installed the mod and liked what I saw, so I moved for permanence by editing a few things to fit my character better. So I fixed the height first because there's a mod I was already running that fixes Vampire Lord collision. Worked. So, I added in Animated Dragon wings. Worked, but I forgot to delete the existing wing meshes. Then I went in and changed some animations, but forgot to delete the meshes again. So, this is where something happened. I deleted the wing meshes and reran FNIS. Then I get in game and my head is gone and my boobs are Saggsville, USA. So, crap I screwed something up. Tried a few things  I found on the forum, but nothing worked. And I only found about three people with this issue. It should be noted, however, that I had tried a previous Vampire Lord overhaul, the one on the Nexus, and I had this same issue. Well, I tried reinstalling the mod and turning off the Animated Dragon wings plugin and Ms. Leeches Kerrigan plugin and it didn't work.

 

So, now I have no idea where to go from here and was hoping maybe someone would have some idea as to what I did. I'm going to keep trying things and will report back if I fix it.

 

I suggest starting over.  All you did was fix the height, it should be easy enough to start again. (Because that's a CK fix you can start fresh but keep your modified .esp)

 

The wing animations don't work as documented earlier in the thread, there's no point in trying to replace them.  You shouldnt ever have to update FNIS for this mod. For the wing mesh, just replace wingA or wingB .nif with YOURwing.nif and select the appropriate .esp. 

 

If you replaced your VampireLordReplacerChest.nif, then you probably also need to replace the skeleton.hkx with your character skeleton to avoid breast sagging. Do NOT replace VampireLordReplacerSkeleton.nif.

 

If your head is missing after replacing VampireLordReplacerHelmet.nif.  The mesh you choose is not the correct head slot, so yours disappears entirely. 

 

 

Part of why I am so confused is I didn't edit enough for it to be so messed up. The esp worked after I modified the height, so the CK modification is not the problem. Ms. Leeches made a plugin for Animated Dragon Wings to work with this mod, you just have to delete the existing wings. And I didn't modify any of the existing armor because i like how it looks. I updated FNIS because, 1: My animations are messed up and I can't seem to fix them, and 2: because I edited one animation file. Also, as I said, I did try using the normal mod with no changes and now it won't work. So, I am at a loss.

 

 

Right. Which is why I said when starting over you can keep your modified .esp, and I was careful to phrase it that way.

 

For the Ms. Leeches mod, you just add mslVLKerriganWings.esp to your data folder.  No need to edit any meshes or animations, the .esp does all the work.  You do NOT delete the existing wings.  You just use the no wing .esp provided by Shaydows mod. Again FNIS shouldnt ever be necessary.

 

(Before you begin messing with things, like editing animations, you ought to make sure you know how to go back to a point where everything works. It should be as simple as replacing whatever you edited with the original...)

 

 

Well, like I said in my first post, I did reinstall the mod in its entirety (not edited) and the problem persisted. And also, I had used another appearance overhaul for vampire lords and had this exact same issue, so I don't think it's the mod or anything. I think I am creating a conflict somewhere and I was wondering if anyone had any ideas where or what that conflict would be.

 

And I feel kinda dumb for not thinking of that thing with just using the wingless version :P

 

I had to run FNIS because I edited the animations and because my deer, elk, skeevers, and flame atronachs are stuck in T-pose and I can't figure out what conflict is creating that either, but that's another issue entirely.

 

I do know how to get back to the state where everything was working...minus the one little thing regarding order or whatever that is now a conflict. Again, I don't think it's related to the mod itself but its interaction with another.

 

And thank you for taking the time to help.

Posted

 

 

I'm having a weird issue, going to keep trying to fix it myself, but I get this when I transform to Vampire Lord 

 

 

xfvCY2d.jpg

 

 

 

 

It's like there's two meshs on at the same time =x

 

Edit: So, I reverted, and transformed again, and I'm normal now.. dunno if this is really a fix or not

 

I got no idea what's going on, it's like a few seconds after I transform I'm fine, but then the game 'equips' the Vampire lord body ontop of me and it fucks up..

 

The Reply may be late but if you still have the Issues I know what's the cause and how to fix it

 

 

Ok. Whats the cause? And how do you fix it?

 

Edit: It's creature framework. Just disable Vampire Lord in the creature framework MCM menu. Thanks for being so useful Anurabis..

