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Posted
Vor 21 Minuten sagte Wut1969:

Ich glaube, @jib_buttkiss hat das Hinzufügen einer Schaltfläche zum vollständigen Deaktivieren der Quest erwähnt, aber …

- Im MCM können Sie das Startlevel auf 100 ändern.

- niemand kann Sie zwingen, die Mine zu besuchen. 

 

You don't even have to read the first letter—you can probably just put it in a box (or a rule)... and forget about it.

Here, your own "roll play" helps again.

Posted (edited)
1 hour ago, Wut1969 said:

I think @jib_buttkiss mentioned adding a button to disable the quest completely, but...

- in the MCM you can change the starting level to 100.

- nobody can force you to visit the mine. 

Yeah well my level is 100 so no chance of avoiding receipt.  :cool:  I wish one could toss the letter from the inventory, solve the whole thing.

 

49 minutes ago, Miauzi said:

 

You don't even have to read the first letter—you can probably just put it in a box (or a rule)... and forget about it.

Here, your own "roll play" helps again.

The original letter is stuck in your inventory, cannot be removed by the player.  If I remember right after one gets the option to kill the sender it can be removed.

 

I have 22 letters delivered so far this morning trying to get to the point of being able to kill the son of a bitch, lost 18,000. septum's, have numerous repeat delivery's (see pic) with no end in sight.     The only fun letter (for me) was the beg every man for sex letter, which would get old after a second and third time.

 

Spoiler

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Edited by Raven 54
Posted
1 hour ago, Raven 54 said:

Ja, mein Level ist 100, also keine Chance, den Empfang zu vermeiden. :Cool:Ich wünschte, man könnte den Brief aus dem Inventar werfen und die ganze Sache lösen.

 

Der Originalbrief steckt im Inventar fest und kann vom Spieler nicht entfernt werden. Soweit ich mich erinnere, kann er direkt nach der Möglichkeit, den Absender zu töten, entfernt werden.

 

Ich habe heute Morgen schon 22 Briefe zugestellt bekommen, um den Mistkerl umbringen zu können. 18.000 Septums sind verloren gegangen, und ich habe zahlreiche Wiederholungssendungen (siehe Bild), ohne dass ein Ende in Sicht wäre. Der einzige lustige Brief (für mich) war der, in dem ich jeden Mann um Sex anflehte, der nach dem zweiten und dritten Mal langweilig werden würde.

 

  Hide contents

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Thanks for the hint - that the letter can't be removed - so it will be ignored... or I'll deliberately play a succubus again and turn her into an "empty shell" via sex (fatal withdrawal).

 

The limitations of being a "bimbo" don't bother me as a succubus - because the mod required (to be a succubus) ("Children of Lilith") more than compensates for the penalty.

 

But as I've already written -> everyone can create their own individual playstyles ("roll play") with the mods from this forum.

😈

 

Posted
1 hour ago, Raven 54 said:

The original letter is stuck in your inventory, cannot be removed by the player.  If I remember right after one gets the option to kill the sender it can be removed.

Did you try with the console?
I recommend emptying your inventory as much as possible before trying the steps below.

Target yourself in the console.
Type showinventory (can be a loooong list, especially if you didn't dô as recommended above^^)
Note ID of the letter
Type "removitem <id> <amount>" (amount should be 1 in this case).

I doubt though that removing the letter solves the rest of your problems. Might be easier to find the buggers ID port him to you (or port to him) and kill him (not sure that will work without the right quest stage), or simply end the quest via console.

 

Posted
18 hours ago, zurtrin69 said:

 

I know basically nothing about how the scripting side of this works so sorry if this sounds like nonsense, but from a design standpoint I think you could simulate this by reducing the default values on the bigger corruption events (aggressive sex, good girl notes, the quests, etc) while reducing the default chance for the smaller things like potion spikings or adding randomness to the events that don't have them like slutty clothing. This would keep the 1-100 scale while still making it take longer and keeping the small and large events roughly proportionate to each other.

That said I personally haven't had any problems with corruption being too difficult to fight off, though I play without a defeat mod. Maybe that's why.

