rubber_duck Posted January 30, 2023 Posted January 30, 2023 5 minutes ago, spicydoritos said: Which slot did you end up using? That issue occurs in Slot 61 (as noted in the "Known Issues" section) but shouldn't occur anywhere else. 58. And I disabled my patch where I changed 58 to 59 and 61 to 55.
spicydoritos Posted January 30, 2023 Author Posted January 30, 2023 8 minutes ago, rubber_duck said: 58. And I disabled my patch where I changed 58 to 59 and 61 to 55. These are my body results while maxing out some sliders for CBBE on slot 58. Morphs seem to work as intended, no real clipping. Spoiler 1
Gamaramdi Posted January 30, 2023 Posted January 30, 2023 1 hour ago, spicydoritos said: Scroll further down. Hide contents Thanks!! I got another scene and effects, i ransomized it and got the same LOL, well, it is working, maybe i did something wrong, but im sure is in my end, Thanks for your help!
spicydoritos Posted January 30, 2023 Author Posted January 30, 2023 1 minute ago, Gamaramdi said: Thanks!! I got another scene and effects, i ransomized it and got the same LOL, well, it is working, maybe i did something wrong, but im sure is in my end, Thanks for your help! Be sure to turn AddOral, AddFront, or AddRear to ON. Those options tell the test random button where to apply cum. There is protection built in to prevent getting the same cum until all possible cum (for a given location) has been applied. 1
rubber_duck Posted January 30, 2023 Posted January 30, 2023 11 minutes ago, spicydoritos said: These are my body results while maxing out some sliders for CBBE on slot 58. Morphs seem to work as intended, no real clipping. Reveal hidden contents /cdn-cgi/mirage/53f0087013f16ca2a45663ae1c6d8978aeb54bd197be21a0bff559bb1721cbf8/1280/https://static.loverslab.com/uploads/monthly_2023_01/cbbe.jpg.223e1dfeb32d84c649992d98c6d75ddb.jpg Yeah, that's expected. However, doesn't seem to be compatible with additional morphs - the ones that Rad Morphing Redux applies. In most cases, RMR works fine with all the outfits. Clipping is present, but that's expected. It looks like CM suit is able to get morphed in-game only by user (like you just did), but not by stuff like RMR. To quickly recreate the issue (and see for yourself what I'm on about), install RMR. Add 'Breasts', 'Butt' and 'Belly' to its MCM (so that it morphs only these 3) and, depending on the trigger, morph the body. Then equip the CM suit and you'll hopefully see what I'm raging about. Also, you're using vanilla CBBE body preset, right? Try changing it to something else.
kziitd Posted January 30, 2023 Posted January 30, 2023 30 minutes ago, rubber_duck said: Yeah, that's expected. However, doesn't seem to be compatible with additional morphs - the ones that Rad Morphing Redux applies. In most cases, RMR works fine with all the outfits. Clipping is present, but that's expected. It looks like CM suit is able to get morphed in-game only by user (like you just did), but not by stuff like RMR. To quickly recreate the issue (and see for yourself what I'm on about), install RMR. Add 'Breasts', 'Butt' and 'Belly' to its MCM (so that it morphs only these 3) and, depending on the trigger, morph the body. Then equip the CM suit and you'll hopefully see what I'm raging about. Also, you're using vanilla CBBE body preset, right? Try changing it to something else. Does Rad Morphing Redux deform the body dynamically according to the slider? Have you generated a tri file for cm? Without the tri file, the game will not know any mesh deformation data, and can only call the unique appearance results generated in BS.
spicydoritos Posted January 30, 2023 Author Posted January 30, 2023 (edited) 1 hour ago, rubber_duck said: Yeah, that's expected. However, doesn't seem to be compatible with additional morphs - the ones that Rad Morphing Redux applies. In most cases, RMR works fine with all the outfits. Clipping is present, but that's expected. It looks like CM suit is able to get morphed in-game only by user (like you just did), but not by stuff like RMR. To quickly recreate the issue (and see for yourself what I'm on about), install RMR. Add 'Breasts', 'Butt' and 'Belly' to its MCM (so that it morphs only these 3) and, depending on the trigger, morph the body. Then equip the CM suit and you'll hopefully see what I'm raging about. Also, you're using vanilla CBBE body preset, right? Try changing it to something else. CM will definitely morph based on input from 3rd party mods. It follows both pregnancy and cumflation. In any case, I did your test precisely and still am not seeing your results. Built CBBE body and semen suit using curvy preset. Installed RMR, set it to use charisma, then bumped my charisma. Suit and body both morphed in concert. Spoiler Spoiler Edited to add: And here's one where I turned the target morph amount up to 300%. Spoiler Edited January 30, 2023 by spicydoritos
kziitd Posted January 30, 2023 Posted January 30, 2023 2 hours ago, spicydoritos said: CM will definitely morph based on input from 3rd party mods. It follows both pregnancy and cumflation. In any case, I did your test precisely and still am not seeing your results. Built CBBE body and semen suit using curvy preset. Installed RMR, set it to use charisma, then bumped my charisma. Suit and body both morphed in concert. I guess he didn't check the Create Tri file when generating nif in BS. Maybe you should emphasize this part in the mod description. Just like the man body used in AAF animation must have a tri file created at the same time.
