Popular Post c0ffeeeee Posted July 24, 2021 Popular Post Share Posted July 24, 2021 (edited) C0ffee's RJW Ideology Addons Download: https://gitgud.io/c0ffeeeeeeee/coffees-rjw-ideology-addons Credit to ShauaPuta for making the icon graphics Current features: During RJW sex events, lovin' precepts from ideology will factor into who you're having sex with. Depending on what you've set your Ideology precepts, lovin' can give you positive or negative mood from Ideology while affecting your fervor. Vanilla lovin' and RJW sex trigger at different rates, so balance may be an issue. Let me know if your pawns have too much/too little mood. Pawns won't have sex randomly depending on your precepts, but masturbation and comfort prisoners/slaves will always be free game. Spouse only precept means no sex with people who aren't your spouse, etc. Lactation precepts Requires Ed86 / RJW - Milkable Colonists · GitLab (gitgud.io) add a precept to your memes that makes it so that lactation is expected of pawns that can produce milk. Only hucows can consume non-milk foods. Difficulty scales based on your pawn's expectations. Lactating pawns will produce 1.5x the normal rate of milk. New role: Hucow Handler Requires Hucow meme to add role to Ideoligion Gains ability to turn pawns already lactating into hucows Will turn them into dedicated milk producers - 3x the normal milk production rate, 3x the yield, and 3x normal lactation duration, at the cost of x25% work speed and x30% movement speed. todo: add more impact levels, fill in flavor text Induce lactation - induce lactation in a pawn by stimulating their breasts until they produce milk. First, click on a pawn with milkable breasts, right click them, and select "designate induce lactation." Now your pawn's breasts can be stimulated. Stimulating breasts is a work of type Handling, just like milking. It takes 15 days, 2-3 times a day of massaging to get a pawn lactating. It's a long, slow process, but downside-free compared to lact-x (expensive, drug, requires research) and pregnancy (kids) Orgy Rituals Start a ritual orgy. Still WIP. Requires [mod] RJW Orgy Event - Rimworld - LoversLab 8/5/22 - Hucows were changed; can now eat non-milk foods without suffering a mood debuff, in exchange for slower movement and work speed Still in a very early state, as usual let me know if you have any bugs or issues. More content coming soon! Have any features or ideas you think I should implement? Let me know! Edited September 28, 2022 by c0ffeeeee 42 Link to comment
c0ffeeeee Posted July 24, 2021 Author Share Posted July 24, 2021 (edited) Reserved Edited July 26, 2021 by c0ffeeeee 1 Link to comment
Tory187 Posted July 24, 2021 Share Posted July 24, 2021 First! (second technically) In all seriousness though I can't wait to see what this mod will grow into. 3 Link to comment
dovahnurse Posted July 25, 2021 Share Posted July 25, 2021 Hype! Looking forward to these features. Link to comment
Haraldh Posted July 25, 2021 Share Posted July 25, 2021 Think the Pitfight event got alot potential after Victory the looser could be raped or the whole fighting turned into a public sex scene, so much to play with. 3 Link to comment
Ears Posted July 25, 2021 Share Posted July 25, 2021 (edited) 1. What I think about the opportunities and challenges that the new slavery system adds, I wrote here Slaves and their children are not equal to free citizens, so interclass relations pose complex problems. But the sexual exploitation of slaves does not always have to take the form of gross violence. It would be interesting to see the closeness between a free citizen and a slave, as well as a legalized version of such a relationship, which would not be considered a full-fledged marriage. And also a harem of concubines. 2. Also, the existing commandment about sex seems unfortunate to me, because it applies to both sexes at once. In religion, the requirements for the behavior of men and women may differ. Some additional settings are desirable to clarify the acceptability of adultery and extramarital affairs for each sex. 3. 35 minutes ago, Haraldh said: Think the Pitfight event got alot potential after Victory the looser could be raped or the whole fighting turned into a public sex scene, so much to play with. The ability to decorate the throne room by chaining a slave girl to the throne by the collar! It will be best if she has a trait of extraordinary beauty. ? Edited July 25, 2021 by Ears 3 Link to comment
