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LoversTomagoClub 1.04


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Posted

Sorry if the questions have already been asked but I just jumped on the tamago train:

Is loverssetbody necessary for tamago to work properly? Because I couldn't figure how to prevent it from automatically changing my body while having sex and disabled it, and now I sometimes get CTD right before the orgasm phase ever since I installed tamago and its dependencies. (Playing as a futa but I don't think it should cause bugs?).

 

EDIT: Oh well, I looked a little back and realized that it doesn't seem the tamago 1.004 pack has the futa patch, I'll get that and try again.

Posted

Hi everyone, how's things going for you? I have a situation here that I've been unable to figure out. I have the current Tamago files and all other required. As I'm playing the game, npcs that I or others in the game have killed, soon after I get the dreaded yellow WTF missing mesh alert. When I use the console to identify it, it says things like Tamago Mark and Tamago script.... etc.. I'm currently running Marts Monster Mod(MMM) and I'm wondering if it's those npcs that are added by MMM are what's causing the WTF problem. Am I missing a mesh file for this mod or are Tamogo and MMM incompatible? Thanks for the help. Much appreciated.

Posted

I too had that problem.

go back to your MMM install and be sure to include the...

"NO CARRION RATS.ESP"

file in your load order.

 

It's the Carrion Rats that cause that missing mesh error.

They are also very annoying in leaving the TamagoMark and TamagoMenstrual missing meshes behind.

Posted

I recently got MBP and was going to install Tamago club.

 

First question is can you get pregnant by animals? I saw that lovers bitch had some type of support so i'm guessing yes for dogs, but how about other animals?

 

Second how often do you get pregnant? I was going to roll a druid that try's to help the population of creatures since guards and other hero's kill so many.

 

Thirdly is there a way to change how often and how long pregnancy lasts, if there is how can you explain how?

 

Thanks.

Posted

Iiirc, you can get pregnant by any creature or NPC that leaves sperm in your womb. I've never tried it though, so ymmv.

 

As for how often, Tamago with it's default settings tries to be as realistic as possible, though with a somewhat accelerated cycle. Off the top of my head, I think Tamago runs a 10 day cycle, and while getting an egg fertilized every cycle is fairly easy, it still only has a 20% chance of conceiving. So on average, not counting pregnancy duration, you'd get pregnant every other in-game months if you tried your best.

 

There is plenty of parameters to tweak if you want shorter cycles and pregnancies (which many apparently do). It's been discussed in this thread quite a few times, so I'll recommend skimming it first and asking any questions you have after reading the previous explanations :)

Posted

I recently got MBP and was going to install Tamago club.

 

First question is can you get pregnant by animals? I saw that lovers bitch had some type of support so i'm guessing yes for dogs' date=' but how about other animals?

 

Second how often do you get pregnant? I was going to roll a druid that try's to help the population of creatures since guards and other hero's kill so many.

 

Thirdly is there a way to change how often and how long pregnancy lasts, if there is how can you explain how?

 

Thanks.

[/quote']

 

About animals, yes you can, using HiyokoGeneratorCreature , get it from here:

http://www.megaupload.com/?d=XC78W6YX

 

Go back one page to see how the world would be without biology. :P

 

Posted

Hmm, everything seems to be working but for one small snag; I apparently don't have the body meshes for the various stages of pregnancy, and as far as I can tell, they aren't in the file for download from this thread. Where would I track these down?

Guest Donkey
Posted

Not sure you guys noticed yet but there is a new tamago 1.10 out. i am no longer modding oblivion or i would have done this myself.

 

http://shy.jsphr.net/upload/img/ups28916.7z

 

I hope you guys can keep oblivion interested by starting new translation project now that i moved to fallout 3

Posted

Changelog for 1.10 (original)

 

