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Posted
On 8/6/2025 at 4:51 AM, DrunkPancake said:

One small issue I encountered in the new version is that the tab in the MCM menu is not showing up.

I have this issue sometimes whether on new or old saves. Try this: Go into your console, type "setstage SKI_configmanagerinstance 10". That will force the MCM to reload all of its menus without resetting their settings. It can often force menus to load if they failed to previously.

Posted (edited)
12 hours ago, jib_buttkiss said:

 

Thanks for the details. I'll look into it.

 

EDIT- I did some testing, and the tonics seem to be working fine on my end (both with them set to remove morphs and to not)?

 

 

Ok good to know, might just be a problem on my end. Maybe I accidentally overwrote the mod or it's in the wrong load order without me noticing. Tbf everything has been messed up since I updated Skyrim. If anyone else has had similar problems in the past, help would be appreciated.

 

Edit- I don't remember if I mention that I was using SE. I disabled using slif morphs to see if slif was the problem but it wasn't. I also tried it on npc's to see if it was just a problem with the player character but they suffered from the same problems. I didn't see anything in my load order overwriting bos or the se patch, but I'll keep looking. I think something is preventing the script from identifying the player or npc as the select target for suppression, but who knows. I'll try uninstalling the mod and fresh installing it just in case in installed wrong, but that usually never works lol. This is almost something that one day I'll get on and try it and it'll randomly fix itself lol.

Edited by BobaBibba
Posted
On 6/12/2025 at 2:17 AM, mahorock0409 said:

Thank you for your reply. I was able to apply the mod successfully!

I also realized that I need to learn more about English context.

how did you manage to fix this? I am having the same issue on 1.6.640.0

Posted

Quick v 1.9.0.1 Update.

 

Highlights:

-Fixed the SE crashes caused by Lexanne

-Fixed the "corruption cure on dragon kill" setting not working

-Hypno Quest: Fixed issue in gold giving where you could never complete the dialogue to give it away

-Removed the 'get bimbod' idiot' debug dialogue that appeared

-Fixed Morella's wedding quest playing bimbo dialogue even if she's cured

-Uploaded v1.9 morella voice (so now it works, but new 1.9 dialogue is still not voiced)

-Included new version of 3Ba Bodyslides compiled by @Selloh

 

And by highlights, I mean that's everything- notably, not the issues with the bimbo makeover MCM menu. I don't think I'll have time to work on the mod this weekend so I'm rushing a release now with what I can.

 

This is a safe update from 1.9.0.

 

Posted
8 hours ago, AphroditesEye said:

I have this issue sometimes whether on new or old saves. Try this: Go into your console, type "setstage SKI_configmanagerinstance 10". That will force the MCM to reload all of its menus without resetting their settings. It can often force menus to load if they failed to previously.

I get a message "Stage 10 not found."

 

Then it doesn't do anything. Perhaps your fix is SE only.

Posted
1 hour ago, Balgin said:

I get a message "Stage 10 not found."

 

Then it doesn't do anything. Perhaps your fix is SE only.

Could be, yeah. Sorry. Haven't played LE in about eight years. Best of luck finding a solution.

Posted
10 hours ago, jib_buttkiss said:

-Hypno Quest: Fixed issue in gold giving where you could never complete the dialogue to give it away

I thought this was a new change to how the quest worked.  I pickpocked the gold in a guard and it worked, but i can see how it was bug all other diagloue to do it didnt work.

 

On SE updatined mid game,  i havent came accross any issues with new version yet.  Hypno quest letters seem to work properly too with the new changed 

 

thanks for all your work on a fun mod :)

Posted

"Added an option to disable being magically given your bimbo outfit during the curse"

Where in the settings is this option? I have had a look but couldn't find it anywhere. Just wondering if I am missing it. I also thought it might be tied to the one that automatically applies makeup but that doesn't seem to be the case. Thanks for the update!

Posted
9 hours ago, Balgin said:

I get a message "Stage 10 not found."

 

Then it doesn't do anything. Perhaps your fix is SE only.

 

Try a 1 instead of 10, that should do it.

