GameMaster9k Posted November 23, 2021 Posted November 23, 2021 18 hours ago, Skaven yes-yes said: Currently, there's an incompatibility for me where some of the latest dlc content i.e the ship set, origins, hydrocentric ascension perk, and angler civic do not appear. The name set, aquatic advisor, and aquatic species trait do appear. I presume this mod causes the incompatibilities since disabling it causes the aforementioned missing content to reappear this only happens with the directors cut version of the mod, i was testing earlier today u can still use the trait version+ only portrait versions together without the missing aquatics dlc content if u wish to try it. Otherwise wait till the author updates it.(very cool mod btw, worth waiting for the update) 1
Calcifire Posted November 24, 2021 Author Posted November 24, 2021 10 hours ago, captainsniffls said: Any word on the Futa Deathclaws or maybe a new aquatic species because of the new DLC?   My plan is to provide 5 new species per content update(which is separate from Stellaris development and is my just my personal roadmap). As of now, 3 of them are done and ready to go. One of which is an elderitch horror species that was requested on a different thread. Robo Deathclaws will be included in this upcoming set, as well as a new aquatic species. It'll be ready when it's ready. If this is disappointing news, then here! Have a teaser for the new "zombie" gals in the spoiler bellow... Spoiler  Until then... Hotfix for Stellaris version 3.2.0 is now live.
Calcifire Posted November 24, 2021 Author Posted November 24, 2021 (edited) 5 hours ago, GameMaster9k said: this only happens with the directors cut version of the mod, i was testing earlier today u can still use the trait version+ only portrait versions together without the missing aquatics dlc content if u wish to try it. Otherwise wait till the author updates it.(very cool mod btw, worth waiting for the update) 3.2.0 PATCH IT'S OUT AS OF NOW. I didn't get a chance to test it much, rushing this out and all. So possible bugs! Anyway, have at it. Edited November 24, 2021 by Calcifire
captainsniffls Posted November 24, 2021 Posted November 24, 2021 I don't know if anyone told you this yet, but you're making the best nsfw portrait pack I've ever seen. The fact you're still making more blows me away, nicely done. 2
b00tyblues Posted November 25, 2021 Posted November 25, 2021 3 hours ago, captainsniffls said: I don't know if anyone told you this yet, but you're making the best nsfw portrait pack I've ever seen. The fact you're still making more blows me away, nicely done.  Agree 100%. This and Vanilla Framework are by far the best attempts at overhauling the appearance of the species that spawn in game. Both offer fantastic sets of portraits to choose from, though I'm not sure how nicely they play with each other at this stage. I know there's a patch here on LL, but so far it only edits the species lists to contain both sets of portraits. AFAIK there hasn't been any patching of the events and other files both mods touch.  Hopefully we can get more compatibility in the future, but no need to rush because cleaning up my modlist every time stellaris updates always takes a good amount of time anyways... 1
doctorpotato Posted November 25, 2021 Posted November 25, 2021 Not too sure where to ask this question so I'll try here since I am using this mod with LV. Â I love this mod, it and agree with the creator that it's dumb to just dump your hentai porn folder and call it a species. Â So now to my question, i want to play one of the machine races but I don't seem to have access to any of the leud traits because they are locked behind the machine mind trait. Â If I continue to play as a machine race will I still be able to play with all the fun stuff from LV or am I just playing a vanilla race now? Â (And yes I do have access to the synthetic sex stuff but not the other stuff in the other tree, looks rather vanilla to me) 1
Calcifire Posted November 25, 2021 Author Posted November 25, 2021 1 hour ago, doctorpotato said: Not too sure where to ask this question so I'll try here since I am using this mod with LV. Â I love this mod, it and agree with the creator that it's dumb to just dump your hentai porn folder and call it a species. Â So now to my question, i want to play one of the machine races but I don't seem to have access to any of the leud traits because they are locked behind the machine mind trait. Â If I continue to play as a machine race will I still be able to play with all the fun stuff from LV or am I just playing a vanilla race now? Â (And yes I do have access to the synthetic sex stuff but not the other stuff in the other tree, looks rather vanilla to me) So the machine mind AKA machine intelligence is from the Synthetic Dawn DLC. While the Traits themselves are made by LV and not me, this is appropriate as it would essentially be circumventing paid content.
