Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 (edited) 4 minutes ago, NiffyFox said: Any other mods that don't work with this? the UI breaks when I do sex. Depends on the version and which mods you installed, or rather which version of them. A log can help alleviate this, for simplicity go to the main config file for Sexbound and at the bottom enable "info" and "debug" level logging, go into the game, trigger the error again, then hand over the log file. Edited October 27, 2023 by Erina Sugino
NiffyFox Posted October 27, 2023 Posted October 27, 2023 (edited) 10 minutes ago, Erina Sugino said: Depends on the version and which mods you installed, or rather which version of them. A log can help alleviate this, for simplicity go to the main config file for Sexbound and at the bottom enable "info" and "debug" level logging, go into the game, trigger the error again, then hand over the log file. I found had the wrong version of Tetrophilla scenes, but a new problem has arisen, they get in position for sex but don't move and when they do the cum bars don't fill up. Edited October 27, 2023 by NiffyFox
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 23 minutes ago, NiffyFox said: I found had the wrong version of Tetrophilla scenes, but a new problem has arisen, they get in position for sex but don't move and when they do the cum bars don't fill up. Your sextalk plugin config is broken. Have you edited it?
NiffyFox Posted October 27, 2023 Posted October 27, 2023 Just now, Erina Sugino said: Your sextalk plugin config is broken. Have you edited it? Nope, should I re downloud your mod to see if that fixes it?
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 3 minutes ago, NiffyFox said: Nope, should I re downloud your mod to see if that fixes it? Hmm... If you haven't edited any settings, then you can try three things in order. A: Download the pak version again and only put the .pak in the mod's folder. B: Then go re-add the config mod. C\: If it works, good. If even the .pak alone doesn't work, try the source version instead. If it still doesn't work, one of your other mods breaks the sextalk config file, so you'd have to remove all of them and re-add them one by one (and of course make a backup of your wold beforehand) until you find the culprit.
NiffyFox Posted October 27, 2023 Posted October 27, 2023 (edited) I fixed it, it was one of the mods I used from steam, mybe one of the custom races. pregnacy test are bugged tho Edited October 27, 2023 by NiffyFox
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 (edited) 33 minutes ago, NiffyFox said: I fixed it, it was one of the mods I used from steam, mybe one of the custom races. pregnacy test are bugged tho It would be great for further troubleshooting, should other's run into the same problem, to know which mod you figured out is the culprit. Especially since it seems weird to me that a Steam mod for a custom race would do any patches to the sextalk config. Secondly - that's not a bug report. "Is bugged/doesn't work" says nothing about why you think it is bugged, and I can say from my own pre-release tests that pregnancy tests work as intended, at least for fresh pregnancies. So, what are you expecting to happen, what is actually happening, and why do you classify that as a bug? Edited October 27, 2023 by Erina Sugino
NiffyFox Posted October 27, 2023 Posted October 27, 2023 (edited) I put the pregnancy test in my hot bar and it vanishes, unless that extended, As for the worship mod, I do believe it was a custom race, maybe on that needed specific parts of the old mod, it would be impossible for me to find which one cause I had almost all the races. Also can we have a terophilla pregnancy race patch? something for the more kinky side of pregnancy fetish where you can get pregnant by anything.(never mind found out in the config you can enable this.) Edited October 27, 2023 by NiffyFox
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 1 hour ago, NiffyFox said: I put the pregnancy test in my hot bar and it vanishes, unless that extended, As for the worship mod, I do believe it was a custom race, maybe on that needed specific parts of the old mod, it would be impossible for me to find which one cause I had almost all the races. Also can we have a terophilla pregnancy race patch? something for the more kinky side of pregnancy fetish where you can get pregnant by anything.(never mind found out in the config you can enable this.) Mkay. Well, as long as it works now. As for pregnancy tests - that they disappear after use is an inteded feature. They are single use items. Usually they play their 1 second animation before disappearing, but in order to circumvent bypassing the item removal by dropping it in another slot/on the ground they immediately vanish if you drop them during this time. As for the pregnancy patch, there is a mod here on LL that does exactly this - giving vanilly species and Terato monsters logical compatibility (based on types like Flora, Fauna, Machine, ...). Though yes, you can also just disable the compatibility check entirely in the config, as you have already found out.
