Aggressive_Coast Posted August 13, 2025 Posted August 13, 2025 12 hours ago, jib_buttkiss said: Just to check- are the 1.9.0.2 issues on a new save file or your old one from 1.8.4?  1 hour ago, BugReporter_0x29fda0ed said: upgrade from 1.8.4, now version is 1.9.0.2(SE version with all patches in download page) need help: 1. weight change by corruption not work 2. hair become completely black 3. makeover spell says deprecated, but no mcm at all  It looks like this person is having a similar issue.  But to answer your question, it's a new save file. I checked by starting a new save file (in alternate start room), ticking the option to immediately give curse to player. Then I set corruption stages check to 1 hour and wait 1 hour. It gives the usual "gone too far" notification, but after that nothing happens. I continue to wait 1 hour several times and it it logs the usual pink text, but nothing else happens. Tested the same way with a fresh 1.8.4 save and it functions as intended.  If on your end, you trigger curse and the events play, then I would think it's a problem with our mod configurations, let me know if you want me to test under certain conditions and I can replicate it as needed.  Unlike the other person, I am not having the hair issue, but I'm also using yps, so not sure if that's the difference. Can't say anything for the makeover spell issue, my mcm poops up, but it says my player is not corrupted (despite having 100+ corruption).  Also, thanks for making the mod, it's great relevant mod list (in order): yps-ImmersiveFashion (6.9.1) yps-SoundTexturePackage 241123 SE Shas' Equipable Hand Nails - Version YPS YPS Hair Default Configuration Bimbos of Skyrim 1.9.0.2 Bimbos of Skyrim- SE Patch for 1.9.0.1 BoS Morella Voice Pack - 1.8.3 BimboDemeanor1.3.4 Bimbos of Skyrim - Bimbo Skin Bimbo Slutty Clothing Tag KID_v2
LetsTestThis Posted August 13, 2025 Posted August 13, 2025 (edited) 10 hours ago, jib_buttkiss said: Â Ugh- sometimes, when you fill a property in an already running quest, it doesn't update correctly. Looks like that's happening here- I filled the property and loaded a testing save, and yep nothing. Then started a new save and it works just fine. You might have some luck with stopping and restarting CC_morellafollowerquest? I am quite honestly unsure how to do that and would appreciate assistance on that front. While I might make the impression that I know what I am doing I ultimately only know how to use xEdit for simple changes, have a functional CK install, and enough programming experience to cobble basic scripts together. Most of the intricacies of Bethesda Game modding still elude me. Edited August 13, 2025 by LetsTestThis spelling
LetsTestThis Posted August 13, 2025 Posted August 13, 2025 16 hours ago, AphroditesEye said: Oh, shit. Sorry about that, and thanks for cleaning up my sloppy implementation. This is good to know going forward - I only have a somewhat vague idea of how far distance is (one side of Whiterun's market at the center to the other seems to be about 500 units) and I've been trying to come up with more creative ways to implement things that aren't as prone to mistakes. I don't actually write on the same quest files as the current release lines anymore since it creates merging hell for jib, I'm writing on a completely separate series of files now - so this is good to know. Honestly don't worry about it, I just informed you so you know for the future. It took me quite some time to figure out what the problem even is and would prefer fixing some conditions over trying to write dialogue any day of the week. 2
LetsTestThis Posted August 13, 2025 Posted August 13, 2025 2 hours ago, Ichigo3924 said: Excited to get to the new content with a new playthrough. Thanks again for the excellent work, Jib! I did want to ask, is Morella's marriage still doable if she is a bimbo? What about vice-versa? Or both of you as bimbos? I was originally thinking of trying to marry her as a male character, then get genderbent via the curse, then become a bimbo, followed by Morella, but maybe Morella marrying the player after they've been bimbofied would be better. Especially if there is dialogue specific for it. But if not, I don't want to have to risk reloading too far back. Anyone know if there is specific dialogue for that or even if Morella will consider marriage if you, her, or both of you are bimbos? Judging by some poking at the marriage quest I did to investigate another issue I encountered you can marry Morella after she has been cursed - provided that you temporarily uncurse her using a tonic. I have not seen anything accounting for the curse state of the player. 1
angrykiwi Posted August 13, 2025 Posted August 13, 2025 @Selloh I've polished nipple piercings more, position should be pretty even (asymmetry slider does make things harder, huh). Don't think there's anything left to polish so you may include it into the patch. (Tried to DM to not to clog the main thread but there was no option to include a file) BOS.zip 2
