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Random Sex NG for SexLab


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Posted

Been a while since I've been in here as I was converting a bunch of outfits and followers to CBBE (hair clipping, in particular, is an issue with followers).

 

@Daemia - Thanks for the Polish translation. If Bethesda messes with Skyrim again I'll make sure that's included in the update.

 

Thanks for the patches and comments. I have no issues with people adjusting things to suit their requirements. I include Papyrus source code for that reason, and have a link to my C++ source in my OP.

Posted
On 2/22/2023 at 3:46 PM, traison said:

 

As long as the mod author does not mind it. Otherwise I remove it.

 

This is with:

  1. Non-restricted animation list - changing animations is enabled. Tanks performance.
  2. No gender swapping.
  3. Animations no longer considered non-consensual. Whether consensual animations are enabled or not is different.
  4. Disabled call to setActorStripOverrides without inspecting what it does. I just went by the name - I'd rather have SL do the stripping. Maybe that's not what it was intended for.
  5. Enabled bed use. Side-effect may be that some npcs teleport away if a bed is nearby, not tested enough.

And just to make sure it's clear: Do not complain to the mod author if this does not work or breaks something - now or in the future.

 

rnd_alt_without_typos.7z 5.56 kB · 33 downloads


This works well except now NPC-NPC scenes asks me if I want to use beds too.

Posted
37 minutes ago, Laakeri said:


This works well except now NPC-NPC scenes asks me if I want to use beds too.

 

  1. Turns out AskPlayer didn't mean ask the player if they want to use a bed or not, but rather ask the player if npcs should use a bed or not. I blame spaghetti code.
  2. I restored forced animations for scenes not involving the player. This should mean the performance gains provided by the original mod should be available again, but you also can't walk up to an npc-npc scene and switch their animation. Reasonable compromise?

Not tested.

rnd_bed_patch.7z

Posted
On 9/14/2023 at 11:46 PM, traison said:

 

  1. Turns out AskPlayer didn't mean ask the player if they want to use a bed or not, but rather ask the player if npcs should use a bed or not. I blame spaghetti code.
  2. I restored forced animations for scenes not involving the player. This should mean the performance gains provided by the original mod should be available again, but you also can't walk up to an npc-npc scene and switch their animation. Reasonable compromise?

Not tested.

rnd_bed_patch.7z 3.88 kB · 2 downloads


Thank you so much! That works just like I had wished.

Posted
On 9/14/2023 at 11:46 PM, traison said:

 

  1. Turns out AskPlayer didn't mean ask the player if they want to use a bed or not, but rather ask the player if npcs should use a bed or not. I blame spaghetti code.
  2. I restored forced animations for scenes not involving the player. This should mean the performance gains provided by the original mod should be available again, but you also can't walk up to an npc-npc scene and switch their animation. Reasonable compromise?

Not tested.

rnd_bed_patch.7z 3.88 kB · 6 downloads

Can you share source file for this?

Posted (edited)
18 hours ago, Laakeri said:

Can you share source file for this?

 

Not sure what was edited in rndsexactivitythread.psc anymore, most of the action is in rndsexactivityquest.psc.

 

Edit: Original code by Arizona_Steve; I just broke some parts of it that I didn't agree with.

 

rndsexactivityquest.psc rndsexactivitythread.psc

Edited by traison
Posted

For some reason, my options related to creatures are greyed out, even though I have all the creatures-related addons installed and confirmed creature functionality from other mods are working just fine.

  • 7 months later...
Posted

whenever i have this mod enabled it crashes the game immediately. im not sure if im missing a required mod (i have all the mods listed in requirements) or if its a different issue. skse is up to date. i would try to find out whats wrong through the crash log but i dont know how to read those. here is my crash log along with my load order.

 

i installed this mod because i wanted npcs to "do the deed" without player intervention. if i cant get this mod to work i would appreciate if someone could suggest an alternative mod that is compatible with the newest version of skyrim and sexlab

Posted
3 minutes ago, Ak1mbo360 said:

whenever i have this mod enabled it crashes the game immediately. im not sure if im missing a required mod (i have all the mods listed in requirements) or if its a different issue. skse is up to date. i would try to find out whats wrong through the crash log but i dont know how to read those. here is my crash log along with my load order.

 

i installed this mod because i wanted npcs to "do the deed" without player intervention. if i cant get this mod to work i would appreciate if someone could suggest an alternative mod that is compatible with the newest version of skyrim and sexlab

nevermind, apparently it wasnt that mod, it was sl defeat that was causing my game to crash. which is weird because i was able to start the game once before with that mod enabled. please ignore my previous post.

  • 2 weeks later...
Posted

Could a second minimum arousal requirement for partcipant actors be added to tighten the scope of actors this mod autonomously sends into scenes?

  • 4 weeks later...
  • 1 month later...
Posted
On 9/14/2023 at 8:42 PM, Arizona_Steve said:

SexLab currently sorts sex act participants with no way to override this.

Hi, I made fix for my game for Sexlab and for Sexlab + SLSO, you can try it may be it will help.
I marked all my changes with comments "by 15".

 

1. Made schlong almost floppy for femboy/male in female position at the beginning of anal animation;
2. Make schlong slightly floppy or hard for femboy/male in female position depend on animation;
3. Fixed bug with autosort position for femdom animation;
4. Added tegs to default animations.
 

