Guest Posted October 26, 2023 Posted October 26, 2023 is heal sounds a hard req or an option cause looking at that mod on nexus made me back off.
Gameplayer Posted October 27, 2023 Author Posted October 27, 2023 22 hours ago, RandomKhajiit said: is heal sounds a hard req or an option cause looking at that mod on nexus made me back off. Â If you want to get around using Heels mod, you will need an empty ESP named exactly as the required mod. Â Not really sure why it is an issue, but I have not been over to high heel sound mod in a long while. Â Been working and when got time play games.
thijoss Posted October 31, 2023 Posted October 31, 2023 (edited) Hello,  I followed the tutorial but the breasts remain frozen. Has anyone had this problem before?  even naked or with other clothes, the problem is there   Thanks. Edited October 31, 2023 by thijoss
vraven1997 Posted November 5, 2023 Posted November 5, 2023 On 10/31/2023 at 8:17 AM, thijoss said: Hello,  I followed the tutorial but the breasts remain frozen. Has anyone had this problem before?  even naked or with other clothes, the problem is there   Thanks.   First things first, find these three required mods in your mod list on Vortex. 1.OCBP-2.2.5-CBBE.zip 2. REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File 3. Skeletal Adjustments for CBBE If you found all three, uninstall them. If you can't find one of them, then that was probably your problem because you were missing one of the required mods.  Now if your using discrete female skeleton or any other skeleton mod like Zex, uninstall those. If you want to be on the safe side, run your save and make a fresh new save and then exit. Now reinstall the three required files in this exact order. 1.OCBP-2.2.5-CBBE.zip 2. REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File 3. Skeletal Adjustments for CBBE (https://www.nexusmods.com/fallout4/mods/39006?tab=files) (It's the first file on top of list) During Skeletal Adjustments for CBBE installation, first step option choose vanilla preset, Second step option choose Knee Fix Type 1 preset, Butt adjustment option choose none, Leg Shape Option choose none, Neck Head-Adjustment choose none, GSS for Male NPC's choose none, and then hit finish.  Run your game and load your new save or last save and see if it fixes it.  Now if your using penis mods for male characters and whatnot, then you can try the discrete female skeleton route like it shows in original file instructions, but I haven't been able to get it to work and I think it has something to do with DFS itself. Hope this helps
benisbot Posted November 27, 2023 Posted November 27, 2023 Hi,  I've encountered a problem with some of the conversions here and was wondering if someone could point me towards a guide on how to fix it myself. I'm savvy enough to create my own zaps in Outfit Studio, but nothing else. in the problem cases the bodyslide preset only seems to apply to the mesh "IKAROS_UnderArmour_low". Granted the armors in question look fine on a zeroed sliders AB body and anything smaller, but I like most of my presets to be on the bigger side of things.  Attached a screenshot illustrating the problem: Spoiler and of the human version to show what it's meant to look like: Spoiler  Cheers.
Gameplayer Posted November 27, 2023 Author Posted November 27, 2023 11 hours ago, benisbot said: Hi,  I've encountered a problem with some of the conversions here and was wondering if someone could point me towards a guide on how to fix it myself. I'm savvy enough to create my own zaps in Outfit Studio, but nothing else. in the problem cases the bodyslide preset only seems to apply to the mesh "IKAROS_UnderArmour_low". Granted the armors in question look fine on a zeroed sliders AB body and anything smaller, but I like most of my presets to be on the bigger side of things.  Attached a screenshot illustrating the problem:  Reveal hidden contents and of the human version to show what it's meant to look like:  Reveal hidden contents  Cheers.  Looks like the IKAROS body, which has 6 parts One of them has not been conformed to the Slider set. Fix is pretty simple,  Just need to bring in a reference shape and conform the "underarmor" body part, Make sure you "import sliders" and or "keep sliders", I dont have the program open in front of me at the moment.