jackinthebox2 Posted August 14, 2025 Posted August 14, 2025 (edited) I did a fresh install with minimum mod list. Infinite loading screens have been solved.  I'm having an issue where I cannot drop any items from my inventory.  I can transfer and sell some items, but others I cannot even do that. I do not have this issue on a fresh save or on older saves for this character. The issue disappears when I remove BoS. I'm not sure what the cause is. I've started the hypnoquest and collected the good girl rules notes. I've been trying to discern if either of those might be causing it. Are there any scripts I might look at that block item dropping? EDIT: I found a save before it and replicated what I'd been doing. The inability to drop items takes effect after planting the enchanted panties in Lyli's chest during Morell'a second prank. EDIT2: I cannot fathom what could have caused it in CG2. But I opened my save in fallrim, deleted the CG2 player and door script def and script instances as well as the hypnomasterprotect instance (I can see no reason why it'd have triggered but it was the only obvious thing that might disable inventory actions I could find). After that my inventory issue was resolved. So I guess one of those was causing it. I've had 0 interaction with the hypnomaster and the lefthand mine quest had arrived but not been progressed at all at the time. Edited August 14, 2025 by jackinthebox2
badandunusual Posted August 14, 2025 Posted August 14, 2025 22 hours ago, jib_buttkiss said:  Sure, but I'd have to rework the quest to account for the player being able to go back early and that's more effort than I want to spend on completed content.  The letter should become droppable once you finish more of the hypno quest, probably. I'll double check.   Did 1.8 or 1.9.0 work? Because nothing animation-related has changed since then.   I guess it's something in your setup then but it's good to have it noted down in case anyone else gets it.  Noted about the debuffs. I'll fix that, thanks   Right. I'll take a look.     Oh those are nice... particularly the translucent and black ones... If the others do sort out the LE bodyslides, I'll definitely include a variant or two!   They're cool, but there's always issues with permissions- particularly when the author posts on different sites and its harder to contact them.   Whoops. Purely a visual bug, I forgot to change the version number display.   Any physical changes yes, but all it does to piercings is remove the penalties for not having them, so you can take them off.   Shot in the dark- did you install the SE patch without having the base mod as well?   Ah, interesting! Good old Skyrim. I'll merge your fixes in.  Something new I found when fiddling with AphroditesEye's work was the .esp text search feature in CK, which makes handling this sort of thing so so much easier. Just noting it in case anyone else had missed it- since I did for so long!   Ugh how annoying. I'll look into it.    Just to check- are the 1.9.0.2 issues on a new save file or your old one from 1.8.4?   It's a debug/cheat item and not normally obtainable. You can spawn it with the console, or TCL through the wall behind Holdan's bed and pick up one that sits just outside the map there.   Falion handles vampires not bimbos. Yeah, those worked just fine. One thing I didn't do though, should I run the se patch again after installing it. Didn't think about it since it wasn't updated at the same time. Might be the culprit. Not at my machine now so I can't test it
Selloh Posted August 14, 2025 Posted August 14, 2025 (edited) 7 hours ago, angrykiwi said: I've polished nipple piercings more, position should be pretty even (asymmetry slider does make things harder, huh). Don't think there's anything left to polish so you may include it into the patch. (Tried to DM to not to clog the main thread but there was no option to include a file) Awesome, they look great! I also managed to polish the sultry dress, including reducing the underboob clipping, which means I'll be able to tackle other outfits that also have this issue in the future. Btw @jib_buttkiss, just in case I wasn't clear before, when I mentioned "replacing" the CalienteTools folder. I meant you can completely delete that folder and replace it with this patch. The current SE patch has some leftover unnecessary files that my current patch removes, just for some cleanliness. BOS 3BA Patches (v4).zip Also, in case you'd like it, here's a group slider for LE so non-SE folks can batch build their outfits in bodyslide as well. BOS LE GroupSliders.zip   On 8/12/2025 at 2:12 PM, audhol said: Also if you want to tackle the LE bodyslides for https://www.nexusmods.com/skyrimspecialedition/mods/142174  I'm happy for it to be bundled into the mod.  I'll have to look into teaching myself how, I'd love to see these added! Edited August 14, 2025 by Selloh 2
Selloh Posted August 14, 2025 Posted August 14, 2025 On another note, is it possible to get this mod Hair Colour Sync NG working with BOS's wigs? I tested it in game and didn't see a change, any idea why?