Posted

Got the mod to appear in game, running into an fnis issue now, have a warning saying its incompatible with SE even with the patch installed, the animations were working fine but i installed the voice patch and now everything has suddenly gone wrong. Animations in game are completely cooked and the NPC and me are all T posing. Any idea what can fix this?

image.png

Posted
2 minutes ago, Scoobss said:

Got the mod to appear in game, running into an fnis issue now, have a warning saying its incompatible with SE even with the patch installed, the animations were working fine but i installed the voice patch and now everything has suddenly gone wrong. Animations in game are completely cooked and the NPC and me are all T posing. Any idea what can fix this?

image.png

I JUST fixed it, installed BHUNP patch and everything is working smoothly.

Posted

I'm really struggling to get this to work (New to modding), managed to get it to launch with most of the recommended stuff (YPS seems to crash my game), but I'm still getting the whole floating heads this despite building stuff in bodyslide (I think I did it right anyway). Anyone got their mod files/the whole thing zipped up? I really want to play this, it seems fantastic

Posted (edited)

Got another thing to report. I selected YPS hairs from the configuration menu, but only the built-in hairs are being used. And I can't select either a hair from the YPS database or tell the bimbo to change their hairstyle to a random one to get them to switch to a YPS hair from within the bimbo makeover menu.

 

CC_YPSEnabled and CC_IsYPSNew are both 1.

Edited by foreveraloneguy
Posted

Enjoyed the mod so far, but one of the anonymous letters (possibly fourth one) keeps spamming my inventory. Also, CTD trying to enter Markarth as well, even after the latest update. had to disable mod for now, but will definitely come back to this. Thanks and best of luck!

Posted

Hi @jib_buttkiss thanks for the update and including the new event on completion of the repeating Good Girl quest. Would it be possible to add this to the "For Modders" section to make referencing it easier? Currently it's not that big of a deal as the patchnotes are still easily accessible but this is likely to change in the future.

 

On a related note: Is the global CC_IsBimboCheerleading reliable? I am tinkering on some additional rewards tied to completion of the aforementioned repeating quest to add some minor sense of progression post curse completion and would love for some way to easily tell in a perk condition whether the player is currently cheerleading or not. I saw that in the cheerleading trigger Magic Effect you appear to check both the global and the quest stage but I couldn't quite grasp why this is nessecary hence the question.

 

Thank you for your continued support and I hope you have a nice weekend.

Posted

I'm trying to do Moerella's quests, but whenever I put in the enchanted panties in the chest the quest marker tells me it should go in, from that point onwards, I'm simply unable to drop most of my items. Before I put in the panties, even when I'm in that room, I can drop my items no problem. Once the panties are put in place, I can no longer drop most of my items.

 

What happens then is, when I try to drop an item, it leaves my inventory for like .1 seconds, and then is inserted right back in, when I'm still in the inventory menu. In most cases, I can still sell those items, but sometimes that starts bugging out too, where I sell the item, and the item then immediately goes back to my inventory. Was easy making money that way, I can tell you. Just selling the same item over and over again to the same merchant. :P

 

It's less funny once I start going near my carry limit, and I accidentally pick up a steel breastplate or something somewhere.

 

I tried this with a save I have right before I was going to infiltrate the house, and a save afterwards, so I know it persists between saves, and I've had this on a few playthroughs now. I'm not sure if this would have happened before 1.9, but it happened with 1.9, and now again with 1.9.0.1.

 

Could also potentially be a mod conflict, I suppose. But at the very least, it seems to consistently happen after I drop off those panties.

Posted (edited)
13 hours ago, oceanrelics said:

"Added an option to disable being magically given your bimbo outfit during the curse"

Where in the settings is this option? I have had a look but couldn't find it anywhere. Just wondering if I am missing it. I also thought it might be tied to the one that automatically applies makeup but that doesn't seem to be the case. Thanks for the update!

 

Huh, oops. Looks like I just straight up forgot to make it's MCM button. All the functionality for toggling it is there, just not the actual checkbox. Here's a fixed script:

mcm script.zip

 

7 hours ago, cyanman22 said:

I'm really struggling to get this to work (New to modding), managed to get it to launch with most of the recommended stuff (YPS seems to crash my game), but I'm still getting the whole floating heads this despite building stuff in bodyslide (I think I did it right anyway). Anyone got their mod files/the whole thing zipped up? I really want to play this, it seems fantastic

 

Are you in SE and/or having the SE patch overwrite the base files?