benisbot Posted November 27, 2023 Posted November 27, 2023 (edited) 14 hours ago, Gameplayer said:  Looks like the IKAROS body, which has 6 parts One of them has not been conformed to the Slider set. Fix is pretty simple,  Just need to bring in a reference shape and conform the "underarmor" body part, Make sure you "import sliders" and or "keep sliders", I dont have the program open in front of me at the moment.  I must reiterate that my knowledge of outfit studio starts and ends at creating zaps. You lost me at loading refs . I would appreciate it if you could point me towards a comprehensive guide, and perhaps the necessary refs since the only one I could find was a CBBE -> AB conversion set, and seeing as I'm starting from an AB mesh I don't know if that will be of much use.  EDIT: I managed to find a AB only ref at CBBE To Atomic Beauty Clothed REF V2 over on Nexus, Used that to conform IKAROS_Torso_low2 in Outfit Studio and now my big preset works like a charm! And best of all if I encounter this issue again I can fix it myself! ? Spoiler  Edited November 28, 2023 by benisbot I figured it out!
tecckblade Posted December 4, 2023 Posted December 4, 2023 this will trigger some people and tbh i dont care it is my opinion you like what you want i like what i want , personally i find Atomic body looks horrible again that is my opinion, you do not have to share my opinion to each his own, my issue is I I have found a few CBBE Ikaros conversions on Nexus, and i have tried building it using the Ikaros_Cbbe and it all is invisible, I am not sure what i am doing wrong, and i am asking for anyone knows how to get Ikaros to work using CBBE, i greatly appreciate any assistance from anyone who knows how to get it to not be invisible or if someone has an Atomic body preset that doesn't look like a gorilla, either of those would be much appreciated Thank your for your time and your assistance  Â
Gameplayer Posted December 4, 2023 Author Posted December 4, 2023 6 minutes ago, tecckblade said: this will trigger some people and tbh i dont care it is my opinion you like what you want i like what i want , personally i find Atomic body looks horrible again that is my opinion, you do not have to share my opinion to each his own, my issue is I I have found a few CBBE Ikaros conversions on Nexus, and i have tried building it using the Ikaros_Cbbe and it all is invisible, I am not sure what i am doing wrong, and i am asking for anyone knows how to get Ikaros to work using CBBE, i greatly appreciate any assistance from anyone who knows how to get it to not be invisible or if someone has an Atomic body preset that doesn't look like a gorilla, either of those would be much appreciated Thank your for your time and your assistance    I understand and it is fine.  I tried CBBE and just could not find what I wanted.  As far as "Gorilla" well most pictures of AB are not default, default Atomic Beauty is more of a full bodied "thick" woman. Most of the pictures of Atomic Beauty the authors crank the muscle sliders up to about 11 or they turn on mega boobs. Heck mostly they do both the muscles and the mega boobage.  Here is the slider I mostly use, it has light muscles, lean body, and sigh maybe the boobs are too big but you can actually reduce the boob size quite a bit it will look like a UNP based body with a bit of a 6 pack. 6 pack can also be entirely removed with the sliders and I do that sometimes but mostly figure eh its post apoc an people are not eating enough anyway.  I might have to get around to making some more slider sets that are not concentrating on big boobs or muscles, all those are really easy to set up for AB and TBD for that matter, so no idea why there are a hundred presets an none of them but maybe 2 are lean or petite which AB can actually pull off. There is a point though that AB and TBD cannot make the boobs real small since well the body style is for endowed boobs, but you can get them down to around a full B cup but not really any smaller than that. Gamefever Atomic Beauty Preset for character Bodies.7z
Gameplayer Posted December 4, 2023 Author Posted December 4, 2023 So just an opinion from someone that has made thousands of sliders....  CBBE and Fusiongirl Have default small lean bodies to start with  Atomic Beauty and Touched by Dibella Have full bodied blond bombshell bodies to start with  Best results come when you start with a base body that is already close to what you want for your end results.  This ends up meaning that if you want a bombshell bodied girl, well dont start with CBBE! Because the boobs on CBBE default are almost not even there! It will go completely cra cra if you try to give flat chested CBBE Atomic Body style tits. Where AB has no chance in hell of pulling off a great flat chest, CBBE can do a flat chest.  CBBE has almost no muscle sliders, Atomic Beauty has loads of muscle sliders.  There is also "True Wasteland Body" That has flat chest and loads of muscle sliders also. Again dont use TWB if in the end you want a big rack.  I think CBA also has the issue of flat chest, so its large chest does not usually end up as good looking as AB/TBD, CBA though I think can do inverted nipples so there is that going for it. 1