SluttySnowcraft Posted July 25, 2021 Share Posted July 25, 2021 Honestly, I feel feature overlap with Sexperience isn't a bad thing - there are various features in it I do not like prevent me from wanting to use it - but ideology precepts on things like zoophilia and rape are things I think would work well with Ideology and RJW. I also think some double-standards would be cool. Maybe have it so one gender must remain pure to their spouse if they have one, but the other doesn't. Or that raping one sex is okay, but raping the other isn't (or both/neither, ect). Honestly, I'd say go ham with ideas - just keep it specifically to Ideology features, and don't add unwanted stuff in on the side. 2 Link to comment
S32S32S5 Posted July 25, 2021 Share Posted July 25, 2021 Rape can finally be bad in Rimjobworld! For new ideas, reproducitive precepts if Menstruation isn't going to have that covered. 2 Link to comment
Algene Posted July 25, 2021 Share Posted July 25, 2021 I hate being the ideas guy, also mind the fact that I haven't played with the mod yet, but would there be any way to make being loyal to your spouse/s and raping slaves be possible? If my colony doesn't consider the slaves human at all maybe they don't count as cheating, or if you want to go nuts a ritual where a happily married couple just go to town on a slave. As in Sex: Spouse Only, and Rape: Proud As always, thanks for the hard work c0ffeeeee!. 3 Link to comment
El invertebrado Posted July 26, 2021 Share Posted July 26, 2021 I have two ideas, one in which you add genital mutilation of each gender (abhorred/revered) and the other is the use of contraceptives (abhorred/revered) I appreciate the work you do in this community and I hope you like my ideas 1 Link to comment
disinki Posted July 26, 2021 Share Posted July 26, 2021 I suppose I should report this bug as no one else has reported it. I've got the RJW beta installed along with all the 1.3 compatible mods that support it. Using this mod with the released submods breaks the jobdriver for masturbation and causes an error to pop up. 1 Link to comment
NuttySquabble Posted July 26, 2021 Share Posted July 26, 2021 Great! Another little fix I'd like to see is to give "Free" and "Free and approved" physical loving precepts a non-zero defaultSelectionWeight. Right now, randomly generated ideologies almost always default to one of "spouse only" precepts, which is a shame. This should be a very straightforward fix, with a couple of patches. Link to comment
Haraldh Posted July 26, 2021 Share Posted July 26, 2021 C0feeeee any idea how one could add/tag slaves to be comfort prisoners ? could not find any file that handle that in rjw just in cofig folder/misconfig was a small hint to comfort_prisoner_rape_mtbh_mul but no clue what that means. Link to comment
c0ffeeeee Posted July 26, 2021 Author Share Posted July 26, 2021 4 hours ago, Haraldh said: C0feeeee any idea how one could add/tag slaves to be comfort prisoners ? could not find any file that handle that in rjw just in cofig folder/misconfig was a small hint to comfort_prisoner_rape_mtbh_mul but no clue what that means. might want to ask Ed or one of the main rjw devs about that Link to comment
Tory187 Posted July 26, 2021 Share Posted July 26, 2021 9 hours ago, Haraldh said: C0feeeee any idea how one could add/tag slaves to be comfort prisoners ? could not find any file that handle that in rjw just in cofig folder/misconfig was a small hint to comfort_prisoner_rape_mtbh_mul but no clue what that means. I want to say Ed has already done this on the Dev build. That build does not include an updated working assembly at the moment mind you. But the source files there have the change. Could recompile Dev build and test if you want. https://gitgud.io/Ed86/rjw/-/tree/Dev/ <-- dont download this at the moment if you dont know how to recompile .dlls Link to comment
RaX_8 Posted July 27, 2021 Share Posted July 27, 2021 This requires milkable colonists but i cant find a 1.3 version, does it exist anywhere? Link to comment
Jenkins95 Posted July 27, 2021 Share Posted July 27, 2021 5 hours ago, RaX_8 said: This requires milkable colonists but i cant find a 1.3 version, does it exist anywhere? Didn't tested it but here's for 1.3 https://steamcommunity.com/sharedfiles/filedetails/?id=2218407878&searchtext=milkable Link to comment
