Fredfish Posted September 12, 2024 Posted September 12, 2024 4 hours ago, Ichigo3924 said: Just wanna know, does the hypno quest have a hard conclusion right now, or does it keep looping through the letters? You will get an option to cure yourself
Ichigo3924 Posted September 12, 2024 Posted September 12, 2024 3 minutes ago, Fredfish said: You will get an option to cure yourself Are you talking about Spoiler going to the college of Winterhold? Or will it come up with more notes?
Fredfish Posted September 12, 2024 Posted September 12, 2024 Just now, Ichigo3924 said: Are you talking about Reveal hidden contents going to the college of Winterhold? Or will it come up with more notes? Yes
Ichigo3924 Posted September 12, 2024 Posted September 12, 2024 1 minute ago, Fredfish said: Yes Okay, cool. Think I've already done a majority of the letters. Will see what that does, then probs accumulate more corruption. Thanks!
Selloh Posted September 12, 2024 Posted September 12, 2024 On 9/3/2024 at 11:50 AM, moutymoo said: i seem to have found a minute bug i believe (v 1.8.2), when using the "force YPS perm" option and setting a corresponding headpart, while as a bimbo it initially works fine, even on the fly, changing the hair and stuff, but once an hour passes, a message on the top left reads "your perm has grown out", then grows out the hair to the length set in the MCM, and then cuts it to bald for some reason, and effectively removing the set headpart from the MCM. Its really minor because you could just go to the hair stylist and do a perm there, but i'm sure its not the intended effect. Just as a heads up, I'm also having this issue. Though in my case, I have yet to go into YPS's text files to set the hair as the MCM suggests, so it might just be on my end. As a side question I think is unrelated to BoS, has anyone ever had an issue with Slave Tats flashing in and out when wearing certain clothing (eg: the Love Gown)? It's funny cause it's like you have a flashing neon sign advertising your body, but it is a bit distracting. Spoiler
Miauzi Posted September 12, 2024 Posted September 12, 2024 Vor 2 Minuten sagte Selloh: Nur als Hinweis: Ich habe auch dieses Problem. Allerdings muss ich in meinem Fall noch in die Textdateien von YPS gehen, um die Haare so zu setzen, wie es das MCM vorschlägt, also liegt es vielleicht einfach an meinem Ende. Als Nebenfrage, die meiner Meinung nach nichts mit BoS zu tun hat: Hat jemand jemals ein Problem damit gehabt, dass Sklaven-Tattoos aufblitzten, wenn sie bestimmte Kleidungsstücke trugen (z. B. das Liebeskleid)? Es ist lustig, weil es so aussieht, als hätte man ein blinkendes Neonschild, das für seinen Körper wirbt, aber es lenkt ein wenig ab. Inhalte ausblenden With transparent clothing, "body painting" is supposed to show through - so yes - it's actually not a mistake
Foulmouthjester Posted September 12, 2024 Posted September 12, 2024 12 hours ago, jib_buttkiss said: -What if you lower the YPS heel threshold a touch? -I'll take a look at the ear piercing code, but I suspect it's a YPS issue since the BoS side hasn't been touched in a few versions and works -I'd guess it's part of the same issue as your piercing problems -Skyrim has a bug where if the text on a book page is exactly the wrong length, it wraps to the next page, but doesn't realise so won't let you turn it over. But it still starts and progresses the quest, right? Because one is a minor visual bug that there's no rush to fix, and one completely breaks the questline. I can't really help you here unfortunately- it's a problem with your setup somewhere, not a problem with the mod. For the player, use wig mode by disabling YPS hair, then use the Makeover! power to remove the wig. For NPCs, there's a dialogue option in their bimbo menu dialogue to change back to the default hair (for both wig and hair changing mode). Not really, unfortunately. The bimbo morphs are an offset from your base body, not the absolute values that the new body will be. But do you really need all ~50 values from a bodyslide preset in your bimbo body morphs? Yep, the bodymorphs are a known bug- they should apply on a new save file at least. I don't have time to check now, but I thought the NPCs did have nice hair? Don't they use some of the bimbo hairstyles? If Botox causes brownface as well, do you have something else in your modlist that could be interfering? Well no i dont need all the stuffs, but if i were to transfer it by hand i dont know what i can leave out. The bodyslide would just make it easier to change the body. But as you say if its based on the default body it might be bit hard to recode.