_KT_ Posted October 27, 2023 Posted October 27, 2023 (edited) I think I have a problem, crew member disappear when interacting with table [22:24:58.629] [Error] [string "/scripts/sexbound/override/npc/identity.lua"]:48: bad argument #1 to 'gmatch' (string expected, got nil) [22:25:05.786] [Info] Entity colors: [22:25:05.786] [Info] {C7815B: db8e9b, D39C6C: ed9a9c, FFE2C5: ffede3, FFC181: ffcbb7} [22:25:05.786] [Info] {} [22:25:05.786] [Info] {A38D59: d6dbd4, D9C189: f3f0e6, 735E3A: b9c1c7, F7E7B2: fffbf4} [22:25:05.866] [Info] Loaded module Main [22:25:25.850] [Info] UniverseClient: Client disconnecting.. Some tests with bow, this log better, some npc create sxb node, some not.... halp -_- no idea wtf starbound.log Edited October 27, 2023 by _KT_
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 18 minutes ago, _KT_ said: I think I have a problem, crew member disappear when interacting with table [22:24:58.629] [Error] [string "/scripts/sexbound/override/npc/identity.lua"]:48: bad argument #1 to 'gmatch' (string expected, got nil) [22:25:05.786] [Info] Entity colors: [22:25:05.786] [Info] {C7815B: db8e9b, D39C6C: ed9a9c, FFE2C5: ffede3, FFC181: ffcbb7} [22:25:05.786] [Info] {} [22:25:05.786] [Info] {A38D59: d6dbd4, D9C189: f3f0e6, 735E3A: b9c1c7, F7E7B2: fffbf4} [22:25:05.866] [Info] Loaded module Main [22:25:25.850] [Info] UniverseClient: Client disconnecting.. What race is the erroring entity? 1
spaccamount Posted October 27, 2023 Posted October 27, 2023 hello again im configuring my races for genetic table input how would i input multiple races "geneticTable":{ "hylotl": {"human": ["halfsea", "humanoid"], "human": ["lilodon", "monster"]}, "human": {"hylotl": ["halfsea", "humanoid"], "hylotl": ["lilodon", "monster"]}, "halfsea": {"human": ["halfsea", "humanoid"], "human": ["human", "humanoid"], "hylotl": ["hylotl", "humanoid"], "hylotl": ["lilodon", "monster"]} } would this be a correct example
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 3 minutes ago, spaccamount said: hello again im configuring my races for genetic table input how would i input multiple races "geneticTable":{ "hylotl": {"human": ["halfsea", "humanoid"], "human": ["lilodon", "monster"]}, "human": {"hylotl": ["halfsea", "humanoid"], "hylotl": ["lilodon", "monster"]}, "halfsea": {"human": ["halfsea", "humanoid"], "human": ["human", "humanoid"], "hylotl": ["hylotl", "humanoid"], "hylotl": ["lilodon", "monster"]} } would this be a correct example If by "multiple races" you mean that a given father species and a given mother species can result in a random choice of child species, that's not supported. When using the crossbreeding table a given father and mother species will always result in a single given baby species. Your current example will throw a JSON error, because in a named list a given index can only exist once, and you are defining "human" and "hylotl" twice per list.
_KT_ Posted October 27, 2023 Posted October 27, 2023 (edited) 26 minutes ago, Erina Sugino said: What race is the erroring entity? First time, crewmember floran with "Cutebound Floran" mod https://steamcommunity.com/sharedfiles/filedetails/?id=1775591755 Same problem if remove head mod, disappear on table. Edited October 27, 2023 by _KT_
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 7 minutes ago, _KT_ said: First time, crewmember floran with "Cutebound Floran" mod Can you do the "/admin" "/entityeval npc.humanoidIdentity()" thing and send me the result real quick?