doctorpotato Posted November 25, 2021 Posted November 25, 2021 1 hour ago, Calcifire said: So the machine mind AKA machine intelligence is from the Synthetic Dawn DLC. While the Traits themselves are made by LV and not me, this is appropriate as it would essentially be circumventing paid content. Yes I got all the species packs and a few of the big dlc's, Â So I can't seem to set up the machines as slavers at the start won't let me pick any of the traits for that, and I can't seem to get any of the fancy traits like tasty milk to be applied to the machines, Â In the end I just was wondering if it's possible to play as a machine race and have a entire milk farm economy with slaves
SohCahToa Posted November 27, 2021 Posted November 27, 2021 On 11/24/2021 at 7:13 PM, b00tyblues said: I know there's a patch here on LL, but so far it only edits the species lists to contain both sets of portraits. AFAIK there hasn't been any patching of the events and other files both mods touch.  Hopefully we can get more compatibility in the future, but no need to rush because cleaning up my modlist every time stellaris updates always takes a good amount of time anyways... I'm pretty sure you're referring to my patch here. You're right, there's a few script files that I decided not to bother patching. You shouldn't really notice that much difference in your game. But I'll take another look at it anyway once 3.2 is ready. 1
b00tyblues Posted November 27, 2021 Posted November 27, 2021 3 hours ago, SohCahToa said: I'm pretty sure you're referring to my patch here. You're right, there's a few script files that I decided not to bother patching. You shouldn't really notice that much difference in your game. But I'll take another look at it anyway once 3.2 is ready.  Yeah your patch is what I what I was referring too. I just didn't bother linking cause I'm lazy and there aren't that many topics in the stellaris section of LL so it's easy to find haha
InfiniteImperator Posted November 30, 2021 Posted November 30, 2021 (edited) Dropped by the say fantastic artstyle. I'll most likely use this mod even though I don't usually do lewd mods, that's how good it is. Anyway, there goes my yearly comment, have a good one. Edited November 30, 2021 by DarkendTheMighty 2
ezzezze Posted December 2, 2021 Posted December 2, 2021 Large and Huge Breasts traits have the same benefits despite different cost and description. 1
Calcifire Posted December 3, 2021 Author Posted December 3, 2021 (edited) 5 hours ago, ezzezze said: Large and Huge Breasts traits have the same benefits despite different cost and description. Oh it's just the english language file. Everything under the hood is working just fine, so don't worry too much about it. Not worth a hotfix since it doesn't effect the gameplay, but I'll have it resolved in the next release for sure. Edited December 3, 2021 by Calcifire
Granny Smith Posted December 3, 2021 Posted December 3, 2021 Really nice work on all your portraits. Now the galaxy is IMMERSIVE with similar art style ayy lmaos. 2
SohCahToa Posted December 8, 2021 Posted December 8, 2021 (edited) Some small bugs: calcifire_room_textures.txt has an extra bracket causing a warning in Irony  0b_portraits_alabaster.txt, 0b_portraits_arachnid.txt, 0b_portraits_cactus.txt, 0b_portraits_cowgirl.txt, 0b_portraits_dragon.txt, 0b_portraits_genocide.txt, 0b_portraits_grey.txt, 0b_portraits_invader.txt, 0b_portraits_lizard.txt, and 0b_portraits_venus.txt. All have a small problem.  For most of them there is a missing line "portraits = ". It's in the ruler scope for all of them except cowgirl Lizard and Dragon are missing a brace in their leader scope. Edited December 8, 2021 by SohCahToa 4
Calcifire Posted December 9, 2021 Author Posted December 9, 2021 9 hours ago, SohCahToa said: Some small bugs: calcifire_room_textures.txt has an extra bracket causing a warning in Irony  0b_portraits_alabaster.txt, 0b_portraits_arachnid.txt, 0b_portraits_cactus.txt, 0b_portraits_cowgirl.txt, 0b_portraits_dragon.txt, 0b_portraits_genocide.txt, 0b_portraits_grey.txt, 0b_portraits_invader.txt, 0b_portraits_lizard.txt, and 0b_portraits_venus.txt. All have a small problem.  For most of them there is a missing line "portraits = ". It's in the ruler scope for all of them except cowgirl Lizard and Dragon are missing a brace in their leader scope. Certified bug hunting hall of famer right here. I think I need to make a plaque. This is much appreciated, as I had no idea anything was amiss. 2
SohCahToa Posted December 12, 2021 Posted December 12, 2021 (edited) There's an oversight in a few of the traits. For example: trait_babe_adv_assertive  The intended bonus is +15% to milk and sex jobs. The actual bonus is -10%. The reason is because you have "planet_jobs_produces_mult -0.25". To compensate you need to increase the multiplier for cow and sex jobs so that the net result is +15%.  Spoiler trait_babe_adv_assertive = {    icon = "gfx/interface/icons/traits/trait_babe_adv_assertive.tga"    potential_crossbreeding_chance = 0.5    cost = 2    initial = yes    modification = yes    advanced_trait = yes    allowed_archetypes = { BIOLOGICAL LITHOID }    opposites = { "trait_babe_all_neuter" "trait_babe_min_assertive" "trait_babe_mega_assertive" }    modifier = {       # Built for sex       pop_citizen_happiness = 1.0       planet_stability_mult = 0.2       pop_ethic_xenophile_attraction_mult = 0.2       # Young, dumb, and horny       species_leader_exp_gain = -0.5       leader_skill_levels = -1.0       planet_jobs_produces_mult = -0.25       # Dairy Jobs Output +15%       planet_lv_milk_cow_produces_mult = 0.40       # Sex Jobs Output +15%       planet_lv_sex_jobs_produces_mult = 0.40    } }  I think I changed some other stuff but here's my trait file to give you an idea. lv_species_traits.txt   EDIT: Something else I was wondering about. Is the bonus for Xeno Predators supposed to be Xenophile or Xenophobe Ethics Attraction. In my head it made more sense If it were Xenephobe since the description says the Xenos are being raped on a regular basis. That doesn't seem very Xenophilic of the species. Edited December 12, 2021 by SohCahToa 1
Calcifire Posted December 14, 2021 Author Posted December 14, 2021 On 12/11/2021 at 7:24 PM, SohCahToa said: EDIT: Something else I was wondering about. Is the bonus for Xeno Predators supposed to be Xenophile or Xenophobe Ethics Attraction. In my head it made more sense If it were Xenephobe since the description says the Xenos are being raped on a regular basis. That doesn't seem very Xenophilic of the species.   I define the phile/phobic dichotomy as being a strictly eros spectrum. It could be said in the Xenos Predators example, that "we don't care if the aliens want to fuck us, WE want to fuck the aliens." Sexual attraction is allowed to be one sided after all. Even the Paradox Interactive devs get the joke of calling it a moral ethic when they made the Blorgs. Just to quote the wiki... "The Blorg Commonality was a fanatic xenophile misunderstood empire that desperately wanted to make friends, and also had a militarist side in order to force others to be their friends if everyone rejected them." I mean non-consensual friendship is canon, so...