 

Yeah, that's the sort of thing to consider. Maybe even a global "corruption gain chance" slider, that would apply to all sources of gain. With that set a bit lower, I think it would take a good while longer to get bimbofied.

 

15 hours ago, AphroditesEye said:

 

I'm like 90% sure I wrote dialogue for that, or at least parts of it. It's one of the few quests that I know, factually, I intended to write Bimbo dialogue for. I also always meant to do dialogue for Erina's quest, but I never got around to it.

I had a general set of internal rules when writing quest dialogue for Morella - I always gave her a base set of dialogue where relevant if it seemed like she might have something to say (depending on if I was procrastinating or not - I'm not particularly proud of my work or lack thereof on the Thieves Guild, and I'd like to go back and completely re-write the College of Winterhold at some point). I wanted to cover most of the base game and DLC content first because it personally bothers me how many follower mods just blatantly ignore content that has been considered part of the base game since basically 2014-2015 as if anyone DOESN'T have them anymore. If I wrote dialogue for Morella, I usually disabled it if she was a bimbo unless I had a way of spinning it to still work with her Bimbofied self. This was admittedly kinda lazy on my part and I'm not proud of the fact that using the mechanics of the mod she was designed around will result in her having less content, again, something I wanna fix when I get back around to writing her again. I actually did a few hundred lines for a second pass at writing her last year, but got caught up in other stuff - particularly beginning a third draft of my own personal writing I had been neglecting; and didn't finish it. I do still want to do it, I'm just not sure when that will be, so I'm hesitant to tell anyone "Don't worry guys, it's definitely coming!" because that's just not something I can guarantee. It's admittedly more a problem with my own motivation than a lack of time. I'm happy with the dialogue I put in the game save for a few things here and there that bug me, and I think her VA did a fantastic job covering it - it both inspired me and made me more conscious of my own writing, I want to do better in the future so if she comes back around she has better material to work with, as well as providing a better player experience.

 

Well, between your Morella-specific dialogue and my Morella-variant generic dialogue, I think that quest is pretty well covered! But yeah, I really really appreciate all the life you've breathed into Morella, and how much dialogue she has all over the game.

 

18 hours ago, AphroditesEye said:

Anyways on the subject of the corruption issue - I think you could solve the issue of corruption scaling being too low now if you implemented an optional passive decrease. Maybe the player loses (amount) corruption every (amount) hours without sex or something. I always had interest in the idea of an option where dragon souls could either decrease or increase corruption, sort of simulating the idea of the Dragon's natural sense of dominance filling the player and either causing the player to become more dominant themselves (thus less submissive/corrupted), or for the inverse, the Dragon's dominance overwhelming the player and making them feel smaller and more submissive by proxy.

 

My excuse for not adding passive reduction was that the mod currently doesn't run a timer on the player if they're not cursed, but I've been meaning to add some other behaviors to a high-corruption player- and that would require me to make that timer. So I probably will (optionally) add it.

 

As for dragon souls, that's a fun idea. I think by default they should decrease corruption, with the option for it to be a gain instead. But I'll have to dig through the the (ugh...) Story Manager to find how to trigger things off dragon soul absorb.

  

18 hours ago, AphroditesEye said:

I've also noticed some passive additions to corruption mechanics that aren't noted in the MCM itself, like how the player and NPCs can gain additional corruption if you have Separate Orgasms while having sex with a bimbo. That's a really cool feature I missed somehow, and as an SLSO user its something I really appreciate. Between that, the collar mechanic and the Good Girl Bonus though; I do thing there is a little bit of an issue with the mod not communicating to the player in-game why they're gaining additional corruption? I wouldn't remove any of these, keep in mind; just integrate them a little better in telling the player how they work.

 

 Good call. I'll add a notification that appears when you gain extra corruption due to wearing a collar, etc.  

 

18 hours ago, AphroditesEye said:

Unrelated to the rest, a headcanon I developed recently is that Anaita was a common adventurer and the Good Girl Rules she came across were cursed or something; hence why she was among bandits before coming to Whiterun.

 

Oh, definitely!

 

10 hours ago, asdfftt said:

Progressing dialogue through the top dialogue costs 216 gold at the end, with the bottom costing 430. Checking with a priest, it also costs 430, so it seems to be just this one option.
 