jib_buttkiss Posted August 14, 2025 Author Posted August 14, 2025 12 hours ago, DrSeptimus said:  Hopefully one day you have the time to rework it to make it more friendly with survival mode on.   How many quest I need to do it in order for it to be droppable? I already done "Meet your master" and still cannot drop it.   Ouch! I thought it was something you plan to introduce in the near future as a trap scroll whereby if player open it without knowing what it was they would be turn into bimbo right away.  I wonder if it was possible for you to change the name to something else and add it as part of the game instead of being debug item cause the concept of having an unknown scroll that bimbofy you upon opening it would be great.  Tbh, I am kinda sad that 2 item that would have been great to be part of the game turn out to be debug item. 😠 -I probably won't- the quest uses the time that you're away going for the necklace to change Erina's behavior, and if I'm remembering right there would be some oddities if you were standing right there the whole time. Also, the dialogue assumes time passes between items. -Hm. Well if it's not droppable yet something's not working right. I haven't had other complaints so I'd guess it's just a bug in your game, but I'll add a brute force fix in 1.9.0.3 to make sure it doesn't happen again. For now, you could either remove it with the console or do stopquest cc_hypnoquest_1 to fix it.  -The problem is that the bimbo scroll doesn't open up either interesting gameplay or an interesting story. There's no fun for the player in getting surprise bimbo'd with no warning, and it skips the whole gameplay loop of the mod. And as for story... 5 hours ago, AphroditesEye said: Super excited for the quest where Holdan sends us into the ruin of a race who was just around for this major historical event and obtained the vital component of said historical event but for some reason decided not to get involved in a vital piece of learning how to cure the bimbo curse Yeah, that.  The scroll works as a cheat item but has no real place in the mod's proper quests.  11 hours ago, xyzxyz said: Physical changes are only the bodyslide breasts and butt changes? Hair is still the blond bimbo hair.  If I'm remembering right, YPS hair is like the piercings- it just allows you to get it cut instead of making it change back. If you're using the wigs option the hair should be removed though.  9 hours ago, DrSeptimus said: I did a few testing and notice the text still get cut off if it is very long, how do I fix it?  The Bimbo Scroll (Debug item) seems to mess with MCM menu. Instead of changing hairstyle, it change hair color instead.  I think there's mods out there for a smaller font size but really I just need to rewrite those to fit in the boxes properly.  I don't think that's the scroll, the bimbo makeover mcm page is just pretty buggy at the moment.  8 hours ago, angrykiwi said: @jib_buttkiss What is a trigger for corruption to affect the weight slider? So far i've tried on an already corrupted PC but nothing seemed to work (didn't test the morph reapply function, is it even done through the morphs?)  I think that because it edits the PC's weight slider directly the change won't take place until you equip/unequip an item. I checked and I do call a NiOUpdate afterwards but no luck. And yep, because it's your actual weight slider not a node morph the morph reapply function won't affect it.  6 hours ago, BugReporter_0x29fda0ed said: upgrade from 1.8.4, now version is 1.9.0.2(SE version with all patches in download page) need help: 1. weight change by corruption not work 2. hair become completely black 3. makeover spell says deprecated, but no mcm at all 4 hours ago, Aggressive_Coast said:   It looks like this person is having a similar issue.  But to answer your question, it's a new save file. I checked by starting a new save file (in alternate start room), ticking the option to immediately give curse to player. Then I set corruption stages check to 1 hour and wait 1 hour. It gives the usual "gone too far" notification, but after that nothing happens. I continue to wait 1 hour several times and it it logs the usual pink text, but nothing else happens. Tested the same way with a fresh 1.8.4 save and it functions as intended.  If on your end, you trigger curse and the events play, then I would think it's a problem with our mod configurations, let me know if you want me to test under certain conditions and I can replicate it as needed.  Unlike the other person, I am not having the hair issue, but I'm also using yps, so not sure if that's the difference. Can't say anything for the makeover spell issue, my mcm pops up, but it says my player is not corrupted (despite having 100+ corruption).  