Erina Sugino Posted September 25, 2023 Author Posted September 25, 2023 (edited) 3 hours ago, Chrimsi said: Money sink? you mean Critterbang or what mod? Yeah. Nothing against artists that make money with their craft, but I ain't got no money to spare, and certainly not that much for a couple pixels. Edited September 25, 2023 by Erina Sugino
darkknight58 Posted September 27, 2023 Posted September 27, 2023 'lustbound_sbr_patch' is missing dependency 'lox_sexbound' idk if this is a problem with sbr or lustbound so im asking on both threads.\
darkknight58 Posted September 27, 2023 Posted September 27, 2023 4 minutes ago, darkknight58 said: 'lustbound_sbr_patch' is missing dependency 'lox_sexbound' idk if this is a problem with sbr or lustbound so im asking on both threads.\ nevermind i just installed it wrong. 1
kimishiki Posted September 27, 2023 Posted September 27, 2023 (edited) hey guys, new here, but was looking through my log and had a single notable error... any input? [Error] Could not apply patch from file /sexbound.config.patch in source: ..\mods\Lustbound Base. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'futanari' in pathApply("/actor/plugins/futanari/enable") it seems the patch from lustbound failed to load? looking into the sexbound.config.patch file from lustbound base had only this: Spoiler [ { "op": "replace", "path": "/actor/plugins/futanari/enable", "value": true } ] looks redundant to me since there is not actor folder in lustbound and the one in sexbound reborn only has plugin.lua not plugins... should i just delete it? it didnt make any problems leaving it in, but i would like to have a clean log. also, the "npc drop gear" upon death mod breaks sexbound reborn. dont know if there is a fix or an alternative? really like the idea of enemies dropping more loot. i am guessing it has something to do with the sex initiation since the npc turn into something like a node... Edited September 27, 2023 by kimishiki more info
red3dred Posted September 27, 2023 Posted September 27, 2023 2 hours ago, kimishiki said: hey guys, new here, but was looking through my log and had a single notable error... any input? [Error] Could not apply patch from file /sexbound.config.patch in source: ..\mods\Lustbound Base. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'futanari' in pathApply("/actor/plugins/futanari/enable") it seems the patch from lustbound failed to load? looking into the sexbound.config.patch file from lustbound base had only this: Reveal hidden contents [ { "op": "replace", "path": "/actor/plugins/futanari/enable", "value": true } ] looks redundant to me since there is not actor folder in lustbound and the one in sexbound reborn only has plugin.lua not plugins... should i just delete it? it didnt make any problems leaving it in, but i would like to have a clean log. Truthfully, you CAN remove that specific patch from Lustbound, it shouldn't have any bad effect. This error is because in previous versions of Sexbound (Pre-reborn) the setting was set to false by default. Since Lustbound isn't getting updated (Except for it's possible inclusion in Sexbound Reborn in the future) so feel free to alter it, so long as you don't brick it/your character. 2 hours ago, kimishiki said: also, the "npc drop gear" upon death mod breaks sexbound reborn. dont know if there is a fix or an alternative? really like the idea of enemies dropping more loot. i am guessing it has something to do with the sex initiation since the npc turn into something like a node... You know what? I'll actually go and download the mod, see if i can't undo their sillyness. [. . .] By the looks of things, the mod is honestly very slim and concise, does exactly what it needs to do, but i wonder why is it breaking Sexbound... I am not sure why it breaks Sexbound honestly, it all looks... fairly non-intrusive? So i tried simply changing the priority value of 'NPC Drop Gear' to below Sexbound's (-69), let's say, -72, and it instantly worked flawlessly it seems. NPCs drop "NPC Hammer" among other items, can still be interacted with just fine. So yeah, that's... a matter of order i guess... 1
