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SexLab P+


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Posted
On 7/19/2023 at 2:53 AM, Mister X said:

 

Do you use Mod Organizer? Then anything that overwrites stuff of P+ in the left pane is incompatible, as long as it doesn't explicitely tell that it patches P+

 

Prominent examples: SLSO and Utility+. Both overwrite core files of the framework. For SLSO there's a patch on Github (link can be found somewhere around) and Utility+ isn't needed anymore with P+

Definitely more incompatibilities than that. It seems anything which starts a scene but doesnt use this mods version of animation searching will no longer be able to work. Which makes sense. Patches are needed. Currently Random Sex, Scent of Sex, and Aroused Creatures are no longer starting scenes as they can't "find" the animations.

Posted
On 7/11/2023 at 3:44 PM, glob1 said:

I am using baka defeat mod and dead option isnt working. Can someone confirm if this mod is incompatible with dead options in defeat

That's a longstanding bug in Baka's Defeat. Should be completely unrelated to this mod I believe.

Posted

Hi, awesome mod. It took me a lot to get it to work but now it's working nice.

I have a problem thought, even if most animations play flawlessly there's some of them were my character and the sex partner are separated by some distance and it just keeps playing.

Is it a problem with fnis? the animations? or sexlab?

If anyone could help much appreciated.

Posted
On 7/15/2023 at 4:45 PM, johnhamm said:

It's throwing me off completely using this because the animations start so fast, im used to having a good 30 seconds beforehand lol. I have noticed a couple of things though, sometimes it seems the first stage of animation is skipped? I haven't memorised all animation stages so its hard to tell but i definitely saw it happen a few times. Also Hentai Pregnancy broke completely from using this, it doesn't seem to register that sex has happened. Is there a patch or a similar mod that works? 

The issue with stage 1 being skipped in animations I am experiencing as well. Not only that, but if using SexLab Tools to go backwards in the animation to stage 1, it doesn't work. Going to any other stage of the animation works correctly (i.e. from stage 3 to stage 2 works fine). Switching to a different animation entirely will play that animation at stage 1 correctly, however.

Posted (edited)

Does this works with "SexLab sslAnimationSlots 2000 SE 2.0.2" ? it overwrites sslAnimationSlots.pex. Or your mod maybe has more animation slots than sexlab vanilla?

Edited by ravanara
Posted
14 hours ago, BasicallyBasic said:

The issue with stage 1 being skipped in animations I am experiencing as well. Not only that, but if using SexLab Tools to go backwards in the animation to stage 1, it doesn't work. Going to any other stage of the animation works correctly (i.e. from stage 3 to stage 2 works fine). Switching to a different animation entirely will play that animation at stage 1 correctly, however.

Having this same issue. Seems that there's a single frame of the first stage's animation and then it just skips to stage 2, and stage 1 becomes entirely inaccessible.

Posted
On 7/23/2023 at 12:23 AM, ravanara said:

Does this works with "SexLab sslAnimationSlots 2000 SE 2.0.2" ? it overwrites sslAnimationSlots.pex. Or your mod maybe has more animation slots than sexlab vanilla?

 

It has more slots than vanilla but less than 2000, the current space are 1000. I wish it had more.

I think "SexLab sslAnimationSlots 2000 SE 2.0.2" is incompatible, the sslAnimationSlots.pex on p+ has more things added that are not included in the expansion, so it might work, but it might get bugs and some features included in p+ might not work.