Also, thanks for making the mod, it's great relevant mod list (in order): yps-ImmersiveFashion (6.9.1) yps-SoundTexturePackage 241123 SE Shas' Equipable Hand Nails - Version YPS YPS Hair Default Configuration Bimbos of Skyrim 1.9.0.2 Bimbos of Skyrim- SE Patch for 1.9.0.1 BoS Morella Voice Pack - 1.8.3 BimboDemeanor1.3.4 Bimbos of Skyrim - Bimbo Skin Bimbo Slutty Clothing Tag KID_v2  Gah, I'm really sorry to both of you, but I have no idea what would be causing that. It just sounds like Skyrim breaking completely- I mean globals having different values in different places? That's nuts. It almost reminds me of the sort of cooked behavior you get from enabling too many .esps at once, but I just don't have any real ideas sorry.  5 hours ago, Ichigo3924 said: Excited to get to the new content with a new playthrough. Thanks again for the excellent work, Jib! I did want to ask, is Morella's marriage still doable if she is a bimbo? What about vice-versa? Or both of you as bimbos? I was originally thinking of trying to marry her as a male character, then get genderbent via the curse, then become a bimbo, followed by Morella, but maybe Morella marrying the player after they've been bimbofied would be better. Especially if there is dialogue specific for it. But if not, I don't want to have to risk reloading too far back. Anyone know if there is specific dialogue for that or even if Morella will consider marriage if you, her, or both of you are bimbos?  For my sanity, I just made it that bimbo Morella won't marry you unless you give her a tonic. I couldn't think of a good way to have Molli come up with the wedding plan so I took the easy way out. For the player, the quest ignores your bimbo state like most of the other quests in the mod.  3 hours ago, LetsTestThis said: I am quite honestly unsure how to do that and would appreciate assistance on that front. While I might make the impression that I know what I am doing I ultimately only know how to use xEdit for simple changes, have a functional CK install, and enough programming experience to cobble basic scripts together. Most of the intricacies of Bethesda Game modding still elude me.  With the ingame console, you can do stopquest CC_morellafollowerquest, resetquest, startquest, things like that. It's fiddly and I never had a good solution, but sometimes you can reload the quest enough that it reacquires its properties. Since the follower manager quest doesn't have stages or actual progress or anything, it should be fine.   5 hours ago, jackinthebox2 said: I'm having an issue where I cannot drop any items from my inventory.  I can transfer and sell some items, but others I cannot even do that. I do not have this issue on a fresh save or on older saves for this character. The issue disappears when I remove BoS. I'm not sure what the cause is. I've started the hypnoquest and collected the good girl rules notes. I've been trying to discern if either of those might be causing it. Are there any scripts I might look at that block item dropping? EDIT: I found a save before it and replicated what I'd been doing. The inability to drop items takes effect after planting the enchanted panties in Lyli's chest during Morell'a second prank. EDIT2: I cannot fathom what could have caused it in CG2. But I opened my save in fallrim, deleted the CG2 player and door script def and script instances as well as the hypnomasterprotect instance (I can see no reason why it'd have triggered but it was the only obvious thing that might disable inventory actions I could find). After that my inventory issue was resolved. So I guess one of those was causing it. I've had 0 interaction with the hypnomaster and the lefthand mine quest had arrived but not been progressed at all at the time.  Aw man, I'm sorry- that's a lot of work on a thorough investigation... for an issue with a fix on the previous page of the thread. It's an error in the script on the playerAlias in CG2 (the one that prevents dropping the enchanted panties except in Lyli's room) that causes it to affect every item after the panties are deleted from the game once you finish the quest.  It's fixed in 1.9.0.2, and if you're still in 1.9.0.1 you can solve it by using the console to stop the CG2 quest.  3 hours ago, Selloh said: Btw @jib_buttkiss, just in case I wasn't clear before, when I mentioned "replacing" the CalienteTools folder. I meant you can completely delete that folder and replace it with this patch. The current SE patch has some leftover unnecessary files that my current patch removes, just for some cleanliness. BOS 3BA Patches (v4).zip Also, in case you'd like it, here's a group slider for LE so non-SE folks can batch build their outfits in bodyslide as well. BOS LE GroupSliders.zip  Ah, I bet that's where the problems are coming from- I merged it with the the old folder- I wonder if there's some old files still in there causing issues. I'll fix that.  3 hours ago, Selloh said: On another note, is it possible to get this mod Hair Colour Sync NG working with BOS's wigs? I tested it in game and didn't see a change, any idea why? It might? Looks like it references an item's Hair Tint shader, which would be a property of the .nif? But I don't really know anything about .nifs and texturing and all that. 3
