Jump to content

Bodyslide Outfits for Atomic Beauty and IKAROS Android Race OCBP 3BBB


Recommended Posts

Posted
On 4/15/2024 at 8:09 AM, Chubrikone said:

I did it actually, you can create copy of the esp (Ikaros) and edit all the records(for  female) containing the path to skeleton.nif adding female as the path used in DFS and it works like a  charm, then just put that esp so it can overwrite the original

holy, thats massive!!! could i bother you to upload that edited esp somewhere or send it over as a dm?? i have no idea how to do what you said

  • 2 weeks later...
Posted
On 5/4/2024 at 11:49 PM, hakeador3000 said:

holy, thats massive!!! could i bother you to upload that edited esp somewhere or send it over as a dm?? i have no idea how to do what you said

Sorry, I deleted it already because I decided to switch to Fusion Girl

  • 2 months later...
Posted
9 hours ago, ABakedWaffle said:

Will there be a CBBE conversion?

 

If there is or will be I will not be producing it, this body of work has been substantial amount of time investment as is.

 

I believe Fusion Girl has some offerings and you might find more conversions if you go over to the Discord Channel.

Posted
On 8/15/2024 at 10:34 AM, Gameplayer said:

 

If there is or will be I will not be producing it, this body of work has been substantial amount of time investment as is.

 

I believe Fusion Girl has some offerings and you might find more conversions if you go over to the Discord Channel.

Thancc

  • 5 months later...
Posted (edited)

I have physics working and the bodyside files working but when my character moves around the boobs "stop" in awkward positions depending on the direction I stop moving in the boobs will either point in opposite directions or straight up

20250210125244_1.jpg

Edited by themainwolfman
Posted
On 2/9/2025 at 11:43 PM, themainwolfman said:

I have physics working and the bodyside files working but when my character moves around the boobs "stop" in awkward positions depending on the direction I stop moving in the boobs will either point in opposite directions or straight up

20250210125244_1.jpg

 

Sorry its been year or two since I had Fallout 4 installed.

I cannot remember how to solve this problem.

 

Pretty sure that it has something to do with the CBBP files and skeleton though, maybe not installed correctly or using incorrect ones.

 

Last thing I remember was attempting to isolate IKAROS body skeleton so that IKAROS would be compatible with other skeletons but I cant remember if I forwarded those changes to the downloads section or not.

IF I did, did I even consider how regular human body would interact with those changes and did I figure out how to make human versions of outfits function properly?

Dont remember.

 

Been working on some Skyrim SE touched by dibella sliders since but havent uploaded the stuff I been working on, been at least a year now and I still have stuff that is not available for that body.

  • 5 months later...
Posted

Sorry to revive this. I'm playing around with F4 since a while. 

 

Does anyone still have all the clothes and stuff? Can you do me a solid and upload the clothes and bodyslide files all in one, together? 

 

So I don't have to hunt down the originals, then the conversions, then the bodyslides, etc? Just all-in-one pack? 

 

Please.

Posted
20 hours ago, donskook said:

Sorry to revive this. I'm playing around with F4 since a while. 

 

Does anyone still have all the clothes and stuff? Can you do me a solid and upload the clothes and bodyslide files all in one, together? 

 

So I don't have to hunt down the originals, then the conversions, then the bodyslides, etc? Just all-in-one pack? 

 

Please.

 

An all in one?

 

There are about ~4 years worth of armor bodyslides here?

 

An getting all the originals posted in an all in one is going to have to be an off-site thing hosted by a guy that is going to ignore authors rights an feelings on that matter.

So not possible.

 

As it is anyway, its not really plausible to use every outfit in a single playthrough here.

Even just 1 outfit pack from the VTAW line would satisfy most people for a playthrough those are pretty massive in terms of what you get in outfits as it is, like maybe starting at VTAW 5.   I know some of the early VTAW sets were not large but VTAW 6 was like 2 or 3 dozen outfits.