VoidIce Posted July 27, 2021 Share Posted July 27, 2021 6 hours ago, RaX_8 said: This requires milkable colonists but i cant find a 1.3 version, does it exist anywhere? Currently using Milkable Colonists (Continued) from steam and is working fine Link to comment
c0ffeeeee Posted July 27, 2021 Author Share Posted July 27, 2021 Please use RJW Milkable Colonists, It's the version created specifically for RJW. 2 Link to comment
NekroShapiroPhiladelphia Posted July 27, 2021 Share Posted July 27, 2021 7 hours ago, c0ffeeeee said: Please use RJW Milkable Colonists, It's the version created specifically for RJW. is the race support the same as the steam version? Link to comment
SluttySnowcraft Posted July 27, 2021 Share Posted July 27, 2021 (edited) So, I have a lot to suggest here for precepts and rituals. Not as much for memes, though maybe a meme could be worked out surrounding several of these precepts. It's a long post, so I've spoilered it. Spoiler Precepts: Nudity: Uncovered Genitals for men - men want their dong hanging out. Uncovered Breasts and Genitals for women - women want their tits and slits on show. Exhibitionism: (Sex in Public specifically) Abhorrent - provides severe mood and opinion maluses for public sex. Disapproved - provides mild mood and opinion maluses for public sex. Neutral - provides no mood or opinion buffs or maluses for public sex. Revered - provides mood maluses for sex in private places, while providing mood and opinion buffs for sex in public. Rape: Abhorrent - Rapists are despised, and will gain significant opinion maluses with those that rape others. A colonist being raped will cause a severe colony-wide mood debuff. Disapproved - Rapists are disliked, and will gain significant opinion maluses with those that rape others. A colonist being raped will cause a severe mood debuff for all family members. Neutral - Rape is neither approved or disapproved, and will only cause opinion maluses with the victim and their family. A colonist being raped will cause a mood debuff for all family members. Approved - Rape is approved. Colonists will rape other pawns more frequently, and will not be viewed negatively for it by other pawns (excluding the victim, family members will not be upset.) Revered - Rape is revered. Colonists will favour raping other pawns over consenting sex. Pawns get opinion bonuses for raping other pawns (excluding their victim, family members will not be upset.) Men only - Requires Female Supremacy Meme, provides opinion bonuses for raping men. Men still feel bad when raped. Women only - Requires Male Supremacy Meme, provides opinion bonuses for raping women. Women still feel bad when raped. Slaves only - Requires slavery be allowed. Slaves can be raped without mood or social consequence. Factions with an ideology that approve of or revere rape will not be upset if your pawns rape members of their faction. (Unless their ideology is only for men, women, or slaves, in which case they will be upset if you rape the opposing gender, or their property). Celebration Rituals: Divine Orgy: An alternative social festival where pawns will have an orgy - similar to how the RJW orgy event currently works. Marriage Rituals: (All require public sex to be allowed/revered.) Public Sex - The married couple will have sex at the marriage spot after making their vows. When the sex concludes, the marriage is made offical. Blowjob - (Conflicts with Female Supremacy) The wife will suck her husband off after vows are made. When the blowjob concludes, the marriage is made offical. Cunnilingus - (Conflicts with Male Supremacy) The same as above, but reversed: the husband will eat out his wife after vowels are made. After the eating-out concludes, the marriage is made offcial. Gang Bang - Same as Public Sex, except that after the married couple fuck, the wife will be fucked by male guests present in threesomes, foursomes, ect. Female Gang Bang - Same as above, except all the women in the colony will fuck the husband after the married couple have had sex. Edited July 27, 2021 by SluttySnowcraft Link to comment