tecckblade Posted December 4, 2023 Posted December 4, 2023 3 minutes ago, Gameplayer said: So just an opinion from someone that has made thousands of sliders....  CBBE and Fusiongirl Have default small lean bodies to start with  Atomic Beauty and Touched by Dibella Have full bodied blond bombshell bodies to start with  Best results come when you start with a base body that is already close to what you want for your end results.  This ends up meaning that if you want a bombshell bodied girl, well dont start with CBBE! Because the boobs on CBBE default are almost not even there! It will go completely cra cra if you try to give flat chested CBBE Atomic Body style tits. Where AB has no chance in hell of pulling off a great flat chest, CBBE can do a flat chest.  CBBE has almost no muscle sliders, Atomic Beauty has loads of muscle sliders.  There is also "True Wasteland Body" That has flat chest and loads of muscle sliders also. Again dont use TWB if in the end you want a big rack.  I think CBA also has the issue of flat chest, so its large chest does not usually end up as good looking as AB/TBD, CBA though I think can do inverted nipples so there is that going for it. I appreciate your response i have used your preset before and Mern's both seems like rational bodies i can tolerate them to a degree, there is this really weird thing that happens when your character is bending for example when they are using the water punk the hips and leg region deforms and that bothers me, maybe its the legs for days thing idk, i just find that there are some weird deformations that "Trigger" my sense of aesthetics an issue i have never seen with CBBE or FG for that matter so I just credited it to AB because the only time i have ever seen it is when i use AB, if i end up using it again i will drop a picture to show what i mean.... and judging from the way things stand i may have no other choice... again thank you for your input. Â
RimuruTempest091 Posted February 4, 2024 Posted February 4, 2024 sorry if people have already asked this but how do you change the skin material on the nails if you can they are forced grey for me and don't show up in the armor workbench
Gameplayer Posted February 4, 2024 Author Posted February 4, 2024 (edited) 4 hours ago, RimuruTempest091 said: sorry if people have already asked this but how do you change the skin material on the nails if you can they are forced grey for me and don't show up in the armor workbench  Hello, uh its been a while since I last played in Fo4.  I think I never got around to actually making the nails color itself swap. Always intended to give it a shot but there are a lot of colors to sort and I think it was due to the nail sizes having their own texture file.  Example Spade has a texture that is just like the french nail but the texture file itself is different, well not in all cases but there are some just like that. So it ended up being a rather large puzzle to sort out which texture files to group up for the texture swaps.  In the meantime the nails are rather like the original mod in that every single nail mesh has its texture file tied to it in the mesh itself.  However That said you can literally make for example either French Red nails or French Zebra nails, and so on. Also when you have built the specific color of nail from the chemistry workbench, You then can go to the armor bench and change the color of the IKAROS hand to match what you picked for your IKAROS body.  PS I completely get the frustration, ultimately I wanted to be able to go to the chem workbench and select from only 5 nail styles (lengths) and then from there go over to the armor workbench and select both the IKAROS skin color and the nail color. But I never got that far since it was a large puzzle of figuring out what texture files to input into the materials forms. I rememeber my last batch of game time I brought in a bunch of updates to the specific armors I was playing with mostly just fixing up screwed up high heel body outfits.  Ended up figuring out that high heel export issue was tied to my aggressive RAM overclock settings. Basically my memory was crapping out when I saved my edits and it totally garbled up the high heels, not sure how I went about fixing that issue right now.  I intend on coming back to play again with Fo4 at some point in the future.  Sim Settlements 2 has chapter 3 out, And Fallout London is going to come out in March, so I might try to play IKAROS with that at some point.  NOTE, IF when you build the nail at chem bench it is the wrong color, that means that the specific mesh is pointing to the wrong color in its nif file in the meshes folder. Using either nifskope or outfit studio to edit the texture path would be required. Entirely possible there are over 70 meshes in that mod. Edited February 4, 2024 by Gameplayer 1
hakeador3000 Posted February 5, 2024 Posted February 5, 2024 thank you for all your work Gameplayer 🫡 really made my play thru with the ikaros race a lot more enjoyable. any more outfit conversions in the works just out of curiosity?
