Tildetyper Posted May 20, 2023 Posted May 20, 2023 I've been going around and testing mods to see what is out there, and how it changes the overall experience in Skyrim. With mods that lead to an end, I tend to play to that point and move on - but I started wondering how many people play all the way through the game with a sexually modded world. I'm kind of interested in hearing the stories of what basic mod combinations people are using, and how long they are into a playthrough with them - or if like me just touristing around to see the functionality of each mod.
belegost Posted May 20, 2023 Posted May 20, 2023 (edited) About 2 years ago I did a full, complete playthrough, about 700-800 hours (all quests, all factions, all DLC, etc.) with sex mods, including defeat, pregnancy and some DD mods plus heavy on survival and needs. It wasn't any different than any other playthrough I've done previously, bar the extra content to RP on, in that sense, it inevitably fell apart towrds the end, including huge issues with Civil War questline, which I left for last. But that was not mods. It was just Skyrim being Skyrim. Edited May 20, 2023 by belegost 2
Miauzi Posted May 20, 2023 Posted May 20, 2023 Play through completely? Haven't done it in years... just too much bullshit content in the base game. So I kill a bride for the brotherhood - who is my neighbor in loneliness... totally wacky plot. Yes - you do that once and then you put your head down inside. When I decided a few months ago to create and publish an Isekai story as a blog... I thought a lot about it - how far I should push this story... ...and I put together a scenario that differs significantly from the main quest line ... from existing mods - which I put together anew via "roll-play". For example, the quest lines of the thieves and the murderers guild were completely dropped - for the line of the companion quest (werewolf etc.) my decision has not yet been made ... until now there is simply no brilliant idea why an "AlterEgo " should join in there ... because I probably can't easily avoid the werewolf nonsense. I can "spoiler" that much... "Laura's Bondage Shop" will be a significant part of my story in the first part (coordinated with the author) and in the second part the mainstay of the narrative is "Serana Dead Sexy" (also here coordinated with the author). So that everything works well with the story to be told, a number of "supporting" mods are necessary ... I will probably create my own blog entry later in which I describe this mod list ... as I did with my Fallout -had made history. 1
pinky6225 Posted May 20, 2023 Posted May 20, 2023 49 minutes ago, Tildetyper said: I've been going around and testing mods to see what is out there, and how it changes the overall experience in Skyrim. With mods that lead to an end, I tend to play to that point and move on - but I started wondering how many people play all the way through the game with a sexually modded world. I'm kind of interested in hearing the stories of what basic mod combinations people are using, and how long they are into a playthrough with them - or if like me just touristing around to see the functionality of each mod. Think it depends on what sort of character your intending to play, playing as a male dominant type i've been able to do all vanilla content plus all the DLC style mods like bruma, falskaar, beyond reach etc setting up a slave industry for bandits i've taken captive with paradise halls and trained with diary of mine or home sweet home. Character level is like 117 With a submissive PC though i've generally played to see that mods content as they often don't allow much freedom to do stuff outside there own story or the interrupts they use end up breaking stuff 1
Tildetyper Posted May 20, 2023 Author Posted May 20, 2023 18 minutes ago, belegost said: About 2 years ago I did a full, complete playthrough, about 700-800 hours (all quests, all factions, all DLC, etc.) with sex mods, including defeat, pregnancy and some DD mods plus heavy on survival and needs. It wasn't any different than any other playthrough I've done previously, bar the extra content to RP on, in that sense, it inevitably fell apart towrds the end, including huge issues with Civil War questline, which I left for last. But that was not mods. It was just Skyrim being Skyrim. That's pretty cool! I've never personally done the Civil War, since it always felt like too much 'shades of grey'. My job is to deal with the Dragons, and the end of the world, your job is to deal with your civil war (which they can't resolve until the Dragonborn tips the scales). I guess it does make sense that once you got used to it, it would just fade into the background. It would also be different if you were the dominant role within the mods versus the one on the receiving end.