rubber_duck Posted January 30, 2023 Posted January 30, 2023 6 hours ago, spicydoritos said: CM will definitely morph based on input from 3rd party mods. It follows both pregnancy and cumflation. In any case, I did your test precisely and still am not seeing your results. Built CBBE body and semen suit using curvy preset. Installed RMR, set it to use charisma, then bumped my charisma. Suit and body both morphed in concert. Hide contents Hide contents Edited to add: And here's one where I turned the target morph amount up to 300%. Hide contents Now this is weird... On your end it works properly, but on mine it does not. I'm all out of ideas, I have no clue what went wrong here. I even installed a random Nexus clothing mod, built it with morphs enabled, obtained it in-game and it works as expected. 3 hours ago, kziitd said: I guess he didn't check the Create Tri file when generating nif in BS. Maybe you should emphasize this part in the mod description. Just like the man body used in AAF animation must have a tri file created at the same time. I can assure you, I did. Tri files are created when building with morphs, and it created the necessary file.
spicydoritos Posted January 30, 2023 Author Posted January 30, 2023 2 hours ago, rubber_duck said: Now this is weird... On your end it works properly, but on mine it does not. I'm all out of ideas, I have no clue what went wrong here. I even installed a random Nexus clothing mod, built it with morphs enabled, obtained it in-game and it works as expected. I can assure you, I did. Tri files are created when building with morphs, and it created the necessary file. This sounds exactly like the issue I was having with slot 61. Which actually makes me wonder, have you tried it on a fresh save? If not, it's possible that the suit in your inventory is still using a "bad" slot, because even if you changed the slot back to 58 (or whatever) in xEdit, the existing suit would still have whatever slots were assigned on creation. The suits aren't ever truly deleted, just stripped of material swaps, because deleting from inventory can cause NPCs to reset their outfit. So, I have a couple last suggestions to try before falling back on first principles: 1- In my slot 61 tests, the cum morphs wouldn't keep up with the body, but they'd match again if suit was unequipped and re-equipped. Try morphing your body up, then use the "Cycle Player's Cum Suit" button in the MCM debug. I'm curious if it matches the body again. If so, that narrows the issue to one of slots. 2- Probably wouldn't hurt to do a real deletion and replacement of your suit. Unfortunately the only way to do that is via console, and you can't look up the suit's formID directly because it has no name (otherwise it would appear in your inventory). If you have Better Console, as in the image below, it's pretty easy. Otherwise you'll have to piece the formID together from the mod index and xEdit. I'll have to add a debug option to truly delete the suit(s) for occasions like this. Spoiler Once the suit is deleted, add some random cum again and test morphs. 3- For testing purposes only, have you tried either ring or torso MCM cum suit slots? That could also tell us whether it's a slot issue or a build issue. 1
Slorm Posted January 30, 2023 Posted January 30, 2023 (edited) Small suggestion for an update. I like to leave cum on the pc until it's washed off which works perfectly with BYOP with the timer set to indefinite. I was wondering as to whether a separate timer for NPC's could be added as I would assume that they would wash it off. It's working really well so far EDIT: Minor QoL item, it might be an idea to have the BT3 Semen in it's own group as it's in the Unassigned in Bodyslide and users not familiar with where to look will probably miss it when building BT3 Edited January 30, 2023 by Slorm
spicydoritos Posted January 30, 2023 Author Posted January 30, 2023 46 minutes ago, Slorm said: I was wondering as to whether a separate timer for NPC's could be added as I would assume that they would wash it off. Yeah that's a simple addition. I don't even have to make new timers, just a new setting, with a quick if/else to determine which setting to apply. 49 minutes ago, Slorm said: Minor QoL item, it might be an idea to have the BT3 Semen in it's own group as it's in the Unassigned in Bodyslide and users not familiar with where to look will probably miss it when building BT3 As long as I can do so in an additive fashion, then sure. I don't see why not. 1
urstaind Posted January 30, 2023 Posted January 30, 2023 Hi, could you make it compatible with More Ways of Washing? BTW congratulations, your mod is working great, many thanks.
