Jump to content

Skyrim AE for Beginners - V 3.1.0


Recommended Posts

Posted (edited)
Spoiler

image.png.b976ef84a07ab33726aaecd18e76ca95.png

 

image.png.16805ceceb9b64af9a896419d50677a0.png

 

Im getting this error, decided to ignore it and carry on, but still posted here in case know if i did right in ignoring it

 

 

Pd: we have to run TexGen and THEN Dyndolod? right? i mean If you try to Run Dyndolod before Texgen the app itself tell you that.

 

Edited by Jessica_Degurechaff
Posted (edited)

i keep getting this error when using DynDOLOD:

 

Error: Load order FileID [46] can not be mapped to file FileID for file "DynDOLOD.esp"

 

 

Edit: It seems its, again, Tundra Farm House:

 

[00:13] Background Loader: Error: Record [REFR:FE0D48E5] in file Environs - Tundra Farmhouse.esp is being overridden by record [NPC_:FE0D48E5] in file Environs - Tundra Farmhouse - RS Children Patch.esp. These errors can cause CTD and other serious issues and need to be fixed.
 

At this point im tempted to just remove it.

 

.

sO i tried to remove it and run everything again and now.. i get the same message, could someone help me with this? 

added the log with Tundra farmhouse turn off, i still some errors but im just..confused now

DynDOLOD_SSE_log.txt

Edited by Jessica_Degurechaff
Posted (edited)

i get this error when using Bashed patch too:

 

  File "bash\brec\basic_elements.py", line 588, in load_mel
  File "bash\brec\mod_io.py", line 316, in unpack
struct.error: unpack requires a buffer of 12 bytes

The above exception was the direct cause of the following exception:

Traceback (most recent call last):
  File "bash\mod_files.py", line 227, in load
  File "bash\brec\record_groups.py", line 71, in load_rec_group
  File "bash\brec\record_groups.py", line 229, in _load_rec_group
  File "bash\brec\record_structs.py", line 548, in __init__
  File "bash\brec\record_structs.py", line 381, in __init__
  File "bash\brec\record_structs.py", line 594, in loadData
bash.exception.ModError: LadyMiraak.esp: error('unpack requires a buffer of 12 bytes')

 

Funny thing is that Lady Miraak its deactivated

Edited by Jessica_Degurechaff
Posted
43 minutes ago, KhajiitHasSex said:

I am a bit confused, it says unsupported under loverslab but then why is it on the list at all?

I'm not 100% sure myself, but I think it means that is not fully tested and there's no warranty that it's even going to work. It's up to you if you want to try and see.

Probably this is because there're so many mods that are not really updated and we know how "delicated" Skyrim can be sometimes.

I'm using SexLab myself.

Posted
2 hours ago, Rey_Vegeta said:

Sorry to bother you @Aylis but which version of Capital Windhelm and Simplicity of Snow Compatibility should I download?

The one that includes 'Majestic Mountains'. Reworded the entry

 

 

51 minutes ago, KhajiitHasSex said:

I am a bit confused, it says unsupported under loverslab but then why is it on the list at all?

Because a few people wanted to have SexLab included. I tested the stuff, it works, but i have no idea when an update to one of the mods breaks it. For SE i had to rework that section when an update broke another mod (and this happened again and again and again). And i'm not very enthusiastic about having to fix stuff over and over again that i don't use myself. 

Posted (edited)

Im going a bit insane with DynDOLOD, texgen seems to run just fine, but i cant get past 


Error: Load order FileID [45] can not be mapped to file FileID for file "DynDOLOD.esp"

 

 

no matter what i do, Bashed patch works just fine now, and as far as im aware eveyrhting should be ok

 

(screams in pain in agony in 3 languages and bashes head on keyboard, breaking the alt key)

 

at least i went from error 46 to error 45 yey

DynDOLOD_SSE_log.txt

__________________________________________________

 

@Aylis Just to confirm, we only need to deactivate xLODGen Resource - SSE Terrain Tamriel  before Running DynDOLOD right? Nothing else?

and the argument in MO2 for it its JUST -sse right?