 

Heck Easy Girl outfit pack was couple dozen outfits too that one by Human Nature66.

 

So if you are just getting started,

Best approach would be too just start first with the default outfits and a large outfit pack from either Human Natures Easy Girl or VTAW wardrobe 6 or so.

That would basically triple or quadruaple the default number of outfits in the base game.

 

Also you can find all the original download locations in a text file in each zip file, I put that in there because writing it too the main page became a hassle.

  • 3 months later...
Posted

Hello, sorry to reopen this thread, but I've already asked around with people who might know, or in Discord groups, and no one has been able to solve the problem. I'm Ravster, a big fan of this mod; I even contributed for a few months by donating. Thanks, man, it's a great mod, but years have passed, and getting the body physics to work is a nightmare. If the body is naked, it's fairly easy to do... but if we add armor or clothing... everything goes wrong. The idea is that the character should have the same physics when they're naked as when they're wearing clothes. I've seen many videos of people who have managed to do it, but they always leave my messages on read or tell me that it can't be done with update 10.960... So, I'm not asking for a new version of the mod or anything, but... is there any way to make the same body physics that the character has without clothes work when they're wearing them? I'm trying to get the character to look like she's wearing clothes, and I'm not sure if it's a matter of the conversion itself, or if something else needs to be done. Perhaps it's no longer possible with 3bbb and OCBP-style physics, and it's done differently now. That would be it. The other thing is more of a personal request, though, more of a whim of mine. I've always had this idea that someone might eventually use this mod and the Nanako Anime Race mod and mix them up to create a robo-anime girl... Yeah, I know, it's one of my weird ideas (everyone has their own fetish). Anyway, I hope I haven't bothered you too much. Cheers.

Posted
27 minutes ago, rasvster said:

Hello, sorry to reopen this thread, but I've already asked around with people who might know, or in Discord groups, and no one has been able to solve the problem. I'm Ravster, a big fan of this mod; I even contributed for a few months by donating. Thanks, man, it's a great mod, but years have passed, and getting the body physics to work is a nightmare. If the body is naked, it's fairly easy to do... but if we add armor or clothing... everything goes wrong. The idea is that the character should have the same physics when they're naked as when they're wearing clothes. I've seen many videos of people who have managed to do it, but they always leave my messages on read or tell me that it can't be done with update 10.960... So, I'm not asking for a new version of the mod or anything, but... is there any way to make the same body physics that the character has without clothes work when they're wearing them? I'm trying to get the character to look like she's wearing clothes, and I'm not sure if it's a matter of the conversion itself, or if something else needs to be done. Perhaps it's no longer possible with 3bbb and OCBP-style physics, and it's done differently now. That would be it. The other thing is more of a personal request, though, more of a whim of mine. I've always had this idea that someone might eventually use this mod and the Nanako Anime Race mod and mix them up to create a robo-anime girl... Yeah, I know, it's one of my weird ideas (everyone has their own fetish). Anyway, I hope I haven't bothered you too much. Cheers.

 

So for Clarity,

 

I am not TrophyHunter, who made the body for IKAROS Android.

I did however create all the refits found here for IKAROS Android and probably have the most available outfits fitted to one body format anywhere found here for Atomic Beauty body.

I am aware there are a staggering amount of refits here about 4 years worth of outfit content, some of it is probably spastic but dont let that deter you a lot of it works just fine.....An realistically way more stuff than is needed for one play through available here.

 

IF you use my modifications the body should have the same physics as the armor.  I understand the importance because armor has so many parts and I think I may have my own version of a re-weighted IKAROS body floating around in the files required so that all the parts here fit right.

IF its still a problem at the very least every single shoe and there are lots of shoes will certainly force the other parts to use the same weight paints because the shoes are containing the body in these refits.

 

I am aware that there are other armor mods fitted for IKAROS but this wont work with those because as I said above I changed the body weight paints.

 

Nothing Bethesda has done will force this mod to stop working per say, certainly wont change the weight paints which effects how clothes fit an animate.

