botticelli Posted August 22, 2024 Author Posted August 22, 2024 (edited) 18 hours ago, Saturos9 said: Is there a way to configure the "Lost control of voice" to happen less frequently or even close to 0%? I can see the "persistent mooing" skill in the MCM but unsure what it means. When the dialogue mooing happens, walk through it until you get a message "At last, you just remembered how to speak..." which indicated said moo skill just increased by 1. Depending on your Speechcraft skill and cow level, it can take a lot of mooings to get that skill high enough to have the mooing not happen anymore (with Speechraft 100 and cow level 50 you need ~50 mooings). You can deactivate the thing by deactivating Degrading (Settings page, "Immersion", "No Degrading"). That will also stop the need to graze. Edited August 22, 2024 by botticelli
TheTreeman Posted August 22, 2024 Posted August 22, 2024 Is there a way for me to change the droprate and/or vendoritems, so that I can find blended lactacid more often? As far as I can tell it is mostly dropped by bandits and sometimes by undead, and I can only buy them at the khajit caravans - I would like to increase that
botticelli Posted August 23, 2024 Author Posted August 23, 2024 (edited) 19 hours ago, TheTreeman said: Is there a way for me to change the droprate and/or vendoritems, so that I can find blended lactacid more often? As far as I can tell it is mostly dropped by bandits and sometimes by undead, and I can only buy them at the khajit caravans - I would like to increase that It is added to 4 LeveledItemLists: LItemPotionMagicEffects LItemPotionMagicEffectsBest LItemLockPick25 LItemSkooma75 I practically find it around every corner. Since you only need one for a cow (and MME supports 120 MilkMaids/Slaves in all), you only need 120 at maximum. But, if you want to add that to more lists, go find those leveled item list IDs in CK and check out function OnPlayerLoadGame() in bac_main.psc. That would be the location to change provided that you've a setup to be able to compile that. For each ID you'd need code like this: LeveledItemList theList = Game.GetFormFromFile(0x<last 6 hex digits of the list id>, "<ESP/ESM-Name, e. g. Skyrim.esm>") As LeveledItemList if theList && !LI_HasForm(theList, BACStore.Lactacid) theList.AddForm(BACStore.Lactacid, 1, 1) endif Those lists keep the changes during quicksave/quickload but will lose it on every regular game load since they are not saved. It is probably easier to add that via console: help "Blended Lactacid" -> you get the in-game ID player.additem <said ID> n -> where n is the number of potions you want to add Edited August 23, 2024 by botticelli
ZebraRundung246 Posted August 23, 2024 Posted August 23, 2024 Hallo, ist das von diesem Mod? SLIF? Ich weiß nicht, was das bedeutet. Ich bekomme immer die Meldung, slif_breast Änderung angefordert, aber SLIF ist nicht installiert!
botticelli Posted August 23, 2024 Author Posted August 23, 2024 41 minutes ago, ZebraRundung246 said: Hallo, ist das von diesem Mod? SLIF? Ich weiß nicht, was das bedeutet. Ich bekomme immer die Meldung, slif_breast Änderung angefordert, aber SLIF ist nicht installiert! Default BAC body morphs also use SLIF (Sexlab Inflation Framework). If you don't want that, doenload and install bac_2.0.3_bodymorph_json.7z. Then you can edit the morphs in data\SKSE\Plugins\StorageUtilData\bac\actor_base.json and remove or change those that start with SLIF.
