DrSeptimus Posted January 9, 2024 Posted January 9, 2024 5 hours ago, jib_buttkiss said: If the bimbo outfits are causing problems with BBLS, you can tell a bimbo to fully remove and forget her bimbo outfit under "Hey, you little bimbo..." as of 1.7.4. Â I do want to target more mod integration stuff for 1.8. I've already got Milk Mod Economy in my sights. It just boils down to how simple the interface is for that mod- that's why there's Love Sickness integration already. If Public Whore or Survival Mode have something simple I can hook into, sure. Â It would be easy to make food/drink be spiked as well as potions- there actually has to be a line of code to prevent that in the first place. I can add a toggle to reenable that. Â They did't forget the outfit, maybe I should try to rearrange my load order and see where it goes. Â Would be cool to see food/drink getting spike and having those cum would fill the hunger at survival, cannot wait to see 1.8 update.
foreveraloneguy Posted January 10, 2024 Posted January 10, 2024 Question on how the code works... if I create a bunch of outfits and add them to the FormIDs for the bimbo outfits, will the code use those? Or does it have a limit on the number of outfits? Â The reason I'm asking is that it occurred to me that mods like luxury collection, some of the VTAW mods, etc. have both LE and SE versions, so the extra outfits should work across both if the dependencies are met.
jib_buttkiss Posted January 10, 2024 Author Posted January 10, 2024 6 hours ago, foreveraloneguy said: Question on how the code works... if I create a bunch of outfits and add them to the FormIDs for the bimbo outfits, will the code use those? Or does it have a limit on the number of outfits? Â The reason I'm asking is that it occurred to me that mods like luxury collection, some of the VTAW mods, etc. have both LE and SE versions, so the extra outfits should work across both if the dependencies are met. Â So to create custom outfits, the way it works is that each outfit has two variants, a mid and a full: Â The mid has only shoes and clothes, and the full adds in the accessories. Â Then, those are added to the formlists CC_BimboOutfitsMid and CC_BimboOutfitsFull. Â Â The index of the mid and full outfits have to match across both formlists (for example, it needs to be the 10th entry in both) or the outfit will change when the curse completes. Â Â So you would create two Outfits (a mid and full version), then add them to the formlists, and they'll start showing up ingame. You can remove the default ones if you want as well, as long as the order of the two formlists matches. 1
foreveraloneguy Posted January 11, 2024 Posted January 11, 2024 (edited) On 1/10/2024 at 5:57 PM, jib_buttkiss said: Â So to create custom outfits, the way it works is that each outfit has two variants, a mid and a full: Â The mid has only shoes and clothes, and the full adds in the accessories. Â Then, those are added to the formlists CC_BimboOutfitsMid and CC_BimboOutfitsFull. Â Â The index of the mid and full outfits have to match across both formlists (for example, it needs to be the 10th entry in both) or the outfit will change when the curse completes. Â Â So you would create two Outfits (a mid and full version), then add them to the formlists, and they'll start showing up ingame. You can remove the default ones if you want as well, as long as the order of the two formlists matches. Â Â Sweet. I just wanted to be sure that the outfits would get used and it wasn't something like random(0,11) to pick one. Â edit: ignore me... 1.7.5.1 only has shoes changing from heels, then mid to full. Edited January 12, 2024 by foreveraloneguy
H Bof Posted January 11, 2024 Posted January 11, 2024 My new save just hit 100% corruption and reporting symptoms/asking if the guy in Windhelm (I forget his name) can help cure you gave me an idea for a potential quest. Much like how you find out about the guy in Windhelm, through rumors the PC might hear about someone else who is actively conducting experiments and research into the curse (not Lyvelia either). The PC finds this person and if the PC has not hit 100% they will try to convince the PC that they are corrupted. They promise they have a cure only for the steps of their "cure" to add even more corruption if the PC is not careful. For a PC that is already corrupted these could just speed up the curse by advancing to the next stages if that's possible, I'm not sure how the corruption stages are set up within the mod. I feel like it would fit especially well with an already corrupted PC as I think it would be fair for them to try shadier and less reliable people in hopes for a cure a la Cyberpunk 2077. 1
ebbluminous Posted January 11, 2024 Posted January 11, 2024 11 hours ago, jib_buttkiss said: Â So to create custom outfits, the way it works is that each outfit has two variants, a mid and a full: Â Â Â The mid has only shoes and clothes, and the full adds in the accessories. Â Then, those are added to the formlists CC_BimboOutfitsMid and CC_BimboOutfitsFull. Â Â Â Â The index of the mid and full outfits have to match across both formlists (for example, it needs to be the 10th entry in both) or the outfit will change when the curse completes. Â Â So you would create two Outfits (a mid and full version), then add them to the formlists, and they'll start showing up ingame. You can remove the default ones if you want as well, as long as the order of the two formlists matches. Oh, got a request with BoS outfits: Â Can panties not be slot 32? It prevents them being worn with dresses, tops etc