  Reveal hidden contents

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Ah right I see! Good catch- looks like I forgot to fill the properties on that dialogue's script, making it calculate the gold cost wrong. Fixed!

 

2 hours ago, tommy58029 said:

Another issue: As the corruption goes on the character hairstyle is changed to the long curly blonde style. I tried to use racemenu to change it back but my actual hairstyle and this bimbo hairstyle overlapped. Is there a way to remove this blonde hairstyle? It looks kinda bad on my character

 

I'll look into it. @belegost I wonder if this the root of the issue you're having as well...

 

1 hour ago, Adultman said:

sorry for my English, for the sake of interest, I asked the AI to write a quest for the mod. it turned out funny, maybe you'll like something: ## "Bimbo revolution in Solitude"

 

 I actually did have a vague quest outline for something involving a salon, but dropped it due to the effort it would have taken to make it work.

Mind you, looking at what the AI's come up with don't think I'll be out of a job any time soon. 

 

Just now, Raven 54 said:

Yeah well my level is 100 so no chance of avoiding receipt.  :cool:

 

The original letter is stuck in your inventory, cannot be removed by the player.  If I remember right after one gets the option to kill the sender it can be removed.

 

I have 22 letters delivered so far this morning trying to get to the point of being able to kill the son of a bitch, lost 18,000. septum's, have numerous repeat delivery's (see pic) with no end in sight.     The only fun letter (for me) was the beg every man for sex letter, which would get old after a second and third time.

 

  Reveal hidden contents

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Ah, I sort of assumed that no one actually plays a save to level 100 and thought that was good enough. I'll make a proper toggle.

 

But to tag onto what Miauzi said, you can use the console to remove the note or stop the initial starting quest () if you never intend to do it.

 

Also, 22 letters? You can escape (by killing Elivan or getting Drevis Neloren's help) after like 4 (or 5, I can't quite remember).

Posted
3 hours ago, Talesien said:

Did you try with the console?

Thank You, I did not know about this.     :cool:

 

3 hours ago, jib_buttkiss said:

Also, 22 letters? You can escape (by killing Elivan or getting Drevis Neloren's help) after like 4

Ok, I have never went to him before, I usually just try to grind it off of my quest list, Thank You for your support!

P.S. Sorry I don't like this part. :cool:

Pic of letter count so far, 

 

Spoiler

image.thumb.png.00ae1d4fff32931da6dd0c54522acc31.png

 

Posted
4 hours ago, Miauzi said:

 

Thanks for the hint - that the letter can't be removed - so it will be ignored... or I'll deliberately play a succubus again and turn her into an "empty shell" via sex (fatal withdrawal).

 

The limitations of being a "bimbo" don't bother me as a succubus - because the mod required (to be a succubus) ("Children of Lilith") more than compensates for the penalty.

 

But as I've already written -> everyone can create their own individual playstyles ("roll play") with the mods from this forum.

😈

 

I love the Bimbo Curse on my player, I don't know what the Children of Lilith is, maybe I will look at it now, Thanks!    :cool:

Posted
Vor 4 Minuten sagte Raven 54:

Ich liebe den Bimbo-Fluch auf meinem Player. Ich weiß nicht, was die Kinder von Lilith sind. Vielleicht schaue ich es mir jetzt an. Danke! :Cool:

 

There are four or even five different mods here on "Loverlab" that allow players to play as a "Succubus."

-

All have their strengths and weaknesses – but my personal favorite is

 

In my opinion, a succubus fits quite well with BoS – because a succubus can't avoid sex – one way or another.

 

But because they are Daedric, or demonic, life forms, they draw great power from these sexual acts... and can thus compensate for the limitations of BoS.

 

As a "Succubus" you play a DOMINANT sex slut

 

Posted (edited)
7 hours ago, jib_buttkiss said:

I'll look into it. @belegost I wonder if this the root of the issue you're having as well..

Sounds similar, though not exactly alike. I set "red" or whatever in MCM for hair, this is what colour wig I get force equipped with, on top of having my actual hair force change to the same style, only of the colour I set in RM.

Since they are the same style they do not visibly overlap and the red wig wins the conflict. I know the "red" is a wig as it gets unequipped during SL scenes and the actual hair can be seen for about 10-15 seconds, before the wig is force equipped again (while the SL scene is still going).

