Fredfish Posted December 28, 2022 Posted December 28, 2022 (edited) 15 hours ago, AvalonDiShura said: my game crashe every time i tried to launch the game with the mod help   If you're using Skyrim SE you need to download and install the SE patch from the downloads page. Edited December 28, 2022 by Fredfish
farinataultima Posted December 29, 2022 Posted December 29, 2022 Is there a way to complete the content of this mod as a male character and not be turned into a bimbo? I ask because despite disabling the player option in the mod configuration menu the quest for that woman at the college of winterhold ended in a way that doesn't work for me and despite your description I had no obvious alternative choices to make.
jib_buttkiss Posted December 29, 2022 Author Posted December 29, 2022 (edited) On 12/26/2022 at 11:33 PM, poporaltemporal said: 1-I can't say for certain. I used shrines so I thought it might relate to it. If you marked the slutmark as debuff shrines might disable part of it.   2- I see this as balancing feature that should be on the player. There are many quest items in Skyrim that sadly easily get you over 110 weight. Follower is an option but all items you can't move on follower. As mage you have staves and soul gems that easily increase weight. Staves and enchanting is actually one immersive way to play "bimbo". As you only point something and zap. That is why it would be nice to have carry weight increase.   Not hard I can manage fine. Only thing the conjuration debuff actually does in my game is that the trainers funnily don't sell high level spells even I can cast them. I do not understand why the trainers track modified skill score or why the track your skill at all. They only sell novice and apprentice conjuration books even I can easily cast expert because of magicka and perks that drop the magicka cost. I find it pretty funny that this "too hard for you" mentality is around.   3- I thought this myself and most easiest thing is probably use KID. List "don't touch NPCs" with keyword. This would be actually useful mod on itself for all force greet / dialogue mods. Guess testing for essential NPC is pretty much good as all essential NPCs do something essential  What comes to force greet or force dialogue. I do not completely agree. force greeter can identify if sexlab animation is starting or if animation is on going. Even if it would break something you can very easily load and try again. When on force dialogue if its not random plus you can end up talking to half dead / corpse NPC about sex.  4- I spoke of MCM setting that the player could actually modify. Not all around code that actually magically figure things out.  1- I think I might have solved this- the effects were marked as Peak Value Modifiers rather than just Value Modifiers, so it's possible that they were cancelling out against other effects. I've changed them over, so we'll see if they behave next version.  2- I didn't mean hardcore is hard it in the "akchually it's just a skill issue ur bad" way, I meant more that hardcore mode is hardcore and I don't have an interest in trying to balance it. It is what it is, and unless it starts causing real problems that's what it will stay.  However, the next version does add some more tame debuffs (around 10%) to a variety of skills (optionally, of course). I felt like this scratched that "ditzy useless bimbo" itch without completely tanking the playthrough, for me at least.  3-We're still not on the same page here. In the creation kit, a Forcegreet is literally just a blocking dialogue with a package that makes an actor approach you to say it instead of waiting for you to talk to them. You still need to set all the conditions up the exact same way to prevent strange actors (Draugr, animals) saying the dialogue.  4- It's not the MCM setting that's the issue so much. It's deciding how that setting applies to the world. Let's say that we choose a "Slightly Slutty Skyrim" setting. 25% of females are lesbians who will have sex with the player and 75% are prudes who will yell at them. How do you decide which category each NPC will fall into? Should, let's say... Frabbi, be a prude or a lesbian? It needs to be consistent so that an NPC's response doesn't change every time you talk to them, but how do we make that call? It needs to be done dynamically because there are too many NPCs to decide each by hand, but we want it to be sensible (so that a tavern slut will do anything but a married woman won't, and who knows for someone random). Do we just make it so that the player has to designate slutty NPCs? But now there won't be enough slutty women around for the mod to be fun. And now the player changes the MCM setting to "Very Slutty Skyrim" so that the balance flips- 75% lesbians and only 25% prudes. Which NPCs change over? How do we handle that on the fly at a Skyrim-wide level (and catching NPCs from mods as well)?  