Oldwolf58 Posted January 30, 2023 Posted January 30, 2023 Love the idea of the mod but unfortunately it won't run on my load I get scene freeze during sex encounters and bad stuttering during game play. Possibly due to running on the edge of the limit for script load. I think the scene freezing is due to multiple sex rounds from sex harassment and/or violate with the unequip-reequip routine in AAF plus I wear a lot of piercings and jewelry on my character (clothes not so much ) so nearly every slot that can be used is already in use. I do like the idea of the mod so keep up the good work. It may not be useable by all of us but I know it will be appreciated by those that can use it.
spicydoritos Posted January 30, 2023 Author Posted January 30, 2023 20 minutes ago, urstaind said: Hi, could you make it compatible with More Ways of Washing? BTW congratulations, your mod is working great, many thanks. I actually thought specifically about MWoW when I built the cleaning API, and tried to make it as easy as possible for other mods to use. If @GrimGrim31 prefers not to directly incorporate CM's cleaning function, I can probably write a patch. Trouble is that my "patch" would actually be a script overwrite. So if MWoW updated, my patch would very likely be obsolete immediately. 1
urstaind Posted January 30, 2023 Posted January 30, 2023 14 minutes ago, spicydoritos said: I actually thought specifically about MWoW when I built the cleaning API, and tried to make it as easy as possible for other mods to use. If @GrimGrim31 prefers not to directly incorporate CM's cleaning function, I can probably write a patch. Trouble is that my "patch" would actually be a script overwrite. So if MWoW updated, my patch would very likely be obsolete immediately. I see your point so no problem then, I'll just take a bath in the nearest river and we'll be done
rubber_duck Posted January 30, 2023 Posted January 30, 2023 5 hours ago, spicydoritos said: This sounds exactly like the issue I was having with slot 61. Which actually makes me wonder, have you tried it on a fresh save? If not, it's possible that the suit in your inventory is still using a "bad" slot, because even if you changed the slot back to 58 (or whatever) in xEdit, the existing suit would still have whatever slots were assigned on creation. The suits aren't ever truly deleted, just stripped of material swaps, because deleting from inventory can cause NPCs to reset their outfit. So, I have a couple last suggestions to try before falling back on first principles: 1- In my slot 61 tests, the cum morphs wouldn't keep up with the body, but they'd match again if suit was unequipped and re-equipped. Try morphing your body up, then use the "Cycle Player's Cum Suit" button in the MCM debug. I'm curious if it matches the body again. If so, that narrows the issue to one of slots. 2- Probably wouldn't hurt to do a real deletion and replacement of your suit. Unfortunately the only way to do that is via console, and you can't look up the suit's formID directly because it has no name (otherwise it would appear in your inventory). If you have Better Console, as in the image below, it's pretty easy. Otherwise you'll have to piece the formID together from the mod index and xEdit. I'll have to add a debug option to truly delete the suit(s) for occasions like this. Reveal hidden contents Once the suit is deleted, add some random cum again and test morphs. 3- For testing purposes only, have you tried either ring or torso MCM cum suit slots? That could also tell us whether it's a slot issue or a build issue. Sorry it took me few hours to reply, I was busy. Anyways, let me give you the update... TL;DR - Fixed! How? I have no clue how. Read on, if you're interested. So I've built the suit over and over again (with morphs), but it seemed broken. No matter what I did it wouldn't work with morphs. Not only on slot 58, but on 51 and 36. The mod was definitely broken (well, not the function, but the mesh). I managed to narrow the issue down to the following two reasons. I assume at least one is responsible for the issue. 1) I started poking around and I noticed something (I've never experienced this before so I don't know if that's expected or not) - upon building the suit in BS, there was no NIF in overwrite! I'm using MO2, and in order to build anything in BS I need to run BS executable through it. Upon building the outfit, the newly built NIF would be located in 'overwrite\meshes\xx' alongside TRI file (because I build everything with morphs). However, for some unknown reason, there was NO NIF for CM suit. It was, instead, located in 'Commonwealth Moisturizer\meshes\...'