 

If in RM I change my hair to anything else, it gets changed back to that above hairstyle maybe 30 seconds after leaving RM, along with the wig getting equipped again. The wig in question is not visible in character's inventory, but it does show up in More Informative Console under "Equipment". It occupies slot 31 (or whatever correct hair slot is).

Whenever this happens, the whole head turns blue.

 

I actually run into this issue twice. First time the hair style changed to long curly (the default) one. I reloaded earlier save,  the issue occurred again about the same time as previous one (hence I concluded it must be tied to curse stage), but this time one of the short bimbo hairstyles was selected.

 

Both times that happened the character's head went blue. The picture I posted initially was from the first "transformation".

The character was already way past the stage when she gets the dream about blonde hair and I used Makeover back then to go back to get natural hair and there was no issue. I think at the time this occurred, she was at the stage when she got clitoris piercing, but before the butt spanking stage.

 

My settings were:

72 hours for curse to progress on the first 3 stages, later changed back to 24 (mostly because with that setting it took forever to progress).

Required sleep to progress (I run with needs mod).

No YPS fashion installed and all its options turned off in MCM.

 

The force change however did not happen after sleep but as she was just running around.

I also had a bimbofied follower with me who was at one of the last stages of the curse as well (in case this is relevant).

 

Edited by belegost
Posted
2 hours ago, belegost said:

Sounds similar, though not exactly alike. I set "red" or whatever in MCM for hair, this is what colour wig I get force equipped with, on top of having my actual hair force change to the same style, only of the colour I set in RM.

Since they are the same style they do not visibly overlap and the red wig wins the conflict. I know the "red" is a wig as it gets unequipped during SL scenes and the actual hair can be seen for about 10-15 seconds, before the wig is force equipped again (while the SL scene is still going).

 

If in RM I change my hair to anything else, it gets changed back to that above hairstyle maybe 30 seconds after leaving RM, along with the wig getting equipped again. The wig in question is not visible in character's inventory, but it does show up in More Informative Console under "Equipment". It occupies slot 31 (or whatever correct hair slot is).

Whenever this happens, the whole head turns blue.

 

I actually run into this issue twice. First time the hair style changed to long curly (the default) one. I reloaded earlier save,  the issue occurred again about the same time as previous one (hence I concluded it must be tied to curse stage), but this time one of the short bimbo hairstyles was selected.

 

Both times that happened the character's head went blue. The picture I posted initially was from the first "transformation".

The character was already way past the stage when she gets the dream about blonde hair and I used Makeover back then to go back to get natural hair and there was no issue. I think at the time this occurred, she was at the stage when she got clitoris piercing, but before the butt spanking stage.

 

My settings were:

72 hours for curse to progress on the first 3 stages, later changed back to 24.

Required sleep to progress (I run with needs mod).

No YPS fashion installed and all its options turned off in MCM.

 

The force change however did not happen after sleep but as she was just running around.

I also had a bimbofied follower with me who was at one of the last stages of the curse as well (in case this is relevant).

 

When you reloaded an earlier save, was it before the curse started or just at an earlier stage? I had a similar issue with the blue head and curse progressing outside of sleep. I never figured out how to fix it in that instance but when I reloaded a way earlier save before I hit max corruption and started the curse progress, it began working normally. Only difference was that I didn't have the same Devious Followers deals going the 2nd time.

 

I know this isn't super helpful but that was my experience with what sounds like a very similar issue.

Posted (edited)
35 minutes ago, someperson1423 said:

When you reloaded an earlier save, was it before the curse started or just at an earlier stage?

No, before the issue occurred. About 2 minutes earlier. I was not about to load a save file from 2 days before and lose something like 8-10 hours of gameplay. And I had set the curse to progress very slowly. So realistically, with 72 hours and requirements for sleep, one stage of curse lasted something like in-game week, before the next dream and the next stage.

 

Also at the time I thought it was just some temporary script fuckery that would not repeat itself.

 

 I was wrong.