chaimhewast Posted May 20, 2023 Posted May 20, 2023 (edited) I've played through the main storyline once, back when SE first came out but without sex mods. Since then, my runs with mods have usually been to complete their content before I move on. I have been toying with the idea of trying to beat the main story with a weak character and survival mods, but that's been sitting on the back burner for a few months because I haven't had any time to myself and I was bashing my head against a wall trying to fix an LOD issue. Edited May 20, 2023 by chaimhewast 1
Tildetyper Posted May 20, 2023 Author Posted May 20, 2023 4 minutes ago, pinky6225 said: Think it depends on what sort of character your intending to play, playing as a male dominant type i've been able to do all vanilla content plus all the DLC style mods like bruma, falskaar, beyond reach etc setting up a slave industry for bandits i've taken captive with paradise halls and trained with diary of mine or home sweet home. Character level is like 117 With a submissive PC though i've generally played to see that mods content as they often don't allow much freedom to do stuff outside there own story or the interrupts they use end up breaking stuff As someone only testing submissive stuff, I found my experience was one where you were interupted. A lot of the dominants as your followers mods can make it difficult to get content completed, to be straight up murdered because you're in bondage and swamed by enemies (Some mods try to change this by making you much more durable in bondage - but for the most part it doesn't bode well for your owner being a good owner). A 13 minutes ago, Miauzi said: Play through completely? Haven't done it in years... just too much bullshit content in the base game. So I kill a bride for the brotherhood - who is my neighbor in loneliness... totally wacky plot. Yes - you do that once and then you put your head down inside. When I decided a few months ago to create and publish an Isekai story as a blog... I thought a lot about it - how far I should push this story... ...and I put together a scenario that differs significantly from the main quest line ... from existing mods - which I put together anew via "roll-play". For example, the quest lines of the thieves and the murderers guild were completely dropped - for the line of the companion quest (werewolf etc.) my decision has not yet been made ... until now there is simply no brilliant idea why an "AlterEgo " should join in there ... because I probably can't easily avoid the werewolf nonsense. I can "spoiler" that much... "Laura's Bondage Shop" will be a significant part of my story in the first part (coordinated with the author) and in the second part the mainstay of the narrative is "Serana Dead Sexy" (also here coordinated with the author). So that everything works well with the story to be told, a number of "supporting" mods are necessary ... I will probably create my own blog entry later in which I describe this mod list ... as I did with my Fallout -had made history. That is neat! I've thought about writing things within the world of Skyrim through the view of mods. I always get leery around giving personality to characters someone else created who might not have had those intentions for them - so it's interesting to know you're working with the Laura's bondage shop author to get more insight.
Miauzi Posted May 20, 2023 Posted May 20, 2023 (edited) Vor 16 Minuten sagte Tildetyper: Als jemand, der nur unterwürfige Dinge testet, habe ich festgestellt, dass meine Erfahrung eine war, bei der man unterbrochen wurde. Viele der Mods, die deine Follower dominieren, können es schwierig machen, Inhalte zu vervollständigen, oder direkt ermordet zu werden, weil du in Knechtschaft bist und von Feinden umschwemmt wirst (Einige Mods versuchen, dies zu ändern, indem sie dich in der Knechtschaft viel haltbarer machen – aber In den meisten Fällen ist es kein gutes Zeichen dafür, dass Ihr Besitzer ein guter Besitzer ist. A Das ist ordentlich! Ich habe darüber nachgedacht, Dinge innerhalb der Welt von Skyrim aus der Sicht von Mods zu schreiben. Ich bin immer misstrauisch, wenn es darum geht, Charakteren Persönlichkeit zu verleihen, die jemand anderes geschaffen hat, die möglicherweise nicht diese Absichten mit ihnen verfolgt haben – daher ist es interessant zu wissen, dass Sie mit dem Autor von „Laura's Bondage Shop“ zusammenarbeiten, um mehr Einblick zu erhalten. The most important criterion for "Laura's Shop" was - under no circumstances to bend the basic idea of "consensual BDSM". I originally wanted to add a "non-consensual" part to the BDSM in my story... but after a really, really thorough test of Laura's mod, I decided - to drop that approach... accordingly, I have the "common thread " modified my entire story but that's not really a problem, for example... letting Laura and Katherina appear earlier via "roll-play"... their shop is new um...when was the house built? Where did the building material come from? so I just answered those questions in "Chapter 1". kapitel-1-„flusswald-ist-schon-ganz-in-ordnung-–-für-ein-dorf-der-nord“/ Edited May 20, 2023 by Miauzi