. I know it was the proper NIF file as the date modified was correct (I knew at which time I built the suit in BS). Anyways, I copied that file and pasted it to overwrite\meshes\kziitd\semen\. Now, inside semen directory I have (properly) 2 files: kzSemen_Female.nif and kzSemen_Female.tri. 2) It could be that my slots patch broke it. As far as I know, once the cum meshes disappear (after the timer runs out), the suit is still equipped. In fact, the suit is constantly equipped, right? So because I first installed the mod, and switched immediately to slot 58 - the suit was expected on slot 58. However, I then created my slots patch which changed 58 to 59 - and the game messed it up. You've written a note on the slot switch in MCM: Don't change too often but I didn't listen and switched back and forth constantly. It could be related to the issue, but (to me, personally) it just doesn't sound right. My bet is on reason 1, but I'm open to suggestions. I've never experienced this BS behavior before (where it doesn't create NIF inside overwrite). That being said, I don't know if my copy-paste fixed the issue, or because I removed the mod mid-game (I know I'm not supposed to do that, but who can stop me lol), created a clean save without CM, and then installed it again (installed it in MO2, built the mesh again with morphs, copy-pasted the NIF, and finally loaded the newly created clean save). After doing that and firing up the game, I simply made sure to tweak CM MCM a bit (change slot 61 to 58, enable Female effects and adjust some other settings), I started AAF scene through Sex Em Up with female companion, and CM and its meshes worked properly. I then opened its MCM one more time to apply a few random meshes on the whole body (front, rear, mouth), and the result is pretty good! See for yourself: Spoiler In any case, thanks for support! Surely it's a shame that it requires one slot to function, but then again - it's 3D! Also, I'm running HiPoly Faces Redux and it seems to be working rather well. Zoom on her face and see for yourself (I have Seamless HiPolyFace enabled). Take care and keep up the great work!
spicydoritos Posted January 31, 2023 Author Posted January 31, 2023 4 hours ago, rubber_duck said: Sorry it took me few hours to reply, I was busy. I mean, I assume people have more going on in their lives than FO4 (work, sleep, etc). ? So glad something finally worked, though! 4 hours ago, rubber_duck said: However, for some unknown reason, there was NO NIF for CM suit. It was, instead, located in 'Commonwealth Moisturizer\meshes\...'. This depends on the armor mod. Many (including this one) include the nif in a meshes folder as part of the installation. When you build it, you're just replacing the included version. Moving it to overwrite *shouldn't* help, but with the way Bethesda modding works, any positive result will be accepted. 4 hours ago, rubber_duck said: In fact, the suit is constantly equipped, right? It's only equipped until the cleanup function is activated, whether that's the timer, shower, debug button, or whatever. Then it's unequipped and stripped of it's mods. The mods are what make individual strings of cum visible instead of transparent. 4 hours ago, rubber_duck said: You've written a note on the slot switch in MCM: Don't change too often but I didn't listen and switched back and forth constantly. That mostly is to avoid having multiple suits in your inventory (or more importantly, NPC's inventories). I have cleanup functions to help but it's best to settle on one slot and stick with it. 4 hours ago, rubber_duck said: That being said, I don't know if my copy-paste fixed the issue, or because I removed the mod mid-game (I know I'm not supposed to do that, but who can stop me lol), created a clean save without CM, and then installed it again My money is on this actually resolving the issue, probably by forcing the engine to load your existing suits from the plugin anew. I'm kind of amazed at how often this seems to fix an issue (at least on the surface). 4 hours ago, rubber_duck said: In any case, thanks for support! Surely it's a shame that it requires one slot to function, but then again - it's 3D! Believe me, if I ever figure out a way to do the body versions the same way I do the headpart versions, I'll drop the armor technique in a hot second. 1
rubber_duck Posted January 31, 2023 Posted January 31, 2023 2 hours ago, spicydoritos said: I mean, I assume people have more going on in their lives than FO4 (work, sleep, etc). ? So glad something finally worked, though! Insert 'I don't need sleep, I need answers' meme here lol 2 hours ago, spicydoritos said: ... but with the way Bethesda modding works, any positive result will be accepted. This sums it up perfectly. After years of playing and modding Todd's masterpiece, I never seem to learn. 