Omen297 Posted August 14, 2022 Posted August 14, 2022 Just a heads up, at least for me is update seemed to break my save so you might need to start a new save.
Tory187 Posted August 14, 2022 Posted August 14, 2022 hmm perhaps if you saved with the broken version active it does? I was able to continue my save between versions myself.
Kaedo Posted August 26, 2022 Posted August 26, 2022 Having a bit of an issue when starting a fluid ideology and trying to reform and add Hucow. If I try to add it it will remove my existing roles, those being Leader and Moral Guide, effectively removing all my roles I have. This isnt the case if I build the ideology from the beginning. Is there a fix for this for existing saves? I dont *think* it is this mod but the fertility rituals are also not actually working. I have the required mod indicated and no issues in the mod order, but pawns just run between one another and do nothing. I can see they are attempting to do things, based off of the UI, but they immediately end after getting close enough to their targets and an error procs in the log.
x0rhk556 Posted October 14, 2022 Posted October 14, 2022 (edited) On 5/18/2022 at 2:47 PM, Andarus said: Any way to disable that Males want to produce Milk? On 5/19/2022 at 7:34 AM, c0ffeeeee said: It's based on breast size, male pawns should be spawning flat-chest if you haven't changed anything I have the same problem and looked into it a bit. Males in my games spawn with breasts that are some Hediff_PartBaseNatural objects at stage 3 which according to my log outputs corresponds to "Nipples". It basically makes Genital_Helper.hasBreasts(...) return true for every colonist and from looking at it Genitial_Helper.has_male_breasts(...) will also not work because CurStageIndex seems to never be 0. I'm currently changing the code so it works for my mod setup but of course that's just a hack and not something addressing the real cause of the problem which probably lies in some other rjw mod. Edit: Kek, got the culprit. Should have guessed that that mod needs to prepend sizes smaller than the existing ones. Edited October 14, 2022 by x0rhk556
Azazazazazaza Posted October 17, 2022 Posted October 17, 2022 Hello. There was such a question. I created an ideology with this mod, chose a pawn with the role of a milker, started milking other pawns and getting milk from them. But, question. Is it possible to cook any dishes from human milk? (I would especially like support for dishes from HSK, because I play with this assembly) Or at this stage of development of the mod, you can only eat humanoid milk? Thank you in advance for your reply, and I apologize if there are any mistakes in the text. I hope to be understood?)
c0ffeeeee Posted October 18, 2022 Author Posted October 18, 2022 13 hours ago, Azazazazazaza said: Hello. There was such a question. I created an ideology with this mod, chose a pawn with the role of a milker, started milking other pawns and getting milk from them. But, question. Is it possible to cook any dishes from human milk? (I would especially like support for dishes from HSK, because I play with this assembly) Or at this stage of development of the mod, you can only eat humanoid milk? Thank you in advance for your reply, and I apologize if there are any mistakes in the text. I hope to be understood?) Depending on the mod, it may require patching
lonenglish Posted November 6, 2022 Posted November 6, 2022 Seems like pawns just stand near target when milking and won't do anything else. Had this working in 1.3 so maybe it needs a fix version for 1.4. Anyone know of another fix?
c0ffeeeee Posted November 6, 2022 Author Posted November 6, 2022 1 hour ago, lonenglish said: Seems like pawns just stand near target when milking and won't do anything else. Had this working in 1.3 so maybe it needs a fix version for 1.4. Anyone know of another fix? waiting for Ed to update rjw mc to 1.4 1
Akaluto Posted November 15, 2022 Posted November 15, 2022 On 07.11.2022 at 07:33, c0ffeeeee said: ждем, пока Эд обновит rjw mc до 1.4 Okay, I figured out how to temporarily fix the bug, but still use this mod as a patch for coffee. uncheck cherry picking for all types of lactation, and then remove the heddif from the pawn, everything will work, except for the milking itself of course. Everything works, it’s just impossible to accumulate milk, so there will be no milking and a bug, respectively, while lactation from biotech will be in order
Akaluto Posted November 15, 2022 Posted November 15, 2022 By the way, I have a question why I can only have one gangbang event. Is there any way to remove the restriction?
RaX_8 Posted November 15, 2022 Posted November 15, 2022 Does the steam milkable colonists work with this mod or do we need Eds version?