botticelli Posted August 23, 2024 Author Posted August 23, 2024 (edited) 5 hours ago, windowsdefe said: how can i start Enslaved cow #2 quest? bac_capturedcow2 starts after talking with Marc in Riften the second time (after he got back from Whiterun). Either surrender to him or fight the hunters again. Edited August 23, 2024 by botticelli
Galactase Posted August 23, 2024 Posted August 23, 2024 On 8/22/2024 at 11:20 AM, TheTreeman said: Is there a way for me to change the droprate and/or vendoritems, so that I can find blended lactacid more often? As far as I can tell it is mostly dropped by bandits and sometimes by undead, and I can only buy them at the khajit caravans - I would like to increase that I made a plugin that adds Blended Lactacid to more levelled lists (can be found in barrels and sacks, apothecary satchels, looted from draugr, and purchased from general stores). I know what you mean about wanting more. It's a really good source of bulk Lactacid. I'll try to remember to post it after I get home from work. 1
TheTreeman Posted August 23, 2024 Posted August 23, 2024 13 minutes ago, Galactase said: I made a plugin that adds Blended Lactacid to more levelled lists (can be found in barrels and sacks, apothecary satchels, looted from draugr, and purchased from general stores). I know what you mean about wanting more. It's a really good source of bulk Lactacid. I'll try to remember to post it after I get home from work. Yes, that is exactly why I asked, thank you so much ❤️ I tried create the a plugin like this myself, but I couldn't get it to work
ZebraRundung246 Posted August 23, 2024 Posted August 23, 2024 Vor 2 Stunden sagte Botticelli: Standardmäßige BAC-Body-Morphs verwenden ebenfalls SLIF (Sexlab Inflation Framework). Wenn Sie das nicht möchten, laden Sie bac_2.0.3_bodymorph_json.7z herunter und installieren Sie es. Anschließend können Sie die Morphs in data\SKSE\Plugins\StorageUtilData\bac\actor_base.json bearbeiten und diejenigen entfernen oder ändern, die mit SLIF beginnen. Ich habe SexlabFramworkAE, nicht wahr? Und ich habe bac_2.0.3_bodymorph_json.7z installiert. Die Meldung wird weiterhin angezeigt.
Galactase Posted August 24, 2024 Posted August 24, 2024 9 hours ago, TheTreeman said: Yes, that is exactly why I asked, thank you so much ❤️ I tried create the a plugin like this myself, but I couldn't get it to work Blended Lactacid Boost.esp Here you go, this should do it. 1
Sfecla Posted August 24, 2024 Posted August 24, 2024 Hello can anybody help me I have a problem when the notice "Soul Gift Added" shows up, my game freezes CTD every time the 6 cow levels up. As long as I'm crouching, transformation functions properly; however, it crashes in two seconds when I stand up. Any fix?
botticelli Posted August 25, 2024 Author Posted August 25, 2024 12 hours ago, Sfecla said: Hello can anybody help me I have a problem when the notice "Soul Gift Added" shows up, my game freezes CTD every time the 6 cow levels up. As long as I'm crouching, transformation functions properly; however, it crashes in two seconds when I stand up. Any fix? With stage 6 bovine degrading starts, meaning every time you do not sneak, some scanner may run to detect grazeable plants around you. That scanner uses PO3's script extender. A CTD happening just there means, you've got the wrong PO3 version (probably SE vs. AE mismatch). You need to get the PO3 version matching your SKSE plugin version. On 8/23/2024 at 10:23 PM, ZebraRundung246 said: Ich habe SexlabFramworkAE, nicht wahr? Und ich habe bac_2.0.3_bodymorph_json.7z installiert. Die Meldung wird weiterhin angezeigt. The default JSON contents is the same as the builtin morphing. You'd need to edit out all mophs that start with "slif_", e. g. Spoiler "ChangePelvis" : { "MorphList" : [ "slif_pelvis", "LegSpread_v2", "Labia Puffyness", "Labia Thickness", "Groin size", "Clit", "Thigh Gap" ], Find one or more suitable morphs you want to substitute and put them in those lists instead.