Tildetyper Posted May 20, 2023 Author Posted May 20, 2023 (edited) 27 minutes ago, Miauzi said: The most important criterion for "Laura's Shop" was - under no circumstances to bend the basic idea of "consensual BDSM". I originally wanted to add a "non-consensual" part to the BDSM in my story... but after a really, really thorough test of Laura's mod, I decided - to drop that approach... accordingly, I have the "common thread " modified my entire story but that's not really a problem, for example... letting Laura and Katherina appear earlier via "roll-play"... their shop is new um...when was the house built? Where did the building material come from? so I just answered those questions in "Chapter 1". kapitel-1-„flusswald-ist-schon-ganz-in-ordnung-–-für-ein-dorf-der-nord“/ I guess my surface scratching has always found that the implementation of bondage within the mods was never consensual in standard terms. Even the moments where it was, it was left to you to wiggle out of it yourself, or pay money to have it removed which seemed - counter to my modern brains idea of how things should work. (It is written that way, that keys are very precious - and hard to come by). Heavy bondage has never been one of my interests, as my introduction to writing erotic fiction was through collaberative things like roleplay and things like that can get tedious to describe over a long period (Which can be a fun creative challenge - or just a bummer). Also kinda neat to seem my words in another language - but yeah I'll check out your blog and hopefully machine translation is kind to it! Edited May 20, 2023 by Tildetyper Additional Information 1
Harvald56 Posted May 20, 2023 Posted May 20, 2023 (edited) I just created a female character for a playthrough with sex and other mods for the first time. The character is attractive, but also clumsy and therefore largely avoids people and cities. Scars of a sabrecat and missing parts of the right arm made her sad and angry. In Whiterun she can't be seen anymore because a sexual harassment ended with the attacker's headlessness. So my character having a nice cave home, wanders through the warm moors with a dog and a pack goat, helping farmers etc and avoiding towns. But I think going to towns will case much more male victims. Spoiler Edited May 20, 2023 by Harvald56
belegost Posted May 20, 2023 Posted May 20, 2023 (edited) 3 hours ago, Tildetyper said: I've never personally done the Civil War, since it always felt like too much 'shades of grey'. Whole Civil War questline is cobbled together with spit and sugar. Even back on X360, when I first played it, no mods, nothing, it just kept bugging out. Including a rather amusing instance when whole of Windhelm failed to spawn during "Battle for Windhelm" final quest. Edited May 20, 2023 by belegost 2
Miauzi Posted May 20, 2023 Posted May 20, 2023 The civil war... omg... the next bullshit in this game. Not that there are enough of them here (on Earth) - but the game comes from the USA and the trauma obviously still hangs in the collective perception And of course there is only one single solution concept -> to win oneself to death It doesn't matter which faction wins - the real winners are the Talmor! Have you ever read the files on Mr. "I'm-yelling-at-you-so-loud-you-burst" at the embassy? Sleeper agent stands there! and you can't even use this file ... for example to blow through this "obstacle" head ... and to find an amicable settlement with the Imperials. Nah - Mr. "Asshole" is so smug about rioting...if I have to play the Civil War...that's always on my to-do list yes of course - where's the Dark Brotherhood when you need them!! You kill the Emperor - but Mr. Stormcloak is taboo in the game! --- My plot would be completely different: - find Ulfric's file in the embassy - kill or recruit the "first Dragonborn" (Miraak) - eliminate Harkon and put Serana on the vampire throne - Appearing with Ulfric...showing the files and confronting him about being a Talmor ass...without knowing it (if you are a true Nord...then help the Empire and not the Altmeri Confederation) - Defeat Alduin for the first time and develop with Miraak the plan of a squadron of Dragon Riders - a bond of humans and dragons - convince the blades