Lordrhodes Posted November 23, 2022 Posted November 23, 2022 (edited) Here is a Link to a working Milkable colonists mod It's on Page 5 Just scroll down till you find a huge post by onslort has a green avatar with an O in it. Current version of mod is rjw-mc-biotech-004 Also you need to update this mod the latest RimWorld Stable Branch Patch is mucking with alot of RJW mods. Edited November 23, 2022 by Lordrhodes
onslort Posted November 26, 2022 Posted November 26, 2022 I've been working on a fork of Milkable Colonists and I'm slowly adding stuff to it. I'm brand new to Rimworld modding so it's an adventure figuring out things that might be considered simple such as adding a new button to a pawn, but it turns out it's a long and windy rabbit hole. I also recompiled the 1.3 source for 1.4 with no changes. It's still not guaranteed to work 100% but it will work better with rjw-ideology-addons than my fork does. You can find the link to the recompiled rjw-mc-master here. My fork download is named rjw-mc-biotech. It is not compatible with rjw-ideology-addons at the moment. For completeness, the download link is here. 1
latenight Posted November 30, 2022 Posted November 30, 2022 I decided to make a tribe of half-sentient toxic mutants living in caves, but this role play failed cause of one thing: dirt. My mutants started to get tantrums caused by dirty floors despite being sate, warm and well-slept, it was funny for a pawn who punched bear to death and then ate it corpse to get a Mental break by seeing blood splatters. Is there a way to stop environment debuff, did I miss it? It would be logical that savages and neanderthals would not care about dirt, blood and stones lying around. I'm asking here cause RJW adds even more sources of filth. Maybe add a gene or ideology meme nullifying debuff? P.S. Thank c0ffeeeee for all mods. 1
XZIZ Posted December 6, 2022 Posted December 6, 2022 On 11/26/2022 at 10:24 AM, onslort said: I've been working on a fork of Milkable Colonists and I'm slowly adding stuff to it. I'm brand new to Rimworld modding so it's an adventure figuring out things that might be considered simple such as adding a new button to a pawn, but it turns out it's a long and windy rabbit hole. I also recompiled the 1.3 source for 1.4 with no changes. It's still not guaranteed to work 100% but it will work better with rjw-ideology-addons than my fork does. You can find the link to the recompiled rjw-mc-master here. My fork download is named rjw-mc-biotech. It is not compatible with rjw-ideology-addons at the moment. For completeness, the download link is here. thank you so much
onslort Posted December 21, 2022 Posted December 21, 2022 (edited) A cross post. After chatting with C0ffeeeeee, I've updated and tweaked a lot of things to make my version of Milkable Colonists work with an updated version of C0ffee's RIA (which I will include a link to the download post.) C0ffee's Rimworld Ideology Addons updates: Designating a pawn for induced lactation has changed slightly. Instead of using an internal timer now pawns will get a cooldown debuff hediff to show they have been recently induced. Default cooldown timer is 30% of a day in length, and default amount of times induce is required is 20. This works out approximately 3 times a day for a week before lactation starts if you have no drugs to help. Hucow values are now set to +250% yield and +150% production speed, with work speed and move speed set to 70%. The yield and speed values will combine with Milkable Colonist Lact-X hediffs that provide boosts. You can end up with 2 x 2.5 for yield and 2 x 1.5 for speed using Hucow and Hyper Lact Max. Hucows will fill several of their needs by performing milking tasks. Breastfeeding will grant the most needs bar, milked by another colonist second, lowest is self milking. Added options for CRIA lacation: Option to change the cooldown amount of inducing lactation. This will not change the timers on any existing cooldown hediffs. Option to change the amount of times induce is required before lacation starts. This will not reset the progress on the current induce lactation. For example, if you are already halfway through the process and you increase the total to 50, it would take 25 induces from that point. Same is true if you make the total smaller. There is an option to give a pawn a breast size increase when they get turned into a hucow. This is set to 0 by default and can be adjusted. There is also a setting to set the minimum size that breasts become when turning into a hucow. This is set to 0.5 by default, which is average sized. ***This version is only going to be compatible with the newest version of Milkable Colonists. Make sure to get both files if you wish to use them together.*** Convenient link to download post Edited December 21, 2022 by onslort 4
Lordrhodes Posted December 23, 2022 Posted December 23, 2022 onslort You Sir or Mam Are a GOD for this update And thank you for talking to C0ffeeeeee and getting these mods compatible, Much Love from me and the Community. 1
rigster21 Posted January 1, 2023 Posted January 1, 2023 Just discovered a bug with the 1.4 version of this mod - I was unable to open up the debug actions menu with IA active. I could still activate dev mode, but clicking the debug actions button did nothing. No idea why, but once I removed IA, I was able to open up the menu.