Edited by Jessica_Degurechaff
Posted
3 hours ago, Jessica_Degurechaff said:

Im going a bit insane with DynDOLOD, texgen seems to run just fine, but i cant get past 


Error: Load order FileID [45] can not be mapped to file FileID for file "DynDOLOD.esp"

 

 

no matter what i do, Bashed patch works just fine now, and as far as im aware eveyrhting should be ok

 

(screams in pain in agony in 3 languages and bashes head on keyboard, breaking the alt key)

 

https://stepmodifications.org/forum/topic/13404-dyndolod-error-generating-lod/

 

Looks like it's a problem with one of your mods that has an error in it, and you need to check for errors with xEdit. If you haven't installed anything other than what's on Aylis' list, I'd guess it's just a file that's gone bad at some point and needs to be re-installed. Good luck finding it!

Posted

Not sure what in my list is causing it but iv got a couple random female NPCs in Riften with no hands haha. To do some diagnosis, I reverted all my changes and made my list match the Page 1 list exactly and the couple of NPCs (Drifa and Edda are the first that come to mind) still lacked hands. I have found that disabling the NITHI Riften and or replacing it with the original BB's that issue goes away so for right now im running the older BB files. Curious if anyone else has run into this?

Posted (edited)
On 2/26/2023 at 4:50 AM, Jessica_Degurechaff said:

@Aylis Just to confirm, we only need to deactivate xLODGen Resource - SSE Terrain Tamriel  before Running DynDOLOD right? Nothing else?

and the argument in MO2 for it its JUST -sse right?

Yes to both.

 

 

23 hours ago, wollboi said:

Even more 3D flowers!

https://www.nexusmods.com/skyrimspecialedition/mods/85694

 

@Aylis Looks like Environs Tundra Farmhouse now has the RS Children patch rolled into it. Not gonna update it yet because it looks like it might damage my save.

I'll take a look.

 

 

22 hours ago, Rey_Vegeta said:

Hello again @Aylis, soory to bother you. Wich options in the installer of Markarth - Outskirts shoul I pick?

Will add something asap. Done

 

 

13 hours ago, darqonus said:

... couple of NPCs (Drifa and Edda are the first that come to mind) still lacked hands. I have found that disabling the NITHI Riften and or replacing it with the original BB's that issue goes away so for right now im running the older BB files. Curious if anyone else has run into this?

Didn't see anything unusual. Will recheck Riften again.

 

 

10 hours ago, Alabaster_Stone said:

Hey, so I was scrolling through redoing my list to match your new changes. I saw that under SKSE, ENB and Phi you said to only put specific files and not the whole folder. Any reason why that is @Aylis?

1. That's how it has to be done. Unless you want to create mods using SKSE yourself.

2. I'll quote the installation instructions (with fixed typos):

Quote

INSTALL ENB BINARY
Go to TES Skyrim SE (enbdev.com), download the latest version, and only move the files d3d11.dll, d3dcompiler_46e.dll to your Skyrim installation path.

3. I'll quote the installation instructions again:

Quote

DOWNLOAD PI-CHO ENB and Extract
- Be sure to download and install according to the weather mode you selected.
- Move file 'enbseries', enbseries.ini, enblocal.ini in "SKYRIM SE FOLDER" to your Skyim installation path.

 

Edited by Aylis
Posted

For some people who don't have great PCs this advice might make some sense with setting in Skyrim, your graphics drivers or EMB.  It general not specific to Skyrim or detailed about how you make the changes.

 

-----

 

Which graphics settings should I always disable?
By Bo Moore
last updated 16 November 2020

These performance-intensive settings have little visual impact.

Here at PC Gamer, we love cranking game settings up to 11. But not all graphical settings are created equally. Even with top-end hardware, there's some graphic settings that offer little visual difference but can have a large impact on your framerate. And if you're running on older hardware, these are the settings you should focus on turning down in order to boost your framerate without making everything look terrible.