 

7 hours ago, foreveraloneguy said:

Got another thing to report. I selected YPS hairs from the configuration menu, but only the built-in hairs are being used. And I can't select either a hair from the YPS database or tell the bimbo to change their hairstyle to a random one to get them to switch to a YPS hair from within the bimbo makeover menu.

 

CC_YPSEnabled and CC_IsYPSNew are both 1.

 

Noted. I'll look into it.

 

4 hours ago, MDSavage79 said:

Enjoyed the mod so far, but one of the anonymous letters (possibly fourth one) keeps spamming my inventory. Also, CTD trying to enter Markarth as well, even after the latest update. had to disable mod for now, but will definitely come back to this. Thanks and best of luck!

 

Do you know exactly which one it is (what does it make you do)?

 

Hmm. Is anyone else still getting this?

 

3 hours ago, htszuuuuu said:

NoOutfits patch when?

 

When I get around to it.

...probably once I have 1.9.0 stable and behaving.

 

1 hour ago, LetsTestThis said:

Hi @jib_buttkiss thanks for the update and including the new event on completion of the repeating Good Girl quest. Would it be possible to add this to the "For Modders" section to make referencing it easier? Currently it's not that big of a deal as the patchnotes are still easily accessible but this is likely to change in the future.

 

On a related note: Is the global CC_IsBimboCheerleading reliable? I am tinkering on some additional rewards tied to completion of the aforementioned repeating quest to add some minor sense of progression post curse completion and would love for some way to easily tell in a perk condition whether the player is currently cheerleading or not. I saw that in the cheerleading trigger Magic Effect you appear to check both the global and the quest stage but I couldn't quite grasp why this is nessecary hence the question.

 

Thank you for your continued support and I hope you have a nice weekend.

 

Oh yeah, good call on the For Modders section, it's a bit out of date, and I'm sure it's pretty miserable searching through my patchnotes (don't worry about them becoming inaccessible though- when I remove the old changelogs from the main page I keep them in a blog over here)

I'll tidy the For Modders up when I have time.

 

EDIT- Urhhh looks like the blog didn't post properly with the 1.8 changelog somehow. I'll rewrite them from my local copies when I get around to it.

 

As for CC_IsBimboCheerleading, yep, it is. That global exists as a source of truth for whether the player should be locked into the dancing state or not, since magic effects can be a bit unreliable sometimes.

  

25 minutes ago, Grunsk said:

I'm trying to do Moerella's quests, but whenever I put in the enchanted panties in the chest the quest marker tells me it should go in, from that point onwards, I'm simply unable to drop most of my items. Before I put in the panties, even when I'm in that room, I can drop my items no problem. Once the panties are put in place, I can no longer drop most of my items.

 

What happens then is, when I try to drop an item, it leaves my inventory for like .1 seconds, and then is inserted right back in, when I'm still in the inventory menu. In most cases, I can still sell those items, but sometimes that starts bugging out too, where I sell the item, and the item then immediately goes back to my inventory. Was easy making money that way, I can tell you. Just selling the same item over and over again to the same merchant. :P

 

It's less funny once I start going near my carry limit, and I accidentally pick up a steel breastplate or something somewhere.

 

I tried this with a save I have right before I was going to infiltrate the house, and a save afterwards, so I know it persists between saves, and I've had this on a few playthroughs now. I'm not sure if this would have happened before 1.9, but it happened with 1.9, and now again with 1.9.0.1.

 

Could also potentially be a mod conflict, I suppose. But at the very least, it seems to consistently happen after I drop off those panties.

 

That's really strange. Can you try doing setstage cc_childishgames_2 55? Or stopquest cc_childishgames_2 to kill it completely? It's like the inventory filter is getting stuck (and also ignoring the item it targets?). Bizarre. 

Edited by jib_buttkiss
Posted (edited)
21 minutes ago, jib_buttkiss said:

That's really strange. Can you try doing setstage cc_childishgames_2 55? Or stopquest cc_childishgames_2 to kill it completely? It's like the inventory filter is getting stuck (and also ignoring the item it targets?). Bizarre. 

 

Just tried both. setstage cc_childishgames_2 55 did not fix anything. However, stopquest cc_childishgames_2 worked fine. I could drop my items again after I ran that one.

