cerebus300 Posted June 12, 2022 Posted June 12, 2022 7 hours ago, botticelli said: You need 2 underscores between bac and quest in those quests bac__quest_evil_.... If Paul is in Riverwood, check stage of bac_blacksmith. That needs to be 20 in order for the other quests to run. If it is not 20, setstage it via 10 if on stage 0 to 20. That's the reason, I put that warning up on the mod page. bac_blacksmith needs to be at stage 20 for the 1.9G version. I just tested it (Run Cow Run) and it works with no problems - if bac_blacksmith is at stage 20. Thanks for correcting the double underscore bit. I tried it and didn't get the error messages, but it didn't work either. No change to Paul's responses, and I didn't get a heads up at all on the screen like what usually happens when you move a quest further up a stage. He just keeps repeating the "I hope you can run fast" line and reinitiating that, even though nothing really initiates. It seems to be stuck in a loop. I read the blacksmith stage 20 bit before updating to G, and it was and still is "running level 20." Paul is still in Riverwood, and I can't seem do anything else because none of the responses go anywhere.
SilentOption Posted June 12, 2022 Posted June 12, 2022 3 hours ago, botticelli said: Look in you data folder: BAC_CustomRaceWithCowHeadHowTo.pdf should be there. thanks
botticelli Posted June 12, 2022 Author Posted June 12, 2022 2 hours ago, cerebus300 said: Thanks for correcting the double underscore bit. I tried it and didn't get the error messages, but it didn't work either. No change to Paul's responses, and I didn't get a heads up at all on the screen like what usually happens when you move a quest further up a stage. He just keeps repeating the "I hope you can run fast" line and reinitiating that, even though nothing really initiates. It seems to be stuck in a loop. I read the blacksmith stage 20 bit before updating to G, and it was and still is "running level 20." Paul is still in Riverwood, and I can't seem do anything else because none of the responses go anywhere. Ok. probably a problem with the main scene from Hammerheart before the update, so it was not running and still isn't after the update. Try restarting Hammerheart via console: stopquest bac_blacksmith resetquest bac_blacksmith startquest bac_blacksmith setstage bac_blacksmith 0 setstage bac_blacksmith 10 setstage bac_blacksmith 20 Then make sure Paul is walking towards Whiterun before saving. I'll put an option on the Debug page to restart the scene from there.
evilbom Posted June 12, 2022 Posted June 12, 2022 (edited) look like something weird happen on script @botticelli this happen in LE too ? or just me ? reach new stage transform and mod not equip new part in real time when stuck in milkpump or breastfeeding scene Spoiler Edited June 12, 2022 by evilbom
botticelli Posted June 12, 2022 Author Posted June 12, 2022 58 minutes ago, evilbom said: look like something weird happen on script @botticelli this happen in LE too ? or just me ? reach new stage transform and mod not equip new part in real time when stuck in milkpump or breastfeeding scene Reveal hidden contents Seems to work just fine in LE. It is deliberately turned off during the Capture scenes on the cart and in the hunter's cellar and auction house. Any other pump should work.
Lamiroir Posted June 12, 2022 Posted June 12, 2022 (edited) ScreenShot2.bmpHey, got a Quest Problem again. After i finally get the Marc Quest done (where his "Friends" coming), im now stucked in the scene after that. That Master guy came in,says his "Are you awake" thing and then nothing happens anymore. I cant control my Character, Master Guy is standing to far away from me for any more conversations,and that Room, idk if it has to look like that, is just walls and the floor with the room and the milk pump? So..an unfinished Room at all,looks like a oob scene without upper part xD. I tried it with enableplayercontrols, got out of the Milk Pump and could talk to the Master. Nothing happens there. Then im just going to the pump again and after some time the text pops up with "You here them coming back". Then im in Rifton,i get those arm/hand bindings on,and off all sudden the Hunters are back and kicking me right into the Cell again (aka their captured me again?!) and then im stucked again but now for real. Idk what happend there, but i cant to seem to find a solution to solve this o,o Edited June 12, 2022 by Lamiroir 1
Hey_Its_Kay Posted June 12, 2022 Posted June 12, 2022 So I installed the files needed for this mods for mod organizer 2 and ran FNIS and LOOT and Bodyslide but every time I try starting up the game through mod organizer 2 it straight up does not start. I previously had the original Become a Cow installed and uninstalled it. I am on SE by the way. I can post my Papyrus Logs. Please be nice in advice I'm not exactly a modding expert.