to find their true purpose - not to kill dragons - but to ride them and fill the elves' asses with fire (the Temple of Heaven becomes the lair of the Dragon Riders of Skyrim... yeah yeah - I "stole") - travel to Valhalla... erm... Sovengarde... defeat Alduin a second time - return to Skyrim and plan the trip to Red Mountain on Vvardenfall - recover the heart of Loki and summon Alduin back to the plane of Mundus - the civil war is only pretended - the thieves guild works as a spy network - the brotherhood kills Talmor spies 8are as the defense) - The elves send an invading army to Skyrim... Imperials and Stormcloaks abandon their mock battles and face the invasion together - at the height of the battle, 100 dragons appear with their riders and literally incinerate the army of elves - the contract with the elves is canceled - Talos is officially one of the "divine ones" again .. "eight" becomes "nine"
Dorabella Posted May 20, 2023 Posted May 20, 2023 The Gray Cowl of Nocturnal Completed. Unlocked by stealing any object from any NPC . Basically, you have to retrieve Nocturnal's cape . After a rather simple start, you find yourself in the Alikir desert . In the end, you will find your dear friend Sheogorath and tons of cheese ? Interesting points. you really have to look everywhere to solve some puzzles . There is a passage reminiscent of Indiana Jones and the Last Crusade , one must sharpen one's wits Weak point: not very long 1
FauxFurry Posted May 20, 2023 Posted May 20, 2023 1 hour ago, Miauzi said: The civil war... omg... the next bullshit in this game. Not that there are enough of them here (on Earth) - but the game comes from the USA and the trauma obviously still hangs in the collective perception And of course there is only one single solution concept -> to win oneself to death It doesn't matter which faction wins - the real winners are the Talmor! Have you ever read the files on Mr. "I'm-yelling-at-you-so-loud-you-burst" at the embassy? Sleeper agent stands there! and you can't even use this file ... for example to blow through this "obstacle" head ... and to find an amicable settlement with the Imperials. Nah - Mr. "Asshole" is so smug about rioting...if I have to play the Civil War...that's always on my to-do list yes of course - where's the Dark Brotherhood when you need them!! You kill the Emperor - but Mr. Stormcloak is taboo in the game! --- My plot would be completely different: - find Ulfric's file in the embassy - kill or recruit the "first Dragonborn" (Miraak) - eliminate Harkon and put Serana on the vampire throne - Appearing with Ulfric...showing the files and confronting him about being a Talmor ass...without knowing it (if you are a true Nord...then help the Empire and not the Altmeri Confederation) - Defeat Alduin for the first time and develop with Miraak the plan of a squadron of Dragon Riders - a bond of humans and dragons - convince the blades to find their true purpose - not to kill dragons - but to ride them and fill the elves' asses with fire (the Temple of Heaven becomes the lair of the Dragon Riders of Skyrim... yeah yeah - I "stole") - travel to Valhalla... erm... Sovengarde... defeat Alduin a second time - return to Skyrim and plan the trip to Red Mountain on Vvardenfall - recover the heart of Loki and summon Alduin back to the plane of Mundus - the civil war is only pretended - the thieves guild works as a spy network - the brotherhood kills Talmor spies 8are as the defense) - The elves send an invading army to Skyrim... Imperials and Stormcloaks abandon their mock battles and face the invasion together - at the height of the battle, 100 dragons appear with their riders and literally incinerate the army of elves - the contract with the elves is canceled - Talos is officially one of the "divine ones" again .. "eight" becomes "nine" Season Unending is the truce option in the released version of Skyrim as opposed to some unfinished concept taken up by some modder to finish. It would not be too surprising if it ends up being the resolution used as the backstory to The Elder Scrolls 6 as it would avoid the writing staff having to decide a winner while allowing the Emperor to die by the hand of an assassin to get the Meade dynasty out of the way for the next crisis.
FauxFurry Posted May 20, 2023 Posted May 20, 2023 4 hours ago, FauxFurry said: As far as stability of a load order will permit. I seem to have jinxed my playthrough by saying that. the I4IconAddon of all things has rendered it impossible to proceed without removing it which can lead to complications regarding plans for any forward progress free from greater issues arising due to removing part of a mod framework with pre-existing saves.