c0ffeeeee Posted July 28, 2021 Author Share Posted July 28, 2021 Added orgy ritual, called fertility ritual. Still very WIP with placeholder stuff, but it works. Based it off the dance party ritual but doesn't require drums or lightballs. I'm debating adding those as requirements, but for now, it's working. Link to comment
Banana Banana Posted July 28, 2021 Share Posted July 28, 2021 (edited) Maybe prayer mats, pillows and beds? An orgy on a cold stone floor does not sound very high quality to me. About the lactation meme: My pawns do get the "+15 producing milk" opinion for all women around, despite none of them lactating yet. It also feels like the meme is a bit too harsh right now with its negative moods compared to other memes. Maybe have it scale more to colony wealth? Some suggestions for it: - Allow the precept to be set per gender, them being upset at males for not producing feels a bit silly. Maybe turn up the naughty, and allow for male "milk". - Intensity stages for the precept, like the vanilla ones, from abhorrent to exalted. - A induce lactation/breeding ritual, similar to the orgy one, where the colony makes sure the target will start to lactate naturally the old fashioned way. This would make tribal play a lot better. I am currently suffering trying to rush drug production. Edited July 28, 2021 by Banana Banana clarity 1 Link to comment
thegom145 Posted July 28, 2021 Share Posted July 28, 2021 (edited) 3 hours ago, c0ffeeeee said: Added orgy ritual, called fertility ritual. Still very WIP with placeholder stuff, but it works. Based it off the dance party ritual but doesn't require drums or lightballs. I'm debating adding those as requirements, but for now, it's working. After updating to the latest version of this mod, with no other mod changes that I'm aware of, it seems like world generation is broken now? Only 1-2 settlements/factions are generating, although I can still start a colony. I Just tested with your only your mod removed from my list and world generation works fine, so I don't think its anything else (unless some other mod I have is interacting with yours in a weird manner). Also - I'm aware this is probably isn't a 100% safe way to do this, but in my current save when I go into dev mode and edit my ideology mid-game to include the new fertility ritual, no rituals are available anymore from any of the ritual spots/buildings. Log shows this: Spoiler Exception filling window for Verse.FloatMenu: System.MissingMethodException: Constructor on type 'CRIAOrgy.RitualOutcomeEffectWorker_Orgy' not found. at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at RimWorld.RitualOutcomeEffectDef.GetInstance () [0x00000] in <f81f052e138344458cc870569c2ab66f>:0 at RimWorld.RitualPatternDef.Fill (RimWorld.Precept_Ritual ritual) [0x0009e] in <f81f052e138344458cc870569c2ab66f>:0 at RimWorld.Ideo.AddPrecept (RimWorld.Precept precept, System.Boolean init, RimWorld.FactionDef generatingFor, RimWorld.RitualPatternDef fillWith) [0x00125] in <f81f052e138344458cc870569c2ab66f>:0 at RimWorld.IdeoUIUtility+<>c__DisplayClass87_0.<AddPreceptOption>b__0 () [0x0000c] in <f81f052e138344458cc870569c2ab66f>:0 at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00030] in <f81f052e138344458cc870569c2ab66f>:0 at (wrapper dynamic-method) Verse.FloatMenuOption.Verse.FloatMenuOption.DoGUI_Patch1(Verse.FloatMenuOption,UnityEngine.Rect,bool,Verse.FloatMenu) at Verse.FloatMenu.DoWindowContents (UnityEngine.Rect rect) [0x000fb] in <f81f052e138344458cc870569c2ab66f>:0 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <f81f052e138344458cc870569c2ab66f>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) System.NullReferenceException: Object reference not set to an instance of an object at RimWorld.Precept_Ritual.ShouldShowGizmo (Verse.TargetInfo target) [0x00076] in <f81f052e138344458cc870569c2ab66f>:0 at Verse.Thing+<GetGizmos>d__144.MoveNext () [0x000e9] in <f81f052e138344458cc870569c2ab66f>:0 at Verse.ThingWithComps+<GetGizmos>d__33.MoveNext () [0x00072] in <f81f052e138344458cc870569c2ab66f>:0 at Verse.Building+<GetGizmos>d__17.MoveNext () [0x00084] in <f81f052e138344458cc870569c2ab66f>:0 at SaveStorageSettings.Patch_Building_GetGizmos+<Postfix>d__0.MoveNext () [0x0008f] in <fc63c59bab494a75961ad4469e8a22e1>:0 at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x000db] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Edited July 28, 2021 by thegom145 Link to comment
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