Catastrophic Posted June 12, 2022 Posted June 12, 2022 (edited) 30 minutes ago, Hey_Its_Kay said: So I installed the files needed for this mods for mod organizer 2 and ran FNIS and LOOT and Bodyslide but every time I try starting up the game through mod organizer 2 it straight up does not start. I previously had the original Become a Cow installed and uninstalled it. I am on SE by the way. I can post my Papyrus Logs. Please be nice in advice I'm not exactly a modding expert. Sounds like you're running LE mods in SE. The game will crash before it even attempts to load if you do this. Go to the second post in this thread for the SE version of BAC. Edited June 12, 2022 by Catastrophic
Brittany11101 Posted June 12, 2022 Posted June 12, 2022 I'm just thinking but ..would it be possible to make grazing into "player controlled event/need" ? for example when you are hungry you get some debuff (worse and worse spell cost ,blurred vision or something that is related to "not enough concentration" ) so you need to eat some "grass related ingredients" in order to get rid of debuffs. I really like idea of grazing - you get hungry > eat "grass things" > milk production increase > need to defecate but I really don't liek that "lose control' of character. I been stuck for 4 minutes because I didn't notice that my character is hungdy and... pathfinding to eat ingredients wasn't efficient (some flowers next to well then all the way to Ysolda house to eat 1 flowewr there ,then back to gate but couldn't eat so it went to breezehome area to eat 1-2 flowers and then back to gate (vie Ysolda house path) to eat last 1-2 flowers). Personally I never liked quest in BAC because I didn't seen that fitting my character. Interactions with Paul? nah.. Being hunted by hunters? Interesting but it would be more interesting if this was different. I mean : 1-st meeting > you don't have ring in nose! > go tell paul abotu that and get ring > 2-nd meeting >you don't have bell > paul > etc etc It would be interesting if there woudl be equippable bell "collar" that woudl work liek devious devices without need of Paul at all. Personally I always remove manually all quest related thing in bac (I don't liek to have too many quest in journal and hammerhead is bothering me because it's "empty quest" ). I started playing this mod out of curiosity of transformation theme and in first original bac quests were..quiete buggy and not very clever designed so I'm quite used to play without them. Anyway thanks for you work on this mod. Mutations works great and are quite interesting. Thoughts system is muuch more better that "<player> got level x / 20 ".
Hey_Its_Kay Posted June 12, 2022 Posted June 12, 2022 1 hour ago, Catastrophic said: Sounds like you're running LE mods in SE. The game will crash before it even attempts to load if you do this. Go to the second post in this thread for the SE version of BAC. Thanks it help I appreciate it
LatencyRemix Posted June 13, 2022 Posted June 13, 2022 Ran into a few problems with LE 1.9G. Everything prior to the Riften capture had no issues. After they take you the the scene with the Master, The 2nd person didnt show up, Master just stood there and didnt approach foe diagloue. Used Moveto Player and then he spoke to initiate dialogue. After beeing taken to the alley , One hunter was still angry, re paralyesd me and reloaded the HA cell with the master dialogue. Hentai Pregnancy causes conflict with its own milk, Whilst pregnanyt with Hentai Pregnancy and at the stage where it produces milk, it redos the infinite get in / get out of the bound milk pump in HA scene with the master. Removing PC as pregnant fixed the secene. As they was said before on prior page, Paul does indeed yeet out from Whiterun Stables after the new quest is completed. Also happend in 1.9F and 1.9F2
Lamiroir Posted June 13, 2022 Posted June 13, 2022 5 hours ago, LatencyRemix said: Ran into a few problems with LE 1.9G. Everything prior to the Riften capture had no issues. After they take you the the scene with the Master, The 2nd person didnt show up, Master just stood there and didnt approach foe diagloue. Used Moveto Player and then he spoke to initiate dialogue. After beeing taken to the alley , One hunter was still angry, re paralyesd me and reloaded the HA cell with the master dialogue. Hentai Pregnancy causes conflict with its own milk, Whilst pregnanyt with Hentai Pregnancy and at the stage where it produces milk, it redos the infinite get in / get out of the bound milk pump in HA scene with the master. Removing PC as pregnant fixed the secene. As they was said before on prior page, Paul does indeed yeet out from Whiterun Stables after the new quest is completed. Also happend in 1.9F and 1.9F2 This is the exact same thing im struggleing with. Im using Beeing Female instead of Hentai Pregnancy. Good im not the only one with this Problem
HolyDoge Posted June 13, 2022 Posted June 13, 2022 Strange. This version of BAC is actually causing my game to CTD and not even start. Wiping this one and going back to the original works. What a shame.