SohCahToa Posted December 14, 2021 Posted December 14, 2021 18 hours ago, Calcifire said: I define the phile/phobic dichotomy as being a strictly eros spectrum. It could be said in the Xenos Predators example, that "we don't care if the aliens want to fuck us, WE want to fuck the aliens." Sexual attraction is allowed to be one sided after all. Even the Paradox Interactive devs get the joke of calling it a moral ethic when they made the Blorgs. Just to quote the wiki... "The Blorg Commonality was a fanatic xenophile misunderstood empire that desperately wanted to make friends, and also had a militarist side in order to force others to be their friends if everyone rejected them." I mean non-consensual friendship is canon, so... I like this explanation. Thanks for writing it. It makes more sense to me now.Â
Calcifire Posted December 18, 2021 Author Posted December 18, 2021 (edited) ::ANNOUNCEMENT:: ::UPDATE 2:: is here..  First of all, Shout out to SohCahToa for the excellent bug-hunting work.  Anyway, back to business. This update includes... x5 new playable species:: 4 of which are showcased above, 2 of which were designed by user request    added a tinkerbell(cum jar) outfit for the Fairy Species, lol why didn't I think of it sooner    robo-deathclaw portraits will change based on whether or not they have the dildo trait, or the breasts trait, or both!!! (This is unique to them, don't expect this kind of feature to be added for other species. It's too much work.) x3 event species:: the mechanocalibrators and x2 omnicodex species. atm the mod is lacking unique species for the mollusciod miners event and radiotrophic plants terraforming event.  Oh and... bugfixes that have been on backorder Edited December 18, 2021 by Calcifire 3
Hutawa Posted December 18, 2021 Posted December 18, 2021 Damn! Such nice work you done! You art style beauty for the game :D. I hope see some thing unusual or unique. 1
SohCahToa Posted December 19, 2021 Posted December 19, 2021 Congrats on the update. Very nice work. Happy I could provide a small amount help. 1
SohCahToa Posted December 19, 2021 Posted December 19, 2021 (edited) On 12/8/2021 at 9:28 PM, Calcifire said: Certified bug hunting hall of famer right here. I think I need to make a plaque. This is much appreciated, as I had no idea anything was amiss.  None of these bugs seem to have been fixed. Just a heads up. I don't know if maybe you uploaded the wrong version.  EDIT: Uploaded the fixed files. EDIT2: Uploaded other fixes. 0b_portraits_alabaster.txt 0b_portraits_arachnid.txt 0b_portraits_cactus.txt 0b_portraits_cowgirl.txt 0b_portraits_dragon.txt 0b_portraits_genocide.txt 0b_portraits_grey.txt 0b_portraits_invader.txt 0b_portraits_lizard.txt 0b_portraits_venus.txt babe_civics.txt lv_species_traits.txt Edited December 19, 2021 by SohCahToa 1
Calcifire Posted December 19, 2021 Author Posted December 19, 2021 28 minutes ago, SohCahToa said:  None of these bugs seem to have been fixed. Just a heads up. I don't know if maybe you uploaded the wrong version.  EDIT: Uploaded the fixed files.   Just downloaded my own mod, XD yeh yep, wrong enough version. I must not have overwritten the right files when I made the .zip file. The Standalone Portrait Pack is good, but the Directors Cut wasn't. Thanks for the heads up. It's fortunate that LV also put out an update today(What are the odds). So I think I have also gone and made the mod ready for LV 0.6.5 as well, now. 2
DeltaZone Posted December 20, 2021 Posted December 20, 2021 Well shit, so I fucked up somehow. Updated the Directors Cut pack, not changing the load order, to the most recent version and the game refuses to use the portraits anymore. Tried testing it with only UI dynamic Overhaul, Lustful Void, and finally the D cut in that order and it still won't work. Other than that. How's everyone day/night going so far.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now