jib_buttkiss Posted September 12, 2024 Author Posted September 12, 2024 10 hours ago, Saviorsrd said: One thing that might be fun with the hypno quest, although I don't know how hard it would be, would be if you learn your trigger, get unhypnotized....then go back to your Master and instead of killing him tell him what you did then say you made a mistake and want to be hypnotized again. (If you do that, of course, you're stuck being his plaything till he gets bored, because he's going to ensure you can't get cured this time.) It would actually be incredibly easy to do- I can already reactivate the quest after it's stopped with literally 2 lines of code. So I may as well add this in, for anyone who wants it. 12 hours ago, Miauzi said: I removed Botox on my SE version 2 times before I did two tests on the previous version - I just can't get it to work - that only the NPCs from BoS get this facial makeover... in my case, ALL NPCs have it - which then leads to very strange things... like a distortion of the mouth movement when speaking. And without Botox, all NPCs from BoS look... well - not "special" - the hair (standard Skyrim) is the least of the problems. Now, for example, there are hundreds of mods for companions on Nexus - some of them integrate 10 or more of them. It's just a suggestion for the future (since I can live with the current situation - so in my view it's a side problem) -> Why not replace the "BoS" NPC with existing companions from such mods ... like the author of "Serana dead sexy" does, for example So either get permission from the authors of the mods - integrate the templates directly ... or offer 1-2 mods (with several companions) as an optional alternative to the existing NPC The NPCs use custom hairs from this mod where appropriate (on bimbos or pretty NPCs), or vanilla hairs to blend in with the base game. A function of them using vanilla assets is that they will always fit in with the user's game, and will use the users beautification mods. If you have a mod that generically beautifies all NPCs, then the ones from this mod will be affected by it too. If anyone makes patches to beautify the NPCs in other ways, they can post them in this thread and I'll link them. Otherwise the mod ships with a)Vanilla looks, and b)the beautification mod I use (Botox), and that's all I'll be doing myself 5 hours ago, kapibar said: It's not Botox that does the brownfacing, unfortunately. And I don't think there's anything in my modlist that could interfere. Hm. Unfortunately, I can't really help any further. It usually works fine, so it's something on your end somewhere. 3 hours ago, Ichigo3924 said: Okay, cool. Think I've already done a majority of the letters. Will see what that does, then probs accumulate more corruption. Thanks! Yep, like Fredfish said, it just repeats the notes at random (there's about 20 different ones, with a couple more to come in the next version) until you escape, either at the college or by killing Elivan. 1 hour ago, Selloh said: Just as a heads up, I'm also having this issue. Though in my case, I have yet to go into YPS's text files to set the hair as the MCM suggests, so it might just be on my end. As a side question I think is unrelated to BoS, has anyone ever had an issue with Slave Tats flashing in and out when wearing certain clothing (eg: the Love Gown)? It's funny cause it's like you have a flashing neon sign advertising your body, but it is a bit distracting. Reveal hidden contents Hmm, with two people reporting that issue with the perm I'll definitely take a look. For the Slavetats, I think the flickering happens because the game wants to hide your overlays under your clothes, but the clothes are transparent so they should actually show up, but they're under the clothes mesh so it hides them, but this is Skyrim so it all just gets a bit muddled? It's just a Slavetats thing, so they might have a better answer over in that mod's thread? If you look into it and find any info, let me know. 1
kapibar Posted September 12, 2024 Posted September 12, 2024 57 minutes ago, jib_buttkiss said: Hm. Unfortunately, I can't really help any further. It usually works fine, so it's something on your end somewhere. Someone in the topic reported a similar problem that solved itself spontaneously. I'm not saying that's definitely not something on my end (debugging it would be pretty much impossible), but maybe you would consider baking hairstyles directly into your NPCs instead of using Botox. You already have some meshes in the mod 😇. It's a simpler and more idiot-proof solution anyway.