_KT_ Posted October 27, 2023 Posted October 27, 2023 6 minutes ago, Erina Sugino said: Can you do the "/admin" "/entityeval npc.humanoidIdentity()" thing and send me the result real quick? starbound.log
Max1224 Posted October 27, 2023 Posted October 27, 2023 Hello everyone, I have the same problem, in my case is with the Handmaiden in Aphrodite´s retreat questline. After my character lays on the plinth the npc follows him and she disappears. I found that if I go with a horny crew member he lays on the plinth and I am able to do the quest. Also I spawned the bow to test it and it works with generic npcs. (Sorry if my bad english) [14:10:43.700] [Info] UniverseServer: Warping player 1 to InstanceWorld:aphroditesretreat:-:- [14:10:44.460] [Info] Client received world stop packet, leaving: Removed [14:10:44.464] [Info] UniverseServer: Stopping idle world ClientShipWorld:8d4d3143c4301e2fc7de9112be00aa80 [14:11:12.096] [Info] Entity colors: [14:11:12.097] [Info] {C7815B: 784930, D39C6C: 9e6a4d, FFE2C5: e1b98d, D35EAE: c86c59, FFC181: c88959} [14:11:12.097] [Info] {BE1B00: 6c2f90, 951500: 471962, DC1F00: 7c41b8} [14:11:12.097] [Info] {A38D59: 4aa9ad, 735E3A: 237082, D9C189: 5bd5b6} [14:11:12.257] [Info] Loaded module Main [14:11:13.348] [Error] [string "/scripts/sexbound/override/npc/identity.lua"]:48: bad argument #1 to 'gmatch' (string expected, got nil) starbound.log
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 @_KT_ I'll heavily assume that to not be the case, but I gotta ask regardless. This NPC doesn't, by any chance, exist since older version of Starbound?
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 (edited) 3 minutes ago, Max1224 said: Hello everyone, I have the same problem, in my case is with the Handmaiden in Aphrodite´s retreat questline. After my character lays on the plinth the npc follows him and she disappears. I found that if I go with a horny crew member he lays on the plinth and I am able to do the quest. Also I spawned the bow to test it and it works with generic npcs. (Sorry if my bad english) [14:10:43.700] [Info] UniverseServer: Warping player 1 to InstanceWorld:aphroditesretreat:-:- [14:10:44.460] [Info] Client received world stop packet, leaving: Removed [14:10:44.464] [Info] UniverseServer: Stopping idle world ClientShipWorld:8d4d3143c4301e2fc7de9112be00aa80 [14:11:12.096] [Info] Entity colors: [14:11:12.097] [Info] {C7815B: 784930, D39C6C: 9e6a4d, FFE2C5: e1b98d, D35EAE: c86c59, FFC181: c88959} [14:11:12.097] [Info] {BE1B00: 6c2f90, 951500: 471962, DC1F00: 7c41b8} [14:11:12.097] [Info] {A38D59: 4aa9ad, 735E3A: 237082, D9C189: 5bd5b6} [14:11:12.257] [Info] Loaded module Main [14:11:13.348] [Error] [string "/scripts/sexbound/override/npc/identity.lua"]:48: bad argument #1 to 'gmatch' (string expected, got nil) Have you updated the AB SBR Patch to 1.1_h1? Edited October 27, 2023 by Erina Sugino
_KT_ Posted October 27, 2023 Posted October 27, 2023 (edited) 1 hour ago, Erina Sugino said: @_KT_ I'll heavily assume that to not be the case, but I gotta ask regardless. This NPC doesn't, by any chance, exist since older version of Starbound? Nope, i remove my "storage" folder after update SxBR and TTPP, and start fresh game. Btw, this NPC saved from tentacle trap, mb this can help/ ANother crewmember saved from TTPP trap, fenerox and i swear i haven't any mods that affect this race, same problem. Update: spawn apex and floran npc with betabound employers station, they work as nodes and with table without problem starbound.log starbound.log Edited October 27, 2023 by _KT_
Max1224 Posted October 27, 2023 Posted October 27, 2023 6 minutes ago, Erina Sugino said: Have you updated the AB SBR Patch to 1.1_h1? Thank you! Im so embarrassed. I didnt update the patch, only the main mod,
