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Posted
2 minutes ago, Razoer said:

 

it seems that the overlay texture is the wrong size for the face texture. are you using 2k face texture?
If you have a face texture of 2k and the makeup or eyebrows are 1k that will cause problems too.

 

 

It was working fine till I installed an optional x-gen file in load order provided in mega after that x-cell facegen for slavers after the junkie update.

Although I removed it, I could see this issue triggering when I became a junkie as the face went full white as before that I finished the game many a times with this mod no issues.

I am seeing that it is causing issue when my player character is getting a facial.

It is also reducing the opacity of the face tattoo and eventually causing face issue.

I am trying to debug the issue even now.

Don't know what the source of problem is.

The face is still the same.

 

Posted (edited)
43 minutes ago, tattooleak said:

It was working fine till I installed an optional x-gen file in load order provided in mega after that x-cell facegen for slavers after the junkie update.

Although I removed it, I could see this issue triggering when I became a junkie as the face went full white as before that I finished the game many a times with this mod no issues.

I am seeing that it is causing issue when my player character is getting a facial.

It is also reducing the opacity of the face tattoo and eventually causing face issue.

I am trying to debug the issue even now.

Don't know what the source of problem is.

The face is still the same.

 

 

You said that the problem comes after the facial, do you use Commonwealth Moisturizer 1.05 
if you use it, go to the mod's website and look at the Troubleshooting section.
I don't know much about X-Cell, but maybe some overlay was left on the player figure. 
I myself have always gotten the overlay off the characters by using Rusty Face Fix Redux 2022 refreshes 
player character face, so maybe it will go away.

 

https://www.nexusmods.com/fallout4/mods/64270

Edited by Razoer
Posted
9 minutes ago, Razoer said:

 

You said that the problem comes after the facial, do you use Commonwealth Moisturizer 1.05 
if you use it, go to the mod's website and look at the Troubleshooting section.
I don't know much about X-Cell, but maybe some overlay was left on the player figure. 
I myself have always gotten the overlay off the characters by using Rusty Face Fix Redux 2022 refreshes 
player character face, so maybe it will go away.

 

https://www.nexusmods.com/fallout4/mods/64270

Sure I would give this a try hopefully this helps. I did all don't know what is causing this. I would just reinstall game again. Just to be safe.

 

Posted

When asking for supplies from Declan, he told my character to train here with the dog but nothing happened (no animation) and I was still able to get the supplies.

Posted

For some reason, during the Weapon quest Jared's voice is disabled (can't hear him). I'm pretty sure he had voiced lines in the previous version of CS voices.

Posted
5 hours ago, tattooleak said:

I am facing this issue.

The face is just going white.

 

 

377160_20241002155046_1.png

377160_20241002155113_1.png

377160_20241002131708_1.png

Fixed this issue I just removed moisturizer and reinstalled it, merging might have caused older file clashes.

Posted (edited)
30 minutes ago, creetiner said:

were can i find the older version's ?   like from 2023 or 2022 ? 

No way. The last thing I want to do is waste my time with old bug reports. But, even if I wanted to send you privately, I couldn't, because I don't have them. 

 

1 hour ago, Neppy said:

For some reason, during the Weapon quest Jared's voice is disabled (can't hear him). I'm pretty sure he had voiced lines in the previous version of CS voices.

I haven't touched that. Another mod may have changed his  voicetype. But I can't test it now, so I'll wait if there is another report.  Someone told me something similar (the sister character in Nuka Ride lost her voice) but it was definitely another mod. What I don't remember is if it was Sex'Em'Up or something like that.

 

21 hours ago, lordbuttcheese said:

 

Thank you very much ! I will fix it for the next version. Yeah, a Ao==PlayerREF condition should be enough. 😃

Edited by JB.
Posted

I'm having a bit of an issue indirectly related to this mod (I assume). After having finished the questline I try to enter Diamond City, but Piper is not outside the gates and the gates remain closed. I went ahead and rescued Valentine as someone suggested, but the gates are still closed. My character was in Diamond City during the questline, so I'm thinking that has somehow bugged it. I can fast travel to Diamond City, but I would like the gate opened. If I go talk with Piper inside Public Occurence it's as if they've already met. Is there a way to fix this? 