Posted (edited)

The next version will remove the upper animation cap for mods specifically made for p+. For that reason I wont increase the animation limit

 

The limit in default sl/legacy SL mods will stay the same as they rely in a (redundant) class which introduced this limit. Mods which are made for p+ are no longer intended to use this class, hence the limit isnt relevant to these mods anymore. Mods which still only account for default SL (do rely on this class) will still be restrained by this limit, but will work perfectly fine otherwise

Edited by Scrab
Posted

Hello! I have a problem that with female creatures (only noticed and tested it on female draugrs so far) i get "SEXLAB - FATAL - Thread[4]  - Failed to start Thread -- Unable to find valid animations".  When i try the male variant, it works just fine. I have the creature gender option disabled, but even with that on, it makes no difference. I'm using MO2, and as far as i can tell, nothing overwrites sexlab (i started this save with sexlab tools, but according to MO, it isn't overwriting anything. i disabled it just in case and the problem persists). I tried starting wiht sexlab enchantress, mathcmaker, and from the xexlab anim editor, but it all produced the same results. Thanks for any help in advance.

 

Spoiler

[07/25/2023 - 10:05:54PM] [SEXLAB] - NOTICE: draugr Init Empty Stats
[07/25/2023 - 10:05:55PM] [DCUR] - OnHit not in cooldown, proceed
[07/25/2023 - 10:05:55PM] [SkyrimToyInterface]: OnHit(akSource='Ancient Nord War Axe', akProjectile='None', abPowerAttack='TRUE', abBashAttack='False', abSneakAttack='False', abHitBlocked='False'): [health='80.744171/100.000000', magicka='145.000000/120.000000', stamina='100.000000/100.000000']
[07/25/2023 - 10:06:05PM] [sslConfigMenu <SexLabConfigurationMenu (07079840)>] ERROR: Cannot use SetToggleOptionValueST outside a valid option state
[07/25/2023 - 10:06:05PM] [sslConfigMenu <SexLabConfigurationMenu (07079840)>] ERROR: Cannot use SetToggleOptionValueST outside a valid option state
[07/25/2023 - 10:06:05PM] [sslConfigMenu <SexLabConfigurationMenu (07079840)>] ERROR: Cannot use SetToggleOptionValueST outside a valid option state
[07/25/2023 - 10:06:19PM] SEXLAB - InitAdjustments(Global.0) anp_anal - [0.000000, 0.000000, 8.000000, 0.000000, 0.000000, 9.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000]
[07/25/2023 - 10:06:24PM] SEXLAB - InitAdjustments(Global.0) Anubs_2g1h - [0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000]
[07/25/2023 - 10:06:27PM] SEXLAB - InitAdjustments(Global.0) Anubs_Anub_draugr_doggy - [8.000000, 8.000000, 8.000000, 8.000000, 8.000000, 8.000000, 8.000000, 8.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000]
[07/25/2023 - 10:06:30PM] SEXLAB - Thread[4]  - Entering Making State
[07/25/2023 - 10:06:30PM] [SEXLAB] - NOTICE: ValidateActor(Lina) -- TRUE -- MISS
[07/25/2023 - 10:06:30PM] Error: Cannot access an element of a None array
stack:
    [SexLabQuestFramework (07000D62)].sslthreadlibrary.FindAnimationPartners() - "iefbljafmohtoamiryjh" Line 261
    [SexLabConfigurationMenu (07079840)].sslConfigMenu.OnSelectST() - "jemwzlkaltmwardue" Line 1987
    [SexLabConfigurationMenu (07079840)].sslConfigMenu.SelectOption() - "SKI_ConfigBase.psc" Line 1173
    [SKI_ConfigManagerInstance (12000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159
[07/25/2023 - 10:06:31PM] [SEXLAB] - NOTICE: ValidateActor(draugr) -- TRUE -- MISS