hakeador3000 Posted February 5, 2024 Posted February 5, 2024 On 11/5/2023 at 3:57 PM, vraven1997 said:   First things first, find these three required mods in your mod list on Vortex. 1.OCBP-2.2.5-CBBE.zip 2. REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File 3. Skeletal Adjustments for CBBE If you found all three, uninstall them. If you can't find one of them, then that was probably your problem because you were missing one of the required mods.  Now if your using discrete female skeleton or any other skeleton mod like Zex, uninstall those. If you want to be on the safe side, run your save and make a fresh new save and then exit. Now reinstall the three required files in this exact order. 1.OCBP-2.2.5-CBBE.zip 2. REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File 3. Skeletal Adjustments for CBBE (https://www.nexusmods.com/fallout4/mods/39006?tab=files) (It's the first file on top of list) During Skeletal Adjustments for CBBE installation, first step option choose vanilla preset, Second step option choose Knee Fix Type 1 preset, Butt adjustment option choose none, Leg Shape Option choose none, Neck Head-Adjustment choose none, GSS for Male NPC's choose none, and then hit finish.  Run your game and load your new save or last save and see if it fixes it.  Now if your using penis mods for male characters and whatnot, then you can try the discrete female skeleton route like it shows in original file instructions, but I haven't been able to get it to work and I think it has something to do with DFS itself. Hope this helps has anyone figured out how to integrate DFS into this build? i have 0 issues without DFS but the moment i try to add it so my male npc's can have dicks from body talk i get the floating boobs bug. any help is appreciated
Gameplayer Posted February 5, 2024 Author Posted February 5, 2024 6 minutes ago, hakeador3000 said: thank you for all your work Gameplayer 🫡 really made my play thru with the ikaros race a lot more enjoyable. any more outfit conversions in the works just out of curiosity?  Well in March, I'm going to play some Fallout 4 using the "Fallout London" 'mod', which sounds like a full game really. So pretty much whenever I play, something gets converted or fixed up. As far as what can be done with Fallout London well I can not make any predictions. Could open that up find out the meshes dont have enough polygons to favor large busty body replacers. OR well could find out there is something different about how the "mod" works got no idea at the moment.  Right now been playing some Skyrim SE, I converted some of COCO's mods over to TBD but have no idea about permissions so not sure about uploading those. Been working my way through my own TBD conversion of The Amazing World of Bikini Armor, basically changed the weights to CBPC so it wont spaz out on typical computer systems and also adding all the missing pregnancy slider, yup it was not working with Fertility but in my game it does.  Also converted Real High Heels over to TBD. A vanilla armor and clothes high heel mod that was originally for CBBE. Might do another check over, I know I did not get any of the sandels converted over.  Basically played a bunch of games, Starfield, Cyberpunk, BG3, and now modding some Skyrim an thinking about Fo4 well like I said big mod coming for it soon. 1
hakeador3000 Posted February 6, 2024 Posted February 6, 2024 4 hours ago, Gameplayer said:  Well in March, I'm going to play some Fallout 4 using the "Fallout London" 'mod', which sounds like a full game really. So pretty much whenever I play, something gets converted or fixed up. As far as what can be done with Fallout London well I can not make any predictions. Could open that up find out the meshes dont have enough polygons to favor large busty body replacers. OR well could find out there is something different about how the "mod" works got no idea at the moment.  Right now been playing some Skyrim SE, I converted some of COCO's mods over to TBD but have no idea about permissions so not sure about uploading those. Been working my way through my own TBD conversion of The Amazing World of Bikini Armor, basically changed the weights to CBPC so it wont spaz out on typical computer systems and also adding all the missing pregnancy slider, yup it was not working with Fertility but in my game it does.  Also converted Real High Heels over to TBD. A vanilla armor and clothes high heel mod that was originally for CBBE. Might do another check over, I know I did not get any of the sandels converted over.  Basically played a bunch of games, Starfield, Cyberpunk, BG3, and now modding some Skyrim an thinking about Fo4 well like I said big mod coming for it soon. right on! can't wait to see what that big fo4 mod is gonna be; i have also checked out fallout london and it looks like a whole lot of fun.  and i totally get you spending time on skyrim, i have a combined 2k+ hours on skyrim se and le myself 😅 speaking of, im sure nisetanaka-senpai would be proud of you for working on his magnum opus to be compatible with cbpc. TAWoBA is my all time favorite mod. I'll keep beeing on the lookout for more ikaros conversions.  cheers!