ZebraRundung246 Posted August 25, 2024 Posted August 25, 2024 vor 3 Stunden sagte Botticelli: Mit Stufe 6 beginnt die Rinderdegradation, was bedeutet, dass jedes Mal, wenn Sie nicht schleichen, ein Scanner ausgeführt werden kann, um weidende Pflanzen in Ihrer Nähe zu erkennen. Dieser Scanner verwendet den Skript-Extender von PO3. Eine CTD, die genau dort stattfindet, bedeutet, dass Sie die falsche PO3-Version haben (wahrscheinlich SE vs. AE Mismatch). Sie müssen die PO3-Version herunterladen, die Ihrer SKSE-Plugin-Version entspricht. Der standardmäßige JSON-Inhalt ist identisch mit dem integrierten Morphing. Sie müssten alle Mophs herausschneiden, die mit "slif_" beginnen, z. B. Inhalt ausblenden "ChangePelvis" : { "MorphList" : [ "slif_pelvis", "LegSpread_v2", "Schwellungen der Schamlippen", "Schamlippendicke", "Leistengröße", "Klitoris", "Oberschenkellücke" ], Suchen Sie sich einen oder mehrere geeignete Morphs, die Sie ersetzen möchten, und fügen Sie sie stattdessen in diese Listen ein. Ich benutze MO2 und habe tatsächlich dieses "slif_pelvis" gefunden. Soll ich es einfach entfernen? Ich weiß nicht, was diese Morphs sind. Ich habe gerade diese Mods von BAC auf
botticelli Posted August 25, 2024 Author Posted August 25, 2024 (edited) 8 hours ago, ZebraRundung246 said: Ich benutze MO2 und habe tatsächlich dieses "slif_pelvis" gefunden. Soll ich es einfach entfernen? Ich weiß nicht, was diese Morphs sind. Ich habe gerade diese Mods von BAC auf The morphs are essentially sliders in the BodySlide Shape for femalebody.nif. Goto Data\CalienteTools\BodySlide\SliderSets and find the .osp file corresponding to your installed female body (in my case it's CosioHD.osp). If you open that in BodySlide, you'll see the available sliders on the right hand side like this: Spoiler Now, slif_... morphs are separate from that since SLIF combines groups of those sliders into slif_...-aliases across several json files. I'll spare you the details. Either delete the line or replace it with an existing slider name that's best fitting in your opinion. Edited August 25, 2024 by botticelli
ZebraRundung246 Posted August 25, 2024 Posted August 25, 2024 Vor 51 Minuten sagte Botticelli: Die Morphs sind im Wesentlichen Schieberegler in der BodySlide-Form für femalebody.nif. Gehen Sie zu Data\CalienteTools\BodySlide\SliderSets und suchen Sie die .osp-Datei, die Ihrem installierten weiblichen Körper entspricht (in meinem Fall ist es CosioHD.osp). Wenn Sie das in BodySlide öffnen, sehen Sie die verfügbaren Schieberegler auf der rechten Seite wie folgt: Inhalt ausblenden Nun, slif_... Morphs sind davon getrennt, da SLIF Gruppen dieser Schieberegler zu slif_...-Aliasen über mehrere JSON-Dateien hinweg kombiniert. Ich erspare Ihnen die Details. Löschen Sie entweder die Zeile oder ersetzen Sie sie durch einen vorhandenen Schiebereglernamen, der Ihrer Meinung nach am besten passt. 1 hour ago, botticelli said: Die Morphs sind im Wesentlichen Schieberegler in der BodySlide-Form für femalebody.nif. Gehen Sie zu Data\CalienteTools\BodySlide\SliderSets und suchen Sie die .osp-Datei, die Ihrem installierten weiblichen Körper entspricht (in meinem Fall ist es CosioHD.osp). Wenn Sie das in BodySlide öffnen, sehen Sie die verfügbaren Schieberegler auf der rechten Seite wie folgt: Inhalt ausblenden Nun, slif_... Morphs sind davon getrennt, da SLIF Gruppen dieser Schieberegler zu slif_...-Aliasen über mehrere JSON-Dateien hinweg kombiniert. Ich erspare Ihnen die Details. Löschen Sie entweder die Zeile oder ersetzen Sie sie durch einen vorhandenen Schiebereglernamen, der Ihrer Meinung nach am besten passt.