Balgin Posted August 14, 2025 Posted August 14, 2025 I'm experiencing an interesting issue with the latest 2 updates. Â When changing bimbo tattoos from the makeover page of the mcm the old tattoos are not removed and the new ones are applied additionally (instead of replacing the old ones).
DrSeptimus Posted August 14, 2025 Posted August 14, 2025 31 minutes ago, jib_buttkiss said: -The problem is that the bimbo scroll doesn't open up either interesting gameplay or an interesting story. There's no fun for the player in getting surprise bimbo'd with no warning, and it skips the whole gameplay loop of the mod. And as for story...  I was expecting it to be something similar to devious cursed loot mod.  Darn, Journey of a Bimbo Babe and Bimbo Scroll being a debug item is a bit killjoy. It actually would be fun to be part of the game. 😠  Quote  I think there's mods out there for a smaller font size but really I just need to rewrite those to fit in the boxes properly.  I don't think that's the scroll, the bimbo makeover mcm page is just pretty buggy at the moment.   I look into nexus, most are just changing font but not size. Are you using 1 at the moment?
angrykiwi Posted August 14, 2025 Posted August 14, 2025 34 minutes ago, jib_buttkiss said: I think that because it edits the PC's weight slider directly the change won't take place until you equip/unequip an item. I checked and I do call a NiOUpdate afterwards but no luck. And yep, because it's your actual weight slider not a node morph the morph reapply function won't affect it. Â Thing is that i check it via opening the race menu to see if the weight has been updated, so i was wondering if the update triggers when you gain corruption? Or maybe if it breaks if you get over 100 (currently on this save i've reached a corruption cap)
jackinthebox2 Posted August 14, 2025 Posted August 14, 2025 (edited) Corruption weight gain is working for me presently. Â Also, it seems the mistake was mine with 1.9.2 update. I did install it, but I kept scripts I'd edited (to tweak the first transformation for myself and get around the setting issues I was having earlier) and I forgot to remove the scripts I hadn't edited from 1.9.1 in my MO2 list. I've trimmed it now and updated everything except the few I edited. Edited August 14, 2025 by jackinthebox2
AphroditesEye Posted August 14, 2025 Posted August 14, 2025 9 hours ago, jib_buttkiss said:  Yeah, that.  The scroll works as a cheat item but has no real place in the mod's proper quests.  If the main quest's messy way of integrating the Elder Scroll while opening a fuckload of questions as to "What the hell were the Dwemer even DOING during the Dragon War" isn't satisfying, you could write something even better! Maybe like, a Snow Elf who was obviously supposed to be the Snow Prince until a Game Jam made you want to do a Vampire DLC instead just made up some bullshit and wrote it into three separate Elder Scrolls somehow and that just made it real and actually happen How the fuck do you just write a prophecy into an Elder Scroll, it's not an actual piece of parchment you can write on Poking fun at Skyrim story holes so wide even I can't come up with enough lore cope to explain them aside, I don't think the Scroll really needs to be in the game anyways. You really shouldn't touch the Elder Scrolls in writing if you don't have some level of understanding as to what they are, which Skyrim really badly both over and under explains - (they're just fragments of how time worked pre-world creation: Non-Linear Time), and I don't think it would add much to the mod to do so. If you actually wanted to come up with a "main quest" of sorts for this mod, it'd be better to do something with Sanguine. Not every story needs world-ending stakes, and given corruption is a major theme with the mod, the downward spiral from "just have a little fun" to "be a complete slut" of Sanguine is functionally much better anyways. And even that's not necessary to write.