spaccamount Posted October 27, 2023 Posted October 27, 2023 59 minutes ago, Erina Sugino said: If by "multiple races" you mean that a given father species and a given mother species can result in a random choice of child species, that's not supported. When using the crossbreeding table a given father and mother species will always result in a single given baby species. Your current example will throw a JSON error, because in a named list a given index can only exist once, and you are defining "human" and "hylotl" twice per list. then would it be fine as this "geneticTable":{ "hylotl": {"human": ["halfsea", "humanoid"], "halfsea": ["hylotl", "humanoid"]}, "human": {"hylotl": ["halfsea", "humanoid"], "halfsea": ["halfsea", "humanoid"]}, "halfsea": {"human": ["halfsea", "humanoid"], "hylotl": ["hylotl", "humanoid"]} } would i have to state that if the mother species were x then and the father y they are compatible and if the mother species is y and the father x they too are compatible or is it just race a + race b = race c and i dont have to state that also race b + race a = race c and for monster species would i have to "lilodon": {"human": ["lilodon", "monster"], "hylotl": ["lilodon", "monster"], "halfsea": ["lilodon", "monster"]}, [...}
Erina Sugino Posted October 27, 2023 Author Posted October 27, 2023 (edited) 37 minutes ago, spaccamount said: then would it be fine as this "geneticTable":{ "hylotl": {"human": ["halfsea", "humanoid"], "halfsea": ["hylotl", "humanoid"]}, "human": {"hylotl": ["halfsea", "humanoid"], "halfsea": ["halfsea", "humanoid"]}, "halfsea": {"human": ["halfsea", "humanoid"], "hylotl": ["hylotl", "humanoid"]} } would i have to state that if the mother species were x then and the father y they are compatible and if the mother species is y and the father x they too are compatible or is it just race a + race b = race c and i dont have to state that also race b + race a = race c and for monster species would i have to "lilodon": {"human": ["lilodon", "monster"], "hylotl": ["lilodon", "monster"], "halfsea": ["lilodon", "monster"]}, [...} That is a correct approach, yes. And yes, you have to define a + b = c aswell as b + a = c - since there might be the need to define different outcomes based on who is the mother and who is the father. Also, since you are speaking of compatible - this list has nothing to do with the compatibility table. This only defines that if the two races were to make a baby, what species will it have. You still have to add your species' to the "compatibleSpecies" table or disable "enableCompatibleSpeciesOnly" for them to actually successfully make babies with eachother. 1 hour ago, _KT_ said: Nope, i remove my "storage" folder after update SxBR and TTPP, and start fresh game. Btw, this NPC saved from tentacle trap, mb this can help/ ANother crewmember saved from TTPP trap, fenerox and i swear i haven't any mods that affect this race, same problem. So, by rescuing NPCs from a TTPP trap, their directives get overwritten? And the NPCs work before going into the trap (if that is even how it works, never used TTPP)? Edited October 27, 2023 by Erina Sugino
_KT_ Posted October 27, 2023 Posted October 27, 2023 2 minutes ago, Erina Sugino said: So, by rescuing NPCs from a TTPP trap, their directives get overwritten? And the NPCs work before going into the trap (if that is even how it works, never used TTPP)? Idk, they are not npc before trap, sort of animation, hit it - spawn naked npc Btw, spawn apex and floran npc with betabound employers station, they work as nodes and with table without problem starbound.log
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