ptp190 Posted July 5, 2022 Posted July 5, 2022 Dynamic trade routes pairs well with your mod. However, your ui options are missing. Other than that from what I can tell everything seems okay.
Zukzukarr Posted July 6, 2022 Posted July 6, 2022 Could you make an add-on for Carnal Court so demand sex interaction uses it? I love your mod but not being able to use CC with slaves is frustrating.
tommy9898 Posted July 6, 2022 Posted July 6, 2022 (edited) Hey, nice mod, but I have an issue where the children of sex slaves are not under the slaves tab, and do not have the "slave" relation (in blue), only the "courtier" relation. Mechanically they still function as slaves, having strong hook, interactions, and the slave trait. Is this intentional? I've isolated Carnalitas and this mod on their own and the same still occurs Edited July 6, 2022 by tommy9898 1
LordDGP Posted July 7, 2022 Author Posted July 7, 2022 On 7/2/2022 at 11:22 AM, Durante said: Yes that is possibly the case, however I usually invite most lovers into court, since it would make sense for you to keep them close by not half across a continent. Speaking of which, gender focus doesn't really work for me, neither for the ruler or the slaves. The births are quite random. Birth Control and Gender Focus can now be set for unmarried lovers and soulmates at your court. On 7/3/2022 at 6:58 AM, 安可anke said: I've finished lo简体中文.rarcalising the mod in Simplified Chinese, can you add it please? Included chinese translation. 15 hours ago, Zukzukarr said: Could you make an add-on for Carnal Court so demand sex interaction uses it? I love your mod but not being able to use CC with slaves is frustrating. Will release something tomorrow. 9 hours ago, tommy9898 said: Hey, nice mod, but I have an issue where the children of sex slaves are not under the slaves tab, and do not have the "slave" relation (in blue), only the "courtier" relation. Mechanically they still function as slaves, having strong hook, interactions, and the slave trait. Is this intentional? I've isolated Carnalitas and this mod on their own and the same still occurs Oversight. Is now fixed. Please right click on yourself and use the "Setup Slave Categories" Interaction to fix this in your save-game. 4
2ManyMods Posted July 7, 2022 Posted July 7, 2022 (edited) So the mod has been great but could you make all the character interactions into a collapsible menu instead of numerous individual interactions which only lengthen the character interaction menu itself. If I am right, more than a few of us here are in the same boat with menus so long now that we are unable to access the debug menu because it flows off the screen. If you had a menu that open into a larger menu of available interactions, it would be a great QoL feature. Just an eventual recommendation. I enjoy the mod and thank you for your hard work. Edited July 7, 2022 by 2ManyMods
LordDGP Posted July 7, 2022 Author Posted July 7, 2022 9 minutes ago, 2ManyMods said: So the mod has been great but could you make all the character interactions into a collapsible menu instead of numerous individual interactions which only lengthen the character interaction menu itself. If I am right, more than a few of us here are in the same boat with menus so long now that we are unable to access the debug menu because it flows off the screen. If you had a menu that open into a larger menu of available interactions, it would be a great QoL feature. Just an eventual recommendation. I enjoy the mod and thank you for your hard work. That's a good suggestion, could you however specify what you mean under the collapsible menu? The main reason why everything is an individual interaction stems from the fact that originally the mod was planned to be released as a collection of submods with every mod being standalone. Only with my last addition, the slaves tab, would I directly reference all mods and therefore release this as one mod.
Durante Posted July 7, 2022 Posted July 7, 2022 I have a powerful suggestion for the offer sex slave feature. Would it be possible to hook in carnalitas to display the scene between the receiver and the slave? I think it would be a much more enjoyable feature then.
LordDGP Posted July 7, 2022 Author Posted July 7, 2022 1 hour ago, Durante said: I have a powerful suggestion for the offer sex slave feature. Would it be possible to hook in carnalitas to display the scene between the receiver and the slave? I think it would be a much more enjoyable feature then. Both Carnalitas and CBO / Carnal Court display events only when you are participating, there is no spectator role. That said, it certainly is possible to create such events from scratch, would take some time though.
ptp190 Posted July 8, 2022 Posted July 8, 2022 Question are slave soldiers not supposed to be knights and only commanders? Maybe one of my mods stopped them from being knights. Not sure if it's yours. If it is, not an issue. I don't mind the idea of slave soldiers training to become knights once freed. Seems noble honestly
LordDGP Posted July 8, 2022 Author Posted July 8, 2022 5 hours ago, ptp190 said: Question are slave soldiers not supposed to be knights and only commanders? Maybe one of my mods stopped them from being knights. Not sure if it's yours. If it is, not an issue. I don't mind the idea of slave soldiers training to become knights once freed. Seems noble honestly Slave soldiers can be knights. Can‘t you choose them in the knight selection menu?
ptp190 Posted July 8, 2022 Posted July 8, 2022 16 hours ago, LordDGP said: Slave soldiers can be knights. Can‘t you choose them in the knight selection menu? No there must be a mod affecting this. I'll have to see which one. It's probably the dynamic trade mod. Because I just noticed it when ran a playthrough with it. If it's not that. I'll keep removing mods till they show up again.
LordDGP Posted July 8, 2022 Author Posted July 8, 2022 5 minutes ago, ptp190 said: No there must be a mod affecting this. I'll have to see which one. It's probably the dynamic trade mod. Because I just noticed it when ran a playthrough with it. If it's not that. I'll keep removing mods till they show up again. Let me know if you find something out
ptp190 Posted July 9, 2022 Posted July 9, 2022 21 hours ago, LordDGP said: Let me know if you find something out It's likely something to do with the newest mod dynamic trade routes. I took out all the other mods and left that one. Because I currently don't have any knights. Test on a saved game as well. So there's 0/6 spaces. I enslaved all my knights using the debug mode and they all disappeared from the avaliable knight list.