Aggressive_Coast Posted August 14, 2025 Posted August 14, 2025 9 hours ago, jib_buttkiss said: Gah, I'm really sorry to both of you, but I have no idea what would be causing that. It just sounds like Skyrim breaking completely- I mean globals having different values in different places? That's nuts. It almost reminds me of the sort of cooked behavior you get from enabling too many .esps at once, but I just don't have any real ideas sorry. Â It randomly started working again, no idea why, maybe some other mod I removed or added. But all good on my end, thanks!
Wolfen09 Posted August 15, 2025 Posted August 15, 2025 7 hours ago, AphroditesEye said: If the main quest's messy way of integrating the Elder Scroll while opening a fuckload of questions as to "What the hell were the Dwemer even DOING during the Dragon War" isn't satisfying, you could write something even better! Maybe like, a Snow Elf who was obviously supposed to be the Snow Prince until a Game Jam made you want to do a Vampire DLC instead just made up some bullshit and wrote it into three separate Elder Scrolls somehow and that just made it real and actually happen How the fuck do you just write a prophecy into an Elder Scroll, it's not an actual piece of parchment you can write on Poking fun at Skyrim story holes so wide even I can't come up with enough lore cope to explain them aside, I don't think the Scroll really needs to be in the game anyways. You really shouldn't touch the Elder Scrolls in writing if you don't have some level of understanding as to what they are, which Skyrim really badly both over and under explains - (they're just fragments of how time worked pre-world creation: Non-Linear Time), and I don't think it would add much to the mod to do so. If you actually wanted to come up with a "main quest" of sorts for this mod, it'd be better to do something with Sanguine. Not every story needs world-ending stakes, and given corruption is a major theme with the mod, the downward spiral from "just have a little fun" to "be a complete slut" of Sanguine is functionally much better anyways. And even that's not necessary to write.  According to the wikis the dwemer originally were a group of elves who were a part of the altmer ancestors. When those elves decided to settle down and build up summerset the dwemer elves moved on to morrowind and made it their home (volcanoes good for forging and ore). They were primarily found there with small mining locations out in the mountains of skyrim. The dwemer didnt have a big presence in skyrim during the dragon wars, dragons were a problem elsewhere but not as bad as skyrim did. Now in the 1st era 416 the dwemer split with the rourken clan unhappy about the dwemer joining the first council, and the clan chief threw his hammer volendrung into the skies and vowed to settle and live wherever it landed... it landed across the continent in a desert land which would later be called hammerfell.  So there ya go, they werent around outside morrowind except for whats described as small mining colonies during the dragon war so they had little contact with dragons at all
zison Posted August 15, 2025 Posted August 15, 2025 1.9, Finally. Thanks for your outstanding/brilliant work! So, next I will (shamelessly) continue to urge you for an update on 1.9.1. Speaking of which, what's the general style of the latest story? Or rather, who is the victim: PC or Lexannen?