 

The issue manifested itself at exactly the same time as before. I had a hard save inside Dragonsreach. Left it, went down the stairs, boom! blue face when I was passing Hemiskr. Both times, about two minutes IRL after that save was made. Therefore, my conclusion: something broken with curse progression. Probably.

 

I don't have DFC

Edited by belegost
Posted

Agh, I'm so excited for 1.9, I feel like sometimes I'll check in every day or so just to see if there's been an update 😭 it's crazy how much mileage I've gotten out of this one mod

I've been wondering for a while though-- since my first few minutes in every town is usually spent running around bimbo scrolling every named woman (since the way I headcanon my runs into Skyrim is that some sort of ~holy order~ in Cyrodiil is sending women into Skyrim to try and solve the rampant bimbo curse) would there be any way to have like, an MCM toggle that just sets every woman's corruption to 105? 😅 I dunno if it'd be possible within the limits of LE but I'm about 800 mods strong in my SE build and I've had like, I think around 15 NPCs at a time going through the process? So stability isn't too much of an issue there

It doesn't even need to be something you do, I'd be willing to try and learn and make a little plugin of my own, I just need to know if that'd be possible 🤔

 

That aside I've also just generally had tons of ideas for more bimbofication stuff, it's wild how much this has inspired in my brain 😭 I've said it before but you're doing excellently-- and if you ever need more help with with writing I'm always down for that : D either way excellent work as usual, can't wait for 1.9 

 

Posted
12 hours ago, jib_buttkiss said:

But I'll have to dig through the the (ugh...) Story Manager to find how to trigger things off dragon soul absorb.

 

I FUCKING HATE THE STORY MANAGER GRAAAAAAAHHHHHH

 

Every time I make any attempt to learn something new with modding Bethesda games, the second I realize I have to touch the story manager, I prepare to spend days putting my best effort in and then learning absolutely nothing 90% of the time

Posted
22 hours ago, tommy58029 said:

Another issue: As the corruption goes on the character hairstyle is changed to the long curly blonde style. I tried to use racemenu to change it back but my actual hairstyle and this bimbo hairstyle overlapped. Is there a way to remove this blonde hairstyle? It looks kinda bad on my character

So when I was wearing a circlet and the blonde hairstyle existed but once I changed to a hood or a helmet my hairstyle changed back and never changed to the blonde hair again

Posted
7 hours ago, AphroditesEye said:

 

I FUCKING HATE THE STORY MANAGER GRAAAAAAAHHHHHH

 

Every time I make any attempt to learn something new with modding Bethesda games, the second I realize I have to touch the story manager, I prepare to spend days putting my best effort in and then learning absolutely nothing 90% of the time

I'm sure Toddy's only response to this is... It just works. :D

Posted
On 2025/6/9 at 午後11時4分, jib_buttkiss said:

 

強制的にスラットマークの会話(NPC全員に共通する会話で、彼女の会話はカスタマイズされている)には、彼女独自のセリフがあるはずです。クエスト中の特別な会話については、覚えていません。クエスト中の会話は書いていませんでした。 @AphroditesEye、そのクエストのために何か書きましたか?

 

 

ふむ。ビンボデバフを無効にしてセーブデータをリロードすれば、デバフは解除されるはずだ。もう一度確認してみる。

 

 

わかりません。その機能に関するドキュメントが見つかりません。

ただし、その整数は設定する顔モーフのインデックスである可能性が高いです。私の記憶では、特定の顔パーツのインデックスがNPCごとに一貫していないことが問題の一つです。

 

 

SEパッチはインストールしたようですが、ベースMODはインストールしていないようです。SEパッチは特定のファイルをSEバージョンにアップデートするだけで、ベースファイルは含まれていません。

 

 

ええ、そういう意味では、このMODの他の部分と調和させるということです。それは素晴らしいことなんですけど、多くの箇所で腐敗度が0~100にハードコードされているんですよね。

 

 

ああ、厳密に言えばね。でも、ビンボの呪いはNPCにランダムに適用されるから、ユーザーが全部手動で処理しなきゃいけないのは嫌なんだよね。

 

 

衣装制限を解除しないトニックを検討してみますが、ビンボ系のものより少し複雑な方法で実装されているので、私がかけたいと思う以上の労力が必要になるかもしれません。まあ、そうでもないかもしれませんが!様子を見ましょう。

 

トニックの面白いアイデアですね。メモしておきますが、最近はMOD制作に割ける時間が減っているので、結局は実行できないかもしれません!