botticelli Posted June 13, 2022 Author Posted June 13, 2022 (edited) 2 hours ago, Lamiroir said: This is the exact same thing im struggleing with. Im using Beeing Female instead of Hentai Pregnancy. Good im not the only one with this Problem I'm using Beeing Female too having no problems. But Beeing Female does not add milk. With Hentai Pregnancy I'm not familar and the mod does no checks in that regard. On the other hand, that get in / get out of milk pump is a problem directly related to ZaZ. The furniture needs to be activated and with the pump, this activation (i. e. sit animation) takes 3.8 seconds. Now if any scripted activation for the character (e. g. equipping/unequipping things) happens in these 3.8 seconds, it is interrupted. It does not matter which mod causes this interruption and I cannot help it. This is the reason I deactivated mootations during the scripted pump scenes, but I cannot account for other mods. 15 hours ago, Brittany11101 said: I'm just thinking but ..would it be possible to make grazing into "player controlled event/need" ? for example when you are hungry you get some debuff (worse and worse spell cost ,blurred vision or something that is related to "not enough concentration" ) so you need to eat some "grass related ingredients" in order to get rid of debuffs. I really like idea of grazing - you get hungry > eat "grass things" > milk production increase > need to defecate but I really don't liek that "lose control' of character. I been stuck for 4 minutes because I didn't notice that my character is hungdy and... pathfinding to eat ingredients wasn't efficient (some flowers next to well then all the way to Ysolda house to eat 1 flowewr there ,then back to gate but couldn't eat so it went to breezehome area to eat 1-2 flowers and then back to gate (vie Ysolda house path) to eat last 1-2 flowers). Then turn it off in MCM. I'm not keeping you from gathering flowers and eat them. If you remove all the quests, your character will not have any alias which is needed for the features of this mod. So congratulations on successfully breaking it. Get used to the fact that mods bring along quests that need to run in order for the mod to work. There is no need for you to keep it active. 17 hours ago, Lamiroir said: I tried it with enableplayercontrols, got out of the Milk Pump and could talk to the Master. Nothing happens there. Then im just going to the pump again and after some time the text pops up with "You here them coming back". Then im in Rifton,i get those arm/hand bindings on,and off all sudden the Hunters are back and kicking me right into the Cell again (aka their captured me again?!) and then im stucked again but now for real. Idk what happend there, but i cant to seem to find a solution to solve this o,o ...and you did run that with 1.9G or an earlier version? Because there was a bug exctly there that has been fixed. There's still a problem with the auction scene when the master spawns in the middle of his guests and then gets shoved onto the pump and not move to his assigned location and start the auction. If you are in an earlier version setstage bac_capturedcow2 80 should help (skipping the scene but proceeding). Edited June 13, 2022 by botticelli
Lamiroir Posted June 13, 2022 Posted June 13, 2022 42 minutes ago, botticelli said: I'm using Beeing Female too having no problems. But Beeing Female does not add milk. With Hentai Pregnancy I'm not familar and the mod does no checks in that regard. On the other hand, that get in / get out of milk pump is a problem directly related to ZaZ. The furniture needs to be activated and with the pump, this activation (i. e. sit animation) takes 3.8 seconds. Now if any scripted activation for the character (e. g. equipping/unequipping things) happens in these 3.8 seconds, it is interrupted. It does not matter which mod causes this interruption and I cannot help it. This is the reason I deactivated mootations during the scripted pump scenes, but I cannot account for other mods. Then turn it off in MCM. I'm