Thelegendaryseahorse Posted February 7, 2024 Posted February 7, 2024 On 2/5/2024 at 5:46 PM, Gameplayer said:  Well in March, I'm going to play some Fallout 4 using the "Fallout London" 'mod', which sounds like a full game really. So pretty much whenever I play, something gets converted or fixed up. As far as what can be done with Fallout London well I can not make any predictions. Could open that up find out the meshes dont have enough polygons to favor large busty body replacers. OR well could find out there is something different about how the "mod" works got no idea at the moment.  Right now been playing some Skyrim SE, I converted some of COCO's mods over to TBD but have no idea about permissions so not sure about uploading those. Been working my way through my own TBD conversion of The Amazing World of Bikini Armor, basically changed the weights to CBPC so it wont spaz out on typical computer systems and also adding all the missing pregnancy slider, yup it was not working with Fertility but in my game it does.  Also converted Real High Heels over to TBD. A vanilla armor and clothes high heel mod that was originally for CBBE. Might do another check over, I know I did not get any of the sandels converted over.  Basically played a bunch of games, Starfield, Cyberpunk, BG3, and now modding some Skyrim an thinking about Fo4 well like I said big mod coming for it soon. For the life of me, I keep getting issues with eyebrows and makeup. I have the Fallout face textures at 1024 and 512, meaning it's for default vanilla, but I still get in trouble. I uninstalled 4k face and 4k body textures and got rid of other stuff until I got down to vanilla textures, but it still doesn't work.
Elllollos Posted February 22, 2024 Posted February 22, 2024 hi there, any chance someone has the atomic beauty conversions that do not require ikaros? because i would love to have them without that skin/race mod, also any posibility for converting vtaw wardrobe 9 to Atomic Beauty, as well as clothing from Old World Oddities and Project Mojave/Point Lookout and Capital Wasteland?
Chubrikone Posted April 3, 2024 Posted April 3, 2024 (edited) Seconded for Vtaw wardrobe 9. Hello, and first of all respect on the enormous amount of work you have done! I have a problem, I have installed the Vtaw 6 and 7, and the Courser X-92. The armor workbench has the options to change the skin, but in reality it doesn't, it stays human. As for now I am not using those outfits with non-Ikaros character, my workaround for now has been to delete the normal nifs, for example Katarina Boots.nif and rename the IKAROS counterpart, so they show correctly and I can change different skins of Ikaros. Another thing I started to experience recently, not sure if it is related to this mod, but when I am in the workbench editing some Vtaw parts, the menu glitches and I cannot exit the workbench*  EDIT: (This was happening only with the ones that I renamed the NIFs, my bad) Anyway, I tried a lot of outfits, from Vtaw, Desert X and the vanilla conversions, all of them (Shoes, gloves and full outfits) have the option to choose the type of IKAROS skin and glow, but visually it is the human body . For now the only thing I can do is walk barefoot... I don't know what have I done wrong, the process seems very straightforward, but I cant make it work. The only esp I tinkered with (and just because there is only one record to edit) is the DX Courser X-92 where I duplicated the armor called "name-IKAROS" and assigned it to the IKAROS mesh and for the race. Like that It is working (at least with this one I will be doing my playthrough with the Synthetic Player mod) I've been opening the ESPs in FO4Efo4edit and on the armor records the re is all the keywords, materials and both ArmorAA but in the line where it says race there is only HumanRace, is it supposed to be like that?? Thanks again  Edited April 4, 2024 by Chubrikone