 

The quest is still marked as complete, and the fix seems to persist between saves, too, so I can continue this playthrough. Here's hoping you can fix the issue, whatever it may be, though. Hopefully this didn't break another thing, though. I can already imagine not getting my next letter, for example. But I will report back if that is the case.

 

Edit: Just got the next letter.

Edited by Grunsk
Posted (edited)
On 8/8/2025 at 12:02 PM, foreveraloneguy said:

Got another thing to report. I selected YPS hairs from the configuration menu, but only the built-in hairs are being used. And I can't select either a hair from the YPS database or tell the bimbo to change their hairstyle to a random one to get them to switch to a YPS hair from within the bimbo makeover menu.

 

CC_YPSEnabled and CC_IsYPSNew are both 1.

 

On 8/8/2025 at 7:08 PM, jib_buttkiss said:

Noted. I'll look into it.

 

After some more testing, other NPCs getting bimbo'ed are getting YPS hair. But it raises another issue. There's no option, at least that I can find, prior to becoming a bimbo to exclude an NPC from getting a new hair instead of one of the wigs. There's two problems with this. First, it breaks any NPC with a custom head and disabling the hair may or may not fix it after reloading the game. And, at least on my build, it permanently breaks any NPC using a custom skin applied to the head. After getting bimbo'ed, they'll only use the default head textures, not their custom texture. One example of such a follower is https://www.nexusmods.com/skyrimspecialedition/mods/135085. This NPC has a custom head texture for a vanilla race. And when this one became a bimbo, I couldn't get their custom texture to ever load again.

edit: Forgot about the bimbo book. I got so used to enabling the debug dialogue that I kind of forgot about the book. So that takes care of one issue. But why was the option to enable the debug dialogue removed?

Edited by foreveraloneguy
Posted

I really like the processimg of the mod and the support from the Mod-Author ... Big Thanks great work !

 

I have a small problem - i like to use the BOS mod and have another mod you know the mod ... Mind Control of slyrim https://www.loverslab.com/files/file/34697-mind-control-of-skyrim/ - you have write a comment in 13 july 2024.

 

After I update my 1.7 version of BOS - the Mind Control Mod dont work anymore ... Conflict File is dd_intchecker

Can you please make a patch so i can use the mods together or integrate in the next update for use both mods ?

thanks beforehand ....

Posted
5 hours ago, foreveraloneguy said:

 it raises another issue. There's no option, at least that I can find, prior to becoming a bimbo to exclude an NPC from getting a new hair instead of one of the wigs.

Get the journeys of a bimbo bake book or enable the dialogue debug options, talk to them about Bimbos and tell them not to change their hair. After that you might be able to use the makeover power to give them wigs. Not sure on that one 'though as the makeover's changed a bit.

Posted
10 hours ago, jib_buttkiss said:

 

Huh, oops. Looks like I just straight up forgot to make it's MCM button. All the functionality for toggling it is there, just not the actual checkbox. Here's a fixed script:

mcm script.zip 36.42 kB · 12 downloads

 

 

Are you in SE and/or having the SE patch overwrite the base files?

 

 

Noted. I'll look into it.

 

 

Do you know exactly which one it is (what does it make you do)?

 

Hmm. Is anyone else still getting this?

 

 

When I get around to it.

...probably once I have 1.9.0 stable and behaving.

 

 

Oh yeah, good call on the For Modders section, it's a bit out of date, and I'm sure it's pretty miserable searching through my patchnotes (don't worry about them becoming inaccessible though- when I remove the old changelogs from the main page I keep them in a blog over here)

I'll tidy the For Modders up when I have time.

 

EDIT- Urhhh looks like the blog didn't post properly with the 1.8 changelog somehow. I'll rewrite them from my local copies when I get around to it.

 

As for CC_IsBimboCheerleading, yep, it is. That global exists as a source of truth for whether the player should be locked into the dancing state or not, since magic effects can be a bit unreliable sometimes.

  

 

That's really strange. Can you try doing setstage cc_childishgames_2 55? Or stopquest cc_childishgames_2 to kill it completely? It's like the inventory filter is getting stuck (and also ignoring the item it targets?). Bizarre. 

I've been using base edition, I'll try stuff in SE

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