AphroditesEye Posted January 12, 2024 Posted January 12, 2024 16 hours ago, H Bof said: My new save just hit 100% corruption and reporting symptoms/asking if the guy in Windhelm (I forget his name) can help cure you gave me an idea for a potential quest. Much like how you find out about the guy in Windhelm, through rumors the PC might hear about someone else who is actively conducting experiments and research into the curse (not Lyvelia either). The PC finds this person and if the PC has not hit 100% they will try to convince the PC that they are corrupted. They promise they have a cure only for the steps of their "cure" to add even more corruption if the PC is not careful. For a PC that is already corrupted these could just speed up the curse by advancing to the next stages if that's possible, I'm not sure how the corruption stages are set up within the mod. I feel like it would fit especially well with an already corrupted PC as I think it would be fair for them to try shadier and less reliable people in hopes for a cure a la Cyberpunk 2077. Needs a little fleshing out, but that's not a bad idea.
H Bof Posted January 12, 2024 Posted January 12, 2024 3 hours ago, AphroditesEye said: Needs a little fleshing out, but that's not a bad idea. Yeah I figured it's something Jib could write around so it fits the tone that they would prefer for what the experiments would actually be.
chasm Posted January 12, 2024 Posted January 12, 2024 Is there a console code to easily "cure" an NPC? Bimbofication seems to have broken Yuriana and she doesn't get any of the dialogs.
AlyssaAwoo Posted January 13, 2024 Posted January 13, 2024 (edited) I think I just found a somewhat concerning bug, unless I'm getting it all wrong. My character currently has the slutmark and when she masturbates, her bimbo corruption spikes by 38 with the console saying "She looks like she's having so much fun.. I kinda wish I was too." Does the mod think I'm screwing a bimbo NPC because my character sort of is a bimbo herself through the slutmark ? This doesn't seem like intended behavior. Edited January 13, 2024 by -Ayleth-
jib_buttkiss Posted January 13, 2024 Author Posted January 13, 2024 On 1/11/2024 at 11:54 AM, foreveraloneguy said:   Sweet. I just wanted to be sure that the outfits would get used and it wasn't something like random(0,11) to pick one.  edit: ignore me... 1.7.5.1 only has shoes changing from heels, then mid to full.  Yeah, it's basically chosen with random(0, (number of outfits in list)) so you're good to have as many or as few as you want.  On 1/11/2024 at 8:28 PM, H Bof said: My new save just hit 100% corruption and reporting symptoms/asking if the guy in Windhelm (I forget his name) can help cure you gave me an idea for a potential quest. Much like how you find out about the guy in Windhelm, through rumors the PC might hear about someone else who is actively conducting experiments and research into the curse (not Lyvelia either). The PC finds this person and if the PC has not hit 100% they will try to convince the PC that they are corrupted. They promise they have a cure only for the steps of their "cure" to add even more corruption if the PC is not careful. For a PC that is already corrupted these could just speed up the curse by advancing to the next stages if that's possible, I'm not sure how the corruption stages are set up within the mod. I feel like it would fit especially well with an already corrupted PC as I think it would be fair for them to try shadier and less reliable people in hopes for a cure a la Cyberpunk 2077.  That sort of thing (delaying/accelerating the curse) is possible (I added a function for it in 1.7), but I'm a bit reluctant to add mid-transformation quests. Mostly because something like that is only available for 16 in-game days of a playthrough!  But I do like the idea of taking risks and doing degrading things to delay the curse, so I might add a smallish something.  On 1/11/2024 at 10:15 PM, ebbluminous said: Oh, got a request with BoS outfits:  Can panties not be slot 32? It prevents them being worn with dresses, tops etc  For wearing under clothes, you'd be best off using panties from a different mod. The panties here need to count as body clothes for thing to track properly. They're more intended for a "wearing only panties" sort of deal.  3 hours ago, chasm said: Is there a console code to easily "cure" an NPC? Bimbofication seems to have broken Yuriana and she doesn't get any of the dialogs.  Um, not really. You could spawn in a thousand Bimbo Tonics, tell her to drink one and add the rest to her inventory so she stays cured forever?  18 minutes ago, -Ayleth- said: I think I just found a somewhat concerning bug, unless I'm getting it all wrong. My character currently has the slutmark and when she masturbates, her bimbo corruption spikes by 38 with the console saying "She looks like she's having so much fun.. I kinda wish I was too." Does the mod think I'm screwing a bimbo NPC because my character sort of is a bimbo herself through the slutmark ? This doesn't seem like intended behavior.  Yeah, it does actually think that! It was a unintended interaction that I didn't bother to remove because I didn't see it causing any problems- during that quest, the player is made to count as a bimbo. I figured "good, saves me having to manually add corruption while slutmarked!". But in hindsight that's pretty opaque for a user, so I'll change it to behave properly in the next version.  However: 38?! That's not right. Unless you've got your bimbo sex corruption set really high? I'll dig into it if not.