 

 

Haha sorry I wasn't even online 1 second yesterday had to work all day and then had a large event in the evening where I had to work too

Posted

tumblr_o4y8ab57vB1rcvbjjo1_1280.jpg

I used this mod to make a custom Succubus Transformation 

 

Height fix:

Open the vampirelordreplacer.esp in CreationKit

Under Race, open the DLC1VampireBeastRace.

At the top it has Editing male/female radio buttons, make sure you select female.

On the Body Data tab, change the Height from .8 to 1.

Save the esp.

 

 

Face fix: (to get an exact copy)

Copy into VampireLord Replacer folder with appropriate names
femalehead.tri
femaleheadchargen.tri
FemaleHeadraces.tri
femalehead.nif

**Important** (without this your racemenu sculpt wont show)

Open the vampirelordreplacer.esp in CreationKit

Under Race, open the DLC1VampireBeastRace.

At the top it has Editing male/female radio buttons, make sure you select female.

On the Face Data tab there are 2 checkboxes, Overlay head part list, Override head part list. UNCHECK both.

Save the esp.

 

 

Armor extensions:

Basically you can add all the armor you want to the VampireLordReplacer .nifs via NifSkope (Make sure to convert your BSDismemberSkinInstances to NiSkinInstance, to make it easy.)

 

edit: due to popular enough demand, I can make your armor nifs for you. Just need to upload all the armor and the body you want for your vampirelord, and I can merge the nifs.

 

 

HDT Tail:

Im using this demon tail for the HDT Dragon Tails mod.
I'm using the "WingA .esp" and saved the demontail.nif as VampireLordReplacerWingsA.nif

Change the BSDismemberSkinInstance slot in NifSkope to the equipment slot 44. (same as the Wings)

Also the tail has no texture as is, you'll need to link to one in NifSkope

 

 

Animated Wings:

Using the Princessity addon from this thread.
You can change which wing model it chooses in Creation Kit
The textures are Animated Dragon Wings - Evil Wings Retexture

 

 

Transformation + Walking/Sprinting w/ Animated Wings and HDT Tail:

https://www.youtube.com/watch?v=yYfyZDg9RgY

Posted

malfdawg that looks awsome, you should consider making that a public mod or something like it if its ok with shaydow. It could go well with some of the loverslab succubus mods and i love playing a succubus character.

  • 2 weeks later...
Posted

Hey, so I tried to install this mod, but when I load up my game and transform, I look exactly the same. The animations have all changed however, so it is finding some of the mod. I copied meshes and textures into my data folder and merged them with he existing folders, and then copied one of the esp's into the data folder aswell. Am I missing something? Thanks!

  • 1 month later...
Posted

 

 

new forum, or technically old so we have to restart the correspondance. anyway im messaging again beause while i was testing something else i notice while playing a male nord i transformed into vampire lord, but it still gave me the tail, but this time is wasn't static, it had physics. so i thought maybe i accidentally solved it or something so i opened showracemenu changed to girl, transformed, and its static... so i have no idea but for some reason only the female vampire lord has issues with the tail.

Posted

 

 

 

new forum, or technically old so we have to restart the correspondance. anyway im messaging again beause while i was testing something else i notice while playing a male nord i transformed into vampire lord, but it still gave me the tail, but this time is wasn't static, it had physics. so i thought maybe i accidentally solved it or something so i opened showracemenu changed to girl, transformed, and its static... so i have no idea but for some reason only the female vampire lord has issues with the tail.

 

 

I dont know how helpful I can be, because on the other forum I think you said you were equipping your tail differently than how I did it, and a lot of the stuff you were talking about was over my head.  I'm not really very experienced with modding, I'm just good at tinkering with things until I get them they way I want.  I had to download NifSkope for the first time just to do this project.  

  

That being said, here's how I did my tail, maybe it will help in some way.  I first installed the HDT Dragon Tails mod. I then downloaded the demon_tail.nif and opened it in NifSkope.  Via NifSkope I attached a 'black leather' texture to it, and changed the BSDismemberInstance to slot 44 (the wings slot). I then just renamed demon_tail.nif to VampireLordReplacerWingsA.nif and put it in the Replacer folder.  Of course I had to use the "WingsA.esp" from Shaydows mod to equip it on transformation. I did not modify any part of the HDT Dragon Tails mod.

Posted

 

 

 

all right. thanks anyway. this is an issue ill go get help for in the support forums, thanks anyway. the part i mentioned about HDT dragon tails was mostly irrelevant and i only mentioned to let you know that im positive the mesh wasnt the issue. now im completely lossed, because like i said earlier, the tail has physics when on a male vampire lord, but not a female vampire lord.

tama

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