2011/07/20 v1.10

・ロード時にData/Ini/TamagoClub.iniから設定を読み込むようになりました。

・精子等のアイコンはData/Textures/Menus/Icons/TamagoClubフォルダを参照するようにしました。

・アイテムスクリプトで行っていた制御は全てOBSE配列を利用した実装に変更しました。

- ScriptedObject消費数により不安定になるというオブリ本体の制限に捕らわれなくなり、

NPCが5000人以上存在するような環境でも正常に動作するようになりました。

- NPCのプロセスレベルによって実行頻度が変わりイベントハンドラが呼ばれなかったりする問題が無くなりました。

- 脱衣処理などのRemoveAllItemsを使うModでNPCの子宮や卵子が移動されてしまう問題がなくなりました。

- 通常時の負荷が大幅に減少しました。

・インベントリ内の精子等のアイテムはウィンドウを開く時に配列データから表示専用アイテムに変換する実装になりました。

- インベントリ/トレードウィンドウを開く瞬間に変換処理のための負荷が発生するようになりました。

精子等を大量に(数百個単位で)所持しているとウィンドウを開く前後にかくつくことがあります(仕様です)。

- 精子以外でもアイテム名に生産者銘が入るようになりました。

- アイテム名に生産者銘の他、月経周期等の状態も入るようになりました。

- 精子生産者の登録上限がなくなりました。

- 対象確認スペルは廃止されました(NPCの子宮もCtrl+左クリックで詳細確認が可能になりました)。

・開発者向け変更点概要

- a4tcCyropreserveDevice,a4tcIVFDeviceのFormIDが変更になりました。

- a4tccGetSpermItem関数廃止、a4tccGetTamagoData関数追加、a4tccAddTarget関数→a4tccAddTamagoData関数に変更

- a4tcWomb,a4tcOvum,a4tcFertilizedOvum,a4tcConceptionはスクリプトが外され

非表示(NonPlayable)なカウントアイテムになりました。

FormIDは同じため参照利用のみの一般的な対応Modの互換性は維持されています。

- a4tcExclude,a4tcSpermアイテム追加

- イベントハンドラで渡されるデータをクラス単位に整理しました。

現状、既存Modの互換性維持のため内部ではv1.03以前のデータ構造も渡されていますが、

今後はv1.10以降のデータ構造を利用するようにしてください。

 

Rough translations:

 

* Settings are now being loaded from Data\Ini\TamagoClub.ini (a default version is included)

* The icons for the pregnancy-related items like sperm, womb and so on are moved to Data\Textures\Menus\Icons\TamagoClub\

* Item scripts are updated to use OBSE arrays

 

- This greatly reduces system instability due to a big number of scripted objects in the game. The mod works now fine even with more than 5000 NPCs.

- (Not sure, something about the changed call timings for checks)

- Mods which use RemoveAllItems on the NPC (like Vilja) no longer cause that NPC to lose the womb (or any other special item related to pregnancy)

- The load on the game is greatly reduced

 

* Items such a sperm only serve as a way to display information now.

 

- The processing of the information to allow for correct display is now delayed until the moment the inventory is opened. As such, opening the inventory works fine even if there are huge amount of sperm in it, like in the hundreds (your girl must have been rather busy ...)

- Additional information is conveyed in the name of the sperm item (like, who was the one "producing" it)

- Other related items behave similarly and display information (like the menstrual cycle and so on) directly in their name

- The limits on sperm productions are gone

- The spell to check an NPC's menstruation/pregnancy info is deprecated (you can view it directly in their inventory)

 

* Change summary for developers

 

- The items a4tcCyropreserveDevice and a4tcIVFDevice changed their FormIDs

- The function a4tccGetSpermItem is obsolete, use a4tccGetTamagoData. a4tccAddTarget is renamed to a4tccAddTamagoData

- The items a4tcWomb, a4tcOvum, a4tcFertilizedOvum and a4tcConception are removed from use. Their FormIDs still exist in the ESM for compatibility purposes, but they are marked as NonPlayable.

- New items: a4tcExclude and a4tcSperm

- Data has been reorganised into classes which are passed to the functions. Right now, in order to maintain compatibility with the previous version of this mod, they also accept the old data structures. In the future, please only use the new 1.10 data structures.

 

That's about it. I didn't check the ESM yet, though.

 

Posted

Nice to see the author is still working on it.

Especially since this update is the first trace of him since the earthquake...

 

A lot has changed in this version. It should run much smoother now since there are no more scripted items in this mod!

Everything is handled in the main scripts using OBSE data structures and some invisible token items.

Sperm, wombs, etc. are created and placed in the inventory on the fly whenever you open it.

This also eliminates the necessity for the sperm pool extender.

Each sperm now has an "energy" value that is decreasing over time.

This value also influences the fertilization chance.

Icon paths have been redirected to Textures\Menus\Icons\TamagoClub so the icon changer ESP is not needed anymore, as well.

 

The author claims it should run without any problems even if you have 5000+ NPCs in your game.

Going to prison and mods using RemoveAllItems (Vilja) should also work correctly now.

 

I've fully translated the ESM file today. Will translate the readme tomorrow.

 

I've also made a "broken" version of HiyokoClub.esm and HiyokoGenetics.esp with all Dependencies on TamagoClub removed.

By temporarily replacing these files I successfully made a clean install for TamagoClub without loosing my kids.

 

Since it's already late here I'll upload both tomorrow.