kimishiki Posted September 27, 2023 Posted September 27, 2023 7 hours ago, red3dred said: [. . .] By the looks of things, the mod is honestly very slim and concise, does exactly what it needs to do, but i wonder why is it breaking Sexbound... I am not sure why it breaks Sexbound honestly, it all looks... fairly non-intrusive? So i tried simply changing the priority value of 'NPC Drop Gear' to below Sexbound's (-69), let's say, -72, and it instantly worked flawlessly it seems. NPCs drop "NPC Hammer" among other items, can still be interacted with just fine. So yeah, that's... a matter of order i guess... First of all, thank you for looking into it. I was using aphrodites bow (because i have no idea how to initiate the animations normally, at least there is no way to romance them) and noticed that its primary fire failed to initiate the node, not even the obstructed warning. So after figuring out it was the npc drop gear mod, I figured that both sexbound and npc drop gear removed npcs in a similar manner. One turning the npc to an interactable node and the other into oblivion, I guess.... I am not sure what really happens to the npcs when they enter sex mode... from my pov they could just be a reskinned chair with custom animations, lmao. Because of such, I thought it might be obstructing sexbound, due to my experiences with "Rimworld" built-in mod manager, which lets you choose load order of mods. I am sure some people know what I am talking about. I had hoped starbound might be similar with that cogwheel at the bottom right of the menu, but it just shows the loaded mods. Should have been a mod manager, showing all that is up to date and not etc. Such a tease. Can u tell me how u changed your mods load priority? I know u can change the meta data of some manually installed mods, but workshop mods are .pak files... not to mention they are super annoying...
red3dred Posted September 28, 2023 Posted September 28, 2023 4 hours ago, kimishiki said: I am not sure what really happens to the npcs when they enter sex mode... from my pov they could just be a reskinned chair with custom animations, lmao. Would you believe if i told it's exactly that, but with the original NPC still there, invisible? 4 hours ago, kimishiki said: Can u tell me how u changed your mods load priority? I know u can change the meta data of some manually installed mods, but workshop mods are .pak files... not to mention they are super annoying... I first obtained the mod's file, which can be done in a few ways, either a Steam Workshop Downloader website will give you it, or simply reaching into the workshop files in your own computer. This is a pretty lengthy step so i'll try to shorten it, and i won't explain the downloader part, that's super straight-forward. Spoiler Steam installs it's games in a folder called "common", if you right-click a game, and "go to install folder", you usually will end up there unless you moved games to a separate folder from Steam, in which case, i unsure if the steps will be the same. After finding the "common" folder, go up one folder to "steamapps" and you'll see workshop, then open "content". This folder is a bit tricky as all entries are listed by game IDs, and the sub-folders, each one is usually a mod if the workshop is supported, and they're listed by their own Mod ID. -> 211820 is the Steam ID for Starbound, the mod's ID is 2791153471 as shown in the workshop page link. So you open those folders, and you'll find "contents.pak", the default file for a Starbound mod. Next you'll need to "extract" the PAK file. There are several methods to do this, from the savvyness check that is using the Command Prompt, to using more friendly methods such as PakIt or other executables. After you have the PAK file turned into a folder, you can see the contents of the mod. In there, you'll find a _metadata file. You can simply open it in notepad, and change the "priority" value as listed to anything below -69. Either re-pak the mod or keep it as a folder, both work in your Mods folder, make sure to unsubscribe to the original though. OR SOLUTION B, which is much easier... Open Sexbound's _metadata same as listed above, Edit the "includes" value from: "includes": ["QuickbarMini","StardustLib"] to: "includes": ["QuickbarMini","StardustLib","Npc_Drops_Gear"] This will force the mod to load before Sexbound and have the same effect as above. (May need a separate name for the other drop-rate versions of it, idk.) Starbound, honestly, has a better and more convenient outcome by not letting users tweak load-orders manually. I've played a lot of RimWorld, and 90% of my time was spent in the mod loader screen, trying to figure out a good order for the esoteric mods to not overwrite each other and break my entire game... By having the mod's order be set in stone by the creator, it mostly avoids issues and co-operates with most other mods. That said, Sexbound loads SUPER early and as such, other mods that need to go before it struggle with that, as most people don't usually go below priority 0.