not keeping you from gathering flowers and eat them. If you remove all the quests, your character will not have any alias which is needed for the features of this mod. So congratulations on successfully breaking it. Get used to the fact that mods bring along quests that need to run in order for the mod to work. ...and you did run that with 1.9G or an earlier version? Because there was a bug exctly there that has been fixed. There's still a problem with the auction scene when the master spawns in the middle of his guests and then gets shoved onto the pump and not move to his assigned location and start the auction. If you are in an earlier version setstage bac_capturedcow2 80 should help (skipping the scene but proceeding). Yeah i dont think that Beeing Female is giving me trouble. Im using the new Version, 1.9G LE. I posted the Screenshot in my earlier post,so you can see how the scene for me looks like. Im 100% cow,so there is no mutation what could get interrupted. Im spawning right in front of the players house garden in rifton. When theres no other way as to skip this,im doing it
botticelli Posted June 13, 2022 Author Posted June 13, 2022 (edited) 3 hours ago, HolyDoge said: Strange. This version of BAC is actually causing my game to CTD and not even start. Wiping this one and going back to the original works. What a shame. LE version vs. SE install issue or missing masters? If the game does not even start, its most likely one of these. Edited June 13, 2022 by botticelli
Mig08 Posted June 13, 2022 Posted June 13, 2022 (edited) Fix black faces NPS for SE/AE. Face Discoloration Fix: https://www.nexusmods.com/skyrimspecialedition/mods/42441 Works with the transformation of the follower's face. Edited June 13, 2022 by Mig08
Brittany11101 Posted June 13, 2022 Posted June 13, 2022 Quote So congratulations on successfully breaking it. Get used to the fact that mods bring along quests that need to run in order for the mod to work Sorry if I offended you by that.I just wanted to share opinion about one aspect of this modification. I didn't break the most important quests because looking what quest do and where is connected helped in removing only quests that I wanted to remove. That grazzing working around town was behaving like that earlier on "unedited" version too (and is rather due to whiterun overhauls mod). All transformation themes works great (without any errors ,crashes etc) so I didn't "break anything" I just "edited". Ff what I wrote was inappropriate - I'm really sorry I will stop commenting in this topic. Have a good day
squiffyrogue Posted June 13, 2022 Posted June 13, 2022 11 hours ago, LatencyRemix said: Hentai Pregnancy causes conflict with its own milk, Whilst pregnanyt with Hentai Pregnancy and at the stage where it produces milk, it redos the infinite get in / get out of the bound milk pump in HA scene with the master. Removing PC as pregnant fixed the secene. Disable milk from HP. Cause MME has a patch to work with HP, you will still start a lactation of MME. HP's milk is useless with MME, so you won't lose anything
botticelli Posted June 13, 2022 Author Posted June 13, 2022 1 hour ago, Brittany11101 said: Ff what I wrote was inappropriate - I'm really sorry I will stop commenting in this topic. Have a good day I'm sorry about my harsh sounding. You see, getting this grazing thing to work about 90% of the time was a pain in the ass itself since Skyrim tends to stop scenes if they hit any obstacle. You are right about the sometimes crazy path selection. If you - or anyone really - has a good algorithm for getting a number of points (i. e. plants) on a shortest path route considering all those obstacles like boulders and houses it would be nice. What I do until then is gather the N (random 3 to 7) plants nearest to you and order them by distance. Now that results in her zig-zagging from plant to plant sometimes. For now I cannot help it. In the beginning the quest would select those random plants from anywhere within the radius which was far more annoying.