So at some point I will probably reinstall Fallout 4, when I do it is very likely that I will either use GOG version of Fallout 4 which is before the Bethesda update for TV show OR I will use an actual downgrader OR I will download directly from Steams Depot files to get the version of the game that is pre-Fallout Tv Show.

 

That's how I intend on avoiding having to figure out how to correct anything Bethesda did, as well there may be bugs that no one knows about yet.

 

As far as OCBP style physics...As long as you get your files here for it should be fine to just play, maybe there are some deposits of OCBP around I dont know its been at least 2 years since I played around with Fallout 4.

 

Posted

 

On 11/12/2025 at 8:33 PM, Gameplayer said:

So for Clarity,

 

I am not TrophyHunter, who made the body for IKAROS Android.

I did however create all the refits found here for IKAROS Android and probably have the most available outfits fitted to one body format anywhere found here for Atomic Beauty body.

I am aware there are a staggering amount of refits here about 4 years worth of outfit content, some of it is probably spastic but dont let that deter you a lot of it works just fine.....An realistically way more stuff than is needed for one play through available here.

 

IF you use my modifications the body should have the same physics as the armor.  I understand the importance because armor has so many parts and I think I may have my own version of a re-weighted IKAROS body floating around in the files required so that all the parts here fit right.

IF its still a problem at the very least every single shoe and there are lots of shoes will certainly force the other parts to use the same weight paints because the shoes are containing the body in these refits.

 

I am aware that there are other armor mods fitted for IKAROS but this wont work with those because as I said above I changed the body weight paints.

 

Nothing Bethesda has done will force this mod to stop working per say, certainly wont change the weight paints which effects how clothes fit an animate.

So at some point I will probably reinstall Fallout 4, when I do it is very likely that I will either use GOG version of Fallout 4 which is before the Bethesda update for TV show OR I will use an actual downgrader OR I will download directly from Steams Depot files to get the version of the game that is pre-Fallout Tv Show.

 

That's how I intend on avoiding having to figure out how to correct anything Bethesda did, as well there may be bugs that no one knows about yet.

 

As far as OCBP style physics...As long as you get your files here for it should be fine to just play, maybe there are some deposits of OCBP around I dont know its been at least 2 years since I played around with Fallout 4.

 

 

I understand it's expected since it's the perfect time for you to come back and get a detailed tutorial because when I add any conversion of Ngamma or Sandman, the physics are barely noticeable, or chaos ensues with the character's body. Hopefully, a video tutorial is needed. T-T Although it's a lot to ask for something so specific u.u. And regarding the Nanako anime race?

Posted
15 hours ago, rasvster said:

 

 

I understand it's expected since it's the perfect time for you to come back and get a detailed tutorial because when I add any conversion of Ngamma or Sandman, the physics are barely noticeable, or chaos ensues with the character's body. Hopefully, a video tutorial is needed. T-T Although it's a lot to ask for something so specific u.u. And regarding the Nanako anime race?

 

Physics controller is here,

Download, OCBP-2.2.5-CBBE

That file has required F4SE pluggin to activate physics

 

Also from my first page,

3) REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z, REQUIRED FILE_AB_Vanilla Outfits_IKAROS 3BBB_Bodyslide.7z

4) REQUIRED FILE_AAF_IKAROS PATCH.rar REQUIRED FILE_AAF_IKAROS PATCH.rar

 

Explanation,

I had to write a race entry into OCBP ini file so the F4SE pluggin would activate IKAROS physics bones.

Also AAF had to include race entry so it was patched and that patch included here, I think it was originally from Discord IKAROS page.

 

---------------------------------------------------------

High Heels System will be needed for IKAROS outfits past vanilla armors,

https://www.nexusmods.com/fallout4/mods/39850?tab=files

OLD VERSION, 1.83 was the last working version I know of that had no fuss.