AlyssaAwoo Posted January 13, 2024 Posted January 13, 2024 18 minutes ago, jib_buttkiss said: Yeah, it does actually think that! It was a unintended interaction that I didn't bother to remove because I didn't see it causing any problems- during that quest, the player is made to count as a bimbo. I figured "good, saves me having to manually add corruption while slutmarked!". But in hindsight that's pretty opaque for a user, so I'll change it to behave properly in the next version.  However: 38?! That's not right. Unless you've got your bimbo sex corruption set really high? I'll dig into it if not. I actually just had it happen with a potion too! 38 corruption 😵 Didn't change anything about the corruption settings, MCM looks normal.
jib_buttkiss Posted January 13, 2024 Author Posted January 13, 2024 7 minutes ago, -Ayleth- said: I actually just had it happen with a potion too! 38 corruption 😵 Didn't change anything about the corruption settings, MCM looks normal.  Do you have anything else on your character that would boost corruption, like wearing a collar, the Good Girl buff, or being a SL nympho? 38 is weirdly high.
AlyssaAwoo Posted January 13, 2024 Posted January 13, 2024 18 minutes ago, jib_buttkiss said: Â Do you have anything else on your character that would boost corruption, like wearing a collar, the Good Girl buff, or being a SL nympho? 38 is weirdly high. None of those, I'm just locked in the exhibitionist's suit from Cursed Loot. Shouldn't count as a collar. My current quest stage is finding Dareel in Markarth in Lyvelia's quest, if that's of any help.
chasm Posted January 13, 2024 Posted January 13, 2024 1 hour ago, jib_buttkiss said: Um, not really. You could spawn in a thousand Bimbo Tonics, tell her to drink one and add the rest to her inventory so she stays cured forever? Nope. She doesn't get the dialogues to allow me to tell her to drink one. I consoled some into her inventory but she ignores them. Tried to force her to drink one, but apparently "equipitem" doesn't apply to potions.
H Bof Posted January 13, 2024 Posted January 13, 2024 (edited) 4 hours ago, jib_buttkiss said: That sort of thing (delaying/accelerating the curse) is possible (I added a function for it in 1.7), but I'm a bit reluctant to add mid-transformation quests. Mostly because something like that is only available for 16 in-game days of a playthrough! Definitely understand that, for a little extra push this person could just hear about the PCs problem instead, whether it's because they're dragonborn or just a renowned adventurer so word gets around. They could send a letter instead saying how they have a solution if the PC is willing to help them. Just an idea tho I know it can be hard to put faith in players actually going to follow up right away or before it's too late, This person could also include the first experimental batch of some sort of delay potion with the letter that delays the next stage for x days as a show of "good will" to entice the PC to act sooner rather than later. Â Thinking about it a little more this could become a vendor not dissimilar to the one in Windhelm to get bimbo tonics, but instead the stage delay potions can be purchased to try and delay the inevitable as long as possible. These could also be used to push the PC into doing some of the degrading things that would cause corruption/stage gain in the quest that the PC might refuse to do otherwise out of fear of making the curse worsen. The vendor/researcher might suggest that they will only sell the potions to the PC if they see the experiments through to the end, so if a PC refuses they at best end up much more corrupted and at worst back out much more progressed in the curse with nothing to show for it. Edited January 13, 2024 by H Bof