2 hours ago, spicydoritos said: My money is on this actually resolving the issue, probably by forcing the engine to load your existing suits from the plugin anew. I'm kind of amazed at how often this seems to fix an issue (at least on the surface). I 100% agree. I check my saves regularly with ReSaver (not cleaning, but just checking; as in loading and poking around), and the new save (where I reinstalled CM) has 7 more unattached instances than the old one. Ideal? Definitely not. But, I managed to find some spare time (about 3 hours) and I played the game for solid 2.5 hours. I haven't crashed once, and it was running as usual (smooth, no hiccups, lags, etc.). Everything appears to be... normal. Guess only time will tell, eh? 2 hours ago, spicydoritos said: Believe me, if I ever figure out a way to do the body versions the same way I do the headpart versions, I'll drop the armor technique in a hot second. As much as I want it, I doubt it'll happen. Well, not anytime soon, at least. I don't play Skyrim but man that game has all sorts of goodies (especially here on LL) for it. After nearly 8 years of Fallout 4, I'm still waiting for all sorts of stuff that I originally saw for Skyrim. Whatever the case, I love Fallout 4 and its modding communities, and I'm sure someone will sometime come up with something new. Skyrim is a great game, make no mistake - heck, it might even be better for NSFW stuff than FO4. However, I prefer Minigun over swords and magic. Either way, keep up the great work! Also, sorry for causing some trouble! Not gonna lie, I was a bit pissed; partly because this new and awesome mod (CM) didn't work properly, but mostly because over the past few days I'm functioning (somehow) with only 4 hours of sleep. No hard feelings, mate! Take care! Can't wait to see what you'll create next! 1
spicydoritos Posted January 31, 2023 Author Posted January 31, 2023 2 hours ago, rubber_duck said: Also, sorry for causing some trouble! Not gonna lie, I was a bit pissed; partly because this new and awesome mod (CM) didn't work properly, but mostly because over the past few days I'm functioning (somehow) with only 4 hours of sleep. No hard feelings, mate! All good, yo. Resolving the problem for you means I know how to address it the next time someone asks (or when someone reads through the thread to troubleshoot their problems). Now go get some rest. ? 1
leduss Posted January 31, 2023 Posted January 31, 2023 (edited) hello spicy and hello everyone first of all thank you for your mod but i have a problem I use fusion girl and indeed your mod works fine on the face but does not apply anything on the body! I checked the BS files and I have both files ( nif and tri ) in the Meshes\kziitd\semen folder. in BS when I look there is no visual is this normal? Do you have any ideas ? Edited January 31, 2023 by leduss
georgechalkias Posted January 31, 2023 Posted January 31, 2023 On 1/29/2023 at 3:23 PM, spicydoritos said: Which face textures do you use? I haven't tested the facials on anything above standard resolution (2k, etc). For faces, just vanilla. For body, 8K fusion girl.
spicydoritos Posted January 31, 2023 Author Posted January 31, 2023 (edited) 2 hours ago, leduss said: hello spicy and hello everyone first of all thank you for your mod but i have a problem I use fusion girl and indeed your mod works fine on the face but does not apply anything on the body! I checked the BS files and I have both files ( nif and tri ) in the Meshes\kziitd\semen folder. in BS when I look there is no visual is this normal? Do you have any ideas ? Bodyslide may not display the default textures since they are transparent. Try a test in-game using the "Apply All Body Cum To Player" button in the MCM debug. Spoiler Edited January 31, 2023 by spicydoritos
spicydoritos Posted January 31, 2023 Author Posted January 31, 2023 55 minutes ago, georgechalkias said: For faces, just vanilla. For body, 8K fusion girl. I tested on Heather but had no issues, either with the default NPC head armor or with whitelisted headparts. TBH even my original conjecture doesn't make sense. The number 1 cause of brown face is face texture mismatch, and the default facial cum for NPCs is an armor item. It'd be like getting brown face from wearing a hat. The number 2 cause of brown face is the HD DLC texture pack, followed by the number 3 cause, saving/reloading too many times in quick succession. I'm not sure what else to recommend for you, besides ditching the HD DLC textures (if you have them) in exchange for one of the much better optimized sets from Nexus. Spoiler
georgechalkias Posted January 31, 2023 Posted January 31, 2023 7 minutes ago, spicydoritos said: I tested on Heather but had no issues, either with the default NPC head armor or with whitelisted headparts. TBH even my original conjecture doesn't make sense. The number 1 cause of brown face is face texture mismatch, and the default facial cum for NPCs is an armor item. It'd be like getting brown face from wearing a hat. The number 2 cause of brown face is the HD DLC texture pack, followed by the number 3 cause, saving/reloading too many times in quick succession. I'm not sure what else to recommend for you, besides ditching the HD DLC textures (if you have them) in exchange for one of the much better optimized sets from Nexus. Hide contents Whoever uses HD DLC needs help!! But, for real, no. I do not use it. But, I did remember something; I do use HiPoly Faces REDUX. Do you think that could be the suspect? Either way, I'll reinstall it and check again. Thanks!
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