Wut1969 Posted September 12, 2024 Posted September 12, 2024 1 hour ago, kapibar said: It's a simpler and more idiot-proof solution anyway. Pfff, as if. I can't be stopped that easily. 1
SweptMM Posted September 12, 2024 Posted September 12, 2024 (edited) I made a DBVO for 1.8.2 if anyone wants it. I used the Jessica voice on elevenlabs to make them. I didn't make a voice profile for it and I don't think one exists to but you can just drop the files into the voice you're already using, so if you're using the Bella voice just put all the files in "Sound\DBVO\voicebella" as an example. The voice will sound different for this mods dialogue though. The voice isn't too different from the Karat voice here https://www.nexusmods.com/skyrimspecialedition/mods/99421 imo. Also created some for the Battle Cheerleader dialogue, I have no idea if DBVO would work on that dialogue since it's not in a conversation but I put them here anyway in case. Edit: Some of the voice lines in the mod are too long and don't work with DBVO, so you need to delete some of the files with the longest names to get it to work. Edit 2: Not DBVO fault as explained by Talesien here, so might still work if you have a shorter filepath. DBVO_BOS_Jessica.7z Cheer Voice.7z Edited May 23 by SweptMM Giving info on why it might not be working. 4
SkyAddiction Posted September 12, 2024 Posted September 12, 2024 4 hours ago, jib_buttkiss said: If anyone makes patches to beautify the NPCs in other ways, they can post them in this thread and I'll link them. Otherwise the mod ships with a)Vanilla looks, and b)the beautification mod I use (Botox), and that's all I'll be doing myself. For the Slavetats, I think the flickering happens because the game wants to hide your overlays under your clothes, but the clothes are transparent so they should actually show up, but they're under the clothes mesh so it hides them, but this is Skyrim so it all just gets a bit muddled? It's just a Slavetats thing, so they might have a better answer over in that mod's thread? If you look into it and find any info, let me know. I think a lot of people believe they have to have Botox itself to use the patch. It's also extremely unlikely that we'll ever see an NPC face mod that isn't a completely custom work, because it's either Botox or inago777's NPC mods; everyone else has, quite justifiably, denied asset use. Quality custom faces that aren't waifu'd to the max are incredibly time-consuming to make. As for the slavetats flickering, it's an issue mostly with transparent mesh textures, and less so with uniform transparencies. Skyrim expects single texture clothing/armor, not layered textures, and there's nothing anyone can do about it.
SteamBaconChops Posted September 12, 2024 Posted September 12, 2024 (edited) Are there any console commands to remove the curse on a follower? I kind of liked hearing their voice before it became silent from bimbofy. Or is there a way to create a patch between the two mods? Currently doing a playthrough with Sofia Edited September 12, 2024 by SteamBaconChops
H Bof Posted September 12, 2024 Posted September 12, 2024 3 hours ago, SteamBaconChops said: Are there any console commands to remove the curse on a follower? I kind of liked hearing their voice before it became silent from bimbofy. Or is there a way to create a patch between the two mods? Currently doing a playthrough with Sofia I don't think there is any permanent cure console command or otherwise. I believe Jib has said the best way to get close to that on a follower is to additemmenu or console command a bunch of cure tonics into your inventory and give them all to your follower. They should automatically use them when their current cure runs out so they will effectively be perma-cured until they run out of tonics and you give them more. 1
SteamBaconChops Posted September 12, 2024 Posted September 12, 2024 58 minutes ago, H Bof said: I don't think there is any permanent cure console command or otherwise. I believe Jib has said the best way to get close to that on a follower is to additemmenu or console command a bunch of cure tonics into your inventory and give them all to your follower. They should automatically use them when their current cure runs out so they will effectively be perma-cured until they run out of tonics and you give them more. thanks for the info! It feels a bit janky but it works!
kapibar Posted September 13, 2024 Posted September 13, 2024 14 hours ago, Wut1969 said: Pfff, as if. I can't be stopped that easily. Whoah, dude, chill the competitive attitude. I said it's "more" idiot-proof, not that it can tank USS Retard's firing solution 😂.
