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Posted

fixed my custom npc not being abled to be raped and it was the equipable sos mod causing it. the normal sos works fine but for some reason the  equipable sos would crash game when sex started and the female used it. dont know whay it would do that even thou it worked fine for say 1-2 times on normal npc but always crash after that but would always crash on custom npc.

 

 now with that fixed only need to figure out the reason for my random game freezes,

 

PS. u might want to add as a warning if your charcter has been raped do not disable the debuff while u have it or u permantly have it stuck on u.

Posted

fixed my custom npc not being abled to be raped and it was the equipable sos mod causing it. the normal sos works fine but for some reason the  equipable sos would crash game when sex started and the female used it. dont know whay it would do that even thou it worked fine for say 1-2 times on normal npc but always crash after that but would always crash on custom npc.

 

 now with that fixed only need to figure out the reason for my random game freezes,

 

PS. u might want to add as a warning if your charcter has been raped do not disable the debuff while u have it or u permantly have it stuck on u.

 

if equip sos causing a crash on a custom npc it maybe because that npc isn't using correct skeletons i.e xpms ones, it may have been made to use its own.

 

wrong skeletons is the 99% course of ctd when equipping and/or un-equipping.

Posted

hi there, been testing out things with your mod, but i cant seem to resist a rape, or even get a notification of some sort saying i attempted to resist. i searched through the first 12 pages and the last two pages to try and find an answer but i didnt find much of anything that helped me.

 

by chance could you help me out? also, every thing with this mod seems to be working just fine, save that i cant figure out how to resist of course.

Posted

Yes. Actually there are some creature meshes with erection (see gone bestiality pack. There is a list). That means you have to install them manually. But they will override the usual meshes. Basically every creature will go around with a boner... falmer and draug will be naked and in perennial arousal. Quite immersion breaking but currently there is no solution for that.

Posted

yes. you need to download them from the beastiality thread, plus some extra ones . (you'll get the info in there)

After you download them you need to rename some of them (trolls,sabercats,falmer,draug,giants,horses) so you will get the erect version instead of the normal one.

 

please ask if you need more info

Posted

Yes. Actually there are some creature meshes with erection (see gone bestiality pack. There is a list). That means you have to install them manually. But they will override the usual meshes. Basically every creature will go around with a boner... falmer and draug will be naked and in perennial arousal. Quite immersion breaking but currently there is no solution for that.

 

immersion breaking....

can't someone die while he's horny?....

Plus its too hot deep in a cave !!

Posted

Ahahah 

No seriously. This stuff really concern me. Falmer humping in the air? It's laughable.

But falmer going around with no armor with their flag raised... mmmmh...  :(

Then is not an easy fix. Ashal expect maybe some mod external to the framework to tackle the issue. But creature have no equippable armor function. So basically you need a script to replace completely that creature meshes once that sex starts. Sounds cumbersome.

Maybe a full schlongfication of the creature of Tamriel would be an easier path... 

Posted

The SexLab frameworks could use a temp mesh for human males and females. This could be done using a new mesh (from scratch) for some creatures, I suppose.

The problem is to find someone good and patient to make the meshes and the textures.

Posted

Not sure why things aren't working right.

 

I tested out the newest version with the creatures but nothing seems to be happening. I went to an empty room with some companions, set everything up in the menu correctly, added some dogs via console but nothing happens.

 

First I tried it by itself, then I tried with the bestiality addons and bestiality rape, checked everything in MCM, still the dogs did nothing and the female companions while they did enjoy each other, ignored the animals.

Posted

yes. you need to download them from the beastiality thread, plus some extra ones . (you'll get the info in there)

After you download them you need to rename some of them (trolls,sabercats,falmer,draug,giants,horses) so you will get the erect version instead of the normal one.

 

please ask if you need more info

I'm not the person whom originally asked but I am having a similar problem.  Do you have a general guide or list of what files to change?  I've managed to make most of them work but when I get to Textures/Gone I'm a little confused.  My best guess (and next attempt!) is to rename all the files with "penis" in them to the regular plain filename.

Posted

Ok 4.1 up, the player script should work a lot better, same for NPC vs NPC.

 

Changelog:

 

 

10/14/2013
V4.1

General
- Fixed - Uninstall/Rinstall functions redone, should work better now.

Player/Companion Aggressor:
- Fixed - Increased distance for the assault move with hotkey. From 120 to 170 units.
- Fixed - You can't use assault when using activate system on dead NPCs anymore.

Player victim:
- Fixed - The resist for bow and crossbow now appear in the resist menu when used with a bow or a crossbow.
- Fixed - The creature who knock down the player should now properly walk toward him and proceed. (Package & Faction fix)
- Fixed - Resist against Creatures is now working properly. (Improved QTE function.)
- Added - Animation for wounded collateral raped companions. (The same but without bugs.)
- Added - During gang rape, you are knocked down if the subsequent aggressor catch you.

NPC vs NPC:
Improved scripts.
- Fixed - Wait loop transition, 5 seconds minimum were needed for a sex scene to start, now 0.
- Fixed - NPC who attempt a rape on a freshly killed NPC will not be stuck looking at the body anymore.
- Fixed - No Transition scenario has now truly no distance check.
- Fixed - Chance on hit fixed.
- Fixed - Increased distance for sex to trigger with creatures.
- Fixed - Corrupted shades cannot be victim anymore.

Hideout:
- Fixed - Hideout - objective marker on the trapdoor.
- Fixed - The Empty body bag is not unique anymore, should avoid some problems.

 

 

Please if you have a problem, take a look at the papyrus log before asking, if you don't know what is the papyrus log, ask google.

Posted

niice, 'cus I was just having some serious problems with Defeat and AFT inventory management. As a matter of fact I was just in the middle of a clean install.  :D

 

Awsom timing man..  :D  :D

Posted

Ho and I don't know for you but for me the Ragdoll doesn't even trigger at the end of sex, you should disable ragdoll ending until Ashal release sexlab 1.23.

Posted

"From older version to v4.0 a clean save is absolutely needed"

I understand that this means that on v4.0 it can be installed from the top, and do not need a clean save game?

Posted

With 4.0 version, if happen that no enemy attack you, it's enough to use the clean option from defeat's mcm menu.

Tomorrow I'll try the new version, btw after the previous described 'trick' all worked really fine.

Posted

Oh yeah sorry, a clean save shouldn't be needed no. (But this is Skyrim so we never know)

you need to run Fnis though, I've added one animation.

 

And if you do a clean save, do not forget to disable NPC vs NPC feature. (It's enough to clean save))

 

Posted

I noticed the new animation.. 

I am having trouble geting the MCM menu to pop up.. 

I will install the old version. revert to an earlier and disable the NPCvsNPC and try again

 

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