 

IF you attempt to use the newest version, I found a Fix that was RED TOPIC STICKIED by the HHS author,

Quote,

"The settings.ini is in Data/MCM/Config/FO4HHS. You'll need to add the race to sRace=. If you don't know the technical name for your race, then use FO4Edit, examine the race's ESP/ESL, and look for the race's name. Or go bug the race's mod author for the name lol.

This is what my setting look like. It includes Amelia, Anubis, Ikaros, Anthro Deathclaw, Lupine, Selachii, and Vulpine race mods.
[Race];Add here the races that may have the high heel effect (be careful if your character belongs to a race that is not listed below the high heel effect will not be activated).

sRace=DefaultRace,HumanRace,GhoulRace,SynthGen1Race,SynthGen2Race,SynthGen2RaceValentine,nanaRace,nana2Race,DLC05ArmorRackRace,PlayerRace,IKAROSRace,IKAROSRaceSubGraphData,IKAROSRaceCOPY,ASIAG1BotRace,ASIAG2BotRace,ASIAG3BotRace,ASIAG4BotRace,ASIAG0_5BotRace,ASIAG1_5BotRace,ASIAG2_5BotRace,ASIAG3_5BotRace,DroidRace,HumanRace2B,2BRace,MannequinRace,AyaneRace,hitomirace,kasumirace,DOA_Mairace,momijirace,nyotengurace,AGNISKitRace,AM_AmeliaRace,AN_AnubisRace,DCM_DeathclawMutantRace,LupineRace,aaaSharkRace,VulpineRace

End Quote

 

You will have to add that to FO4HHS ini if you use the latest one on your end yourself because latest version makes use of RACES and IKAROS is not human race.

Anyway, like I said if you use version 1.83 shouldnt be a problem but if you are comfortable with making INI file changes with Notepad, probably should download the latest one.

 

I dont know about Nanaku Anime Race.

Got no idea how to make a video tutorial, never learned that....Geez there is so much to learn with just making or editing mods never got around to learning video creation.

As it is already sort of done like a lot of stuff for these games.

 

 

That's about as far as I got so far....There might be other things gotta think through.

Posted

Heads Up,

 

There are some missing arms armor files for my 3BBB AB body

 

So the work around is just run off Milkdrinkers Outfits and Armor fits first.

 

After that run off the 3BBB refits found here.

 

The missing armor files are all for arms such as leather lite arm left an right....An so on, so metal an such at one point existed and I am not sure if those exist anymore....Or why I made them 3BBB but the batch build calls on them and therefore you get an error message.

 

Its safe to ignore and you can get by just fine using the original arm an leg files from Milkdrinkers original bodyslide vanilla outfit mod.

Posted

Alright so if you are having a problem with physics, I figured out that I was mid update when I had a PC problem couple years back an lost my whole install of Fallout 4.

 

Thing is its still possible to play with IKAROS working right.

 

You cannot use Gendered Skeleton or a skeleton mod that places the skeleton somewhere that is not default location.

This is the step that is being screwed up.

 

At the time I was preparing to fully isolate IKAROS so my work could be played alongside other female races using their own physics completely different from IKAROS.

Well so I never finished that work and its clear that the instructions saying to use Gendered Skeleton are clearly wrong for the files available here on LL by myself.

The reasoning was that well stuff like Fusion Girl got real popular and that body uses a different skeleton to my version of IKAROS.

Already my work on IKAROS is fairly isolated as it was and I just needed to redirect the IKAROS esp skeleton path to a new folder just for her.

That would mean that it would be easy enough to use seperate outfits for non-IKAROS and overwrite all vanilla outfits with say something like Fusion Girl stuff or whatever the popular sex body is.

 

Overall IKAROS could then participate in popular adult mods on Lovers Lab or at least that was the plan.

 

 

So if you want to use IKAROS, do not use Gendered Skeletons like I previously said too in the directions front page, I even crossed it out.