Chubrikone Posted April 15, 2024 Posted April 15, 2024 On 4/3/2024 at 11:00 PM, Chubrikone said: Seconded for Vtaw wardrobe 9. Hello, and first of all respect on the enormous amount of work you have done! I have a problem, I have installed the Vtaw 6 and 7, and the Courser X-92. The armor workbench has the options to change the skin, but in reality it doesn't, it stays human. As for now I am not using those outfits with non-Ikaros character, my workaround for now has been to delete the normal nifs, for example Katarina Boots.nif and rename the IKAROS counterpart, so they show correctly and I can change different skins of Ikaros. Another thing I started to experience recently, not sure if it is related to this mod, but when I am in the workbench editing some Vtaw parts, the menu glitches and I cannot exit the workbench*  EDIT: (This was happening only with the ones that I renamed the NIFs, my bad) Anyway, I tried a lot of outfits, from Vtaw, Desert X and the vanilla conversions, all of them (Shoes, gloves and full outfits) have the option to choose the type of IKAROS skin and glow, but visually it is the human body . For now the only thing I can do is walk barefoot... I don't know what have I done wrong, the process seems very straightforward, but I cant make it work. The only esp I tinkered with (and just because there is only one record to edit) is the DX Courser X-92 where I duplicated the armor called "name-IKAROS" and assigned it to the IKAROS mesh and for the race. Like that It is working (at least with this one I will be doing my playthrough with the Synthetic Player mod) I've been opening the ESPs in FO4Efo4edit and on the armor records the re is all the keywords, materials and both ArmorAA but in the line where it says race there is only HumanRace, is it supposed to be like that?? Thanks again  Nevermind, it was a mod called Ikaros patch, that was supposed to change Curie CLEO, PAM and gen2 synths to Ikaros models, apparently it was fucking up the race so that's why the outfits weren't changing according to race...  But there are some armors that don't behave well with the bodyslides, for example Vtaw Wardrobe 6 high heels 1 and 2, and the holsters are invisible, then there is some that the base body(Ikaros) coming with shoes doesn't conform with the preset, especially breast and butt stay big as the base AB body and looks like the sliders don't affect them at all, while the rest of the slider conform to the preset(Gamefever)
Chubrikone Posted April 15, 2024 Posted April 15, 2024 (edited) On 2/5/2024 at 11:34 PM, hakeador3000 said: has anyone figured out how to integrate DFS into this build? i have 0 issues without DFS but the moment i try to add it so my male npc's can have dicks from body talk i get the floating boobs bug. any help is appreciated I did it actually, you can create copy of the esp (Ikaros) and edit all the records(for female) containing the path to skeleton.nif adding female as the path used in DFS and it works like a charm, then just put that esp so it can overwrite the original Edited April 15, 2024 by Chubrikone
Haseo the Scion Posted May 1, 2024 Posted May 1, 2024 On 4/15/2024 at 8:09 AM, Chubrikone said: I did it actually, you can create copy of the esp (Ikaros) and edit all the records(for female) containing the path to skeleton.nif adding female as the path used in DFS and it works like a charm, then just put that esp so it can overwrite the original How does one go about this?
Gameplayer Posted May 1, 2024 Author Posted May 1, 2024 1 hour ago, Haseo the Scion said: How does one go about this? Â You can crate a unique file path for IKAROS Androids by using xedit, also known as tes5edit maybe even known as Fo4 edit. The program is the same just find tes5edit and you are good to go with making edits. Â I think the skeleton path itself was in the race subtree for female human, But IKAROS will be IKAROSrace Race is a tree itself when you open the esp with the editor. Â I can't find it now I'm posting on phone but if you are just looking for a pre done IKAROS esp I think I attached it to the first post or maybe a post a few months ago which well might mean the last couple of pages ago.
weeww22 Posted May 4, 2024 Posted May 4, 2024 Good thanks for your enormous work, I want to make a request of you, when you have the time and the desire, could you make a step-by-step guide on how to make a small clothing mod work like for example VTAW Bunny so that cbbe clothes that have bodyslide can work and heels, in cbbe ikaros bodyslide, I ask you this to learn personally and also help other people, I ask this because although I found guides on how to use outfiit studio and ikaros, none of them are complete or explain things in detail how you do them you. Thank you again for your work and I wish you the best.
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