CrimsonAsh Posted October 1, 2023 Posted October 1, 2023 Quick question: can i make people i have the seggs with friendly towards me, like you could do in Sexbound if you altered the file?
Erina Sugino Posted October 1, 2023 Author Posted October 1, 2023 5 minutes ago, CrimsonAsh said: Quick question: can i make people i have the seggs with friendly towards me, like you could do in Sexbound if you altered the file? ...what?
CrimsonAsh Posted October 1, 2023 Posted October 1, 2023 (edited) 7 minutes ago, Erina Sugino said: ...what? you didn't know? in the config of SxB, you could do that. There are a lot of weird things that you can break over there if you have the curiosity, lol Edited October 1, 2023 by CrimsonAsh wanted to add more info.
Erina Sugino Posted October 1, 2023 Author Posted October 1, 2023 1 minute ago, CrimsonAsh said: you didn't know? in the config of SxB, you could do that. Pretty sure you're talking about defeat. Don't know of any features making anyone "friendly" towards you.
CrimsonAsh Posted October 1, 2023 Posted October 1, 2023 1 minute ago, Erina Sugino said: Pretty sure you're talking about defeat. Don't know of any features making anyone "friendly" towards you. really? i could swear that i made some changes to the core files...welp, nothing than a quick investigation won't solve!
CrimsonAsh Posted October 1, 2023 Posted October 1, 2023 5 minutes ago, Erina Sugino said: Pretty sure you're talking about defeat. Don't know of any features making anyone "friendly" towards you. 2 minutes ago, CrimsonAsh said: really? i could swear that i made some changes to the core files...welp, nothing than a quick investigation won't solve! yeah...you were right. damn. i forgot that i have both folders as "SxB" with defeat having a number 1. Should change that. That's embarrasing. But anyways, now that i remember the reason behind the post, do you plan on having compatibility with defeat? (If you don't, i honestly think it's alright. I have only written a few lines of code in my life, so i dont think i would survive fixing something or making a mod like you.)
Erina Sugino Posted October 1, 2023 Author Posted October 1, 2023 5 minutes ago, CrimsonAsh said: yeah...you were right. damn. i forgot that i have both folders as "SxB" with defeat having a number 1. Should change that. That's embarrasing. But anyways, now that i remember the reason behind the post, do you plan on having compatibility with defeat? (If you don't, i honestly think it's alright. I have only written a few lines of code in my life, so i dont think i would survive fixing something or making a mod like you.) The plan is to one day fix and integrate Defeat into SBR. One day. Probably. Depends on the mood of the Starbound Spaghetti gods, honestly. 2
TrulyGrimAyane Posted October 1, 2023 Posted October 1, 2023 Is it possible to make the Moan, Thrust & Climax sounds effect the player only?
Erina Sugino Posted October 1, 2023 Author Posted October 1, 2023 6 hours ago, TrulyGrimAyane said: Is it possible to make the Moan, Thrust & Climax sounds effect the player only? If by "effect the player only" you mean that they only play when they originate from a player actor triggering them, then partially - and not without rewriting code in the climax plugin and moan plugin. Those are what control the playing of climax and moan SFX. Thrust is untouchable. That is defined in the animation file itself, so Starbound itself will play that sound whenever frame one of the animation loop is reached. No scripting possible.
Krit12345 Posted October 4, 2023 Posted October 4, 2023 Help I can't get pregnant in game not know how
Erina Sugino Posted October 4, 2023 Author Posted October 4, 2023 33 minutes ago, Krit12345 said: Help I can't get pregnant in game not know how Look on the first post on the previous page.
oxBrandxo Posted October 7, 2023 Posted October 7, 2023 Is there a way to re-spawn the Sexbound Config item you get when you first start your character? I didn't realize this until too late but for some reason the minibar version doesn't allow you to change your subgender and I've already gotten rid of the initial item.
