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Posted

any1 asking how to get the bestiality anims working: READ THE THREAD!!!!! its getting old and this is the last time im saying anything to any1 about it. THESE ARE JUST THE ANIMATIONS FOR MODDERS TO USE FOR A BESTIALITY MOD!

 

BESTIALITY ANIMS ARE FOR MODDERS ONLY. unless you download the bear sex spell mod, then you can use the bear anims.

Posted

any1 asking how to get the bestiality anims working: READ THE THREAD!!!!! its getting old and this is the last time im saying anything to any1 about it. THESE ARE JUST THE ANIMATIONS FOR MODDERS TO USE FOR A BESTIALITY MOD!

 

BESTIALITY ANIMS ARE FOR MODDERS ONLY. unless you download the bear sex spell mod, then you can use the bear anims.

 

His statement was meant as a joke. I hope I wasn't the only one notice that :)

 

Posted

Ye can gt babbyes from da mod!? Dinae know, that is awesome111. How do I do that? THis mod is broken!

 

I put a winking smilie in my last post and I really hope that it came across as a joke. Not sure about somelikeitruffs comment. And even less sure about Ultrasnowstar. Somehow I got the feeling that by now only prank questions should turn up but then you never know...

Posted

How is babby formed? How dovahkiin get pragnent?

 

As funny as the other post are I will give you a real answer:

 

Pregnancy is not possible with this you have either posted in the wrong thread or misread this one, This is an animation pack for some of the beast in skyrim it is a resource mod and does nothing on its own. I'm assuming once FNIS 4.0 is out of beta (should be next week according to a post fore made in that thread) and if ashal has time it should be in the sexlab framework in the next update and at that point I'm sure it will be used by modders for existing and future mods.(looking at you Defeat)

 

There is a pregnancy mod available I will link it here:

 

SexLabHentaiPregnancy

Hentai Pregnancy Childbirth Plugin   addon for above mod

Posted

im planning on turning this into a plugin for SexiS but i have no idea how, i cant find a tutorial or guide for a custom plugin anywere. now i know why this is taking forever. if anyone has tips or help or knows of an existing beastiality plugin lemme know :-)

Posted

SexiS? Are you serious? Not that i'm against it or trying to say, that this is completly pointless (i know, there are still quite a few SexiS users, as well as SexAddict users), but why SexiS?

it's no longer maintained, so there's not even help from the author of SexiS.
Not that it's possible to make all those great animation work in-game yet...

Posted

im planning on turning this into a plugin for SexiS but i have no idea how, i cant find a tutorial or guide for a custom plugin anywere. now i know why this is taking forever. if anyone has tips or help or knows of an existing beastiality plugin lemme know :-)

 

I would wait for the animations to be added to the SexLab framework and use SexLab for your mod. There really isn't any reason to use SexiS anymore as it is unsupported and most users have moved away from it. If your familiar with using SexiS for your mods then you should be able to pick up on sexlab easily.

 

edit: and its not taking forever this was posted on Aug. 22 it hasn't even been a month yet :D

Posted

 

im planning on turning this into a plugin for SexiS but i have no idea how, i cant find a tutorial or guide for a custom plugin anywere. now i know why this is taking forever. if anyone has tips or help or knows of an existing beastiality plugin lemme know :-)

 

I would wait for the animations to be added to the SexLab framework and use SexLab for your mod. There really isn't any reason to use SexiS anymore as it is unsupported and most users have moved away from it. If your familiar with using SexiS for your mods then you should be able to pick up on sexlab easily.

 

edit: and its not taking forever this was posted on Aug. 22 it hasn't even been a month yet :D

 

 

if you were following the 1st forum then yes, its taking forever lol. but ashal cant implement them into sexlab for a while cuz he has to redo sexlab from scratch

Posted

 

 

im planning on turning this into a plugin for SexiS but i have no idea how, i cant find a tutorial or guide for a custom plugin anywere. now i know why this is taking forever. if anyone has tips or help or knows of an existing beastiality plugin lemme know :-)

 

I would wait for the animations to be added to the SexLab framework and use SexLab for your mod. There really isn't any reason to use SexiS anymore as it is unsupported and most users have moved away from it. If your familiar with using SexiS for your mods then you should be able to pick up on sexlab easily.

 

edit: and its not taking forever this was posted on Aug. 22 it hasn't even been a month yet :D

 

 

if you were following the 1st forum then yes, its taking forever lol. but ashal cant implement them into sexlab for a while cuz he has to redo sexlab from scratch

 

 

Lol yes I'm sorry the original post was from way back in July 21 2013

Posted

Amazing job Gone, Thank you for sharing this with us :D .