Graphics options and their respective impact can also vary greatly from game to game, so for the best performance, it's a good idea to check out a game-specific optimization guide. Having said that, these are the settings that generally provide the least "bang for your buck" in terms of detail versus performance.

Shadows

Shadow effects are surprisingly performance-intensive, but making the edges of a shadow look a bit more realistic doesn't really do much to your overall image quality. Don't turn them off—but if your frame rates are struggling, they're definitely best left on low or medium.

Motion Blur

Motion blur has occasionally been used to good effect, such as in racing games (opens in new tab), but for the most part, it's a setting that costs you performance in exchange for something most people actually dislike. Especially in fast-paced games like first-person shooters, motion blur is one to avoid.

Depth of Field

In games, depth of field generally refers to the effect of blurring things in the background. Like motion blur, it pretends our 'eyes' in the game are cameras, and creates a film-like quality—something that doesn't always look great in the first place. It can also affect performance significantly depending on how it's implemented. Definitely one to tweak depending on personal preference and what game you're playing.

Dynamic Reflections

This is one that depends a lot on the game you're playing, and what matters to you in terms of image quality. Dynamic reflections is the setting that causes players and other moving objects to be reflected in pools of water and other shiny surfaces. It's also incredibly performance-intensive. In games like Overwatch, it's hard to notice the reflections in the first place, and turning them off boosted our fps by 30 to 50 percent.

Supersampling (SSAA)

With supersampling enabled, the game renders frames at a higher resolution than the display resolution, then squeezes them back down to the size of your screen. It can make games look better, but unless your rig is something of a monster (like our beloved LPC) supersampling will destroy your performance. Most of the time, it's not worth the upgrade, especially when there are many other more efficient anti-aliasing alternatives.

 

https://www.pcgamer.com/which-graphics-settings-should-i-always-disable/
 

Posted

well, now skyrim crashes as soon as i open it up... will resintall  the game itself and go thought each mod again, if it works it works, if not, im just going to pick and choose texture/visuals mods from the guide and call it a day, im a bit tired of not being able to use it after spending so much time in this

 

 

Posted (edited)
15 hours ago, Chet Grubbington said:

Guards Armor Replacer SE - 3BA - BHUNP - CBBE has been hidden, any chance to find a backup of this?

If you use my predone bodyslide files you won't need to download any of the mods marked with [Bodyslide]

__________________________________________________

 

The Sisterhood of Dibella finally got ported by the OA!

 

Hopefully this will work out fine (downloading right now) and can be added to the guide. Its one of the questmods that i really liked but ran into issues with.

 

Edited by Aylis
Posted

@Aylis Seasonal Landscapes has updated again and your FOMOD instructions would need to be changed. It has added support for Reach Fern Texture Replacer. Not sure if you've looked into that one, but if you wanted to add it, your instructions would be:

Spoiler

2.1       Cathedral
2.2       Mari
2.3       Mari
2.4       Mari
2.5       Mari
2.6       Cathedral - Vanilla
2.7       Cathedral
2.8       Mari

2.9       Reach Fern Texture Replacer based
2.10       Cathedral
2.11     Mari
2.12     Cathedral
2.13     Cathedral

2.14     Cathedral

 

And if you didn't want to include it:

Spoiler

2.1       Cathedral
2.2       Mari
2.3       Mari
2.4       Mari
2.5       Mari
2.6       Cathedral - Vanilla
2.7       Cathedral
2.8       Mari

2.9       Vanilla based
2.10       Cathedral
2.11     Mari
2.12     Cathedral
2.13     Cathedral

2.14     Cathedral

 

Posted (edited)

I managed to iron out most of my wrinkles with my installation. Other than myself needing to tinker with brightness and contrast, as the keep in vanilla start is literally so dark its as if I've closed my eyes, I just have this mismatch of body to head and I honestly don't know where to start. The only thing's I haven't installed is anything nemesis related. So I just need a little push in the right direction if anyone is able to help. Also I would of just used a screenshot but my pc is currently having issues lol.

 

20230228_211254.jpg

Edited by Sleeepz
Changed picture size, didn't realize phone took large ones

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...