Tildetyper Posted May 20, 2023 Author Posted May 20, 2023 4 hours ago, Miauzi said: The civil war... omg... the next bullshit in this game. Not that there are enough of them here (on Earth) - but the game comes from the USA and the trauma obviously still hangs in the collective perception And of course there is only one single solution concept -> to win oneself to death It doesn't matter which faction wins - the real winners are the Talmor! Have you ever read the files on Mr. "I'm-yelling-at-you-so-loud-you-burst" at the embassy? Sleeper agent stands there! and you can't even use this file ... for example to blow through this "obstacle" head ... and to find an amicable settlement with the Imperials. Nah - Mr. "Asshole" is so smug about rioting...if I have to play the Civil War...that's always on my to-do list yes of course - where's the Dark Brotherhood when you need them!! You kill the Emperor - but Mr. Stormcloak is taboo in the game! --- My plot would be completely different: - find Ulfric's file in the embassy - kill or recruit the "first Dragonborn" (Miraak) - eliminate Harkon and put Serana on the vampire throne - Appearing with Ulfric...showing the files and confronting him about being a Talmor ass...without knowing it (if you are a true Nord...then help the Empire and not the Altmeri Confederation) - Defeat Alduin for the first time and develop with Miraak the plan of a squadron of Dragon Riders - a bond of humans and dragons - convince the blades to find their true purpose - not to kill dragons - but to ride them and fill the elves' asses with fire (the Temple of Heaven becomes the lair of the Dragon Riders of Skyrim... yeah yeah - I "stole") - travel to Valhalla... erm... Sovengarde... defeat Alduin a second time - return to Skyrim and plan the trip to Red Mountain on Vvardenfall - recover the heart of Loki and summon Alduin back to the plane of Mundus - the civil war is only pretended - the thieves guild works as a spy network - the brotherhood kills Talmor spies 8are as the defense) - The elves send an invading army to Skyrim... Imperials and Stormcloaks abandon their mock battles and face the invasion together - at the height of the battle, 100 dragons appear with their riders and literally incinerate the army of elves - the contract with the elves is canceled - Talos is officially one of the "divine ones" again .. "eight" becomes "nine" I mean, fact is the alter to Talos does stuff - so he's either a God or a Daedra. Either way, that's powerful enough for most mortals to follow - though outside of a handful of people the boon is kinda useless to the mass population. It would be a pretty simple choice if you could kill Ulfric and replace him with someone who isn't xenophobic - since the Empire thinks it's okay to offer up other peoples religous liberties in exchange for buying time in a war they can't win. (Man, I could go on forever..~) 6 hours ago, Harvald56 said: I just created a female character for a playthrough with sex and other mods for the first time. The character is attractive, but also clumsy and therefore largely avoids people and cities. Scars of a sabrecat and missing parts of the right arm made her sad and angry. In Whiterun she can't be seen anymore because a sexual harassment ended with the attacker's headlessness. So my character having a nice cave home, wanders through the warm moors with a dog and a pack goat, helping farmers etc and avoiding towns. But I think going to towns will case much more male victims. Hide contents That is cool! Also, I didn't know there were pack goats - I assume that is like the horse with the inventory bag - but instead something that follows behind you?
Harvald56 Posted May 21, 2023 Posted May 21, 2023 (edited) 14 hours ago, Tildetyper said: That is cool! Also, I didn't know there were pack goats - I assume that is like the horse with the inventory bag - but instead something that follows behind you? Oh I thought everybody knows about Harold https://www.nexusmods.com/skyrimspecialedition/mods/5712 , https://www.nexusmods.com/skyrimspecialedition/mods/64745. made my personal backport. Thought about Gladys https://www.nexusmods.com/skyrimspecialedition/mods/50164 for a while but then took dogmeat a german sheperd. At home you might love to have this https://www.nexusmods.com/skyrim/mods/90774. Still thinking about making an animal follower from this https://www.nexusmods.com/skyrim/mods/105997. The home is ebongrove https://www.nexusmods.com/skyrim/mods/91304 but emmas Highview Cottage https://www.nexusmods.com/skyrim/mods/8045 or clearsky hideout https://www.nexusmods.com/skyrim/mods/62903 are fine too. Don't know why but there is a difference between male and female housing. for a poor Girl in the beginning without the hat. Edited May 21, 2023 by Harvald56
donttouchmethere Posted May 21, 2023 Posted May 21, 2023 (edited) All the way! At least that's what my end goal was after trying out mods without end. And it happened! By accident tho, because I tend to only play as long as it's stable to test and for some reason it stayed stable for 1200 hours, so I count that as a play through ? Still didn't visit Bruma in all that time. Too much to do. PAHE slaves also get bored if you quest for months while fighting DDs. If only there was a mod to stop RL time while playing ? Edited May 21, 2023 by donttouchmethere 1
Guest Posted May 21, 2023 Posted May 21, 2023 I try to build my world without an end point in mind. I aim more for a sandbox feel. Just something I can boot up, run around in aimlessly for an hour or so at a time, and have fun.