 

Also, I have a question here. I have installed the Beastiality Extras Pack and it works fine with creatures like Sabrecats, Bears, Trolls and Spiders. But I have nothing that seems to have changed with Giants, Draugr and Falmer (I haven't seen any Chaurus for the moment though, so I can't tell if it works for them). Is it normal ?

I have checked my mod list and normally there is no mod that could conflict with this mod, but hey ! Maybe I'm wrong !

Posted

I have a question about installing.  I added the files manually, but FNIS Creatures doesn't seem to realize they're there.  I've got the beta and the creature pack both installed.  When I click on the FNIS Behavior Creatures button, it says 'Added 0 mod behavior files for 0 creatures'.  What am I doing wrong?

Posted

I installed this with the bestrape mod, and the other requirements.. ran FNIS for both Character and Creature. The creature will animate during the scene.. The Drauga and test dog in Riverwood is all I have tried.. my character just stands there while the creature does the animation.

Posted

hey guys, i recentry downloaded this mod but it doesnt seem to work for me.

i got the animation pack, mods and the spells mod but whenever i engage in animation the creature is sitting/walking idle on me.

does anyone else have this problem?

 

please let me know how to fix this.

 

still dont know how to copy paste a load order, could anyone explain that to me please?

Posted

hey guys, i recentry downloaded this mod but it doesnt seem to work for me.

i got the animation pack, mods and the spells mod but whenever i engage in animation the creature is sitting/walking idle on me.

does anyone else have this problem?

 

please let me know how to fix this.

 

still dont know how to copy paste a load order, could anyone explain that to me please?

 

this is an animation pack not the mod if you want to use it properly go to

http://www.loverslab.com/topic/21152-bestialityrape/

Posted

What are the animation offsets for all the gangbang animations. Also by the look of the filenames for the gangbang animations, they are all meant for 6 actors, 5 creature + 1 female character; SexLab only supports 5 actors max, is one of the creatures animations "low key" enough that the animation wouldn't be thrown off in a major way if 1 of them wasn't included?

Posted

What are the animation offsets for all the gangbang animations. Also by the look of the filenames for the gangbang animations, they are all meant for 6 actors, 5 creature + 1 female character; SexLab only supports 5 actors max, is one of the creatures animations "low key" enough that the animation wouldn't be thrown off in a major way if 1 of them wasn't included?

 

Yup, the animations are in order of priority, you can remove the last one (#5) and it'll still be fine. You only need the first 2 and the others add on.

 

As for the offsets, I'm not entirely sure but I think the base position and rotation of all the creature actors are the same. At least they were animated that way. Putting it another way, when you play the first creatures animation, their position and rotation change from where they used to be, and if you play the second creature's animation it will rotate around that center pivot 180 degrees, if that makes sense. Whether or not it actually works that way in game, I dunno, you might have to experiment.

Posted

 

What are the animation offsets for all the gangbang animations. Also by the look of the filenames for the gangbang animations, they are all meant for 6 actors, 5 creature + 1 female character; SexLab only supports 5 actors max, is one of the creatures animations "low key" enough that the animation wouldn't be thrown off in a major way if 1 of them wasn't included?

 

Yup, the animations are in order of priority, you can remove the last one (#5) and it'll still be fine. You only need the first 2 and the others add on.

 

As for the offsets, I'm not entirely sure but I think the base position and rotation of all the creature actors are the same. At least they were animated that way. Putting it another way, when you play the first creatures animation, their position and rotation change from where they used to be, and if you play the second creature's animation it will rotate around that center pivot 180 degrees, if that makes sense. Whether or not it actually works that way in game, I dunno, you might have to experiment.

 

 

I've found a lot of them to be wildly varied to be honest, a lot of them work with 35, and others with 45. And occasionally there's an animation that doesn't need the the 180 rotation.

 

Do you know how you set up each additional actor though? Assuming the Female actor was 0, and creature number 1 was offset by 45, is creature number 2 offset by 90? Adding 45 onto the distance from the center actor for each additional creature? Or did you do them all at a flat 45? Which wouldn't make much sense since if that were the case there would be 5 falmer/draugr in one single spot, which would make them not line up so well in game.

Posted

Amazing job Gone, Thank you for sharing this with us :D .

 

Also, I have a question here. I have installed the Beastiality Extras Pack and it works fine with creatures like Sabrecats, Bears, Trolls and Spiders. But I have nothing that seems to have changed with Giants, Draugr and Falmer (I haven't seen any Chaurus for the moment though, so I can't tell if it works for them). Is it normal ?

I have checked my mod list and normally there is no mod that could conflict with this mod, but hey ! Maybe I'm wrong !

 

My experience is the same no change on giants, draugr or falmer.

Posted

If you check the creature's "character assets" folder, you'll find several .nif files. Remove the _naked from all file names and you should be fine.

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