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Posted

If I'm understanding right, Tattoos After Rape will still work, but without the added tattoos, correct?

After I return from vacation, I think it's time to return to my Forever Slave save to check the new content. Thank you for the updates!

Posted
1 minute ago, JohnyBurner said:

If I'm understanding right, Tattoos After Rape will still work, but without the added tattoos, correct?

After I return from vacation, I think it's time to return to my Forever Slave save to check the new content. Thank you for the updates!

Yes, TatsAfterRape always worked fine by itself, I only offered patches for raiders to put blacked tattoos or colorful tattoos on, but lately I never knew if they were being used. TatsAfterRape's default option was always the most realistic.

 

Posted
18 minutes ago, _Nomad_ said:

Commonwealth Slavers FaceGen 1.5 is not available on Mega.

  Reveal hidden contents

 

My  bad! It's 1.6 😉

Posted
11 minutes ago, JB. said:

My  bad! It's 1.6 😉

The file date on the FaceGen 1.6 file is from July 23rd, and I have already downloaded and installed it. Both Mega and GoogleDrive.

Is there some way I am being a little confused by this?

Posted
9 minutes ago, judge007 said:

The file date on the FaceGen 1.6 file is from July 23rd, and I have already downloaded and installed it. Both Mega and GoogleDrive.

Is there some way I am being a little confused by this?

That's really strange! Thanks. I'm going to repackage it and name it 1.7

 

Uploading it now.

Posted
22 hours ago, JB. said:

Thanks for the ideas!  By the way, I implemented that idea of yours in Nuka Ride where you suggested making nails last longer through some special service. In this case, Michelle makes them last x3 longer.

 

I already have the tanning service ready for the next update. The really difficult part was finding a place for the sunbed lol, I was about to enlarge the Whore House but I found the perfect spot. 

 

I also have the enemas and butt plugs mechanics implemented, but behind the scenes, without a quest yet. I love the idea of lip fillers, but I'd really prefer to do it via script someday and not do it like in Nuka Ride, where it's 100% the player's responsibility.

You are welcome, hope some of them caught your eye!

 

I am also aware of improved manicure being added, though i didn't play around with it since I have no save, and I am waiting for more story/features to be added before starting a new playthrough

About lips - i think current working method from NR is fine, unless there is a way to swap face parts. There was the same issue with skyrim, but a new mod for a high poly head added racemenu sliders for lips, which you can morph.

Doesn't look like there is anything similar for F4 though.

 

Forgot another idea that I have seen from skyrim mod, where if you are too valuable, as in that you bring a lot of tips/caps/clients, etc - you will not be able to trigger any endings, not release, nor a bad end. Unless you drop you score down. Can be considered sort of a "soft forever slave" end.

Posted
1 hour ago, JB. said:

That's really strange! Thanks. I'm going to repackage it and name it 1.7

 

Uploading it now.

OK, now Mega has it, with todays date, named 1.7 and the filesize is larger!

 

Thank you, I was wondering how I had downloaded it a month before the update!

Posted (edited)
1 hour ago, woodrealmelf said:

hello JB very nice update btw and one that favors on my save, would like to ask if is it possible to work in Nuka world under forever slave route?

Man... a year ago I did the heavy lifting. I put trigger boxes in Nuka-Town (so that if you escape, the collar explodes). I added events where we fight local prostitutes and earn more caps with less competition in the streets. But it's all scripting behind the scenes, nothing playable.

 

The work is so massive... It can't be done overnight. It's a matter of months. I have to mentally prepare myself for something like this, which is why my updates are mostly quests and smaller additions.

 

Adding a sunbed for tanning and receiving compliments and tips is one thing. But a full-fledged content area on a separate map with multiple quests is quite another.

Edited by JB.
Posted
18 minutes ago, JB. said:

Man... a year ago I did the heavy lifting. I put trigger boxes in Nuka-Town (so that if you escape, the collar explodes). I added events where we fight local prostitutes and earn more caps with less competition in the streets. But it's all scripting behind the scenes, nothing playable.

 

The work is so massive... It can't be done overnight. It's a matter of months. I have to mentally prepare myself for something like this, which is why my updates are mostly quests and smaller additions.

 

Adding a sunbed for tanning and receiving compliments and tips is one thing. But a full-fledged content area on a separate map with multiple quests is quite another.

all good JB no rush just a glimpse of hope for this Slaver fan more power to you man, 

Posted

Sorry if this is a dumb question, but about the Litheria outfit, is the 3.1 version a conversion? that is, do I need to keep the original 1.0 file and let the new one overwrite it? Also do I need to rebuild the outfit in bodyslide when it gets updated like this? It's really the only outfit I have that gets tweaked a lot

Posted (edited)

Totally forgot about the massive work on Nuka world 

Always wanted to see S.L.U.T race in Fallout tho. 

 

Could be: 

1 Racing indoor sprint race

2 Race across the Commonwealth 

3 Easy City Down track 

4 Run around Nuka Market

 

Bondage, or obstacles, terrains, traps...etc

 

Feels like it's own mod already...

 

Spoiler

057e127230e713d594e4c3932c7c3e3f-dat_ass.png.23565e7f895f1b86930ee2c0b9e22b95.png

 

By the way anyone using CBBE got Litheria outfit to work? The top is not adjustable. 

Edited by 4nln415
Posted
6 hours ago, ARose845 said:

Sorry if this is a dumb question, but about the Litheria outfit, is the 3.1 version a conversion? that is, do I need to keep the original 1.0 file and let the new one overwrite it? Also do I need to rebuild the outfit in bodyslide when it gets updated like this? It's really the only outfit I have that gets tweaked a lot

Uninstall any version of Litheria except version 3.1. You can delete the others.