Posted (edited)
10 minutes ago, goldeneye008 said:

I'm having a bit of an issue indirectly related to this mod (I assume). After having finished the questline I try to enter Diamond City, but Piper is not outside the gates and the gates remain closed. I went ahead and rescued Valentine as someone suggested, but the gates are still closed. My character was in Diamond City during the questline, so I'm thinking that has somehow bugged it. I can fast travel to Diamond City, but I would like the gate opened. If I go talk with Piper inside Public Occurence it's as if they've already met. Is there a way to fix this? 

It is most likely my mod for some post ending script. 

 

Approach the gate. 


Open the console and click on the gate. 


Type: Unlock


Close the console. Go open the gate
 

About Piper. No, it's a limitation I have for being able to enter Diamond City before the famous scene between Piper and the Mayor. 🫤

Edited by JB.
Posted
33 minutes ago, JB. said:

It is most likely my mod for some post ending script. 

 

Approach the gate. 


Open the console and click on the gate. 


Type: Unlock


Close the console. Go open the gate
 

About Piper. No, it's a limitation I have for being able to enter Diamond City before the famous scene between Piper and the Mayor. 🫤

Gotcha, thank you, here I was browsing for mods that would allow me to unlock it. I forgot completely about console command :sweat_smile:

Posted (edited)
On 9/18/2024 at 3:21 PM, smithyboy15 said:

Hiya im having an issue . whilst getting pierced  screen fades to black i hear the piercing being done then game freezes and stops responding any fix?

 

Same thing here.  CTD during the first piercing session in the Whore House.

 

[10/03/2024 - 09:57:31PM] error: Cannot check worn items against a None keyword
stack:
	[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnArousalTick() - "<unknown file>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnTick() - "<unknown file>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnTimerGameTime() - "<unknown file>" Line ?
[10/03/2024 - 09:57:31PM] error: Cannot check worn items against a None keyword
stack:
	[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnArousalTick() - "<unknown file>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnTick() - "<unknown file>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnTimerGameTime() - "<unknown file>" Line ?
[10/03/2024 - 09:57:31PM] error: Cannot check worn items against a None keyword
stack:
	[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnArousalTick() - "<unknown file>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnTick() - "<unknown file>" Line ?
	[FPA_Main (41000F99)].fpa:fpa_main.OnTimerGameTime() - "<unknown file>" Line ?
[10/03/2024 - 09:57:31PM] FPA: New self esteem value: 5.596605
[10/03/2024 - 09:57:38PM] error: Cannot ChangeHeadPart with a None item
stack:
	[ (00000014)].Actor.ChangeHeadPart() - "<native>" Line ?
	[_CS_Main (1B0197A9)].slavers:_cs_main.SetAllPiercings() - "<unknown file>" Line ?
	[_CS_Main (1B0197A9)].slavers:_cs_functions.AddLEPiercings() - "<unknown file>" Line ?
	[_CS_House (1B024FBD)].Slavers:Fragments:Quests:QF__CS_House_05024FBD.Fragment_Stage_0066_Item_00() - "<unknown file>" Line ?
[10/03/2024 - 09:57:38PM] [Slavers] Confiscating armor

The only mods mentioned are this, and FPA (Sex Attributes): So I don't think it is mod conflict.

Lordescobar's Moddable Piercings work fine when crafted and equipped from a Science Bench, so I don't think that is the problem.

Any assistance would be awesome.

 

UPDATE:
And it just started working...  I don't know why.  I only have one theory, and no idea if it is plausible:  I needed to craft Lordescobar's Piercings at least once before the script could call it?  Is that a thing?

Edited by Yazour
Update
Posted
1 hour ago, Yazour said:

 

 

UPDATE:
And it just started working...  I don't know why.  I only have one theory, and no idea if it is plausible:  I needed to craft Lordescobar's Piercings at least once before the script could call it?  Is that a thing?

The only thing I can think of is load order. Slavers should have higher priority than piercings. In theory it is not necessary because it is a soft compatibility, but who knows. 

 

The user you quoted does not have CTD, but freeze. I couldn't reproduce either of them. 

Posted

i have a question about the sims settlement 2 incompatibility. I know that slaver implies that The good guys in concord lost " the mod removed them" and that the sims mod is all about helping them. is this where the incompatibility comes from? If yes would saving them first then getting slaver started work? or is the issue different?

 

Posted
8 minutes ago, ezusoppp said:

i have a question about the sims settlement 2 incompatibility. I know that slaver implies that The good guys in concord lost " the mod removed them" and that the sims mod is all about helping them. is this where the incompatibility comes from? If yes would saving them first then getting slaver started work? or is the issue different?