 

 

楽しんでいただいて嬉しいです!

 

1- おそらく簡単に修正できます。おそらく、何かを if(DontChangeFaceparts) で囲むのを忘れただけでしょう。

2- (腐敗軽減ダイアログが機能すると私が知っている文脈からすると)どういう意味なのかよく分かりません。お手数をおかけして申し訳ありませんが、ご説明している内容のスクリーンショットを撮っていただけますか?

3- え、本当ですか?もう一度確認してみます。

 

 

はい、既知の問題です。参照が壊れるかもしれないと心配だったので、修正しませんでしたが、セル名を変更しても問題ないパッチがあるなら、修正しても問題ないと思います。

 

 

よく見てみると、存在しない奴隷制が適用されているように見えます。可能性は低いですが、全くそんなことはないのでしょうか?

 

それで、私がこれを追跡してみると、髪型の派閥のことは修正しました(キャラクターがデフォルトの髪型を維持するように)が、変化はありませんか?

 

 

正直に言うと、BoSを拡張するためのライブラリMODとして使っていることが多いんです。YPS自体にはほとんど触らないんですよ。髪の成長を止めたり、ファッション要素を全部無視したり、そういうことをしています。BoSが全部やってくれるので、私のキャラクターは(ファッションには全く興味のない)生粋の冒険家から、お洒落なビンボに変身するんです。

Thank you for your reply. I was able to apply the mod successfully!

I also realized that I need to learn more about English context.

Posted
6 hours ago, ebbluminous said:

I'm sure Toddy's only response to this is... It just works. :D

I don't even know what the Story Manager is. I feel so privileged.

 

Posted (edited)

Hello ive noticed that when my character has fallen to the curse, and during the transformation i cannot buy a cure potion. it says i dont have enough gold when i have over 5000 gold.

   

Edited by albert4567
Posted
23 hours ago, LilithGalac said:

Agh, I'm so excited for 1.9, I feel like sometimes I'll check in every day or so just to see if there's been an update 😭 it's crazy how much mileage I've gotten out of this one mod

I've been wondering for a while though-- since my first few minutes in every town is usually spent running around bimbo scrolling every named woman (since the way I headcanon my runs into Skyrim is that some sort of ~holy order~ in Cyrodiil is sending women into Skyrim to try and solve the rampant bimbo curse) would there be any way to have like, an MCM toggle that just sets every woman's corruption to 105? 😅 I dunno if it'd be possible within the limits of LE but I'm about 800 mods strong in my SE build and I've had like, I think around 15 NPCs at a time going through the process? So stability isn't too much of an issue there

It doesn't even need to be something you do, I'd be willing to try and learn and make a little plugin of my own, I just need to know if that'd be possible 🤔

 

That aside I've also just generally had tons of ideas for more bimbofication stuff, it's wild how much this has inspired in my brain 😭 I've said it before but you're doing excellently-- and if you ever need more help with with writing I'm always down for that : D either way excellent work as usual, can't wait for 1.9 

 

are you using a wabbajack modlist or a custom one?

Posted
On 6/11/2025 at 3:29 AM, Raven 54 said:

Thank You, I did not know about this.     :cool:

Ok, I have never went to him before, I usually just try to grind it off of my quest list, Thank You for your support!

 

Oh yeah that won't work- the letters come forever until you do something about it!

 

On 6/11/2025 at 9:37 AM, LilithGalac said:

Agh, I'm so excited for 1.9, I feel like sometimes I'll check in every day or so just to see if there's been an update 😭 it's crazy how much mileage I've gotten out of this one mod

I've been wondering for a while though-- since my first few minutes in every town is usually spent running around bimbo scrolling every named woman (since the way I headcanon my runs into Skyrim is that some sort of ~holy order~ in Cyrodiil is sending women into Skyrim to try and solve the rampant bimbo curse) would there be any way to have like, an MCM toggle that just sets every woman's corruption to 105? 😅 I dunno if it'd be possible within the limits of LE but I'm about 800 mods strong in my SE build and I've had like, I think around 15 NPCs at a time going through the process? So stability isn't too much of an issue there

