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Commonwealth Slavers


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Posted (edited)
2 hours ago, dewhmd said:

Having installed all the mods needed and messed with configs for my liking, everything works however AAF animations dont play at all, tried different points in quests such as the opening Sex with Murphy and at the camp shortly after, neither of them play and the NPCs just stand there silent breaking sequence denying me from progressing, can only skip them with SetStage but would defeat the point if i skipped each scene

The best I can recommend you is to get into the AAF Discord, the link is in the AAF installation guide [ [AAF] "The Fucking Manual" ~ Adult oriented setup guide ]. Most likely you have animations or patches that are already outdated and that truncates your AAF. 

Edited by JB.
Posted

Hey JB. love your work, both this and Nuka Ride are the best mods created in their complexity and humor.   Just an inquiry: is it possible to make trapper NPCs  chase after MC even after true ending?  (Maybe to toggle it through menu as an optional condition? or something like that )

Posted

Just wanna report that people who have MAIM 2 in their load order should disable it until after completing CS. It breaks the X-Cross Whipping Scenes with the player ducking and covering in fear instead of being restrained properly. If anyone has an idea on what to edit in MAIM to fix the issue, I'd appreciate it.

Posted (edited)
14 hours ago, erynyes said:
  Hide contents

Fo4-Greenhouse-Diamond_City_Market.webp.e7b73d7400205b60c366af226d93f4d0.webp

 

Thank you! TBH I found the "The Red ???"(an obvious brothel from what I noticed) and thought that this was it as it had an available room but my new "friend" would not interact with me while there. That explains it. BTW the whole ****ing around searching  as well as  waiting for the cell door to be unlocked made my char run out of time and die . So quite p****d off I found a save and consoled the caps then the game had the nerve to say: "if you are consoling the caps why are you playing this game?" The language this  induced woke up the houshold.

 

13 hours ago, dewhmd said:

Having installed all the mods needed and messed with configs for my liking, everything works however AAF animations dont play at all, tried different points in quests such as the opening Sex with Murphy and at the camp shortly after, neither of them play and the NPCs just stand there silent breaking sequence denying me from progressing, can only skip them with SetStage but would defeat the point if i skipped each scene

I had the same problem but removing all Four Play mods and moving  ALL AAF related mods back  to the top of the LHS MO2 page (where they all had been once) solved it so now I can watch my char choke in oral rapes. That defines a masochist I think.

Edited by Will55
Posted
53 minutes ago, Will55 said:

then the game had the nerve to say: "if you are consoling the caps why are you playing this game?" The language this  induced woke up the houshold.

Damn game, how dare it!  :naughty:

 

There is a nice cheats section in the MCM that, among other things, allows you to disable the collar.

 

Posted
51 minutes ago, Will55 said:

Thank you! TBH I found the "The Red ???"(an obvious brothel from what I noticed) and thought that this was it as it had an available room but my new "friend" would not interact with me while there. That explains it. BTW the whole ****ing around searching  as well as  waiting for the cell door to be unlocked made my char run out of time and die . So quite p****d off I found a save and consoled the caps then the game had the nerve to say: "if you are consoling the caps why are you playing this game?" The language this  induced woke up the houshold.

you must be talkin about the red seat district, it's from the Diamond City expansion mod wich adds new section and edit the city, Slavers and Nuka ride don't use these extra cells, but it's still listed in the recommended mods section, for immersion purpose when visiting DC, it also adds some npc and some basic side quest.

Posted
9 hours ago, aehreafq said:

Hey JB. love your work, both this and Nuka Ride are the best mods created in their complexity and humor.   Just an inquiry: is it possible to make trapper NPCs  chase after MC even after true ending?  (Maybe to toggle it through menu as an optional condition? or something like that )

Thank you. I recently asked Ego if he could include a hook in Violate, so that if you lose a battle against raiders (post true ending), you can be sold to the trapper ship. So hopefully we'll have it in the future.

Posted
1 hour ago, JB. said:

Damn game, how dare it!  :naughty:

 

There is a nice cheats section in the MCM that, among other things, allows you to disable the collar.

 

Yes I know but I try hard not to use it, but I was running out of time with no caps at 4.45 and so used the console as I knew that would work and quickly. The concept of disabling the collar really does seem too blatant a cheat for even me. If only my other char's slaves knew how well off they were: clothed (Once 100sub), fed and safe as well as allowed weapons once the collar goes. 

 

 

BTW being told to first strip the Minutemen bodies then after doing that place their bodies on the railway line is almost impossible in pitch black darkness even with a pipboy light as all of them were in scrub and the removal of their gear made the corpses almost undetectable. It would be easier if the 2 instructions came together or their order reversed. Luckily I found 2 BOS corpses killed by the minutemen and used those.