[07/25/2023 - 10:06:31PM] [SEXLAB] - NOTICE: ValidateActor(Lina) -- TRUE -- MISS
[07/25/2023 - 10:06:31PM] SEXLAB - Thread[4] ActorAlias[Lina/2]  - Completed Actor Setup
[07/25/2023 - 10:06:31PM] [SEXLAB] - NOTICE: ValidateActor(draugr) -- TRUE -- MISS
[07/25/2023 - 10:06:31PM] SEXLAB - Thread[4] ActorAlias[draugr/1034]  - Completed Actor Setup
[07/25/2023 - 10:06:33PM] SEXLAB - Thread[4] Event Hook - AnimationStarting
[07/25/2023 - 10:06:33PM] SEXLAB - Thread[4]  - Validating 1 Animations with keys = [2, 1034]
[07/25/2023 - 10:06:33PM] SEXLAB - Thread[4]  - No valid animations. Attempting shift. Keys before shift: [2, 1034]
[07/25/2023 - 10:06:33PM] SEXLAB - Thread[4]  - Successfully shifted positions. New keys: [18, 1034]
[07/25/2023 - 10:06:33PM] SEXLAB - Thread[4]  - No valid animations. Attempting shift. Keys before shift: [18, 1034]
[07/25/2023 - 10:06:33PM] SEXLAB - Thread[4]  - Unable to shift
[07/25/2023 - 10:06:33PM] SEXLAB - Thread[4]  - Unable to find valid animations
[07/25/2023 - 10:06:33PM] SEXLAB - [sslCreatureAnimationSlots <SexLabQuestRegistry (070664FB)>] Searching for Animation with Keys = [2, 1034] | Tags = []
[07/25/2023 - 10:06:33PM] SEXLAB - [sslCreatureAnimationSlots <SexLabQuestRegistry (070664FB)>] Unable to find animations. Shifting positions from keys: [2, 1034]
[07/25/2023 - 10:06:33PM] SEXLAB - [sslCreatureAnimationSlots <SexLabQuestRegistry (070664FB)>] Searching for Animation with Keys = [18, 1034] | Tags = []
[07/25/2023 - 10:06:33PM] SEXLAB - [sslCreatureAnimationSlots <SexLabQuestRegistry (070664FB)>] Unable to find animations. Shifting positions from keys: [18, 1034]
[07/25/2023 - 10:06:33PM] SEXLAB - [sslCreatureAnimationSlots <SexLabQuestRegistry (070664FB)>] Unable to shift
[07/25/2023 - 10:06:33PM] SEXLAB - [sslCreatureAnimationSlots <SexLabQuestRegistry (070664FB)>] Unable to find animations
[07/25/2023 - 10:06:33PM] Info: SEXLAB - FATAL - Thread[4]  - Failed to start Thread -- Unable to find valid animations
stack:
    <unknown self>.Debug.TraceStack() - "<native>" Line ?
    [SexLabThread04 (0706C62E)].sslthreadcontroller.ReportAndFail() - "tizxzfoldurrqrskwl" Line 2136
    [SexLabThread04 (0706C62E)].sslthreadcontroller.SetAnimationsByTags() - "tizxzfoldurrqrskwl" Line ?
    [SexLabThread04 (0706C62E)].sslthreadcontroller.StartThread() - "tizxzfoldurrqrskwl" Line ?
    [SexLabConfigurationMenu (07079840)].sslConfigMenu.OnSelectST() - "jemwzlkaltmwardue" Line 1994
    [SexLabConfigurationMenu (07079840)].sslConfigMenu.SelectOption() - "SKI_ConfigBase.psc" Line 1173
    [SKI_ConfigManagerInstance (12000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159
[07/25/2023 - 10:06:33PM] _SLS_: Bikini curse triggered by: College Robes - [Armor < (0010D6A5)>]
[07/25/2023 - 10:06:33PM] Info: SEXLAB - FATAL - Thread[4]  - Failed to start Thread -- No valid animations for given actors
stack:
    <unknown self>.Debug.TraceStack() - "<native>" Line ?
    [SexLabThread04 (0706C62E)].sslthreadcontroller.ReportAndFail() - "tizxzfoldurrqrskwl" Line 2136
    [SexLabThread04 (0706C62E)].sslthreadcontroller.StartThread() - "tizxzfoldurrqrskwl" Line ?
    [SexLabConfigurationMenu (07079840)].sslConfigMenu.OnSelectST() - "jemwzlkaltmwardue" Line 1994
    [SexLabConfigurationMenu (07079840)].sslConfigMenu.SelectOption() - "SKI_ConfigBase.psc" Line 1173
    [SKI_ConfigManagerInstance (12000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159