It doesn't even need to be something you do, I'd be willing to try and learn and make a little plugin of my own, I just need to know if that'd be possible 🤔

 

That aside I've also just generally had tons of ideas for more bimbofication stuff, it's wild how much this has inspired in my brain 😭 I've said it before but you're doing excellently-- and if you ever need more help with with writing I'm always down for that : D either way excellent work as usual, can't wait for 1.9 

 

 

I don't think I'll make it an MCM option since it's a bit niche... but I can whip you up a script right now:

scripts.rar

This hijacks the NPC fashion corruption logic to immediately dose any woman you come near with 101 corruption, whether they're dressed slutty or not. I'd say use at your own risk, but I think you'll be using it no matter what...

 

14 hours ago, ebbluminous said:

I'm sure Toddy's only response to this is... It just works. :D

 

Well, to be fair to him (just this once), it does. I just hate it anyway.

 

6 hours ago, albert4567 said:

Hello ive noticed that when my character has fallen to the curse, and during the transformation i cannot buy a cure potion. it says i dont have enough gold when i have over 5000 gold.

   

 

Where are you buying the potion from? I don't remember a dialogue like that.

Posted
6 hours ago, storky17 said:

are you using a wabbajack modlist or a custom one?

 

Custom, and slowly cobbled together over the last like, year and a half :'D it's, a little bit deranged

 

4 hours ago, jib_buttkiss said:

I don't think I'll make it an MCM option since it's a bit niche... but I can whip you up a script right now:

scripts.rar 1.41 kB · 1 download

This hijacks the NPC fashion corruption logic to immediately dose any woman you come near with 101 corruption, whether they're dressed slutty or not. I'd say use at your own risk, but I think you'll be using it no matter what...

 

 

Oh holy shit, awesome >:D I'll give this a try soon! Thank you!

Posted (edited)
5 hours ago, jib_buttkiss said:

with 101 corruption,

I would like a potion to use on npc's, to set the Bimbo curse off with instead of using the dialogue from the book, "Here is some lovely perfume I found and thought of you" reply "Oh my that is so nice of you, I will try it right now"   Heh, heh, heh, my work here is done.

Not asking just saying, wish it was available.   :cool:

 

Edited by Raven 54
Posted

So first of all yet again thank you for such an awesome mod! Had something I wanted to ask . I read somewhere on here that you were maybe considering making Morella a stand alone follower? Any progress on that front? The only reason I ask is because she's basically become one of my must have followers in any playthrough because I love how well written she is, she really makes wandering the world a hell of a lot more fun.

However Skyrim being Skyrim sometimes things break and new saves are required and as much as I enjoy her quest-line sometimes I just wanna get her as a follower ASAP without needing to go through an entire series of quests that I've already completed recently, especially when the damn courier decides he's going to plonk his ass down outside candlehearth hall in windhelm and not move an inch XD. Basically I was wondering if there's any way to kinda skip through her quests to unlock her as a follower more quickly? Would console commanding the way through her quests work? I know that can be risky and possibly break things which is why I'm asking first. If so how would I go about that?

Or failing that maybe some kind of persuade option to get her to drop the feud with Lyli to travel with you? I honestly know jack about modding so I have no idea how easy or hard something like that might be to implement? Either way I'm loving the mod, it's essentially cemented itself a permanent place in my game. Can't wait to see what you've got coming in the future!

Posted (edited)
7 hours ago, jib_buttkiss said:

I don't think I'll make it an MCM option since it's a bit niche... but I can whip you up a script right now:

 

I like the idea of this, turn the PC into a Bimbo virus carrier :D

Edited by ebbluminous
Posted
2 hours ago, Raven 54 said:

I would like a potion to use on npc's, to set the Bimbo curse off with instead of using the dialogue from the book, "Here is some lovely perfume I found and thought of you" reply "Oh my that is so nice of you, I will try it right now"   Heh, heh, heh, my work here is done.

Not asking just saying, wish it was available.   :cool:

 

I mean, that already exists with the NPC hypnosis content. If you hypnotize someone you can cycle into the the permanent options and then they'll succumb to the curse.

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