AphroditesEye Posted August 15, 2025 Posted August 15, 2025 14 hours ago, Wolfen09 said:  According to the wikis the dwemer originally were a group of elves who were a part of the altmer ancestors. When those elves decided to settle down and build up summerset the dwemer elves moved on to morrowind and made it their home (volcanoes good for forging and ore). They were primarily found there with small mining locations out in the mountains of skyrim. The dwemer didnt have a big presence in skyrim during the dragon wars, dragons were a problem elsewhere but not as bad as skyrim did. Now in the 1st era 416 the dwemer split with the rourken clan unhappy about the dwemer joining the first council, and the clan chief threw his hammer volendrung into the skies and vowed to settle and live wherever it landed... it landed across the continent in a desert land which would later be called hammerfell.  So there ya go, they werent around outside morrowind except for whats described as small mining colonies during the dragon war so they had little contact with dragons at all I'm pretty well acquainted with Elder Scrolls lore. The Dragon War was Pre-First Era, it was Merethic Era. That's irrelevant information as to what was going on with them at the time. The Dwemer's history in the first era is important to Skyrim's story, but when Korvanjund was cut out of the main quest to be placed in the Civil War questline exclusively this information was largely lost on the broader playerbase. Their presence in Morrowind during the first era is why Skyrim lost Morrowind during the War of Succession, which led to Jurgen Windcaller founding the Greybeards - not the Battle at Red Mountain everyone typically thinks of. This was the result of a 50-year long Civil War that broke out after King Borgas banned the old Nordic pantheon in favor of an Alessian one, leading to the cultural origins of the old holds, the alliance between Dumac and Nerevar, and eventually Olaf One-Eye becoming the first High King of Skyrim who wasn't part of Ysgramor's dynasty. Wulfharth would go on to violently revert the change to the old Nordic pantheon later. Thats what the Dwemer did in the first era. Elder Scrolls lore is pretty deep and intricate, I don't even consider ESO canonical or at least its psuedo-canon to me, and even without that context its extremely long and historied. The idea the Dwemer weren't really around in Skyrim is directly contradicted by what we're shown in the game. Their ruins are all over the landscape, they have the Dragon Scroll, they enslaved the Falmer to experiment with Tonal Magic - which Shouts are, they even have a captive Dragon in Blackreach. It is unfortunately mostly poor writing on Bethesda's part as to why we don't know what they were doing - either because they didn't tell us, or they did but it was so subtle it isn't easily picked up on. This is the same game that converted The Snow Prince into Vyrthur and left a bunch of massing hanging plotthreads open about the Falmer from the base game unfinished as a result. 2
ebbluminous Posted August 15, 2025 Posted August 15, 2025 @jib_buttkiss. I've just done a couple of new playthroughs and the corruption controls weight it not working. Weight doesn't change with corruption. I'm on SE 1.5.97.
Wut1969 Posted August 15, 2025 Posted August 15, 2025 Just now, AphroditesEye said:  I don't even consider ESO canonical or at least its psuedo-canon to me, and even without that context its extremely long and historied. @AphroditesEye and @Wolfen09;  Please don't start a 'my lore is better than your lore' discussion here. It's just a game and Bethesda will happily break their own stories.  This is what Solitude looks like:  And this is what Whiterun looks like:  Everything else is -not- canon.  2
julienwae Posted August 15, 2025 Posted August 15, 2025 On 07/11/2022 at 06:02, jib_buttkiss said: Lyvelia Tarlin Dialogue with Lyvelia Tarlin doesn't start and I can't find Lexane in Markath
ThePervert101 Posted August 15, 2025 Posted August 15, 2025 (edited) On 8/12/2025 at 11:59 PM, jib_buttkiss said: Shot in the dark- did you install the SE patch without having the base mod as well? Alright, that fixed it. I thought I only needed one so I kept swapping them around. I didn't think I needed both. I feel like an idiot now. Anyway, now I have invisible bodies. Well, I'm going to read. Hopefully I can find a solution. The head and hands are showing though so that's a big leap of progress for me. Alright, I fixed that too. I think I'm good now. Thanks! Edited August 15, 2025 by ThePervert101
willsigs123 Posted August 15, 2025 Posted August 15, 2025 Does anyone know if the latest version 1.9.0.2 work with the current version of the SE patch 1.9.0.1? Has anyone tested this? Thanks!Â
angrykiwi Posted August 15, 2025 Posted August 15, 2025 Does anyone here uses BoS together with SexLab P+ and Hentairim. Was thinking of starting a new game but i've read that SLP+ has many incompatibilities with the old mods due to depreciated features from the original.
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