 

After a bit of reinstalling today, I finally managed to get it all working again complete with a character with working hair, turns out in the FAQ over at IKAROS website you have to change the hairline through Jaw Morph selection.  What?  Yup jaw morph selection.

image.png

 

image.png

 

You will notice that I did not install much to get to this result.

STuff that is not check marked is not installed.

Posted
On 11/15/2025 at 12:26 AM, Gameplayer said:

Alright so if you are having a problem with physics, I figured out that I was mid update when I had a PC problem couple years back an lost my whole install of Fallout 4.

 

Thing is its still possible to play with IKAROS working right.

 

You cannot use Gendered Skeleton or a skeleton mod that places the skeleton somewhere that is not default location.

This is the step that is being screwed up.

 

At the time I was preparing to fully isolate IKAROS so my work could be played alongside other female races using their own physics completely different from IKAROS.

Well so I never finished that work and its clear that the instructions saying to use Gendered Skeleton are clearly wrong for the files available here on LL by myself.

The reasoning was that well stuff like Fusion Girl got real popular and that body uses a different skeleton to my version of IKAROS.

Already my work on IKAROS is fairly isolated as it was and I just needed to redirect the IKAROS esp skeleton path to a new folder just for her.

That would mean that it would be easy enough to use seperate outfits for non-IKAROS and overwrite all vanilla outfits with say something like Fusion Girl stuff or whatever the popular sex body is.

 

Overall IKAROS could then participate in popular adult mods on Lovers Lab or at least that was the plan.

 

 

So if you want to use IKAROS, do not use Gendered Skeletons like I previously said too in the directions front page, I even crossed it out.

 

After a bit of reinstalling today, I finally managed to get it all working again complete with a character with working hair, turns out in the FAQ over at IKAROS website you have to change the hairline through Jaw Morph selection.  What?  Yup jaw morph selection.

image.png

 

image.png

 

You will notice that I did not install much to get to this result.

STuff that is not check marked is not installed.

 

I have a question: is the game update? Or is it version 1.10.96? And if it's update, does the looksmenu work?

Posted (edited)

Look... good news! After a lot of experimenting and testing, I managed to get the physics working with Atomic Beauty. Everything's fine with that, but... the physics are still very subtle. Do you have a configuration that works with 3BBB? And one more thing: I had serious problems because now, for some strange reason, after switching to the Ikarus body, the face turns black and only the eyes glow. Also, when I exit Vault 111 and select "Change Appearance" before leaving, it's like the character has an aged face. I managed to fix it by adding a face preset for Ikarus. Finally, I've only tested the physics with Fortaleza Armor. I'll keep experimenting and reporting back. 

Edited by rasvster
Posted
3 hours ago, rasvster said:

Look... good news! After a lot of experimenting and testing, I managed to get the physics working with Atomic Beauty. Everything's fine with that, but... the physics are still very subtle. Do you have a configuration that works with 3BBB? And one more thing: I had serious problems because now, for some strange reason, after switching to the Ikarus body, the face turns black and only the eyes glow. Also, when I exit Vault 111 and select "Change Appearance" before leaving, it's like the character has an aged face. I managed to fix it by adding a face preset for Ikarus. Finally, I've only tested the physics with Fortaleza Armor. I'll keep experimenting and reporting back. 

 

Yup, face goes all funky, there are instructions on the main website that explain how to fix that, 100% beyond my control.

 

However I found an easier way to fix that rather than following the convoluted instructions.

 

Simply use a Preset that already exists, such as this one,

https://www.nexusmods.com/fallout4/mods/80149

 

Although there certainly are included Presets in the IKAROS mod, I found sometimes the one with the hoses tends to spaz out on loading it.

Also there are some faces loaded you just cycle through them but one or two of those have the hoses head.

 

Anyway,

The issue/bug you are calling it is that the Human head model and the IKAROS head model are no longer similar, both are unique an because of that when you race change its still attempting to use the human face data but it wont work on IKAROS head.

Solution is just change face using a preset or follow the weird instructions on the website for the body.