 

Big thanks to the author of TamagoClub. :)

Posted

Really looking forward to this, I haven't messed with Tamago Club very much until recently, but I decided to give it a shot, now I'm hooked and looking for more.:D

Posted

...oh maou i want a baby from you :heart::D

 

thank you :)

 

edit: oh this give me new idea ,we need a "Official BaBy Adopt Thread" :D

Guest Donkey
Posted

It's good to see others are now releasing stuff again for oblivion, for moment there i was worried we won't see more plug-ins released.

 

There have been many new once recently only no one was translating them. I have moved to fallout 3 so it's good to see others are now stepping up.

Posted

It's good to see others are now releasing stuff again for oblivion' date=' for moment there i was worried we won't see more plug-ins released.

 

There have been many new once recently only no one was translating them. I have moved to fallout 3 so it's good to see others are now stepping up.

[/quote']

 

But when Skyrim is released, you'll be here to help us out with Skyrim mods, right? :)

Guest Donkey
Posted

it will greatly depends on what type of modding tools is released, and how well documented everything is. tes tutorials some part where just to hard to master, till i seen some of Giskard tutorials about dialog that is when i started modding for fun for oblivion.

 

 

I hope you guys have more time there already is a new alpha version out. :P

 

http://shy.jsphr.net/upload/img/ups28931.7z

 

 

Posted

Bugfix version was released today.

As much as I love to see updates I hope it won't be too soon now. :rolleyes:

 

 

 

Time spent to reapply translation to ESM: 8 minutes

Time spent to translate the readme: whole day >.<

 

Guys, if you ever write readmes please think about the poor translators and keep them short!

 

This is a first release. Since neither Japanese nor English is my first language point out any error or bad/weird English you find.

Nothing is final.

 

Clean install is absolutely recommended!

 

Modified Hiyoko ESM for clean install without loosing kids will follow.

 

There is a new version of TamagoShop on SHY.

All other official plugins should still work.

 

The icon replacer ESP is now obsolete.

See the text file in the texture folder for how to add icon textures.

The archive does not contain any icons.

 

TamagoPlayerHUD still works.

TamagoSpermPoolExtender is now obsolete and should not be used with any future versions!

 

Guest Donkey
Posted

Get used to it. :P if that modder is back, you can expect lot's of new updates.

 

But that one is actually rather small only a few scripts no real dialog, so it should be pretty easy to maintain. Try one of those mods like lovers prostitute, lovers StuidNPC or the one Ashal and Nightwynd are translated loversVoiceSSPPlus :D

Posted

Here are the replacement files for HiyokoClub.

Please read the instructions carefully.

I have successfully made a clean install of TamagoClub without loosing my kids with these but it might not work for everyone.

 

 

 

I can't guarantee that I will translate every minor update as soon as it is released.

But now that the main work is done, updating the ESM is not too difficult.

 

It's just very frustrating if you have to spend a whole day on a damn readme. :rolleyes:

This is not meant to be taken too seriously, of course.

The TamagoClub documentation is very well done and should (hopefully) answer most questions.

 

Oh, and I probably won't ever translate any dialog.

Writing sex dialog is much more difficult than most people want to believe.

And it's even more difficult to do in another language.

 

Incidentally, I've thrown out about half the lines from LoversVoiceSSPPlus since they sounded too much like "this has been written by a male virgin nerd". :dodgy:

 

 

Posted

Bugfix version was released today.

As much as I love to see updates I hope it won't be too soon now. :rolleyes:

 

 

 

Time spent to reapply translation to ESM: 8 minutes

Time spent to translate the readme: whole day >.<

 

Guys' date=' if you ever write readmes please think about the poor translators and keep them short!

 

This is a first release. Since neither Japanese nor English is my first language point out any error or bad/weird English you find.

Nothing is final.

 

Clean install is absolutely recommended!

 

Modified Hiyoko ESM for clean install without loosing kids will follow.

 

There is a new version of TamagoShop on SHY.

All other official plugins should still work.

 

The icon replacer ESP is now obsolete.

See the text file in the texture folder for how to add icon textures.

The archive does not contain any icons.

 

TamagoPlayerHUD still works.

TamagoSpermPoolExtender is now obsolete and should not be used with any future versions!

 

[/quote']

 

So, everything works? No mod-breaking bugs or anything?

 

One question though... Is this purely an update of Tamago, or did Hyoko get an update too? IE. did Hyoko undergo any changes since 1.05?

 

Also, on the topic of the Icon Replacer. Even though it shouldn't be used anymore, and unless one of the moderators has any problems with it, I think it's best if the thread stays where it is, mainly for archiving purposes/people who don't want to update the mod, agreed?

Anyways, I'll put a notice at the top of that thread that Tamago 1.10a is preferred.

Guest
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