Drummer_I Posted September 13, 2024 Posted September 13, 2024 Ok i got it, mod is work but not dispay in MCM and all items in YPS Immersive Fashion, also some quests have lines for start but not start
Unknown22923 Posted September 13, 2024 Posted September 13, 2024 25 minutes ago, Drummer_I said: Ok i got it, mod is work but not dispay in MCM and all items in YPS Immersive Fashion, also some quests have lines for start but not start Check if you got SSE Engine Fixes installed, I had a few MCM's not showing until I installed this. (remember its a 2 part install)
Miauzi Posted September 13, 2024 Posted September 13, 2024 Vor 45 Minuten sagte Drummer_I: Ok, ich habe es verstanden, der Mod funktioniert, wird aber nicht in MCM und allen Gegenständen in YPS Immersive Fashion angezeigt . Außerdem haben einige Quests Zeilen für den Start, aber nicht für den Start I also recommend this: https://www.nexusmods.com/skyrimspecialedition/mods/106441 The point is that the SE version on the PC recognizes the mods written for the AE version and handles them correctly the Skyrim version for SE (1.5.97) comes with mods that are written for the AE version - not always clear - you can especially tell by this -> MCM is not loaded But since the SE and AE versions are often referred to by the same name, you can't tell the difference. But you should now assume that most mods and ports (from LE) are made to the AE version
Drummer_I Posted September 13, 2024 Posted September 13, 2024 (edited) 51 minutes ago, Miauzi said: I also recommend this: https://www.nexusmods.com/skyrimspecialedition/mods/106441 The point is that the SE version on the PC recognizes the mods written for the AE version and handles them correctly the Skyrim version for SE (1.5.97) comes with mods that are written for the AE version - not always clear - you can especially tell by this -> MCM is not loaded But since the SE and AE versions are often referred to by the same name, you can't tell the difference. But you should now assume that most mods and ports (from LE) are made to the AE version 1 hour ago, Unknown22923 said: Check if you got SSE Engine Fixes installed, I had a few MCM's not showing until I installed this. (remember its a 2 part install) SSE Engine Fixes been from start, and Backported Extended ESL Support not help. Also i haved somehow voiced lines before and now how to enable them?(customcomments.esp broking my save so i delete them) Edited September 13, 2024 by Drummer_I
Wut1969 Posted September 13, 2024 Posted September 13, 2024 10 hours ago, kapibar said: Whoah, dude, chill the competitive attitude. I said it's "more" idiot-proof, not that it can tank USS Retard's firing solution 😂. Finally recognition! 😜
Eli The Alchemist Posted September 13, 2024 Posted September 13, 2024 Hey yall, sorry if this isnt the right place to put this, but I'm having a bit of trouble with the mod. For some reason, the custom armors aren't appearing! On top of that, they don't seem to appear in Bodyslide! I couldn't find any of the mod's ESPs or ESPlugins.txt Ms after looking in SSEdit either. I play on the latest version of Skyrim, if that helps. Thanks for any help yall! ❤️ loadorder.txt
Selloh Posted September 14, 2024 Posted September 14, 2024 On 9/12/2024 at 7:11 AM, jib_buttkiss said: For the Slavetats, I think the flickering happens because the game wants to hide your overlays under your clothes, but the clothes are transparent so they should actually show up, but they're under the clothes mesh so it hides them, but this is Skyrim so it all just gets a bit muddled? It's just a Slavetats thing, so they might have a better answer over in that mod's thread? If you look into it and find any info, let me know. So, strangely, I somehow fixed my issue by updating SE from 1.6.640 to 1.6.1170. No idea what could have lead to that, and I'm still troubleshooting (as always) so it might not even be "fixed". However, before I noticed it was fixed, I did do a bit of searching and found a couple posts (1, 2, 3) detailing that changing the NiAlphaProperty's Flag & Threshold to certain numbers might be a fix? I'm not sure how or why, but it could be worth looking into if other people have this issue. Also, I noticed that the Leather Collar is completely white. Could it be missing textures? (ALSO! I found this really cute Axe mod that fits BoS pretty well!) 1
foreveraloneguy Posted September 14, 2024 Posted September 14, 2024 Just saw this pop up: Maybe it could be adapted/expanded for some bimbo-related dreaming? 2
Wut1969 Posted September 14, 2024 Posted September 14, 2024 @jib_buttkiss; I don't know if this is even possible or whether you changed this in 1.8.* as I'm still on 1.7.2, but would it be possible to have Bimbofied NPCs have audible giggles?
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