Posted
3 hours ago, 4nln415 said:

Totally forgot about the massive work on Nuka world 

Always wanted to see S.L.U.T race in Fallout tho. 

 

Could be: 

1 Racing indoor sprint race

2 Race across the Commonwealth 

3 Easy City Down track 

4 Run around Nuka Market

 

Bondage, or obstacles, terrains, traps...etc

 

Feels like it's own mod already...

 

  Reveal hidden contents

 

By the way anyone using CBBE got Litheria outfit to work? The top is not adjustable. 

I had something like that planned, in Concord and with the pet suits. The problem is, we're always going to win. The NPCs will respect the navmeshes, and we can always cut corners. It's like when I programmed a little basketball game in Nuka-Ride. It can be done, but it's obvious the game isn't designed for that kind of "sport."

Posted
25 minutes ago, JB. said:

I had something like that planned, in Concord and with the pet suits. The problem is, we're always going to win. The NPCs will respect the navmeshes, and we can always cut corners. It's like when I programmed a little basketball game in Nuka-Ride. It can be done, but it's obvious the game isn't designed for that kind of "sport."

 

You could plot line around that by having the raider/race organiser state what position Nora should come in at with consequences if you don't do that. 

 

i.e.

"I know everybody expects you to win this for Jared so the odds were shit, I've put 2000 caps on you coming third..."

 

 

Posted (edited)
1 hour ago, JB. said:

I had something like that planned, in Concord and with the pet suits. The problem is, we're always going to win. The NPCs will respect the navmeshes, and we can always cut corners. It's like when I programmed a little basketball game in Nuka-Ride. It can be done, but it's obvious the game isn't designed for that kind of "sport."

 

Perhaps winning don't have to be that important (not all the time), but watching the girls struggle (some girls fall in the trap maybe) as entertainment type of stuff. There could be a lot of varieties just like the pet suit you said. It's going to be so slow lol. 

 

Edited by 4nln415
Posted (edited)

After more that one year pause I tried to update my Commonwealth Slavers (FO is still 1.10.163) - but it just crashes, so I think to reinstall FO4 + Commonwealth Slavers. Is it still necessary to stay with this old FO4 version, or can I meanwhile unlock the Steam update?

Edited by zaira
Posted
2 minutes ago, zaira said:

After more that one year pause I tried to update my FO4 (still 1.10.163) - but it just crashes so I think to reinstall FO4 + Commonwealth Slavers. Is it still necessary to stay with this old FO4 version, or can I meanwhile unlock the Steam update?

A new version was released for Fallout 4 a few days ago, and many mods will take some time to update. 

 

LooksMenu (this one usually takes the longest to update...)
AAF (which depends on LooksMenu)
Extended Head Parts
Hydra
Foz Ro Doh
And many others.

 

 

Yeah, I would stay on version 163. 

 

You can downgrade here.

Posted
2 hours ago, JB. said:

I had something like that planned, in Concord and with the pet suits. The problem is, we're always going to win. The NPCs will respect the navmeshes, and we can always cut corners. It's like when I programmed a little basketball game in Nuka-Ride. It can be done, but it's obvious the game isn't designed for that kind of "sport."

 

Is it not possible to set up map coordinates as quest objectives? That would force the player to follow them, and if they were skipped, the game (and the slavers) would know.

Now I really want a pet suit race...

Posted (edited)

JB, у меня вопрос: раньше такого не было — торчит отрубленная рука, я не знаю, что это, может быть, кусочек кости (сарказм). Я дважды пытался сгенерировать это в BodySlide, но этот кусочек всё равно остаётся. Это выглядит неэстетично. Спасибо.

До этого

Спойлер

image.png.f52bda44d1cecd6e30ccbbc26828e452.png

Сейчас

Спойлер

image.png.3ec9874e927f31455247355822123b37.png

I fixed it. Reinstalled ZaZ-Extended Skeleton.

Spoiler

image.png.2b690b5d5380f85af698580d921224fd.png

 

Edited by _Nomad_
Posted
1 hour ago, Z0mBieP00Nani said:

Is it true that AAF and CS are still incompatible with any version of LooksMenu greater than LooksMenu v1-6-18?

I'm using 1-6-20 right now but I used to use 1-6-18 

Posted

Poor Girl! They squeezed every drop of life out of her, and now no one wants her (not even the dogs want her). They led her to execution. The music turns your soul inside out. Your heart bleeds. Goosebumps. She escaped death and ended up in real HELL - literally (NAC weather). Thanks to J.B. for this "Snuff Movie" assignment. I will never forget it.

Spoiler

Photo1081.png.8df01468cd0eaca27852d4ea966067ab.pngPhoto1080.png.5ff0a251a3276c98305363a44e661bdc.pngPhoto1079.png.e626d46784698adc4e99539d4e57b203.png

 

Posted
1 hour ago, Z0mBieP00Nani said:

Is it true that AAF and CS are still incompatible with any version of LooksMenu greater than LooksMenu v1-6-18?

 

33 minutes ago, 4nln415 said:

I'm using 1-6-20 right now but I used to use 1-6-18 

I could never get 1.6.18 to work at all, only 1.6.20 works

Posted
2 hours ago, 4nln415 said:

I'm using 1-6-20 right now but I used to use 1-6-18 

 

1 hour ago, judge007 said:

 

I could never get 1.6.18 to work at all, only 1.6.20 works

 

It's just that my game was having issues with male characters getting erections and I saw that come up on here as a potential cause. Then I saw another post that said it wasn't compatible with any version other than 1.6.18

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