s60yucca Posted June 4, 2011 Posted June 4, 2011 how to rename children? also, is a gender setting somewhere? all kid in my games is girl
monoto7 Posted June 5, 2011 Posted June 5, 2011 what do the addons do: hiyoko tamago break tamago shop tamago confide tamago topic tamago news tamago set body lovers encounter(not sure if this is part of it or not) also what load order should they be in
maou Posted June 5, 2011 Posted June 5, 2011 how to rename children? also' date=' is a gender setting somewhere? all kid in my games is girl [/quote'] Target the child in the console, then type setName "xyz" where xyz is the new name. Requires OBSE. Gender is determined during fertilization. It's a 50/50 chance so you just have to keep trying. : what do the addons do: hiyoko tamago break tamago shop tamago confide tamago topic tamago news tamago set body lovers encounter(not sure if this is part of it or not) Hiyoko what? HiyokoClub is the plugin for TamagoClub which handles child birth and the "life" of the children. HiyokoClub itself acts as a framework for its plugins (like the generator plugins or HiyokoGenetics). TamagoBreak handles miscarriage through "dangerous" behaviour during pregancy like fighting, having sex, running and catching diseases. TamagoShop adds some items to shops for external fertilization and keeping eggs and sperm "fresh". I'm not using that one so I can't tell you how it's supposed to be used. TamagoConfide makes a pregnant NPC tell it to the father to be, provided he's near. Only really usefull with a male PC and female companions. TamagoTopic ads a topic to all NPCs with a womb so you can ask them about their current mentrual (or pregnancy) state. Since it uses the "AwareState" rather then the real state it might not be 100% accurate. To be absolutely sure use the spell. TamagoNews displays a message (together with a distinctive sound) whenever someone gets pregnant, gives birth or has a miscarriage. TamagoSetBody automatically calls SetBody on an NPC entering the second trimester of pregnancy. The NPC will then show the pregnant body when naked. After giving birth or having a miscarriage it is automatically reset, although usually with a delay of several game hours. Also, since SetBody does not remember the last body used, if the actor previously had SetBody applied, you'll have to reapply the body setting afterward. Requires SetBody 2chEd. LoversTamagoClub is a Lovers plugin and doesn't require TamagoClub to work. It makes NPCs around the world (distance to player >= 8000) have sex (consensual or rape). It works on registering an event handler with OBSE for the "OnPackageStart" event, so it has to do with AI packages. There is not much information available for this event so I can't give you any more details. Actors who had sex this way will simply get the appropriate Lovers counting tokens added. If TamagoClub is active then those actors with a womb will additionally get the Tamago sperm items added to their inventory so they can get pregnant too. Works best in combination with TamagoNews so you know when someone gets pregnant or gives birth. Btw, you'll loose the surprise aspect, but if you turn on debug messages for LoversEncounter (a3en.debug) you can see some funny messages from time to time. My favorite is still LoversEncounter: Uuras the Shepherd Sheep Whether the sheep gets his sperm depends on whether it has got a womb. : also what load order should they be in Doesn't matter as long as TamagoClub.esm comes before HiyokoClub.esm.
Autumn Posted June 5, 2011 Posted June 5, 2011 Btw' date=' you'll loose the surprise aspect, but if you turn on debug messages for LoversEncounter (a3en.debug) you can see some funny messages from time to time. My favorite is still LoversEncounter: Uuras the Shepherd Sheep Whether the sheep gets his sperm depends on whether it has got a womb. : [/quote'] ahahahahah this one made my day
HanPL Posted June 5, 2011 Posted June 5, 2011 @monoto7 And how do you think ? Female character can only ger pregnant if she have ovulation peroid (egg cell ) and sperm from male npc ... animal or human...
monoto7 Posted June 5, 2011 Posted June 5, 2011 i realized that, but i was wondering if they did anything else, just seemed odd to me that they were there when they could have probably been in a menu that told you what sperm there was.(in the womb menu for example)
Anonymous Posted June 5, 2011 Posted June 5, 2011 Target the child in the console' date=' then type setName \"xyz\" where xyz is the new name. Requires OBSE.[/quote'] SetActorFullName "xyz" Shouldn't be enough without OBSE?
Deviloten Posted June 6, 2011 Posted June 6, 2011 Target the child in the console' date=' then type setName \"xyz\" where xyz is the new name. Requires OBSE.[/quote'] SetActorFullName "xyz" Shouldn't be enough without OBSE? I can't use the quote thing. :'( The key that shows the quote in my keyboard is the same that the american keyboard uses for the ~. So I need to change the console key to use the console, but I can't use the quote. >.< Anyway, was having problem with the setbody, but maou's post made everything clear. Thank you.
Anonymous Posted June 6, 2011 Posted June 6, 2011 I can't use the quote thing. :'( The key that shows the quote in my keyboard is the same that the american keyboard uses for the ~. So I need to change the console key to use the console' date=' but I can't use the quote. >.<[/quote'] Quotation marks isn't really necessary if name is a whole word, so "setactorfullname xyz" should work fine while "setactorfullname xyz xyz" won't.
s60yucca Posted June 6, 2011 Posted June 6, 2011 I'm sure everyone has OBSE. just type "setName xyz": for ex: setname naruto
Wavent Posted June 12, 2011 Posted June 12, 2011 Okay so far I have confusion about actually getting pregnant. I remember when I first uploaded the mod, if I clicked and held some male's sperm long enough I'd get a screen that I would the sperm was pushed into my womb. Now whenever I do the same thing it just drops on the ground. Do I just have sex with men and wait and see if I get pregnant or is there something I have to do with the eggs?