Posted

Every other male creature in Fallout 4 has a dick but not poor Snoopy. Is this common? I have reinstalled all the creature mods but no success. I guess that with forced bestiality I could not care less but it is an immersion failure. Any suggestions?  I must check dogmeat with my other char in case the reinstall of Bodytalk 3 did something

 

 

Posted (edited)

Ivana has the Brown Face Bug for me, similar to Tina De Luca and Dr. Penske in the base game. This is due to them having "Atom's Third Eye" Face Paint applied for whatever reason. I have 2K Face Textures and Overlays but the base game overlays aren't 2K so that's what's causing the brown face bug. Bethesda for some reason decided to put these overlays randomly. There is a fix where you slm Tina or Dr. Penske, remove the face paints, go to body options and skin overrides, hover over the options then just exit looks menu, but when I do that, I can't talk to Ivana anymore. Best possible solution is to find a mod that makes the base overlays 2k, but I can't find any yet on the nexus.

Edit: Just disable and enable Ivana to talk to her after doing all the steps above.

Edited by zeroj3n
Posted

This is wrong: my char has had ONLY 5 shots of slaver jet. All were forced upon her and now she is supposed to be a Jet addict with  the moans and shivering yet she has nearly 20 doses on that she has no intention of using. She did have more and left them next to obviously withdrawing other slaves but they just stayed on the floor and were not picked up by the slaves and were gone next day. I used the MSM to remove the supposed addiction (I had set the required level higher anyway ) but she still shakes and has her agility loss.

I will try a save /reload but IMO this is a bug.

It failed and she still moans and looks like a rabbit caught in the headlights. Any suggestions?

 

Please do not take this as a criticism of the mod as IMHO this mod really shows well the depravity of scum when they have power and demonstrates well the dehumanisation of enslaved humans by their captors/owners. The treatment of convicts by the British in colonies and the treatment of prisoners in soviet and Nazi camps was just like this. There is an old book called Doll House which describes attractive Jewish women forced into prostitution in much the same way.

 

 

 

Posted
35 minutes ago, Will55 said:

 

 Sounds like a bug. I'll check it tonight. But note that my mod doesn't touch agility. That's probably from Sex Attributes.

 

 

Posted

Nora and Nate's "lovemaking" before the inevitable, and the fear of the unknown. The Vault-Tec representative is a voyeur... Poor Nora - she couldn't even imagine in her worst nightmare what awaited her in the future...

Spoiler

Photo8.png.2a1f2b183fb0eb1607f79b310a65cc2d.pngPhoto7.png.2b43550484b8d917ebe706129e5360a2.pngFallout46.png.bf5e1510bf4b9d5de1a06673837e300a.pngFallout45.png.6a0b1b19efbe9c8dca4037c926358889.pngFallout44.png.a62cc4e838c66441024d14ca65900f02.pngFallout43.png.075d1b14e5d7a5430e601d0b006abe23.pngFallout42.png.045f6b307bfdd7745995d2aafd7db01d.pngFallout41.png.7f57164d42b775233c278ccb1f6a9241.png

 

Posted
20 hours ago, Omnishade said:

Is it possible to change the target location for "The Truce" with a console command? I don't like when you get a female boss.

Somewhat late, but setstage _CS_truce 100 is the stage that draws it. My suggestion is to load a save before talking to Murphy.

 

 

Posted (edited)
30 minutes ago, JB. said:

 Sounds like a bug. I'll check it tonight. But note that my mod doesn't touch agility. That's probably from Sex Attributes.

 

 

Thank you for the quick reply: when I press"stop junkie addiction" it says "Slavers Note: You're not even a junkie" so that IMO confirms that it is SA . I will try and make  a save without it then  do a retick/reload it and see what happens.

ADDENDUM

Not using SA still gave my char a jet addiction -1 agility loss om char status. So, I i will clean the save and see what happens.

Addendum II

Total removal of SA had no effect as her char status still marks her  as a jet addict I think that perhaps the jet use counter includes all items was  given to her rather than those actually used as she now has 22 in her inventory while the -1 agility is Beth at work. Just a guess.

 

BTW I just did the Fighter again and the 1st opponent was sitting on the floor not interested. I tried disable/enable but no value. So I resurrected her3 times and knocked her down with one hit each time. She was obviously unwell for some reason and the AAF rape animation afterwards had her still sitting there while my char ground thin air..

Edited by Will55
Posted (edited)
14 minutes ago, Will55 said:

Thank you for the quick reply: when I press"stop junkie addiction" it says "Slavers Note: You're not even a junkie" so that IMO confirms that it is SA . I will try and make  a save without it then  do a retick/reload it and see what happens.

Don't do that, if you uninstall Sex Attributes you will stay forever with those low agility values. Besides, Sex Attributes is a hard requirement.

 

What you can do is go to the Sex Attributes MCM. I'm not with the game now, but it has an option for you to recover much faster from all that damage it's putting on you.

 

It's called "Wear and Tear Regen"

Edited by JB.
Posted

I pickpocketed some addictol after reverting to the SA present save and it supposedly removed the  Jet addiction as it and the -1 agility are now not on my char page.