Shamous Posted January 2, 2023 Posted January 2, 2023 51 minutes ago, rigster21 said: Just discovered a bug with the 1.4 version of this mod - I was unable to open up the debug actions menu with IA active. I could still activate dev mode, but clicking the debug actions button did nothing. No idea why, but once I removed IA, I was able to open up the menu. Do you have the milkable colonists mod? If so go and get the latest update. I used to be incompatible with IA, causing exactly this issue, but a recent update has addressed the problem. 1
rigster21 Posted January 7, 2023 Posted January 7, 2023 On 1/1/2023 at 4:03 PM, Shamous said: Do you have the milkable colonists mod? If so go and get the latest update. I used to be incompatible with IA, causing exactly this issue, but a recent update has addressed the problem. That did the trick, thank you!
nightshad Posted January 22, 2023 Posted January 22, 2023 New role: Hucow Handler is there a way to get this as a work order how does this work exactly
c0ffeeeee Posted January 29, 2023 Author Posted January 29, 2023 On 12/20/2022 at 9:04 PM, onslort said: A cross post. After chatting with C0ffeeeeee, I've updated and tweaked a lot of things to make my version of Milkable Colonists work with an updated version of C0ffee's RIA (which I will include a link to the download post.) C0ffee's Rimworld Ideology Addons updates: Designating a pawn for induced lactation has changed slightly. Instead of using an internal timer now pawns will get a cooldown debuff hediff to show they have been recently induced. Default cooldown timer is 30% of a day in length, and default amount of times induce is required is 20. This works out approximately 3 times a day for a week before lactation starts if you have no drugs to help. Hucow values are now set to +250% yield and +150% production speed, with work speed and move speed set to 70%. The yield and speed values will combine with Milkable Colonist Lact-X hediffs that provide boosts. You can end up with 2 x 2.5 for yield and 2 x 1.5 for speed using Hucow and Hyper Lact Max. Hucows will fill several of their needs by performing milking tasks. Breastfeeding will grant the most needs bar, milked by another colonist second, lowest is self milking. Added options for CRIA lacation: Option to change the cooldown amount of inducing lactation. This will not change the timers on any existing cooldown hediffs. Option to change the amount of times induce is required before lacation starts. This will not reset the progress on the current induce lactation. For example, if you are already halfway through the process and you increase the total to 50, it would take 25 induces from that point. Same is true if you make the total smaller. There is an option to give a pawn a breast size increase when they get turned into a hucow. This is set to 0 by default and can be adjusted. There is also a setting to set the minimum size that breasts become when turning into a hucow. This is set to 0.5 by default, which is average sized. ***This version is only going to be compatible with the newest version of Milkable Colonists. Make sure to get both files if you wish to use them together.*** Convenient link to download post do you still want to do a PR to merge with main? Or, can I do that?
onslort Posted January 31, 2023 Posted January 31, 2023 (edited) I'm a complete newbie at Git and have no idea how to do that offhand. If you wanted to update can you use the zip with the files as it is? Or do you need something extra? Edit: I'll do some reading and see what happens. Edited January 31, 2023 by onslort
c0ffeeeee Posted February 2, 2023 Author Posted February 2, 2023 (edited) On 1/30/2023 at 4:36 PM, onslort said: I'm a complete newbie at Git and have no idea how to do that offhand. If you wanted to update can you use the zip with the files as it is? Or do you need something extra? Edit: I'll do some reading and see what happens. Yah I can, also if you want to get seriously into modding or just software dev in general, Git is your friend Edited February 2, 2023 by c0ffeeeee
huntkillt Posted April 3, 2023 Posted April 3, 2023 udders dont appear to be able to lactate, was this known?
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