NoirXiaoba Posted June 13, 2022 Posted June 13, 2022 (edited) 55 minutes ago, botticelli said: What I do until then is gather the N (random 3 to 7) plants nearest to you and order them by distance. Now that results in her zig-zagging from plant to plant sometimes. Maybe you could select the nearest plant, do the grazing and then re-iterate this process n times? That way you can both interrupt the scene in case an attack happens during grazing and our bovine friends get realistically distracted by tasty plants and start wandering off in a more realistic manner. Or would that cost too many script cycles? Edit: You could also add a maximum distance boundary, so the grazing stops in case the cow wanders off too far. Like, she's snapping out of her munchies. Edited June 13, 2022 by NoirXiaoba
cerebus300 Posted June 13, 2022 Posted June 13, 2022 On 6/12/2022 at 12:32 PM, botticelli said: Ok. probably a problem with the main scene from Hammerheart before the update, so it was not running and still isn't after the update. Try restarting Hammerheart via console: stopquest bac_blacksmith resetquest bac_blacksmith startquest bac_blacksmith setstage bac_blacksmith 0 setstage bac_blacksmith 10 setstage bac_blacksmith 20 Then make sure Paul is walking towards Whiterun before saving. I'll put an option on the Debug page to restart the scene from there. I ran through all of these and they registered and it did send Paul back to Whiterun. It still didn't change the state of quests with him and he still says "I hope you are a fast runner" without anything happening. Is there a way to close out the Paul slavery quest at this point or activate the quest that leads to the cure? I figure then I can wait for myself to get recursed or at least deal with the hunters as a cow if I'm no longer Paul's slave.
botticelli Posted June 13, 2022 Author Posted June 13, 2022 (edited) 1 hour ago, cerebus300 said: I ran through all of these and they registered and it did send Paul back to Whiterun. It still didn't change the state of quests with him and he still says "I hope you are a fast runner" without anything happening. Is there a way to close out the Paul slavery quest at this point or activate the quest that leads to the cure? I figure then I can wait for myself to get recursed or at least deal with the hunters as a cow if I'm no longer Paul's slave. Once a slave, always a slave. That doesn't change even when cured. No, the problem here is, that the Run quest got started at an ill-timed moment with bac_blacksmith not running. So you just need to get that one cleaned up. Do sqv bac__quest_evil_004_runcowrun in the console (remember: two undercores after bac) and note the stage. If it is 50, set it to 200, if it is below 50 set it to 50 and try talking to Paul again and if that doesn't help set it to 200 alltogether. This should end it successfully and start a new cycle and when that comes around and Hammerheart runs normally, it should work normally. Edited June 13, 2022 by botticelli 1
cerebus300 Posted June 14, 2022 Posted June 14, 2022 4 hours ago, botticelli said: Once a slave, always a slave. That doesn't change even when cured. No, the problem here is, that the Run quest got started at an ill-timed moment with bac_blacksmith not running. So you just need to get that one cleaned up. Do sqv bac__quest_evil_004_runcowrun in the console (remember: two undercores after bac) and note the stage. If it is 50, set it to 200, if it is below 50 set it to 50 and try talking to Paul again and if that doesn't help set it to 200 alltogether. This should end it successfully and start a new cycle and when that comes around and Hammerheart runs normally, it should work normally. Well, thanks for all your help trying to fix this, but it just isn't working. I might just have to see if I can jump back to a prior save and do a speed run to catch up to my current state. Any recommendations on how to keep the Paul slavery quests clean and stable? By the way, I really do love this mod, so thanks for all the work that you've put into it and your involvement in these forums. I know that as you are working through the bugs there are so many responses here about problems, and I've contributed my share of them. Just wanted to recognize all of the work that you have done here and continue to do to make this a great mod for all of us kinky players. ?
SilentOption Posted June 14, 2022 Posted June 14, 2022 I prefer mine being a cow even the titles implies it. Is there anyway to make that happen in the MCM menu?
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