BUT she still stands there cringing and holding her hands like the rest of the real jet addicts. Can this be reversed as it markedly decreases her hooker value?

Posted
16 minutes ago, Will55 said:

 

BUT she still stands there cringing and holding her hands like the rest of the real jet addicts. Can this be reversed as it markedly decreases her hooker value?

That's what I want to check tonight. In the meantime, go to the MCM, slave appearance section. Towards the bottom you'll see there are three postures options. Right now your character has nervous posture. Set to "Normal Posture". 

 

I'm sure that fixes it once and for all, but let me know if it does it again.

 

Posted
18 minutes ago, JB. said:

That's what I want to check tonight. In the meantime, go to the MCM, slave appearance section. Towards the bottom you'll see there are three postures options. Right now your character has nervous posture. Set to "Normal Posture". 

 

I'm sure that fixes it once and for all, but let me know if it does it again.

 

Thank you! Done! I will see if it worked when she ceases to be whipped. Yes, it did thank you!

 

But a point about SA and I know that it is not your mod but.... how can someone call a woman a slut after she has been raped and forced into prostitution. for 99% of her sex life.

I have known some real sluts and none of them would call any  main char in this mod such a person. It sounds more like masculine insecurity venting its fear of women than anything else. OT I know but.....

Posted (edited)

I tried the trapper quest for the first time really liked it love the misery lol, but i have suggestions sorry if they were typed before

  • For the amputations can there be an option under The trapper MCM to choose between the Amputator or Kziitd Fetish Toolset Doll amputation "Kziitd_Amputation_07" in bodyslide "FuckDoll-Helpless-Torture" in game it fits really well and solves the skeleton issue with the noodle arms without changing the skeleton.
     
  • And for the animation can there be an option in MCM as well to remove the tags limitation, it kinda limit the animations a bit too much there is animations like Prone Bone, Powerbomb, Carry that fit the nugget well.
Edited by Mr Zombie Brain
Posted
6 hours ago, JB. said:

Somewhat late, but setstage _CS_truce 100 is the stage that draws it. My suggestion is to load a save before talking to Murphy.

 

 

 

I don't think I will do it again now, but I had to reload before getting the quest from Lindstrom to get another quest target. But in case I do, will that command pick a new quest target even if one were already assigned?

Posted

Hi, I tried reading previous comments to see if anyone asked this before but didn't find anything. The thing is, I played the mod as a male character. Figured doing a sissy run wouldn't be so out of place. Changed nate's voice frequency to sound younger and it was a good enough result. I started the mod and noticed that my characters voice changed to female. I didn't actually have a problem with that, in my head cannon the vet did something to my characters vocal chords to make it sound girly. I'm not asking for a nate voice cloning. But, since nora's voice is forced upon the character no matter their gender I would like to know if an after ending fix where your voice returns to normal is possible. What can I do to have nate's voice back without uninstalling the mod or having to start a new save? I made a lot of progress that'd be a shame to lose. Is a quick easy patch/fix  on your end possible? A console command or ini tweak on my end perhaps? Or another author's mod that forces nate's voice? Aside from this little issue, I found the mod was really well crafted, had almost no crashes with 233 mods. it was overall pretty male-friendly too despite it's intended female character. I enjoyed it a lot and loved the Middle-sized bomb interactions, specially the whole "are you a synth? prove it" dialogue. Looking forward to see what else you create in the future, whether it's an update to this mod or a new one entirely.  Saludos :D

Posted (edited)

I keep getting popup messages of "Real Handcuffs: Restoring Worn Restraints 1" and "Real Handcuffs: Deleting Orphaned Tokens Nora 14" and especially when I try to set depressed/nervous posture in the MCM, they popup everytime and the postures don't work. Should I be worried?

Edit: I see that in Real Handcuff's MCM, it doesn't recognize the CS Property Collar which I can easily take off without being electrocuted so maybe that's the problem.

Edited by zeroj3n
Posted

Just finished the Truce mission to Revere station. Frankly Murphy is both a coward and a liability. For a start he just stood there outside the whorehouse and did SFA with no response to any console input. I waited 20+ mins for the "hero" to lead my char to the station but once I started on my own he followed me and he spent most of the time behind me dodging combat and my char had to sprint past them all. Luckily I knew the way and the animals were limited. Then with CInder he does not remove the gag and the MCM did not work to remove it and I locked up with cinder with the MMMM box. So I consoled different stages about 4 times and finally managed to get her to notice me and this time the MCM gag removal worked. This was an unpleasant episode generally and the inhabitants of the station ensured their future death warrant by their treatment of my char which equalled Jared's.

 

I keep doing repeat missions rather than new ones and it is becoming monotonous TBH. I am now making a save before I talk to Lindstrom so I can see if there is a choice.

 

BTW I am on 15 points ..........when I hit 20 can my char continue without losing her freedom choice as I do not like the look of amputation  and castration quests  but would like to find Gristle's daughters grave and a few other things such as the pit.

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