jib_buttkiss Posted January 13, 2024 Author Posted January 13, 2024 8 hours ago, -Ayleth- said: None of those, I'm just locked in the exhibitionist's suit from Cursed Loot. Shouldn't count as a collar. My current quest stage is finding Dareel in Markarth in Lyvelia's quest, if that's of any help.  Hm. I'll take a look into it. Can you let me know if the oddly high corruption keeps happening after you finish the quest for Lyvelia? Just so I can narrow down where I'm looking.  7 hours ago, chasm said: Nope. She doesn't get the dialogues to allow me to tell her to drink one. I consoled some into her inventory but she ignores them. Tried to force her to drink one, but apparently "equipitem" doesn't apply to potions.  Yeah nah the potions don't actually get "used" by the NPCs, they just unlock dialogue where you "give" them to her and some code runs. I'm pretty lost on solutions if something's gone so wrong that the dialogue isn't even appearing though. Is it only a problem on Yuriana? Do non-modded NPCs have the same issue?  Also, quick check: has the curse started or finished on her? The dialogue won't appear until she's been through all 16 stages of bimbofication, and is a fully transformed bimbo.  5 hours ago, H Bof said: Definitely understand that, for a little extra push this person could just hear about the PCs problem instead, whether it's because they're dragonborn or just a renowned adventurer so word gets around. They could send a letter instead saying how they have a solution if the PC is willing to help them. Just an idea tho I know it can be hard to put faith in players actually going to follow up right away or before it's too late, This person could also include the first experimental batch of some sort of delay potion with the letter that delays the next stage for x days as a show of "good will" to entice the PC to act sooner rather than later.  Thinking about it a little more this could become a vendor not dissimilar to the one in Windhelm to get bimbo tonics, but instead the stage delay potions can be purchased to try and delay the inevitable as long as possible. These could also be used to push the PC into doing some of the degrading things that would cause corruption/stage gain in the quest that the PC might refuse to do otherwise out of fear of making the curse worsen. The vendor/researcher might suggest that they will only sell the potions to the PC if they see the experiments through to the end, so if a PC refuses they at best end up much more corrupted and at worst back out much more progressed in the curse with nothing to show for it.  Hmm. I like the idea, but it's a fine balance between making it something anyone will ever find, and making it not seem to be a core part of the bimbofication curse (because I don't want it to be central to it).  If I do do something, I'll likely simplify it down to someone who will give you delay potions in exchange for degrading yourself for his pleasure "services". 1
AlyssaAwoo Posted January 13, 2024 Posted January 13, 2024 26 minutes ago, jib_buttkiss said:  Hm. I'll take a look into it. Can you let me know if the oddly high corruption keeps happening after you finish the quest for Lyvelia? Just so I can narrow down where I'm looking. Of course, just kinda taking my time with the quest so it might take a bit. It's a great quest, enjoying every bit. 😅
chasm Posted January 13, 2024 Posted January 13, 2024 5 hours ago, jib_buttkiss said: Is it only a problem on Yuriana? Do non-modded NPCs have the same issue?  Also, quick check: has the curse started or finished on her? The dialogue won't appear until she's been through all 16 stages of bimbofication, and is a fully transformed bimbo. It might be Yuriana only, she's the only one I was given a notice about so I don't think anyone else has been hit. I don't know how to check her stage, I'll look back through your description to try to find it and load up a previous save to test. I would assume she was all the way through. About the time I got the notice... I think something like "Yuriana has succumbed..." she went missing and it was about a month in game before I realized she wasn't missing, she was a blond named "Gigi" in a hooker outfit. The lack of dialog could be related to the way I ended up working around it. There are actually five or six Yurianas in her mod and the one you get changes depending on where you went through her story tree. I advanced through one of the change points and get a "new" uninfected version. And I turned off the curse to avoid it happening again. Since there's no console cure, I assume there's no console commands to force/advance infection so I could test quickly?
nuketown05 Posted January 13, 2024 Posted January 13, 2024 So does corruption do anything before you hit 100%? The dialogue and first 2 stages feels like it should but i havent noticed anything. Just wondering if im misunderstanding how the corruption works or experiencing a bug.