And yes, this certainly could be done. Some mods, such as SL Sexual Fame, already have a system like this. But there's a biiig gulf between "can it be done" and "do I want to implement a massive, complex, system with lots of annoying edge cases and fiddly bits so that one dialogue line from one part of my mod can be a bit more immersive?".  Or, we can simply RP the solution. When your bimbo tries to say something slutty to a woman, just imagine she says no, back out of the dialogue and go say it to a man.  Hmm. Got a bit carried away there, but you get my point.  On 12/28/2022 at 9:01 AM, AvalonDiShura said: my game crashe every time i tried to launch the game with the mod help   Agreeing with @Naps-On-Dirt, that sounds more like a missing master than missing SE patch. Without the patch, you crash on encountering certain textures from this mod. Without a master, the game will crash on launch. The masters are listed under Requirements on the mod page.  5 hours ago, farinataultima said: Is there a way to complete the content of this mod as a male character and not be turned into a bimbo? I ask because despite disabling the player option in the mod configuration menu the quest for that woman at the college of winterhold ended in a way that doesn't work for me and despite your description I had no obvious alternative choices to make. Ah. I was hoping no one would notice that the "Enable Player Bimbo Curse" option was broken in the latest version... I forgot to include it in the rewritten corruption-gain code.  It'll be fixed in the next version (in a few days hopefully!). For now, you can type set CC_PlayerBimboScore to 0 in the console before finishing the quest to prevent your character gaining enough corruption to start the bimbo curse.  Edited December 29, 2022 by jib_buttkiss 1
Code Serpent Posted December 30, 2022 Posted December 30, 2022 7 hours ago, jib_buttkiss said: Let's say that we choose a "Slightly Slutty Skyrim" setting. 25% of females are lesbians who will have sex with the player and 75% are prudes who will yell at them. How do you decide which category each NPC will fall into? I've been traveling so I haven't been able to keep track of the mod's progress much, but I have an idea for this. Â I'd recommend you use VoiceType conditions and MaxRelationshipRank conditions. For example, on theprudest setting, only unmarried (MaxRelationshipRank<4) npcs with FemaleSultry (Saadia/Alva) or FemaleYoungEager (Ysolda/Brelyna) voicetypes would be considered lesbians. For sluttier settings, you would expand the possible voicetypes that could be considered lesbians, and make pruder voicetypes only lesbian when unmarried. 1
jib_buttkiss Posted December 30, 2022 Author Posted December 30, 2022 6 hours ago, Code Serpent said: I've been traveling so I haven't been able to keep track of the mod's progress much, but I have an idea for this. Â I'd recommend you use VoiceType conditions and MaxRelationshipRank conditions. For example, on theprudest setting, only unmarried (MaxRelationshipRank<4) npcs with FemaleSultry (Saadia/Alva) or FemaleYoungEager (Ysolda/Brelyna) voicetypes would be considered lesbians. For sluttier settings, you would expand the possible voicetypes that could be considered lesbians, and make pruder voicetypes only lesbian when unmarried. Â Yeah, exactly. My point is that with a bit of fiddling about, it could be done. I'm just yet to be convinced that this particular feature (forced bimbo begs getting immersive responses from married/lesbian/etc NPCs)Â is worth that amount of fiddling.
Wut1969 Posted December 30, 2022 Posted December 30, 2022 14 hours ago, jib_buttkiss said: It'll be fixed in the next version (in a few days hopefully!). For now, you can type set CC_PlayerBimboScore to 0 in the console before finishing the quest to prevent your character gaining enough corruption to start the bimbo curse. Â What, we have to wait until next year? Much pouting commences!
poporaltemporal Posted December 30, 2022 Posted December 30, 2022 20 hours ago, jib_buttkiss said: 1- I think I might have solved this- the effects were marked as Peak Value Modifiers rather than just Value Modifiers, so it's possible that they were cancelling out against other effects. I've changed them over, so we'll see if they behave next version.  Great ?  20 hours ago, jib_buttkiss said: 2- I didn't mean hardcore is hard it in the "akchually it's just a skill issue ur bad" way, I meant more that hardcore mode is hardcore and I don't have an interest in trying to balance it. It is what it is, and unless it starts causing real problems that's what it will stay.  However, the next version does add some more tame debuffs (around 10%) to a variety of skills (optionally, of course). I felt like this scratched that "ditzy useless bimbo" itch without completely tanking the playthrough, for me at least. ?  