Dreamer102 Posted June 13, 2011 Posted June 13, 2011 I am having the same problem with the new version. I can't seem to get any of the sperm to register with any of the wombs. When I transfer it to a female in inventory, there are no messages either. I am going to revert back to the old version tonight.
s60yucca Posted June 13, 2011 Posted June 13, 2011 Can someone tell me how to buy horse for kid? or npc follower in general?
Flying Banana Posted June 13, 2011 Posted June 13, 2011 Think ya can use the 'setownership ' command?
Zucrel Posted June 18, 2011 Posted June 18, 2011 Does anyone else have the problem with children having wierd eyes? One normal, the other strange.
s60yucca Posted June 18, 2011 Posted June 18, 2011 weird eye happen very often, use Change Eye spell from VipCxj hair/eye system to fix
Zucrel Posted June 18, 2011 Posted June 18, 2011 weird eye happen very often' date=' use Change Eye spell from VipCxj hair/eye system to fix [/quote'] Cheers mate.
HanPL Posted June 19, 2011 Posted June 19, 2011 Hmm I just updated Tamago and Im curious is there modfied esp that allows futa sperm to impregnat egg ? Becasue I remember someone made that for old esp.
Lilalu Posted June 20, 2011 Posted June 20, 2011 Does anyone know what the warn message "Out of Token Pool" means? I get the warning immediately on load and in the console (not always but quite often when sex is ended). My guess would be that there are too many actors in my world for tamago (targets:~5300, wombs:~2150) to handle, but to be honest I don't have an idea. Often, Tamago doesn't seem able to produce more sperm, but sometimes it works. (Not talking about scriptlimit, it is not reached) @HanPL: IIRC maou wrote something about it in this thread: enable futa console: set a3ltc.kokumaromilk to 1 (thats what I did and it worked)
Dreamer102 Posted June 20, 2011 Posted June 20, 2011 Did you try setting "A4tc.femalecreaturerate to 0"? That helps if you don't want wombs spammed to creatures.
Lilalu Posted June 20, 2011 Posted June 20, 2011 Thanks for your answer, but female creatures are set to 0.
Ragged Robin Posted June 21, 2011 Posted June 21, 2011 Is it possible to alter the features of a child born through this mod in CS? If so, how? Any suggestions and/or guidance would be most welcome.
maou Posted June 22, 2011 Posted June 22, 2011 Does anyone know what the warn message \"Out of Token Pool\" means? I get the warning immediately on load and in the console (not always but quite often when sex is ended). My guess would be that there are too many actors in my world for tamago (targets:~5300' date=' wombs:~2150) to handle, but to be honest I don't have an idea. Often, Tamago doesn't seem able to produce more sperm, but sometimes it works. (Not talking about scriptlimit, it is not reached) [/quote'] You've reached the limit for sperm tokens. 5300 targets is quite high. To make sperm unique for each (male) actor, TC has to define "unused" tokens in the ESP and then assign them to actors when needed. If TC would just create copies of a generic "sperm" item then all items would get stacked in the inventory and they would all have the same name so you wouldn't be able to tell which is which. TC itself contains 600 sperm tokens so you can have up to 600 "sperm producers". Whenever TC is told to produce sperm for an actor x then it will look into its "database" for that actor's form ID (base ID, to be exact). If it is found the assigned sperm token is returned and sperm can be produced. If it is not found then TC must take an unused token and assign it to that actor's form ID. When all 600 tokens are assigned to an actor then no more assignments can be made and no sperm can be produced for actors who don't have an assigned sperm token yet. That's why you get that message. It will still work for the registered 600 sperm producers. You just cannot add any more. Sperm tokens are currently the bottleneck of TC. The problem is that it has no "garbage collection", that is, if actors with an assigned sperm token disappear (because you removed the mod), the token will not return to the unused list since a disappearing actor does not mean that the sperm will disappear at the same time, so there is no (efficient) way for TC to tell when a sperm token can be reclaimed. Sperm tokens are assigned to base actors btw. so you don't have to worry about respawning actors and creatures eating away your sperm token pool (all generic bandits are created from the same base object called "Bandit"). To extend the sperm count you'd have to either modify TC or make your own extension overwriting the scripts and adding more sperm token items. Interestingly, TC already has an empty function stub called "a4tcfInitSpermPool2", which was made for just that purpose. There are some other parts that need adjusting. In particular you'll have to look into these scripts: a4tcfGetSpermToken a4tcfInitSpermToken a4tcfInitSpermPool1 a4tcfInitSpermPool2 Is it possible to alter the features of a child born through this mod in CS? If so, how?Any suggestions and/or guidance would be most welcome. Not really. All children are created from a couple of base actors (one for each race and gender) using "CreateFullActorCopy". You can modify the base actors in the CS but the changes will apply to all children created from that base actor. The base actors are defined in HiyokoGenerator.esp. Adjusting x117 faces in the CS is not practical, though. Just take a look at their faces in the CS and you will know why (you have been warned!). Incidentally, I have no idea what tools people use to make x117 faces (apart from the race menu).
Lilalu Posted June 22, 2011 Posted June 22, 2011 Thank you, maou for clarifying this. I would be interested in looking into those scripts, but right know I'm trying hard to finish at least one run through Oblivion (and not being too much distracted by reading tutorials and changing something - which happens more and more...) before turning towards fiddling with changes / modding.
Recommended Posts