 

Physics should not be subtle, those cans should be shaking nice.

I included a 3BBB physics preset that is on the front page.

My Preset correctly adds the information needed so IKAROS will actually have the Physics,

 

[Whitelist]
LBreast_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RBreast_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LBreast_02_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RBreast_02_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LBreast_03_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RBreast_03_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LButt_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RButt_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LLeg_Thigh_01_F_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RLeg_Thigh_01_F_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LLeg_Thigh_01_R_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RLeg_Thigh_01_R_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
Belly_skin=HumanRace,GhoulRace,IKAROSRace:female
LBreast_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RBreast_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
LButtFat_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RButtFat_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
Penis_Balls_CBP_01=HumanRace:male,GhoulRace:male,IKAROSRace:female
Penis_Balls_CBP_02=HumanRace:male,GhoulRace:male,IKAROSRace:female
LLeg_Thigh_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RLeg_Thigh_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
LLeg_Thigh_Low_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RLeg_Thigh_Low_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female

F4SE.7z

Posted (edited)

I am sorry if this is a stupid question to ask, but how am I going to make IKAROS mod (that doesn't work on the latest version) work at the same time as the unofficial patch (that only works on the latest version)?

EDIT: I tried installing it on top of OG version and it seems to be working so far! Followed the guide to the T and have no issues, started the game just fine!

Edited by BogidaMalva
Posted (edited)
19 hours ago, Gameplayer said:

Yup, face goes all funky, there are instructions on the main website that explain how to fix that, 100% beyond my control.

 

However I found an easier way to fix that rather than following the convoluted instructions.

 

Simply use a Preset that already exists, such as this one,

https://www.nexusmods.com/fallout4/mods/80149

 

Although there certainly are included Presets in the IKAROS mod, I found sometimes the one with the hoses tends to spaz out on loading it.

Also there are some faces loaded you just cycle through them but one or two of those have the hoses head.

 

Anyway,

The issue/bug you are calling it is that the Human head model and the IKAROS head model are no longer similar, both are unique an because of that when you race change its still attempting to use the human face data but it wont work on IKAROS head.

Solution is just change face using a preset or follow the weird instructions on the website for the body.

 

Physics should not be subtle, those cans should be shaking nice.

I included a 3BBB physics preset that is on the front page.

My Preset correctly adds the information needed so IKAROS will actually have the Physics,

 

[Whitelist]
LBreast_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RBreast_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LBreast_02_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RBreast_02_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LBreast_03_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RBreast_03_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LButt_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RButt_01_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LLeg_Thigh_01_F_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RLeg_Thigh_01_F_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
LLeg_Thigh_01_R_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
RLeg_Thigh_01_R_skin=HumanRace:female,GhoulRace:female,IKAROSRace:female
Belly_skin=HumanRace,GhoulRace,IKAROSRace:female
LBreast_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RBreast_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
LButtFat_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RButtFat_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
Penis_Balls_CBP_01=HumanRace:male,GhoulRace:male,IKAROSRace:female
Penis_Balls_CBP_02=HumanRace:male,GhoulRace:male,IKAROSRace:female
LLeg_Thigh_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RLeg_Thigh_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
LLeg_Thigh_Low_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female
RLeg_Thigh_Low_skin=HumanRace:male,GhoulRace:male,IKAROSRace:female


Based on my experimentation, testing, and even reviewing, I've implemented the configurations you indicated. With the AB body, the physics work without armor or clothing ... ""decent"", but they're still lacking in my opinion. If I add any clothing or armor, they continue to work, but very slightly and only on the upper body; on the lower body, nothing at all. With the 3BBB body, without any clothing or armor, the physics are there, which I'd like to see finally be something decent. But the moment I add any clothing or armor, either the physics simply disappear as if gravity didn't exist, or there's absolute chaos, or the parts that should have physics twist on themselves as if they were possessed by some H.P. Lovecraft god.
 I've modded from scratch twice already and I always get the same results. One thing, I don't use FO4edit because I simply don't know how to use it. I'm the type who just adds or removes mods or organizes plugins and edits the occasional .ini file, but beyond that, it's like you're speaking to me in Vulcan-Russian. Help! T-T