20 hours ago, jib_buttkiss said: 3-We're still not on the same page here. In the creation kit, a Forcegreet is literally just a blocking dialogue with a package that makes an actor approach you to say it instead of waiting for you to talk to them. You still need to set all the conditions up the exact same way to prevent strange actors (Draugr, animals) saying the dialogue. In technical sense you are probably right and I am yet completely aware of everything how everything works. I did have some mods thought that did things in good ways so I will probably look into them. Force greet does not have to be force dialogue. It could be counted as attempt and then do some other things. Which might be wise since raping the PC in middle of crowded inn is immersion wise bit silly. Yes it will be complicated more complicated than just force greet but I will try things in my own mod when I get that far.  20 hours ago, jib_buttkiss said: 4- It's not the MCM setting that's the issue so much. It's deciding how that setting applies to the world. Let's say that we choose a "Slightly Slutty Skyrim" setting. 25% of females are lesbians who will have sex with the player and 75% are prudes who will yell at them. How do you decide which category each NPC will fall into? Should, let's say... Frabbi, be a prude or a lesbian? It needs to be consistent so that an NPC's response doesn't change every time you talk to them, but how do we make that call? It needs to be done dynamically because there are too many NPCs to decide each by hand, but we want it to be sensible (so that a tavern slut will do anything but a married woman won't, and who knows for someone random). Do we just make it so that the player has to designate slutty NPCs? But now there won't be enough slutty women around for the mod to be fun. And now the player changes the MCM setting to "Very Slutty Skyrim" so that the balance flips- 75% lesbians and only 25% prudes. Which NPCs change over? How do we handle that on the fly at a Skyrim-wide level (and catching NPCs from mods as well)?  And yes, this certainly could be done. Some mods, such as SL Sexual Fame, already have a system like this. But there's a biiig gulf between "can it be done" and "do I want to implement a massive, complex, system with lots of annoying edge cases and fiddly bits so that one dialogue line from one part of my mod can be a bit more immersive?".  Or, we can simply RP the solution. When your bimbo tries to say something slutty to a woman, just imagine she says no, back out of the dialogue and go say it to a man.  Hmm. Got a bit carried away there, but you get my point.  I thought about this myself and you can easily do such tricks with KID. You simply add keyword with KID random chance with KID that tells that female is lesbian. You can define the chance. I am not sure how well this mixes with other mods that track actor sexuality. SLSF would need to be patched to count the keyword. KID and SPID are really useful tools. If you are not familiar with them they are worth a look.
MysticDaedra Posted December 31, 2022 Posted December 31, 2022 5 hours ago, poporaltemporal said: KID and SPID are really useful tools. If you are not familiar with them they are worth a look. While I'm 100% in favor of moving everything to SSE/AE. Especially with Papyrus Tweaks NG doing wonders for solving the problem of script lag, and being on SSE/AE only.
jib_buttkiss Posted December 31, 2022 Author Posted December 31, 2022 (edited) 2 hours ago, MysticDaedra said: While I'm 100% in favor of moving everything to SSE/AE. Especially with Papyrus Tweaks NG doing wonders for solving the problem of script lag, and being on SSE/AE only. There's one very important thing that isn't SSE/AE: my steam library. Anyway, I'd rather try to stay compatible with both LE/SE. Â Â Edited December 31, 2022 by jib_buttkiss 3
BigOnes69 Posted December 31, 2022 Posted December 31, 2022 How do you get rid of the final thought pop up. It comes up in the middle of combat and everything else. Super annoying.
jib_buttkiss Posted December 31, 2022 Author Posted December 31, 2022 (edited) 2 hours ago, BigOnes69 said: How do you get rid of the final thought pop up. It comes up in the middle of combat and everything else. Super annoying. You update past version 1.3.3 to one where that issue was fixed. Edited December 31, 2022 by jib_buttkiss
poporaltemporal Posted December 31, 2022 Posted December 31, 2022 15 hours ago, MysticDaedra said: While I'm 100% in favor of moving everything to SSE/AE. Especially with Papyrus Tweaks NG doing wonders for solving the problem of script lag, and being on SSE/AE only. Look again https://www.nexusmods.com/skyrimspecialedition/mods/77779?tab=files&file_id=343140&nmm=1
Scorzero89 Posted December 31, 2022 Posted December 31, 2022 None of the characters are appearing. The MCM menu won't show up too. Any suggestions?
BigOnes69 Posted January 1, 2023 Posted January 1, 2023 22 hours ago, jib_buttkiss said: You update past version 1.3.3 to one where that issue was fixed. Thanks i did not see it in the changelog so did not know it applied to that version.
Wut1969 Posted January 1, 2023 Posted January 1, 2023 14 hours ago, Scorzero89 said: None of the characters are appearing. The MCM menu won't show up too. Any suggestions? I hope you realise that without sharing any context at all, your guess is much better than ours.