 

Papyrus.0.log Papyrus.1.log Papyrus.2.log Papyrus.3.log modlist.txt

Posted

Hey, I have a Problem regarding the actor's orgasms. During a scene triggered by Aggressive Prostitution no one reaches climax. The first stage of the animation happens very quick, the remaining stages progress as usual, except for the last stage. one actor suddenly dresses and quits the animation, before reaching orgasm. Is this  problem connected to oslaroused or to some of the slal animations?

Posted
1 hour ago, ravensm785 said:

is this Aroused-NG compatible? and if so, what load order?

 

Working for me with Aroused-NG, I load Aroused last out of all my sex mods (For no reason other than it's worked so far.).

Posted
32 minutes ago, TikiWikiTam said:

 

Working for me with Aroused-NG, I load Aroused last out of all my sex mods (For no reason other than it's worked so far.).

 Sweet, thanks

Posted
On 7/24/2023 at 3:57 AM, furel said:

 

It has more slots than vanilla but less than 2000, the current space are 1000. I wish it had more.

I think "SexLab sslAnimationSlots 2000 SE 2.0.2" is incompatible, the sslAnimationSlots.pex on p+ has more things added that are not included in the expansion, so it might work, but it might get bugs and some features included in p+ might not work.

Wanted to thank you for responding to this  post.  I have been trying to check why P+ won't work for me.  At all.  Sexlab works just not P+.  I do have Sexlab ssl AnimationSlots 2000 loaded.  Didn't even think it was an issue.  Something to test now.  I was about to disable everything and go in sections in my testing.  Actually about to quit trying but you gave me the incentive to try again.  Will trim my SLAL anims to fit the limit and go again.  Thanks again.

Posted
On 8/2/2023 at 4:55 AM, RJLbwb said:

This mod have a compatibility issue with SexLab-Amorous Adventures?

Funnily enough, I just found out why Sexlab-Amorous Adventures has a compatibility with Sexlab P+.
Sexlab-Amourous Adventures starts many of its sex scenes with a call to the Sexlab NewThread() function, which (from what I can read if the P+ code,) isn't supported. I think NewThread() is a Sexlab internal function, which is unsupported by P+. When I was testing it, it looked like AA would start a thread and never close it.

 

TL;DR: Yes, Sexlab- Amorous Adventures won't work with P+.

Posted
58 minutes ago, misterpipes said:

Funnily enough, I just found out why Sexlab-Amorous Adventures has a compatibility with Sexlab P+.
Sexlab-Amourous Adventures starts many of its sex scenes with a call to the Sexlab NewThread() function, which (from what I can read if the P+ code,) isn't supported. I think NewThread() is a Sexlab internal function, which is unsupported by P+. When I was testing it, it looked like AA would start a thread and never close it.

 

TL;DR: Yes, Sexlab- Amorous Adventures won't work with P+.

It seems daft to remove compatibility with popular mods that use sexlab framework and don't even overwrite anything.

Posted (edited)
On 8/3/2023 at 1:25 PM, Yinkle said:

It seems daft to remove compatibility with popular mods that use sexlab framework and don't even overwrite anything.

 

There's a nice patch out there that converts the OStim version of AA (which has a lot of improvements and fixes) to work with Sexlab -- and that one is compatible with SLP++.


https://mega.nz/file/mpoCVKAY#BCKOj8E8JSrYGDlCx-HNi7UN19xY2qU9zrE1B7xLfA0

Edited by markdf
Wrong link
Posted
11 hours ago, misterpipes said:

with a call to the Sexlab NewThread() function, which (from what I can read if the P+ code,) isn't supported

It isnt preferred. If it werent supported youd have a lot more people running in here complaining that things dont work because SL itself, as well as SL Defeat, alongside some other lesser popular mods wouldnt work either

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