Edited by rasvster
Posted
5 hours ago, rasvster said:


Based on my experimentation, testing, and even reviewing, I've implemented the configurations you indicated. With the AB body, the physics work without armor or clothing ... ""decent"", but they're still lacking in my opinion. If I add any clothing or armor, they continue to work, but very slightly and only on the upper body; on the lower body, nothing at all. With the 3BBB body, without any clothing or armor, the physics are there, which I'd like to see finally be something decent. But the moment I add any clothing or armor, either the physics simply disappear as if gravity didn't exist, or there's absolute chaos, or the parts that should have physics twist on themselves as if they were possessed by some H.P. Lovecraft god.
 I've modded from scratch twice already and I always get the same results. One thing, I don't use FO4edit because I simply don't know how to use it. I'm the type who just adds or removes mods or organizes plugins and edits the occasional .ini file, but beyond that, it's like you're speaking to me in Vulcan-Russian. Help! T-T

 

Physics Activation Requires, install in this order

1) OCBP-2.2.5-CBBE.zip  Go to jello picture for this file understand???? GOOD!

2) REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z

3) "Skeletal Adjustments for CBBE - Knee Fix - Legs for Days - 3BBB"  https://www.nexusmods.com/fallout4/mods/39006

 

At step one you have to download a specific file from this link

https://www.loverslab.com/files/file/18604-ocbp-for-fallout-4/

The file is called OCBP-2.2.5-CBBE

 

Step 2, is the easy step because you just load my edited file right after step 1.

 

Step 3, Very possible to install this part wrong!

"Skeletal Adjustments for CBBE - Knee Fix - Legs for Days - 3BBB" <---That is a FOMOD installation!!!

 

 

Those are the steps you messed up on if your physics is not working properly.

 

Step three is most likely step you fucked up.

Gendered Skeleton.png

 

Now Gendered Skeleton says that the "Skeleton" goes in the Female Folder right there.

 

Problem is that IKAROS looks for,

Meshes\Actors]Character\CharacterAssets\Skeleton

 

IKAROS DOES NOT DO GENDERED SKELETONS

 

And I do not control the FOMOD installation for Skeletal Adjustments for CBBE

 

In other words it is not the fault of my mod that is causing your problem.

 

Open your mod folder for the Skeleton, copy the skeleton file and move it to the proper directory so its not in the female folder.

Posted
3 hours ago, BogidaMalva said:

I am not sure if this will help or not, but when I installed the skeletal adjustments, when I open them in MO2 in file explorer, the path looks like this:image.png.6065212ef9bb7e2721ef6f8371c72eea.png

 

Yes this is correct pathing for "skeleton.nif" file.

 

As a note for other readers,

Without the skeleton in the correct path the reported issues of physics being subtle or exploding is a thing...Boobs an butt even fall through the floor.

 

I have been considering a reboot of just the IKAROS vanilla refits, might be better to take the experience and write a new file download location...I have considered even packaging the physics and skeleton file since well its been almost a decade, at this point would anybody get real upset about their work being packed into a Race Mod file....I dont know.

But mostly it has been direct players to where the files came from so there would be no hurt feelings and no blowback.  Trust me back in the day people got their feelings hurt over the smallest slights.

Posted

this is my path of tthat mod F:\Modding\mods listos\modFO4\mods\Skeletal Adjustments for CBBE - Knee Fix - Legs for Days - 3BBB\meshes\actors\character\characterassets

and there it is
 image.png.43cf14152050af0f29e181775b0c6cdc.png

So when you tell me to fix that... believe me, it's already fixed. And what you say about starting a game from scratch... I've already done that... at least 15 times, and as vanilla as possible... I've done that too... another 5 times... so here I am... praying to Jesus Christ T-T

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...