BiggyBoiBoba Posted August 26, 2024 Posted August 26, 2024 I've got a random issue where my hands and feet will just disappear and then after the next transformation my game will just crash? anyone know whats happening?
botticelli Posted August 26, 2024 Author Posted August 26, 2024 (edited) 8 hours ago, BiggyBoiBoba said: I've got a random issue where my hands and feet will just disappear and then after the next transformation my game will just crash? anyone know whats happening? I get this about once every two days I play it regardless of the equipment (not only with BAC). I'm not sure where it comes from. I didn't get it playing without Devious Devices but I could just have been lucky. Start saving your game more often. I cycle about 4 manually created save games around about every 2 game hours. I could also be some nif cache problem, since BAC (re-)cycles meshes a lot. Edited August 26, 2024 by botticelli
BiggyBoiBoba21 Posted August 27, 2024 Posted August 27, 2024 Hey having a really odd bug where I’m getting stuck on Cow’s tears and it’s not progressing it just keeps saying go to fifteen and find Marc and I can’t go back a save or else I’d lose a bunch of progress anyone know what console command to use?
BiggyBoiBoba21 Posted August 27, 2024 Posted August 27, 2024 4 minutes ago, BiggyBoiBoba21 said: Hey having a really odd bug where I’m getting stuck on Cow’s tears and it’s not progressing it just keeps saying go to fifteen and find Marc and I can’t go back a save or else I’d lose a bunch of progress anyone know what console command to use? Along with this having a strange bug where the game crashes whenever the face is trying to morph. I’ve realized it’s not the hands or feet I fixed that.
botticelli Posted August 27, 2024 Author Posted August 27, 2024 7 hours ago, BiggyBoiBoba21 said: Along with this having a strange bug where the game crashes whenever the face is trying to morph. I’ve realized it’s not the hands or feet I fixed that. SE head meshes are *very* version dependant, Try using the LE ones (LE loose files archive, only extract data\meshes\bac\heads\*) 7 hours ago, BiggyBoiBoba21 said: Hey having a really odd bug where I’m getting stuck on Cow’s tears and it’s not progressing it just keeps saying go to fifteen and find Marc and I can’t go back a save or else I’d lose a bunch of progress anyone know what console command to use? Did you go to Riften and speak to Marc? Did he tell you to do so again at midnight? You need to be inside Riften (city commons, no building!) shortly *before* midnight for the quest to trigger Marc properly.
BiggyBoiBoba Posted August 27, 2024 Posted August 27, 2024 2 hours ago, botticelli said: SE head meshes are *very* version dependant, Try using the LE ones (LE loose files archive, only extract data\meshes\bac\heads\*) Did you go to Riften and speak to Marc? Did he tell you to do so again at midnight? You need to be inside Riften (city commons, no building!) shortly *before* midnight for the quest to trigger Marc properly. Could it be that when i'm using BOS, YPS could be causing the crash i changed out the files and as soon as the head tries to morph again it crashes.
Unknown22923 Posted August 27, 2024 Posted August 27, 2024 30 minutes ago, BiggyBoiBoba said: Could it be that when i'm using BOS, YPS could be causing the crash i changed out the files and as soon as the head tries to morph again it crashes. Having the wrong head mesh installed did also CTD for me, installing this for 1170 worked for me. If you are getting blue face botticelli made a temporary fix to put in the games script folder. I'm running BOS and YPS and only thing that might conflict is the arched feet YPS does that seems to block Feet Hooves, so you need to set the option in YPS that you can only equip high heel to off.
naaitsab Posted September 1, 2024 Posted September 1, 2024 Small FYI, on the latest SE version 2 conflicting scripts are shipped: ski_playerloadgamealias PlayerWerewolfChangeScript Also it seems that all audio files are merged in that version. So the file "bac_2.0.8_LE+SE_Sounds_wav" is no longer be required. Only the Tats archive is required. Correct?
Little_Loki Posted September 1, 2024 Posted September 1, 2024 (edited) Hey I have one issue. During one stage of transformation (pretty late stage, after udder growth) my character just kneels, I got prompt "Oh shit" and then game crashes. Does anyone knows why that happens? Edited September 1, 2024 by Little_Loki
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