SSE 1.5.97, SL 1.63, SLSO 2023-01-16.

SexLabFrameworkSE_v163 Fix v0.7z SexLab-Separate-Orgasm 2023-01-16 Fix v0.7z

  • 2 weeks later...
Posted
On 8/7/2024 at 5:23 PM, calvin_0 said:

I have some question...

 

1. does this still work on Skyrim AE 1.6.1170?

2. does this match animal to animal or it's just beastiality?

 

1 - Yes. The beauty of CommonLib-NG is that you upgrade SKSE and the address library and things "just work". As Todd eloquently puts it.

2 - If you have animal-animal animations available, Random Sex can match 'em up.

  • 1 month later...
Posted (edited)

So, i'm currently evaluating alternatives to Scrappies Matchmaker.

 

Problem with this one: No screenshots of the MCM. No textual description either of what filters are available.

 

I'm not downloading mods just to know what they even do.

 

EDIT: Apparently the older version has MCM screenshots, and the author was just too lazy to copy them over to this topic.

 

Anyways, looks like the name of this mod is appropriate: It is indeed random sex. No location or faction filters, so actors simply fuck randomly. Has it's purpose i guess, especially since it claims to have good performance. Not what i'm looking for though - the "random" part i mean, not the performance one.

Edited by libertyordeath
  • 2 months later...
Posted
On 9/15/2023 at 4:46 AM, traison said:

 

  1. 事实证明,AskPlayer 并不是要问玩家是否想用床,而是问玩家 NPC 是否应该用床。我责怪意大利面条代码。
  2. 我恢复了不涉及玩家的场景的强制动画。这应该意味着原始 Mod 提供的性能增益应该再次可用,但你也不能走到 npc-npc 场景并切换它们的动画。合理的妥协?

未测试。

rnd_bed_patch.7z 3.88 千字节 · 74 下载

This is a perfect modification for me, thank you. By the way, may I ask if it is also possible to modify scenes involving players to forced animations? I want to use bed, but I don't want to keep clicking the confirm button.

  • 4 months later...
Posted

Bump for new version. For those who have altered the code above I would recommend sticking with 20230107, which remains available in the downloads.

 

Version 20250121 REQUIRES SEXLAB VERSION 1.66b OR ABOVE

 

This version takes advantage of a flag that I added to SexLab to bypass the actor sort when creating a thread. This has allowed me to remove a significant amount of Papyrus code from the actor set-up and eliminates some possible issues as a result.

I have also added an additional toggle that will set SexLab Arousal exposure to zero when a sex act completes. This can avoid a situation where an NPC engages in multiple sex acts due to the selected animation not being one that reduces exposure at the end.

Been running this in my own game for several months now, so it should be solid.

Posted
On 9/18/2024 at 9:29 PM, libertyordeath said:

So, i'm currently evaluating alternatives to Scrappies Matchmaker.

 

Problem with this one: No screenshots of the MCM. No textual description either of what filters are available.

 

I'm not downloading mods just to know what they even do.

 

EDIT: Apparently the older version has MCM screenshots, and the author was just too lazy to copy them over to this topic.

 

 

Had a good laugh at this. You will be happy to know I have fixed this egregious and inexcusable oversight on my part by uploading screenshots of the MCM (version 20250121 no less).

Posted

Does this mod have the option to tigger CCF, CFF and CFM scenes? What are the chances between consensual and aggressive scenes to play?

Posted

Hi

 

I remember running an earlier version of RS, played as a healer went into a bandit infested dungeon with loads of followers and they just started screwing themselves.....didn't end well for me :(

 

Just wondering if it has safeguards to avoid sex for stuff ....

 

player/follower in combat

using bench/alchemy stations etc

in conversation

in menu UI.

 

thanks

Posted
17 minutes ago, pinkfluf said:

I remember running an earlier version of RS, played as a healer went into a bandit infested dungeon with loads of followers and they just started screwing themselves.....didn't end well for me :(

🤣🤣🤣 Nice one.

 

Well you can set arousal levels and filter MF, MM and FF or you can just toggle the mod off when you are at work so to speak.

Posted
18 hours ago, Arizona_Steve said:

 

Had a good laugh at this. You will be happy to know I have fixed this egregious and inexcusable oversight on my part by uploading screenshots of the MCM (version 20250121 no less).

You saved him from having to download an entire 304k file. 😆

 

Thanks for the update - this mod has been a permanent resident in my mod list since LE.

Posted
1 hour ago, pinkfluf said:

Hi

 

I remember running an earlier version of RS, played as a healer went into a bandit infested dungeon with loads of followers and they just started screwing themselves.....didn't end well for me :(

 

Just wondering if it has safeguards to avoid sex for stuff ....

 

player/follower in combat

using bench/alchemy stations etc

in conversation

in menu UI.

 

thanks

 

RS works with SexLab Aroused to limit sex acts to those NPCs that are aroused, so that is another means to limit who does the chasing. It also prevents a sex act from starting under all the circumstances you mention, for the player at least. Although delays and race conditions may cause the sex act to start if (for example) an alchemy station is activated between the player check and the start of the sex act. It's not perfect by any means but it works 99% of the time.

Posted
1 hour ago, Grey Cloud said:

Well you can set arousal levels and filter MF, MM and FF or you can just toggle the mod off when you are at work so to speak.

That would be complicated...I have trouble remembering my wife's name half the time.

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