Tildetyper Posted May 21, 2023 Author Posted May 21, 2023 My experience with Skyrim goes from 360, to picking it up casually on PC and just selecting a few QOL mods from steam workshop. I bought it again on Switch and that was the first time I beat the game and took down the dragon and all that. I recently started on Skyrim SE (Like, past couple of days) and kinda miss a few mods that I'd found on LE - like Elden Run - which uses no stamina for running outside of combat (Which really helped make S.L.U.T.S content more engaging) I also had one that made hunting viable - but most of the ones on SE seem to only have marginal increases (They also increase the difficulty of the animals which means if you're on an arrow budget the money doesn't work out). I've been trying to build a more unintrusive list of mods - but my desire to see what each persons mod does and how it plays out might be too strong to make anything longer term right now (Currently looking at the Bimbo's of Skyrim). Once I experience all the content that I can do - I'll probably be able to settle down more so these stories are really helpful in building a space that will house just more immersive interactive storytelling in a more sexy version of skyrim.
Guest Posted May 21, 2023 Posted May 21, 2023 5 minutes ago, Tildetyper said: building a space that will house just more immersive interactive storytelling in a more sexy version of skyrim. That's effectively what I try to do in mine. I'm finding I have to create some of the things I'm looking for because existing versions aren't quite the way I want them to be, maybe because they're too comical for a topic I want to be more serious, or they don't integrate nicely with other mods that add things I want. Such is the modding life. I often joke that the version of Skyrim I'm trying to make is effectively "The Elder Scrolls: Conan", but it's not far off. Dark, gritty, war-torn barbarian land.
Miauzi Posted May 21, 2023 Posted May 21, 2023 Am 20.05.2023 um 21:03 Uhr sagte ?????? 1627: Die graue Kutte von Nocturnal fertiggestellt. Wird freigeschaltet, indem einem beliebigen NPC ein Gegenstand gestohlen wird. Grundsätzlich müssen Sie Nocturnals Umhang zurückholen. Nach einem eher einfachen Start findet man sich in der Alikir-Wüste wieder. Am Ende wirst du deinen lieben Freund Sheogorath und jede Menge Käse finden ? Interessante Punkte. Man muss wirklich überall suchen, um einige Rätsel zu lösen. Es gibt eine Passage, die an Indiana Jones und der letzte Kreuzzug erinnert, man muss seinen Verstand schärfen Schwachpunkt: nicht sehr lang I played the mod 2-3 years ago - a wonderful quest mod and highly recommended unfortunately I had to use a "cheat" at one point in the labyrinth in front of the desert ... something hadn't triggered there and I couldn't open such a gate. (I spent hours going through the posts but couldn't find a solution for me) in one area you get into a kind of Oblivion level - if the character has the wings and real flying ability - you can skilfully avoid some things. Then add Sofia as your companion - it gets completely weird... she walks next to you high up in the air ?
worik Posted May 22, 2023 Posted May 22, 2023 20 hours ago, donttouchmethere said: At least that's what my end goal was after trying out mods without end. And it happened! By accident tho, because I tend to only play as long as it's stable to test and for some reason it stayed stable for 1200 hours, so I count that as a play through ? ☝️ Exactly like this 20 hours ago, donttouchmethere said: If only there was a mod to stop RL time while playing ? oooooh yes. 1
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