LordDGP Posted July 9, 2022 Author Posted July 9, 2022 19 minutes ago, ptp190 said: It's likely something to do with the newest mod dynamic trade routes. I took out all the other mods and left that one. Because I currently don't have any knights. Test on a saved game as well. So there's 0/6 spaces. I enslaved all my knights using the debug mode and they all disappeared from the avaliable knight list. DTR definitely touches way to many things to be compatible. Both Carnalitas and DTR introduce the slave and both mods reference them using the same name in script. This will lead to conflicts here and there.
ptp190 Posted July 9, 2022 Posted July 9, 2022 1 hour ago, LordDGP said: DTR definitely touches way to many things to be compatible. Both Carnalitas and DTR introduce the slave and both mods reference them using the same name in script. This will lead to conflicts here and there. I noticed it hours into a playthrough. Not to worry though. Your mod still works well. I also noticed that when I enslaved a person twice just to see what would happen. Same trait different ID name.
MissTiel Posted July 10, 2022 Posted July 10, 2022 I'm trying to make a compatch for Character UI Overhaul, following your instructions, but I manage to make the slaves show over the family tab or the relations tab. In that case the slave button on the tabs bar isn't working and I have overlap of the slave and the respective tab the slaves showed over. Please make a compatch or give me some advice on how to make it work. I figured that the buttons are moved in separate file (because good programming), and how the things generally work, but I'm at a loss with those slave tabs. Great mod by the way. Thanks for the thought and effort. Have a great day.
LordDGP Posted July 10, 2022 Author Posted July 10, 2022 (edited) 20 hours ago, MissTiel said: I'm trying to make a compatch for Character UI Overhaul, following your instructions, but I manage to make the slaves show over the family tab or the relations tab. In that case the slave button on the tabs bar isn't working and I have overlap of the slave and the respective tab the slaves showed over. Please make a compatch or give me some advice on how to make it work. I figured that the buttons are moved in separate file (because good programming), and how the things generally work, but I'm at a loss with those slave tabs. Great mod by the way. Thanks for the thought and effort. Have a great day. Do you mean this mod? Since the buttons section is heavily edited, I went ahead and instead of inserting the "using = sm_slaves_button" I edited the relations tab directly. window_character.gui Edited July 10, 2022 by LordDGP 10.07.22 | 23:17 - Fixed Custom Version
MissTiel Posted July 10, 2022 Posted July 10, 2022 (edited) There is no slavery tab, and the slaves are in the background, and are shown even when I don't have slaves, over the family tab. My results were almost the same, but the slaves were infront). P.S. If I manage to fix it, I'll upload the file here as well as in the downloads section as a compatch. If you manage to make it work I will try to keep it up to date and send you the file to upload if you like. Edited July 10, 2022 by MissTiel Forgot something.
LordDGP Posted July 10, 2022 Author Posted July 10, 2022 2 minutes ago, MissTiel said: There is no slavery tab, and the slaves are in the background, and are shown even when I don't have slaves, over the family tab. My results were almost the same, but the slaves were infront). Could you show me your code?
MissTiel Posted July 10, 2022 Posted July 10, 2022 (edited) Here it is. window_character.gui P.S. The slavery tab was missing because that char didn't have any. P.S. x2 Turned out it is really missing. When added the first edit I was looking on the file I was gonna send you, and in the version I have sent you it's not missing. I't shows as selected both family and slaves. Edited July 10, 2022 by MissTiel Forgot something x2.
LordDGP Posted July 10, 2022 Author Posted July 10, 2022 (edited) 8 hours ago, MissTiel said: Here it is. window_character.gui 138.92 kB · 2 downloads P.S. The slavery tab was missing because that char didn't have any. P.S. x2 Turned out it is really missing. When added the first edit I was looking on the file I was gonna send you, and in the version I have sent you it's not missing. I't shows as selected both family and slaves. Try now, instead of using my slave button template which tries to replace all tabs, I inserted it directly. window_character.gui Edited July 10, 2022 by LordDGP Removed duplicate entry regarding "Show me your Council"
MissTiel Posted July 10, 2022 Posted July 10, 2022 New game. Byzantium emperor have two slaves and 5 family members. Slaves are visible on Family tab, but can't be interacted with. Slaves tab shows the correct number, but are not visible there.
LordDGP Posted July 10, 2022 Author Posted July 10, 2022 (edited) 50 minutes ago, MissTiel said: New game. Byzantium emperor have two slaves and 5 family members. Slaves are visible on Family tab, but can't be interacted with. Slaves tab shows the correct number, but are not visible there. I started the game with the file I provided and it works as expected. Edited July 10, 2022 by LordDGP
KingOfCairo Posted July 11, 2022 Posted July 11, 2022 The Demand Sex interaction, and when the Sex Slave is Ready event occurs, if you're wearing custom CBO clothing, which is overlayed over a naked body, it removes the naked tag and their default clothes are over their custom clothes. Any way you can adjust that so it works like default Make Love with CBO's custom clothes?
MissTiel Posted July 11, 2022 Posted July 11, 2022 10 hours ago, LordDGP said: I started the game with the file I provided and it works as expected. Just tested it. The problem was in my load order. It works great. Thanks. Now I see what the problem with my first try was. I can maintain it from here on if you like. 1
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