Erina Sugino Posted October 7, 2023 Author Posted October 7, 2023 3 hours ago, oxBrandxo said: Is there a way to re-spawn the Sexbound Config item you get when you first start your character? I didn't realize this until too late but for some reason the minibar version doesn't allow you to change your subgender and I've already gotten rid of the initial item. The only way would be to cheat it in. /spawnitem sexboundcustomizer If you don't want to cheat, you'd need to create a new character, teleport to a planet, store it in a container, then delete that character, go back to your main character, go to the same planet and take it out from the same container. 1
Rockin JC Posted October 7, 2023 Posted October 7, 2023 (edited) Perhaps create a small patch to add the Sexbound Customizer to the Infinity Express store, or some other readily available shop? For the non-modders out there, just follow these steps: 1: Create a folder in the starbound "mods" folder. Call it something like "buysxbcustomizer" or something like that. 2: Then add a folder tree inside of that folder like this: buysxbcustomizer objects outpost infinityexpress 3: Then, in the "infinityexpress" folder, create a file named "infinityexpress.object.patch", and edit it with Notepad to have the following text: Quote [ { "op": "add", "path": "/interactData/items/-", "value": { "item": "sexboundcustomizer" } } ] Assuming I explained all that correctly, this should add the Sexbound Customizer to the Infinity Express store for you to buy. Edited October 7, 2023 by Rockin JC Forgot the ] at the end of the code.
Erina Sugino Posted October 7, 2023 Author Posted October 7, 2023 4 hours ago, Rockin JC said: Perhaps create a small patch to add the Sexbound Customizer to the Infinity Express store, or some other readily available shop? For the non-modders out there, just follow these steps: 1: Create a folder in the starbound "mods" folder. Call it something like "buysxbcustomizer" or something like that. 2: Then add a folder tree inside of that folder like this: buysxbcustomizer objects outpost infinityexpress 3: Then, in the "infinityexpress" folder, create a file named "infinityexpress.object.patch", and edit it with Notepad to have the following text: Assuming I explained all that correctly, this should add the Sexbound Customizer to the Infinity Express store for you to buy. From taking a purely theoretical look at it, yes, that patch should work. And for people who need it, it can serve as a non-cheat alternative for now. However, when considering adding the item to shop by default - I'd ideally rather want to get rid of the customizer item altogether. It's only neat functionality is the fancily scrolling credits list; which makes this the third location inside this single mod where the credits are displayed. The Customizer UI, the metadata and the "/sxb credits" command. Which, while giving credit where credit is due is always good, makes it just redundant. The other features aren't needed too. The "mod suggestion" list is outdated af anyway, the statistics could be easily portrayed somewhere else, and in an ideal world making modifications to your character (like changing sub-gender, sterilization, whatever funky stuff I come up with in the future) does not happen by Amazon Prime-style selecting it in a portable UI, but would happen on, like, actual hospital style machinery? But that would require me to create a whole ass custom dungeon, and probably new objects for all the machinery too... 1
Nickleyz Posted October 8, 2023 Posted October 8, 2023 Hi is there a way is unlock all animation sub and dom for character when using teratophilia mod?
Erina Sugino Posted October 8, 2023 Author Posted October 8, 2023 32 minutes ago, Nickleyz said: Hi is there a way is unlock all animation sub and dom for character when using teratophilia mod? You can turn on "forceAllPositions" in the config, which bypasses all validity checks and allows all positions and all actor combinations to be chosen from. This, however, may result in non-sensical interaction and, especially with monsters, being able to select positions for which no sprites exist, making the monster disappear.
Nickleyz Posted October 8, 2023 Posted October 8, 2023 Then is there a way to force all monster to all male?
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