jperrins66 Posted January 1, 2023 Posted January 1, 2023 Which piercings form YPS are added to the player ? I want to avoid getting them before this mod kicks in for roleplay
ebbluminous Posted January 1, 2023 Posted January 1, 2023 1 hour ago, jperrins66 said: Which piercings form YPS are added to the player ? I want to avoid getting them before this mod kicks in for roleplay As far as I can tell only Nipples
jib_buttkiss Posted January 2, 2023 Author Posted January 2, 2023 On 1/1/2023 at 6:24 AM, Scorzero89 said: None of the characters are appearing. The MCM menu won't show up too. Any suggestions? Is it installed properly? Test by opening the console and searching for something from this mod (eg, type in help lyli ). If nothing from this mod shows up, you haven't actually installed it. Otherwise, @Wut1969 is right, there's not enough information here to help you. Â 10 hours ago, jperrins66 said: Which piercings form YPS are added to the player ? I want to avoid getting them before this mod kicks in for roleplay The bimbo curse adds ear, nipple, navel and clitoris piercings. 1
Scorzero89 Posted January 2, 2023 Posted January 2, 2023 30 minutes ago, jib_buttkiss said: Is it installed properly? Test by opening the console and searching for something from this mod (eg, type in help lyli ). If nothing from this mod shows up, you haven't actually installed it. Otherwise, @Wut1969 is right, there's not enough information here to help you. Â The bimbo curse adds ear, nipple, navel and clitoris piercings. So i opened up the console and nothing showed up. How do i install this mod properly? I originally installed it via nexus by dragging the file into the mod manager
DeepBlueFrog Posted January 2, 2023 Posted January 2, 2023 Look at that... I turn my back for a minute (ok.. more like 6 months) and already I get replaced in the Bimbo department. Â I will give this mod a try. It looks like a great way to have a separate module for people who want to spread the curse without having to add that content to Hormones directly. Â It will be good to look into building some bridges... like having Honey spread the curse through your mod if anyone uses her while she tags along. The Outcasts could also share the curse in the same way through SexLab Defeat or similar mods. Â I won't be touching Hormones for a few months but I will definitely add this to my list! 8
jib_buttkiss Posted January 2, 2023 Author Posted January 2, 2023 5 minutes ago, Scorzero89 said: So i opened up the console and nothing showed up. How do i install this mod properly? I originally installed it via nexus by dragging the file into the mod manager The same way you'd install any other mod. Remember to make sure you have all the requirements installed (listed in the mod post) and you downloaded the right files (the SE and Botox NPC downloads are just patches, you still need the base mod).
jib_buttkiss Posted January 2, 2023 Author Posted January 2, 2023 1 minute ago, DeepBlueFrog said: Look at that... I turn my back for a minute (ok.. more like 6 months) and already I get replaced in the Bimbo department. Â I will give this mod a try. It looks like a great way to have a separate module for people who want to spread the curse without having to add that content to Hormones directly. Â It will be good to look into building some bridges... like having Honey spread the curse through your mod if anyone uses her while she tags along. The Outcasts could also share the curse in the same way through SexLab Defeat or similar mods. Â I won't be touching Hormones for a few months but I will definitely add this to my list! Â Well that's pretty awesome that you're here approving of it! That's some high praise! Â I've been meaning to post to say, if you (or any modder, @Code Serpent) need more bridging from my end just let me know and I'll make it happen. There isn't a whole lot yet because I don't really know what what would be useful for other mods to access (globals? events?), so just let me know what you need. 2
DeepBlueFrog Posted January 2, 2023 Posted January 2, 2023 5 minutes ago, jib_buttkiss said: Â Well that's pretty awesome that you're here approving of it! That's some high praise! Â I've been meaning to post to say, if you (or any modder, @Code Serpent) need more bridging from my end just let me know and I'll make it happen. There isn't a whole lot yet because I don't really know what what would be useful for other mods to access (globals? events?), so just let me know what you need. Â You already describe a Mod Event to change the player's corruption. Â A natural extension to that would be a Mod Event to do the same with NPCs or at least flag them for being Cursed. 1
Code Serpent Posted January 2, 2023 Posted January 2, 2023 1 hour ago, jib_buttkiss said: Â Well that's pretty awesome that you're here approving of it! That's some high praise! Â I've been meaning to post to say, if you (or any modder, @Code Serpent) need more bridging from my end just let me know and I'll make it happen. There isn't a whole lot yet because I don't really know what what would be useful for other mods to access (globals? events?), so just let me know what you need. When I start finishing up my next update for Corruption I'll ask you for any possible tweaks to get integration working. 3
MysticDaedra Posted January 2, 2023 Posted January 2, 2023 On 12/31/2022 at 8:54 AM, poporaltemporal said: Look again https://www.nexusmods.com/skyrimspecialedition/mods/77779?tab=files&file_id=343140&nmm=1 Um... OK I guess I left out VR, but VR is its own thing really... This image really just reinforces what I said lol. Papyrus Tweaks NG is only for SSE/AE (and I guess VR...). It does not work on LE. 1
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