jib_buttkiss Posted January 14, 2024 Author Posted January 14, 2024 5 hours ago, chasm said: It might be Yuriana only, she's the only one I was given a notice about so I don't think anyone else has been hit. I don't know how to check her stage, I'll look back through your description to try to find it and load up a previous save to test. I would assume she was all the way through. About the time I got the notice... I think something like "Yuriana has succumbed..." she went missing and it was about a month in game before I realized she wasn't missing, she was a blond named "Gigi" in a hooker outfit. The lack of dialog could be related to the way I ended up working around it. There are actually five or six Yurianas in her mod and the one you get changes depending on where you went through her story tree. I advanced through one of the change points and get a "new" uninfected version. And I turned off the curse to avoid it happening again. Since there's no console cure, I assume there's no console commands to force/advance infection so I could test quickly?  Hm, ok, sounds like she was fully bimbofied then. So was the problem that Yuriana upgraded from #1 to #2 mid-bimbofication? Because I don't know how that mod handles those upgrades, but there's no way all the effects of the curse would get fully transferred between the two NPCs.  Odd that "Gigi" (you can set a proper bimbo name for her in the .json file if you want) would have her outfit and name but not the dialogue. You could try using the console to add her to the bimbo faction (xx1b5AAA) and see if her dialogue shows up.  You can also disable the curse for a specific NPC if you want to keep it on for everyone else by talking to them with the "Journey of a Bimbo Babe" debug book in your inventory (tell her to never think about it again), though again you'd have to do that for every version of Yuriana.  There's no literal console commands for it, but for debugging you can set the curse advance timer to 1 hour in the MCM, trigger the curse using "Journey of a Bimbo Babe"'s debug dialogue, and then just do 1-hour waits once you see the "Yuriana has succumbed to the bimbo curse" message. To check her current stage in the curse you can check her rank in the "CC Current Bimbo Stage NPC" faction (xx4dafde).    34 minutes ago, nuketown05 said: So does corruption do anything before you hit 100%? The dialogue and first 2 stages feels like it should but i havent noticed anything. Just wondering if im misunderstanding how the corruption works or experiencing a bug.  No, until it hits 100%, it's basically a semi-hidden stat. I might expand it a bit in future versions, but I do like it this way,
foreveraloneguy Posted January 14, 2024 Posted January 14, 2024 Running into a couple of small issues with 1.7.5.1. If I give a bimbo a tonic, she reverts, but only for a moment. Then the bimbo hair comes back after a couple of seconds and she keeps the bimbo outfit, but the NPC is otherwise as original. The other thing is that the bimbo tonic never seems to wear off unless I stay near the NPC.
Balgin Posted January 14, 2024 Posted January 14, 2024 (edited) 14 hours ago, jib_buttkiss said: Yeah nah the potions don't actually get "used" by the NPCs, they just unlock dialogue where you "give" them to her and some code runs. I'm pretty lost on solutions if something's gone so wrong that the dialogue isn't even appearing though. Is it only a problem on Yuriana? Do non-modded NPCs have the same issue?. I think I've seen a similar issue with Sofia and Rigmor (Just Rigmor version, not full Rigmor mod). After some time spent as a bimbo Sofia seemed to loose some conversation options. Rigmor is more complicated. It all depends on if you bimbify her when she's not a follower and just an npc in the world or if you do it when she's a follower. I can't remember which is which but one result seems to lead to her keeping all her conversation options and the other involves her losing the bimbo conversation options. I think she needs to be a full party member when bimbified and needs to start reading the book as a follower instead of beforehand. Â Or was it Sofia who had this in party/out of party issue? I can't remember because it was so long ago but it might be worth noting that you shouldn't add or remove npc's from the party mid bimbification as that seems to mess with their conversations. Edited January 14, 2024 by Balgin
chasm Posted January 14, 2024 Posted January 14, 2024 (edited) 17 hours ago, jib_buttkiss said: So was the problem that Yuriana upgraded from #1 to #2 mid-bimbofication? Not likely unless you have a system that infects them before you meet them.  It looks like the way the mod handles its upgrades is just complete 100% replacement, like ID XX000001 gets disabled and XX000002 gets enabled. New NPC, new inventory, everything. Hence she was "cured". Maybe I'll try to enable the earlier version to mess around with the book and factions and such with them side by side. Thanks Update: NOTHING works on the previous (cursed) Yuriana. Book, tonic, hypno vial, nothing. They seen to work on the newer Yuriana though. I also tested on a different mod added NPC and an vanilla NPC (Maven). Both worked as expected other than taking a few more hours than expected. Semi-confirming what someone else said, giving the tonic reverted hair and dialogs but makeup and outfit remain. Maybe that's intended since drinks don't normally wash your face or change our clothes. Edited January 14, 2024 by chasm Update
jimjimjimjimjimjimjim Posted January 15, 2024 Posted January 15, 2024 Have you ever planed on changing how the curse progresses. I feel like it would make much more sense to make it progress on sleep given that messeges keep referencing dreams and say that they happened "last night". Maybe you could change those messeges so they would tell about spontaneous visions rather than night dreams.
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