 

The reason is technical. My mod sends a signal to AAF every time a scene ends, to advance stages. If you have SS2 installed, AAF can't “hear” my signals and basically you have to advance manually all the time. I understand that SS2 is a very heavy script intensive mod.

Posted

This is not entirely accurate, it is possible to run SS2 and CS/NR...but the odds of game breaking errors due to script lag increase exponentially. I have successfully run CS, NR, and SS2 together with only minor issues (and in hindsight I'd argue those glitches are from something else entirely). The key consideration is that it's use at your own risk, only if you're confident in your ability to fix/work around errors. There's not a whole lot JB can do, and he's got enough on his plate without getting bug reports only to find SS2 has broken something.

 

NR and SS2 are more incompatible due to use of world locations, but same concept applies. One tip I will mention, run through CS/NR first as the script lag increases as more plots get built and more SS2 world changes happen.

Posted
10 minutes ago, JemappelleRedacted said:

This is not entirely accurate, it is possible to run SS2 and CS/NR...but the odds of game breaking errors due to script lag increase exponentially. I have successfully run CS, NR, and SS2 together with only minor issues (and in hindsight I'd argue those glitches are from something else entirely). The key consideration is that it's use at your own risk, only if you're confident in your ability to fix/work around errors. There's not a whole lot JB can do, and he's got enough on his plate without getting bug reports only to find SS2 has broken something.

 

NR and SS2 are more incompatible due to use of world locations, but same concept applies. One tip I will mention, run through CS/NR first as the script lag increases as more plots get built and more SS2 world changes happen.

thank you, that exactly what i wanted. was this gonna be a feasible mess or a fat HELL NAW.  this sound feasible. i mean i did a full max out mod full skyrim slaverun run. im no stranger to finessing or brute forcing my way around bug and crash.

 

thank you JB. for these mods ^_^

Posted

During the true ending quest after digging for Gristle I was told to go back to the WH and sleep, which I did. But when I woke up my character was whipped by Lindstrom as if my character had overslept. It doesn't make any sense.

Posted (edited)

How do you whore in Diamond City?  I have offered, it is accepted, they follow me around.  They have no dialog.  Now what do I do?  I have tried manually triggering a scene with AAF.  They still follow me.  They don't pay.

Edited by Yazour
Spelling
Posted
21 minutes ago, Yazour said:

How do you whore in Diamond City?  I have offered, it is accepted, they follow me around.  They have no dialog.  Now what do I do?  I have tried manually triggering a scene with AAF.  They still follow me.  They don't pay.

Enter the greenhouse and you 'll be able to discuss the terms.

Posted
9 minutes ago, izzyknows said:

Enter the greenhouse and you 'll be able to discuss the terms.

Ah!  I thought that objective was just for the doctors tests.

Posted
6 hours ago, Neppy said:

During the true ending quest after digging for Gristle I was told to go back to the WH and sleep, which I did. But when I woke up my character was whipped by Lindstrom as if my character had overslept. It doesn't make any sense.

It shouldn't happen, but all the more reason to beat him up in the true ending.

 

Remove the punishment (not sleeping or sitting) with the following console command. 

 

cqf _CS_House_Bed SleepEvent

Posted

Line 182 of _CS_Thorns (Lucky Day) is bugged for me; any time it gets called I get an infinite loading screen. I have called it with the quest itself, and the console. Both give the same result. I was able to skip past it with setstage _cs_thorns 11, but this skips some dialogue.

Posted

White face bug happened to me, and I don't even use moisturizer. In my case the culprit is "Collection of Textures and Presets for the Girls". Seems like it clashes with facial bruise textures. Disable it while bruised or turn on Block Facial Tints in CS MCM fixed it.

 

Spoiler

image.jpeg.62f42cc519e67b790730a2fbd22756be.jpeg

 

Posted
37 minutes ago, shortiron said:

White face bug happened to me, and I don't even use moisturizer. In my case the culprit is "Collection of Textures and Presets for the Girls". Seems like it clashes with facial bruise textures. Disable it while bruised or turn on Block Facial Tints in CS MCM fixed it. Thanks for your feedback as well. I believe this preset has been causing some texture trouble even iN SFT threads.

 

  Hide contents

image.jpeg.62f42cc519e67b790730a2fbd22756be.jpeg

 

Thanks mate I thought common wealth moisturizer was the problem was gonna ask here again. Although does your face eventually fade off into joker texture as well ? Provided attachment. I thought I might have messed up some facegen feature.

377160_20241004191738_1.webp

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